unreal-engine-4-yager

If you enjoyed the Unreal Engine 3 powered Spec Ops: The Line, European indie studio, YAGER, has some future plans they’re prepping for on the next generation of consoles, and that process is well underway now that they’ve officially signed on the dotted line with Epic Games to license their Unreal Engine 4.

“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Managing Director at YAGER, Timo Ullmann.

He went on to talk about the impact Unreal Engine 3 had on the development of Spec Ops: The Line.

“Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game ‘Spec Ops: The Line’ and beyond. YAGER is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”

As far as details go on the unannounced title, I was able to dig up a few job listings on YAGER’s website.

The first is for an In-Game Animator for their unannounced AAA. The job description states that “professional experience developing a first person action game is a plus.” That sounds like a good indicator that the game may be an FPS.

In addition, they are also looking for a Senior Game Systems Designer for an unannounced title. That job description says that in addition to previous experience with Unreal, they would like this person to have experience working “with free to play title development.”

Another interesting opening is that of a Monetization Designer (someone to help them find ways to work micro transactions into a game).

Add this all up and it looks like the project YAGER just licensed the Unreal Engine 4 for is an unannounced free to play first person shooter.