“Why should you be interested in RaiderZ? To make it short, RaiderZ is awesome!” Rüdiger Moersch, the game’s producer, more…
For the last year or so, a game called Eador: Masters of the Broken World has been making the expo rounds and catching the more…
We got word about a new pirate-themed game based on the Mount and Blade engine titled Caribbean! a couple of weeks ago. While more…
As someone who has loved video games for his entire life, I’ve often thought and talked about creating one of my more…
I don’t know what makes an “ordinary” game designer, but Dean “Rocket” Hall definitely doesn’t fit the bill. He’s the more…
Games that educate players about real-world topics often carry the unfortunate stigma of being about learning first and more…
The used game controversy has picked up lately as rumors have swirled about what the next generations of consoles will (and more…
You’ve probably never heard of them, but you’ve seen Hammer Creative’s work. Perhaps you marveled at the launch trailer for more…
Hospitality comes in a variety of forms, but the kind on display when we showed up to the Luxe Hotel in LA to take mech more…
Interview with Team Ninja and Preview of Dead or Alive 5 We’re going to give this another try. Last time out, there was a more…
Over the past two weeks, I was given the pleasure of being able to sit down and do an interview with Vincent Diamante, the more…
In 2008, the gaming industry lost a great studio in Iron Lore Entertainment. Action RPG fans were desperate for a follow-up more…
“Our biggest challenge is that people always want to know what Storybricks is like. It isn’t like anything.” Last night, more…
A new trailer for a new game. Who cares, right? Wrong. This is something truly intriguing. Give this video, the first trailer more…
RipTen Inteview: Paul Hanraets On February 8, 2012, Tim Schafer and Double Fine announced a pioneering use of Kickstarter, more…




