@Ripten, Home of Opinionated Writers with Achievements and Trophies.
Editorials, Features, Industry-News, News
Delays Point to Big Console Reveals at E3 2012

It’s as if a hypnotherapist snapped her fingers and, all at once, publishers around the world were suddenly cured of the more…

Editorials, Features, News
Shorter Games Must Make a Comeback

OK. Before you grab up the pitchforks and call for my head on a spike, please hear me out. I understand that there is a more…

Editorials, Features, Fighting
RipTen Dojo: The Break

The reason that people begin to play fighting games on a competitive level is the same reason why anyone decides to compete more…

Editorials, Features, Fighting, Interviews, PlayStation 3, Xbox 360
RipTen Dojo: Interview with Skullgirl’s Audio Director Vincent Diamante

Over the past two weeks, I was given the pleasure of being able to sit down and do an interview with Vincent Diamante, the more…

Editorials, Features
The Difference Between Excitement and Hype is Expectation

I’m the kind of gamer who gets sucked into the ideas of what a game could be. Too often, though, I’ve found myself more…

3DS, Editorials, Features, Nintendo, Wii U
A Nintendo Fan’s Dilemma With The New Dual Physical / Digital Releases

2011 wasn’t the best year for Nintendo.  The launch of the 3DS was slower than expected due to the original price and the more…

DS, Editorials, Features, iOS, iPad, Kinect, Mac, Microsoft, Mobile, NES, News, Nintendo, PC, PlayStation 3, PlayStation 4, Sony, Steam, Wii, Wii U, Xbox 360
E3 and Beyond – Next Generation is More Important Than You Know

With E3 right around the corner, it seems the perfect time to think about what might be revealed and what the next generation more…

Editorials, Features, Fighting
RipTen Dojo: Five Life Lessons I’ve Learned From Fighting Games

While I’m far from the first person to present the idea that video games can lead to benefits in real life, I wanted to more…

Editorials, Features, Home Page Feature, News
While Mobile and Consoles “Fight,” the PC Market Thrives

You’ve done it before playing Deathmatch. You’ve come upon two enemies shooting it out while you hang back to pick off the more…

Editorials, Features, Fighting, News
RipTen Dojo: The “Main”

One of the most common trends I seem to find in players new to fighting games is their inability to commit to a main more…

Editorials, Features, Mac, News, PC, Steam
The Convergence: Longing for an Age Without Platform Wars

At the risk of wearing a topic thin, I couldn’t help but follow up yesterday’s piece about mobile gaming’s “attempted murder” more…

Android, Editorials, Features, iOS, iPad, Mobile, News, PlayStation 3, PS Vita, Windows Phone 7
Mobile Won’t Kill Consoles… If Manufacturers are Smart

No gamer, pundit or casual observer can deny that mobile platforms have become serious contenders in the realm of interactive more…

Editorials, Features, News
University of Florida Cuts Comp Science Department, for Sports (Update)

I’m going to start this article with a little story of my own. Recently (about a month ago) I bought an iPad, loaded it up more…

Arcade, Editorials, Features, Fighting, PC, PlayStation 3, Xbox 360
RipTen Dojo: Streams, and Why You Should Watch Them

I can remember, with great detail, everything that was happening around me when I saw what ended up being what was one of the more…

Arcade, Editorials, Features, Fighting, PlayStation 3, Xbox 360
RipTen Dojo: All About Frame Data

I want you to take a deep breath, and promise not to run away when I tell you what we’re going to go over today. This more…