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New Single Player BioShock 2 Trailer Released

by Chad Lakkis on October 26, 2009

2K Games released a new BioShock 2 trailer full of bolts, bullets, blood, and gallons of upon gallons of water. The hands-on preview embargo lifts Thursday so look for more in-depth opinions then. Sleep now … your day is done.

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borderlands-pc-drm

Yes, you may be one of the few people posting pictures and video of yourself holding a PC version of Borderlands on the web, but the laugh’s on you if you actually try to play it. It seems that a few retailers out there jumped the gun and “accidentally” sold the title to PC hungry gamers (and maybe a few unsuspecting parents with good intentions) before its scheduled October 26th North America and October 30th International release dates.

In response to this news, 2K Community Manager Elizabeth Tobey, wrote the following on the company’s official forum: Read more…

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PS3 Bioshock to Get Post Release Graphics Patch

by Chad Lakkis on October 15, 2008

If you have been following our coverage of fan reaction to 2K’s PS3 Bioshock demo, then you are well aware of some gamers voicing complaints about a pixelated Daddy and unsatisfactory graphics (although I frankly find it a bit much), and you are also aware that 2K has responded to the collective cries for help.

Well, a few hours ago they responded again. This time, the post by 2K community manager, Elizabeth Tobey, promises a patch for the game. Anticipating that the public would want to know the exact release date of the patch, Tobey proactively stated:

I do know this will not be until after the game’s launch, and I will update you with details on that date as I receive them.

Tobey adds that a complete list of fixes has yet to be finalized, but assures the community that the texture/pixelation and white bar issues are definitely on the list.

Hit the jump to read her full statement. Read more…

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2K Responds Again to PS3 Bioshock Complaints

by Chad Lakkis on October 8, 2008

A few days ago we reported that 2K Community Manager, Elizabeth Tobey, had responded to complaints voiced by gamers on their forum regarding the visual quality of the company’s PS3 Bioshock demo. Specifically, there were concerns that the textures in the PS3 version were not on par with that of the 360 version.

Last night, Elizabeth issued an update to her initial post, following up with readers and giving them some additional insight into what was being done to resolve the issues.

Her full statement, complete with in-game screens presented to help better illustrate the final state of the game, is available after the jump. Read more…

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Design the Next Bioshock Shirt, Win Some Swag

by Wade Larson on July 19, 2008

HEY. You there. Reader. Fancy yourself an artist? Do you like BioShock? If so, 2K Games has got a deal for you.

Now is your chance to win some sweet customized BioShock swag in honor of the release of the PS3 version of the deep sea dystopian adventure. Hit the jump for details on this awesome contest. Read more…

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Fuhgedaboutit: New Mafia 2 Screens

by Andrew Podolsky on April 13, 2008

Mafia 2 screen

The original Mafia game was a bit overlooked in the wake of GTA3 and its ilk, but I thought the old-timey setting, vintage cars and weapons, and Scorcese-like story were pretty awesome. Now, long overdue, comes the sequel. Read more…

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Ken Levine Talks About VGAs: It’s all Gravy

by John Kershaw on December 22, 2007

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When Gamecock stormed the stage at the Video Game Awards earlier this month, they prevented Ken Levine, lead designer of BioShock, from giving his acceptance speech after winning the award for Game of the Year. For the first time since the event, Levine has given a short interview on the matter. Read more…

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With mega-company Take 2 taking home top honors at the Spike Video Game Awards, indie publisher Gamecock was desperately vying for attention. But what’s sadder than “Game of the Year” body art? How about crashing Ken Levine’s acceptance speech in red capes and masks? Read more…

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Our next, slightly controversial entry on this list has led me to question what exactly constitutes a weapon. The Darkness, the evil entity that spawns from our anti-hero Jackie Estacado in the game of the same name, is a living, breathing thing. It’s biological, despite its supernatural origins. It has a voice and a full range of emotions (anger, malice, rage). Read more…

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E for All Preview: Civilization: Revolution

by Andrew Podolsky on October 23, 2007

Cleopatra
“Cleavage-Patra” – Scientists now know what the pyramids were modeled after…

Allow me to paint you a picture: First came the wheel, then the alphabet, followed soon after by television and the Internet. There were horses and camels and elephants, which were mostly used to raid barbarian villages and wage wars between nations. Precious gems were extracted, rice and wheat were traded, and Civilization was born. Read more…

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Xbox 360 Review: Bioshock

by Andrew Podolsky on August 27, 2007

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“Who’s your Big Daddy?”

There hasn’t been an enemy character in a first person shooter for a long time that carries the same impact as Bioshock’s Big Daddy. They’ve got loads of health, a disorienting roar, and a powerful rivet gun that will make you go through every last first aid kit, but the Big Daddy makes a big impression before they even come into view. Read more…

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“The Waltons Civilization”

2K, a publishing label of Take-Two Interactive Software, Inc. announced today Sid Meier’s Civilization IV: Gold Edition for PC. Containing 2005’s PC Game of the Year Sid Meier’s Civilization IV and its first expansion set, Civilization IV: Warlords plus an impressive list of bonus items. Read more…

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Who needs a dog when you have The Darkness!! Ain’t that right Jackie?

Today we had the pleasure of sitting down with the one and only Marc Silvestri, renowned illustrator and creator of the character behind the upcoming game The Darkness which is due to hit stores towards the end of this month. We picked his brain about the new game, the comic, his influences, and the state of the comic book and video game industry today. Enjoy. Read more…

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