Doug TenNapel seems to be taking cues from other developers that were popular in the 90s and is hinting at using his more…
“Time to use my smooth talking for some free drinks.” If you haven’t heard of it, Underrail is a cRPG that takes lots of more…
As someone who doesn’t enjoy the distance from the action that I usually feel with tower-defense games, the rise of more…
If you haven’t been keeping up the development of Reus, you really should. Abbey Games’ giant-based world builder is not more…
Following the lead of lots of indie developers, Jason Rohrer is making his newest game’s alpha accessible to those who more…
Mad props to PAX East for supporting indies. This year’s indie booth has over 62 games being exhibited with a couple of more…
One can’t speak about the history of indie games without talking about Daisuke Amaya, who goes under the nom de code of more…
Announced through his personal blog yesterday, game designer Ron Gilbert has announced that he is leaving Double Fine. Citing more…
Not sure what’s dumber: a trailer that announces a trailer is coming, or me writing up that pre-trailer trailer. Well, more…
You’ll remember that nearly a year ago, I shared a game with you all called Back To Bed- a browser-based game whose David more…
The internet launched a series of mortar strikes of money yesterday, aimed at InXile Entertainment’s Kickstarter. For those more…
We’ve been getting less than a trickle of info about Zeno Clash II since its announcement last summer, but the folks over more…
So I picked up Capsized about a week or so ago and almost immediately fell in love with the ballet-like movement, open more…
How often do you have liquor at 10 AM in the morning? If you’re a functioning member of society, chances are that it’s more…
Words lack the span I need to fully describe my excitement for Total War: Rome II. Aside from being the game that got me into more…




