@Ripten, Home of Opinionated Writers with Achievements and Trophies.
Action, Events, Genre, Interviews, Microsoft, MMO, PC, Xbox 360
Age of Conan Interview: Nipples, Religion, and Fanboy Arguments

When I got the chance to ask Jorgen Tharaldsen, the man in charge of the massive Age of Conan MMO (massively massive), I went more…

Interviews, Microsoft, Xbox 360
Chris Satchell Talks XNA Community, Security and Distribution

Chris Satchell, head of XNA, has given a few more tantalizing details of what to expect from Microsoft’s community-driven more…

Action, DS, Genre, Interviews, Microsoft, News, Nintendo, Party, PC, PlayStation 2, PlayStation 3, PSP, Sony, Sports, Wii, Xbox 360
Major League Eating — Mastiff’s Big Dog Chats About His New Game

Isn’t he dreamy? Video game publisher Mastiff announced today that they have acquired the Major League Eating (MLE) license, more…

Atari, DS, Game Boy Advance, Interviews, Nintendo, PC, PlayStation, PlayStation 2, PlayStation 3, Wii, Xbox 360
Anthony Putson Interview: Freelance Videogame Composer Tells All

Ripten is lucky enough to be joined by Anthony Putson, a freelance video game composer who is part of a company with over 30 more…

Action, Adventure, Genre, Interviews, Microsoft, News, PC, PlayStation 3, Sony, Third Person, Trailers, Xbox 360
Star Wars: Force Unleashed – 3 Part Video Interview

Sit back and enjoy an insider perspective to Star Wars: Force Unleashed from Hayden Blackman, Lucas Arts Project Lead, with more…

Interviews, News, PlayStation 3
Richard Diamant Interview Part 3: “We Want Melee Objects In The Second Version”

And so we come to the final entry in our three part interview with Naughty Dog’s Lead Character Artist, Richard Diamant. It’s more…

Action, Adventure, Interviews, PlayStation 3, Sony, Third Person, Third Person Shooter
Richard Diamant Interview Part 2: Art Style, Water, and the Advantages of Blu-ray

The second part of our interview with Richard Diamant, Naughty Dog’s Lead Character Artist, is upon us. In this part Richard more…

Action, Adventure, Interviews, PlayStation 3, Sony, Third Person, Third Person Shooter
Richard Diamant Interview Part 1: Background & Uncharted Character Design

Today we begin our three part interview with Naughty Dog’s Lead Character Artist, Richard Diamant. Joining this experienced more…

Action, First Person Shooter, Genre, Interviews, Microsoft, Xbox 360
NPR Interviews Bungie’s Joseph Staten – “Geeks, You’re Dealing with Geeks.”

Chana Joffe-Walt, a National Public Radio journalist, recently had an interview with Halo: Contact Harvest author, Joseph more…

Genre, Interviews, News, PC, Simulation, Sports
Ripten Talks Total Extreme Wrestling With Grey Dog Software’s Adam Ryland

The “reality” of professional wrestling is as shunned as it is guarded. Adam Ryland, Grey Dog Software designer, however, more…

Action, Adventure, Atari, Atari 2600, Atari Jaguar, Dreamcast, Genre, Interviews, Microsoft, News, Nintendo, PlayStation 3, SEGA, Sony, Wii, Xbox, Xbox 360
Ripten Talks The Incredible Hulk Game & More with Creative Director, Mark Nau

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Interviews, News, Political
Presidential Candidates Talk About Video Games

Nathaniel Edwards over at The Wii Playbox 360.3 (hey, that name’s too long) wrote up a nice little summary of what various more…

Action, Genre, Interviews, News, Nintendo, Party, Wii
No Megaman in Super Smash Bros. Brawl

When Solid Snake was announced as a playable character in Super Smash Bros. Brawl, gamers didn’t know what to think. Months more…

Interviews, News
A New Kind of Game Store: Interview with Games On Proprietor Andrew Urbanek

Gaming retail, as we know it, is a wretched thing — advertising overload, cluttered shelves, bitter employees, and more…

Interviews, News
Mark Rein: “Sony’s Going To Have A Good Christmas This Year.”

In an epic interview with GamaSutra’s Brandon Sheffield and Christian Nutt, Epic Game’s VP and key creator of the Unreal more…