Category: "Interviews"

Ninja Gaiden 3 and Sigma Plus PSVita Hands-On, Team Studio Head Interview

Yosuke Hayashi talks bringing Ninja Gaiden to new audiences.

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Activision CEO Talks About Transparency, Getting Past the Modern Warfare 3 Leak

Eric Hirshberg’s thoughts on transparency and getting past the MW 3 leak could teach us all a few things.

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Hideo Kojima Says He Would Have Made Metal Gear Rising Slower and More “Bushido”

Not much was known about Metal Gear Rising: Revengeance until now.

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Sledgehammer Says CoD Multiplayer Wasn’t Broken, They’ve Just Made It Better

As you probably know by know, there’s some pretty big changes coming to the multiplayer in Modern Warfare 3.

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How Bohemia’s Take On Helicopters Will Take on The World

Take On Helicopters is a new sim from Bohemia Interactive; the guys behind the excellent ArmA series.

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Todd Hollenshead Loves “Console Scum” and id’s Future as a Multiplat Dev

Once upon a time there was a little company called id Software. They made PC games, for PC gamers.

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Dungeon Masters Rejoice! Roleplaying in Mass Effect 3 Is Deeper Than Ever

Roleplayers felt that the role playing elements from the original Mass Effect had been stripped down…

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id Isn’t Telling Us a Damn Thing About DooM 4 Until RAGE Ships

Many of us trekked down to Quake Con this year in hopes that DooM 4 would be officially unveiled…

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Treyarch Explains How They Build and Balance Multiplayer Maps

Creating multiplayer maps is hard. It’s even harder when you have to do it for the biggest game in the world…

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Rocksteady is “Amazed” by How Arkham City Looks On Current Gen Consoles

We had the chance to sit down with the designers of Batman: Arkham City. Things are looking “amazing” indeed.

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If Gears 3 Sells Well, Cliff Bleszinski Says Another Game is, “Business 101″

What happens when Chad gets locked in a room with Gears of War 3 and Cliffy B? Epic happens.

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The Inspirations of Starhawk – An Interview With Dylan Jobe

We spoke with Lightbox CEO Dylan Jobe to get to low down on just what inspired their latest creation and how.

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id Explains Why RAGE Looks So Damn Good On Consoles

RipTen had a chance to speak with id’s creative director Tim Willits, and he answered all of our questions…

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Where Does Gearbox Get The Balls To Make a Full Blown Aliens Sequel?!

Aliens: Colonial Marines is set to take place right after Alien 3, but does Gearbox really have what it takes?

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Heroes of Newerth Brought Down Repeatedly By Hackers – S2 Responds

We reached out to S2 games to get the full story and find out just WTF is going on with HoN!!

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