Audio is easily one of the strongest mood setters in either movies or games. Knowing when to place music over a scene or just let the sounds of an environment rise up and let themselves be heard is a subtle art. How is the team over at Hitman: Absolution handling the aural aspect of the game? Check out this short video to find out:
Getting monks to chant every time you headshot a dude is probably the way to go, right?
Hitman: Absolution comes to Xbox 360, PlayStation 3, and Windows November 20th.