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	<title>Ripten Video Game Blog &#187; 2008</title>
	<atom:link href="http://www.ripten.com/tag/2008/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com</link>
	<description>All Your Geek Are Belong To Us</description>
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		<copyright>&#xA9;Ripcast </copyright>
		<managingEditor>chad@ripten.com (Ripcast)</managingEditor>
		<webMaster>chad@ripten.com(Ripcast)</webMaster>
		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>ripten, ripcast, riptenradio, ripten radio, video games, videogames, games, video</itunes:keywords>
		<itunes:subtitle>Video game nerdery at it's finest.</itunes:subtitle>
		<itunes:summary>Join Staff Writers and Editors from Ripten.com that decided to make a weekly podcast as an outlet to incessantly and unendingly talk about video games, in order to avoid getting awkward stares in public. Enjoy.</itunes:summary>
		<itunes:author>Ripcast</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
  <itunes:category text="Video Games"/>
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		<itunes:owner>
			<itunes:name>Ripcast</itunes:name>
			<itunes:email>chad@ripten.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
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		<image>
			<url>http://www.ripten.com/ripcast/ripten-ripcast-144x144.jpg</url>
			<title>Ripten Video Game Blog</title>
			<link>http://www.ripten.com</link>
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		<item>
		<title>Newest Trailers for God of War 3, Mafia 2, Brütal Legend, and More</title>
		<link>http://www.ripten.com/2008/12/14/newest-trailers-for-god-of-war-3-mafia-2-brutal-legend-and-more/</link>
		<comments>http://www.ripten.com/2008/12/14/newest-trailers-for-god-of-war-3-mafia-2-brutal-legend-and-more/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 04:28:54 +0000</pubDate>
		<dc:creator>Demi Adejuyigbe</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Film and TV]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Awards Show]]></category>
		<category><![CDATA[Spike TV VGAs]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8936</guid>
		<description><![CDATA[
Tonight was the Spike TV VGAs, and though the show pretty much tanked as usual, I have to say that some of the footage shown during the show piqued my interest a lot.
If you didn&#8217;t see the trailers that were shown during the VGAs, you can catch every one of them after the jump, and [...]]]></description>
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<p>Tonight was the Spike TV VGAs, and though the show pretty much tanked as usual, I have to say that some of the footage shown during the show piqued my interest a lot.</p>
<p>If you didn&#8217;t see the trailers that were shown during the VGAs, you can catch every one of them after the jump, and you can even see the opening skit from the VGAs, of Jack Black having sex with various consoles above. Disturbing.<span id="more-8936"></span><br />
Trailer for Uncharted 2: Among Thieves</p>
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<p>Trailer for God of War III:</p>
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<p>Trailer for Watchmen: The End Is Nigh</p>
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<p>Trailer for Mafia II:</p>
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<p>Trailer for Brütal Legend:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="320" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="otv_o_985167" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="wmode" value="transparent" /><param name="flashvars" value="viewcount=true&amp;autoplay=false&amp;brand=embed&amp;" /><param name="src" value="http://www.ustream.tv/flash/video/976210" /><embed id="otv_o_985167" type="application/x-shockwave-flash" width="400" height="320" src="http://www.ustream.tv/flash/video/976210" flashvars="viewcount=true&amp;autoplay=false&amp;brand=embed&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Trailer for Terminator: Salvation:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="320" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="otv_o_470903" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="wmode" value="transparent" /><param name="flashvars" value="viewcount=true&amp;autoplay=false&amp;brand=embed&amp;" /><param name="src" value="http://www.ustream.tv/flash/video/976144" /><embed id="otv_o_470903" type="application/x-shockwave-flash" width="400" height="320" src="http://www.ustream.tv/flash/video/976144" flashvars="viewcount=true&amp;autoplay=false&amp;brand=embed&amp;" wmode="transparent" allowscriptaccess="always" allowfullscreen="true"></embed></object><!-- adman --></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2008/12/14/newest-trailers-for-god-of-war-3-mafia-2-brutal-legend-and-more/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Watercooler &#8211; 14 November 2008</title>
		<link>http://www.ripten.com/2008/11/14/the-watercooler-14-november-2008/</link>
		<comments>http://www.ripten.com/2008/11/14/the-watercooler-14-november-2008/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 11:04:13 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[Blogroll]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Barack]]></category>
		<category><![CDATA[election]]></category>
		<category><![CDATA[Obama]]></category>
		<category><![CDATA[Obambies]]></category>
		<category><![CDATA[President]]></category>
		<category><![CDATA[The Watercooler]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8540</guid>
		<description><![CDATA[
Warning: The Watercooler is the best thing you will see on the Internet today, mainly because it is the best thing I saw on the Internet yesterday.  Be advised that The Watercooler is not necessarily videogame related (it usually won&#8217;t be), and is often silly, controversial, and/or not safe for work (NSFW).  If [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-7819" title="The Watercooler" src="http://www.ripten.com/wp-content/uploads/2008/10/watercooler-1.jpg" alt="The Watercooler" /></p>
<p><strong>Warning:</strong> The Watercooler is the best thing you will see on the Internet today, mainly because it is the best thing I saw on the Internet yesterday.  Be advised that The Watercooler is not necessarily videogame related (it usually won&#8217;t be), and is <strong>often silly, controversial, and/or not safe for work (NSFW).  If this type of content frequently offends you, please be aware that I <em>just</em> warned you</strong> &#8212; if you still click through and get offended, it will be your own stupid fault.  Otherwise, please continue&#8230;</p>
<p>Today&#8217;s Watercooler features a news report detailing the aftermath of the 2008 presidential election.  The biggest problem?  Obama zombies.  You may have friends that are suffering just like this, and if so, you clearly need to get them help before something terrible happens to them. <span id="more-8540"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="510" height="414" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://blip.tv/play/gdZl2f5DAA" /><embed type="application/x-shockwave-flash" width="510" height="414" src="http://blip.tv/play/gdZl2f5DAA"></embed></object></p>
<p>I have no opinion.</p>
<p>Think you have something that could be Watercooler material? Send it to <strong>dlandis@ripten.com</strong>. If your submission gets featured, you will win a prize package full of pride and accomplishment.<br />
<!-- adman --></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Cosplay Like You&#8217;ve Never Seen: WCS 2008</title>
		<link>http://www.ripten.com/2008/07/27/cosplay-like-youve-never-seen-wcs-2008/</link>
		<comments>http://www.ripten.com/2008/07/27/cosplay-like-youve-never-seen-wcs-2008/#comments</comments>
		<pubDate>Sun, 27 Jul 2008 17:08:20 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Cosplay]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[competition]]></category>
		<category><![CDATA[WCS]]></category>
		<category><![CDATA[World Cosplay Summit]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=6224</guid>
		<description><![CDATA[
The World Cosplay Summit is by no exaggeration the most ridiculously awesome display of dress-up this side of X-rated.  The WCS 2008 is currently finishing up the preliminary rounds, where cosplayers from around the world compete for a spot on the world stage.  The competitors are not only judged on their outfits, but they actually [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="aligncenter size-full wp-image-6225" title="cosplay-world-champ1-1" src="http://www.ripten.com/wp-content/uploads/2008/07/cosplay-world-champ1-1.jpg" alt="" /></p>
<p style="text-align: justify;">The World Cosplay Summit is by no exaggeration the most ridiculously awesome display of dress-up this side of X-rated.  The WCS 2008 is currently finishing up the preliminary rounds, where cosplayers from around the world compete for a spot on the world stage.  The competitors are not only judged on their outfits, but they actually perform a skit on stage in front of thousands. <span id="more-6224"></span></p>
<p style="text-align: justify;">Even though most of the voiceover is in a language I don&#8217;t understand, the skits performed are absolutely awesome.  This video here is from last year&#8217;s WCS.  If you can watch this and not think it is some extremely cool shit for a hobby that is considered dorky by average folks, then you suck:</p>
<p style="text-align: justify;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="380" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/xWQa_OlmMug&amp;hl=en&amp;fs=1" /><embed type="application/x-shockwave-flash" width="480" height="380" src="http://www.youtube.com/v/xWQa_OlmMug&amp;hl=en&amp;fs=1" allowfullscreen="true"></embed></object></p>
<p style="text-align: justify;">Surprisingly, this entry didn&#8217;t even place in the top 3.  Personally, I think it&#8217;s because the WCS is primarily Japanese and these two are Korean, and there&#8217;s a lot of bad blood there.  Or maybe it&#8217;s because the others were more accurate?  Better costumes?  I saw the winners, but without knowing the anime they are referencing, I can&#8217;t really make that call.  This one was the best <em>I</em> saw, but what do I know.</p>
<p style="text-align: justify;">The WCS 2008 will be televised in Japan, or so I&#8217;ve understood, but there will be streaming coverage at the Aichi Television <a href="http://www.tv-aichi.co.jp/wcs/e/index.html" target="_blank">website</a>.  You can also check out the photo galleries from preliminary competitions around the world.  Go team USA!</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-6226" title="cosplay-world-champ2-1" src="http://www.ripten.com/wp-content/uploads/2008/07/cosplay-world-champ2-1.jpg" alt="" /><br />
<em>I don&#8217;t know who this guy is dressed as, but it appears he&#8217;s already a winner.</em></p>
<p style="text-align: justify;"><!-- adman --></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>GDC 08: Ripten&#8217;s Pictrospective</title>
		<link>http://www.ripten.com/2008/02/24/gdc-08-a-pictrospective/</link>
		<comments>http://www.ripten.com/2008/02/24/gdc-08-a-pictrospective/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 00:15:46 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Game-Developers-Conference]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[gdc-08]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[pictrospective]]></category>
		<category><![CDATA[pictures]]></category>
		<category><![CDATA[ripten]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/02/24/gdc-08-a-pictrospective/</guid>
		<description><![CDATA[
Now that the Game Developers Conference 2008 has come and gone, we here at Ripten are taking a look back on the past week using the magical art of photography.  Hippity-hop to check out the gallery. 
(Click the images again to enlarge)

]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2008/02/356-ripten-1.jpg" alt="356-ripten-1.jpg" /></p>
<p>Now that the Game Developers Conference 2008 has come and gone, we here at Ripten are taking a look back on the past week using the magical art of photography.  Hippity-hop to check out the gallery. <span id="more-3703"></span></p>
<p>(Click the images again to enlarge)</p>
<div class="ngg-albumoverview">	
	<!-- List of galleries -->
	
	<div class="ngg-album">
		<div class="ngg-albumtitle"><a href="http://www.ripten.com/gdc-08-a-pictrospective/">GDC 08 - A Pictrospective</a></div>
			<div class="ngg-albumcontent">
				<div class="ngg-thumbnail">
					<a href="http://www.ripten.com/gdc-08-a-pictrospective/"><img class="Thumb" alt="GDC 08 - A Pictrospective" src="http://www.ripten.com/wp-content/gallery/gdc-08-a-pictrospective/thumbs/thumbs_356-ripten.jpg"/></a>
				</div>
				<div class="ngg-description">
				<p></p>
								<p><strong>109</strong> Photos</p>
							</div>
		</div>
	</div>

 	 	
	<!-- Pagination -->
 	<div class="ngg-clear">&nbsp;</div> 	
</div>

<p><!-- adman --></p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>GDC 08: Day Two</title>
		<link>http://www.ripten.com/2008/02/20/gdc-08-day-two/</link>
		<comments>http://www.ripten.com/2008/02/20/gdc-08-day-two/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 11:16:27 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[abandon]]></category>
		<category><![CDATA[bangai-o-spirits]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[Dark-Sector]]></category>
		<category><![CDATA[emotiv]]></category>
		<category><![CDATA[freaky-creatures]]></category>
		<category><![CDATA[Game-Developers-Conference]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[gdc-08]]></category>
		<category><![CDATA[Handheld]]></category>
		<category><![CDATA[naruto]]></category>
		<category><![CDATA[ninja-destiny]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/02/20/gdc-08-day-two/</guid>
		<description><![CDATA[
Unlike most sequels, the Game Developers Conference Day 2 did not suck.  The Ripten crew actually did stuff today!  Amazing!  
We met up in the press room to get our schedules straight (again), eat muffins, and get our daily recommended allowance of Mountain Dew.  Jon Zungre drew first blood by attending [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2008/02/gdc08-day2.jpg" alt="gdc08-day2.jpg" /></p>
<p>Unlike most sequels, the Game Developers Conference Day 2 did not suck.  The Ripten crew actually did stuff today!  Amazing!  <span id="more-3605"></span></p>
<p>We met up in the press room to get our schedules straight (again), eat muffins, and get our daily recommended allowance of Mountain Dew.  Jon Zungre drew first blood by attending the Independent Games Festival Mobile Awards, making us all look bad with his go-getting initiative.</p>
<p>When Jon got back, we headed over to the D3 Publisher&#8217;s GDC 2008 Press Event.  While we were there, we got some hands-on time with the Dark Sector multiplayer, which we can&#8217;t talk about, and got demoed three more upcoming games.</p>
<p>The first and only game we <em>are</em> allowed to talk about was NARUTO: Ninja Destiny for the Nintendo DS.  It was surprisingly solid for a handheld 3D fighting game.  Look for our full impressions of the game later this week.</p>
<p>The other games we were shown were Bangai O Spirits and an as-yet unannounced game that we will spill the beans about next week, so be sure to check back for that.  We were treated to some cheesecake and cupcakes before heading back out into the recently nerdified San Francisco.  We had a few things to see, so we split up from here. <!-- adman --></p>
<p>Jon and I went to see a new game called Freaky Creatures, an MMO game from Abandon Interactive.  The concept was actually very cool, and even though all of the art and effects weren&#8217;t in the game yet, we walked away pleased.  Look for our full impressions of the game very soon.</p>
<p>We headed from there to a press conference about the Emotiv headset, a device that reads your thoughts, emotions, and facial expressions.  The event was almost a complete train wreck, mainly because the douchebags in the audience refused to disconnect themselves from dork headquarters &#8212; all those wireless signals in the room were messing up the headset&#8217;s reception.  They promised us some hands-on time with the thing tomorrow, so hopefully we can get a better idea of whether it&#8217;s actually cool or just another expensive way to make me look more retarded.</p>
<p>While we were doing all that, Chad went to an ominously vague PC announcement, which turned out to be <a href="http://www.ripten.com/2008/02/20/pc-gaming-not-dying-because-mark-rein-the-pc-gaming-alliance-say-so/">this</a>.  The invite did a good job of making it sound extremely important while also not saying anything at all.  Those crafty bastards!</p>
<p>He then met up with a few others at the Sony Online Entertainment party.  Apparently, Sony really wanted to solidify the competition they have with Microsoft by throwing an equally shitty, fallopian tube party &#8212; the female version of Microsoft&#8217;s Sausage Fest 2008.  Packed with a bunch of old ladies, Chad fled the scene before the combined might of their mental undressings left him naked (the room was cold, too, so we couldn&#8217;t have that).</p>
<p>After that, we all took refuge in our overpriced dumpster that is somehow considered to be a hotel.  As I said before, we don&#8217;t get to bite into the meat of the GDC sandwich until tomorrow (or technically today, considering what time it is), so things will only get better from here on out.  If we somehow manage to stay awake and experience it, we&#8217;ll be sure to tell you all about it first because you are our very bestest friends.</p>
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		<title>Happy New Year Everyone</title>
		<link>http://www.ripten.com/2008/01/01/happy-new-year-everyone/</link>
		<comments>http://www.ripten.com/2008/01/01/happy-new-year-everyone/#comments</comments>
		<pubDate>Tue, 01 Jan 2008 04:59:48 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[new-year]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/01/01/happy-new-year-everyone/</guid>
		<description><![CDATA[
My six year old niece just handed me a noise maker, and that means that 2007 will be coming to an end momentarily here on the east coast. I know that I speak for the entire staff here at Ripten in saying that we wish you all a very happy New Year and a great [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2008/01/newyear.jpg" alt="newyear.jpg" /></p>
<p>My six year old niece just handed me a noise maker, and that means that 2007 will be coming to an end momentarily here on the east coast. I know that I speak for the entire staff here at Ripten in saying that we wish you all a very happy New Year and a great 2008.</p>
<p>Chad- <!-- adman --></p>
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		<title>2008: Year of the _____?</title>
		<link>http://www.ripten.com/2007/12/12/2008-year-of-the-_____/</link>
		<comments>http://www.ripten.com/2007/12/12/2008-year-of-the-_____/#comments</comments>
		<pubDate>Wed, 12 Dec 2007 19:12:38 +0000</pubDate>
		<dc:creator>Cavin Smith</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[Call-of-Duty-4]]></category>
		<category><![CDATA[Crysis]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[downloadable-content]]></category>
		<category><![CDATA[first-person-shooters]]></category>
		<category><![CDATA[Forza-2-liveries]]></category>
		<category><![CDATA[Game-2.0]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Grand-Theft-Auto-IV]]></category>
		<category><![CDATA[Infamous]]></category>
		<category><![CDATA[little-big-planet]]></category>
		<category><![CDATA[next-gen]]></category>
		<category><![CDATA[nintendo-wii]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Rock-Band]]></category>
		<category><![CDATA[Saints-Row]]></category>
		<category><![CDATA[Team-Fortress-2]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2007/12/12/2008-year-of-the-_____/</guid>
		<description><![CDATA[
Have you had enough of First Person Shooters? It was such a dominant genre this year that it seemed to define what it meant to be &#8220;next-gen.&#8221; We&#8217;re not quite out of the woods yet, but 2008 promises to bring us a more diverse line-up. What games or concepts will characterize the industry as we [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://www.ripten.com/wp-content/uploads/2007/12/tf2008.jpg" alt="tf2008.jpg" /></p>
<p>Have you had enough of First Person Shooters? It was such a dominant genre this year that it seemed to define what it meant to be &#8220;next-gen.&#8221; We&#8217;re not quite out of the woods yet, but 2008 promises to bring us a more diverse line-up. What games or concepts will characterize the industry as we move into the second generation proper?<span id="more-2131"></span></p>
<p>It wasn&#8217;t that long ago when I considered writing an editorial complaining about the lack of variety in games this generation. Some developers will always be making software outside the norm, so it would&#8217;ve been by no means absolute if I&#8217;d said &#8220;can&#8217;t you guys come up with anything else?!&#8221;</p>
<p>Let&#8217;s face it, First Person Shooters get a lot of attention in a lot of different ways and few games have been fawned over as much lately as HALO 3, Orange Box (Half-Life 2: Episode 2, Portal, Team Fortress 2), Crysis, or Call of Duty 4. Then there&#8217;s Unreal Tournament III, Resistance, Timeshift, Enemy Territory: Quake Wars, Hellgate: London, Resident Evil: Umbrella Chronicles, Red Steel, Shadowrun, Soldier of Fortune Payback, Blacksite: Area 51, and S.T.A.L.K.E.R. Even, in many ways, the inimitable Bioshock qualifies. Not all are good, but some are great, maybe even &#8220;best game ever&#8221; material.</p>
<p>So why did we see so many this past year (and before you ask, yes, I&#8217;m aware some were technically released in 2006)? Part of the answer might be found in the types of technology they&#8217;re pushing, making them great showcases for what new gaming platforms can do.</p>
<p>There were also some hotly anticipated sequels released, with HALO 3 in particular having the &#8220;biggest day in entertainment sales ever.&#8221; Multiplayer features have also been a big draw, keeping players hooked for the long haul. And, of course, there&#8217;s also the socio-political pressure that&#8217;s been put on the genre since day one (though, ironically enough, most of the attention has been focused on Manhunt 2, which isn&#8217;t a shooter at all).</p>
<p>Taking all of that into account, maybe it was just a perfect storm of sorts &#8212; one grand coincidence created by the combination of a strict holiday deadline and finally-finished development times.</p>
<p>But 2008 looks remarkably different with fewer First Person Shooters on the docket. Thinking of the top of my head, only three stand out &#8211; Ubisoft&#8217;s delayed HAZE, hype-machine Killzone 2, and, well, Duke Nukem Forever (good one, Broussard!). There will unquestionably be others, but it looks like my original fears were unwarranted. I&#8217;ll no longer need to be writing that article.</p>
<p>So, with the FPS taking some much needed time off, what other genre will we be sick and tired of by the end of next year?</p>
<p><strong>2008: Year of the Free-Roamer?</strong></p>
<p>It&#8217;s a no-brainer that Grand Theft Auto IV is going to rule the gaming scene. Whether it comes out in the Spring (as planned), or in the Fall (as expected), it will serve as the anchor for free-roaming sandbox games to sail into port. Like a ship-load of liquored-up seamen on shore leave, though, we should probably hope they don&#8217;t overstay their welcome.</p>
<p>Remember what happened last time? Free-roaming elements shoehorned into every orifice of a game which otherwise might&#8217;ve been <em>good</em>, checkpoint races that take you from zero to frustrating inanity in four seconds flat? A redux of this kind of game design without appropriate context built around it would be unfortunate for an industry that really needs to start finding new ideas.</p>
<p>That said, I&#8217;ve got a feeling that we&#8217;re in for a few tasty treats. Last year&#8217;s GTA clone du jour, Saints Row, should be having another go-around. Up against the king itself, this time, the court jester&#8217;s got to become the assassin. Or at least some sort of bizzaro-world, evil twin assassin, considering that the more Volition tries to differentiate itself from its inspiration, the closer it seems to come to it.</p>
<blockquote><p>&#8220;Saints Row has a much darker and more sinister story that leads your character down a path of betrayal, revenge, and redemption against the city that left him for dead, although we&#8217;ve blended that with the same light-hearted humor from the original.&#8221;</p></blockquote>
<p>That&#8217;s from the official announcement press release. Bittersweet story of revenge with cheeky, culture-skewering laughs thrown in to balance out (or sometimes compliment) the wanton bloodshed? Sounds like a crib notes version of Grand Theft Auto to me.</p>
<p>If Volition&#8217;s up to the task and rolls out a quality product, though, I don&#8217;t think anybody&#8217;s willing to complain.</p>
<p>Speaking of inspiration, &#8216;08 should see at least two from the school of Crackdown (and hopefully expanding on its great, but underdeveloped concepts). Prototype comes from the makers of Hulk: Ultimate Destruction, another last-gen free-roamer, and from the recent footage shown at the Spike Video Game Awards, it looks like your character&#8217;s super-destructive powers improve the more you use them.</p>
<p>Sucker Punch&#8217;s Infamous, of which we&#8217;ve seen nothing since E3, also looks to hit next year. Featuring a similarly-endowed avatar, it&#8217;s easy to draw comparisons to Prototype, but from what we can glean, it leans more towards a super-hero morality tale. The early trailer seemed to imply that you would do more than just play around in a sandbox, you&#8217;d shape it, and that you might have the delightfully villainous ability to destroy man in the process.</p>
<p>Assuming other titles like L.A. Noire and Mercenaries 2 also show up in &#8216;08, sandbox games look poised to, er, rule the sandbox once again.</p>
<p><strong>2008: Year of Game 2.0?</strong></p>
<p>Game 2.0&#8217;s a fancy term, but it&#8217;s not at all a new concept. The idea that a someone could effectively change, hack, or recombine elements of a game has bred a healthy, if somewhat exclusive modding community. I say &#8220;exclusive&#8221; because of the technical know-how often needed to produce any worthy results, let alone something other people would actually enjoy fooling around with.</p>
<p>Game 2.0 aims to bring those capabilities down to the average human being, just as Prometheus did with fire. Hopefully no vengeful gods are angered in the process.</p>
<p>Leading the charge is Media Molecule&#8217;s Little Big Planet, now firmly locked as a 2008 title. Voraciously cute and brimming with creativity, it puts almost all of the game&#8217;s development possibilities in the player&#8217;s hands. Levels are <em>completely</em> customizable. If you can do it with physics, you can probably do it in LBP. Likewise, being able to import various stamps and graphics allows you to add your own, unique look to creations.</p>
<p>Often times, though, we don&#8217;t know a whole lot about a game&#8217;s customization features until later on its development cycle when it becomes a fully fleshed-out concept. It&#8217;s tough to say what may or may not come out way in 2008, but this year&#8217;s offerings gave us a tease.</p>
<p>HALO 3&#8217;s Forge was a great way to appeal to casual modders, stripping away the need to meddle around in screens of code for half a year before quitting, resurrecting your project two weeks later, and then <em>another</em> two weeks later finally telling the whole affair to sod off for good. Plus, we get some really neat things out of it, like <a href="http://www.flickr.com/photos/16998563@N05/2086334915/" target="_blank">Rit Dye&#8217;s self-portrait</a>. <!-- adman --></p>
<p>And that&#8217;s really the spirit of Game 2.0, isn&#8217;t it? Flexing your creative muscle and accomplishing things even the original developers would never have conceived?</p>
<p>Some of the other things that have impressed me lately are custom paint jobs. Forza 2&#8217;s liveries were a huge hit. Using up to a thousand different shapes, modified for size and color, <a href="http://www.youtube.com/watch?v=xe-CczRZR0E&amp;feature=related" target="_blank">players have concocted some truly elaborate skins for their cars</a>.<img src="http://www.ripten.com/spacer.gif" height="5" /></p>
<p>With features like this, Forza becomes just as much a canvas for budding artists as it does a game for car enthusiasts.</p>
<p>Rock Band&#8217;s character customization has a similar, if slightly less elaborate, system for creating tattoos to slap on your avatar. <em>Even I</em> was able to construct a basic Pokeball, clearly making my rocker the coolest dude in town.</p>
<p>Ah, and then there&#8217;s the unique art of making a complete fool of yourself. Perhaps latching more onto the &#8220;unfortunate internet celebrity&#8221; bandwagon instead of the &#8220;express yourself&#8221; bandwagon, Sony&#8217;s SingStar lets you record videos of yourself singing like banshee and shuffling back-and-forth as awkwardly as possible in your very own living room! Though it hasn&#8217;t hit the US yet (licensing issues, to be sure), the game is beginning to leak out around Europe, and the results couldn&#8217;t be more embarassing.</p>
<p>In 2008, modders will continue to mod, but you don&#8217;t need to be a coding whiz to participate in the creation of something new. The concept of Game 2.0 is just beginning to hit its stride, dragging every undiscovered genius along with it.</p>
<p><strong>2008: Year of the Downloadable Content?<br />
</strong></p>
<p>Not all predictions are hopeful. The DLC model has introduced us to the concept of microtransactions, and we&#8217;re bound to see more in the coming years, both good and bad. For every The Godfather cheat in the world, you&#8217;ve also got new songs for Rock Band and Guitar Hero.</p>
<p>But if we&#8217;re talking about digital distribution in general, then we&#8217;re getting some pretty keen stuff through the same channels &#8211; fully, downloadable games, many of the &#8220;independent developer&#8221; persuasion. Highlights of 2007? Everyday Shooter, Super Stardust HD, Gripshift, Warhawk, PixelJunk Racers, High Velocity Bowling, Pac-Man Championship Edition, Bomberman, Settlers of Catan, Carcassonne, and others. That&#8217;s some serious pedigree right there.</p>
<p>Nintendo&#8217;s entering the fray next year with WiiWare (Virtual Console aside, of course), which should only push the phenomenon further.</p>
<p>There&#8217;s also the hope that we&#8217;ll see bigger titles available online, like the aforementioned Warhawk. Older titles are great (VC, Xbox Originals, PS Classics), but new games are even better. Since we know this is the direction that the industry is moving towards in the future (how can we forget about the crazy success of Steam?), I don&#8217;t think it would be far-fetched to say we&#8217;ll see a lot of DLC in 2008.</p>
<p><strong>2008: What It Probably Won&#8217;t Be</strong></p>
<p>Perhaps the most ideal year will be one in which no particular genre or concept will dominate. We&#8217;ll all live together in harmony and skip down Candy Cane Lane as unicorns soar overhead dropping rainbow-colored gumdrops straight into our mouths. Then one bold individual will realize that our utopia is a sham and that human nature always has a way of breaking out of its shackles. We&#8217;ll suffer through the Great Fluffy Bunny War for a few years before society can be rebuilt, and then a clever author will write a best-selling book about the whole affair.</p>
<p>Or maybe I&#8217;m thinking of 2012, when the Mayan calendar ends. Oh well, we&#8217;ll deal with that when we get to it.</p>
<p>Something we can&#8217;t deny, though, is the entertainment industry&#8217;s penchant for taking a good idea and driving it into the ground. That&#8217;s the one constant we can depend on.</p>
<p>That said, 2008 probably won&#8217;t be the Year of the RPG (FFXIII won&#8217;t hit until 2009, or later), it probably won&#8217;t be the Year of Waggle (it&#8217;s either outlived its welcome or already become so ingrained in our collective gaming consciousness that we won&#8217;t think about it so much anymore), and it probably won&#8217;t be the Year of Sports Games (bold prediction, I know!).</p>
<p>And, thank the gods, it probably won&#8217;t be the Year of the FPS again!</p>
<p>For what it&#8217;s worth, I&#8217;m banking on my very first pick (Year of the Free-Roamer) to be the right one. What about you, dear readers? What do you think will define the world of gaming in 2008?</p>
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