Ripten Holiday Guide - Wii Edition
by Nadia Oxford on December 17, 2007

Ho Ho Ho, ‘Tis the Season and all that. Nine out of ten priests agree that the best way to commemorate the birth of Our Saviour is to waste a few Goombas and maybe even Ridley, the resourceful leader of the Space Pirates from Metroid. Read more…
Super Mario Galaxy Review
by Nadia Oxford on November 14, 2007

Most kids born and raised in the 80s revere Mario more than the Pope, and it’s no secret why. The Super Mario games have defined and re-defined video games since conception. The original Super Mario Bros introduced side-scrolling platform games on the Nintendo Entertainment System.
Super Mario 64 for the N64 marked another major shift for video games with its deep 3D worlds. So it’s no surprise that Super Mario Galaxy for the Wii changes the way we perceive games once again, this time by doing away with the notion that the sky is always up and the ground is always below. Read more…
A Vampyre Story Preview
by Nadia Oxford on November 8, 2007

Normally, a title that uses “vampyre” as an alternate spelling of “vampire” is a cue to run the hell away because you’re entering cheesy goth territory, my friend. However, A Vampyre Story is a PC game being put together by Autumn Moon Entertainment — and some of the brilliant minds behind the Monkey Island adventures — so run the hell towards it. Read more…
Interview With Fury Composer Pedro Macedo Camacho
by Nadia Oxford on November 3, 2007

A game’s music has the power to completely immerse the player, or drive him totally insane. A well-placed song can turn a regular gaming experience into something deeper, even spiritual.
Portuguese composer Pedro Macedo Camacho recognizes that a game’s music should augment its environment, not pollute it. With several awards to his name and a varied resume that includes Autumn Moon’s upcoming Vampyre Story, it’s not surprising that Pedro was picked up to compose the music for Auran’s Fury. Read more…





