miyamoto

If you watched Sony‘s press conference, then you know that the moment Jack Tretton announced that the PlayStation 4 wouldn’t block used games, the auditorium erupted in cheers and applause. While I was just as happy as anyone else, I also reflected that it was quite sad that the industry is now at the point where the announcement that a console won’t block used games is so cheer-worthy.

While that is the case for Sony and Microsoft, at least, Nintendo are in another camp altogether:

“We’re more worried about piracy and we think used games are a whole other story. In fact, from our perspective you want to create a game that people will want to keep and keep playing for a long time. That’s the approach that we always take and that’s the best way to avoid used games.”

So spoke Shigeru Miyamoto in an interview with CVG. It seems that Nintendo is more worried about the circulation of illegal copies of their games, rather than used copies. Moreover, Miyamoto seems to be the spokesperson for an altogether innovative idea in game design: make games that are good enough that people will want to keep playing them, rather than trading them in the moment they’re finished. That would, indeed, eliminate the “problem” of used games altogether.

At this point, were I not already considering buying a Wii U, this would definitely make me do so. That Nintendo isn’t worried about stopping used games is a breath of fresh air in an industry that is constantly losing sight of what’s really important.

Source: [Escapist]