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PS3 BioShittiness Not Limited to Big Daddies

by Dan Landis on October 5, 2008

You may have read recently that there are some… issues with the PS3 version of BioShock, which at first seemed to only apply to textures on the Big Daddies (if not, it’s the very next story). 2K officially responded and owned up to the error, which is cool of them, but it now seems that the PS3 version’s overall graphical quality doesn’t quite match up to the 360 version, as evidenced by the included screenshots. Read more…

Some screen grabs from the recently released demo of the PlayStation 3 version of BioShock show some rather pixelated textures when compared to the Xbox 360 version. While this is just a demo, the retail release is just over two weeks away. Is that enough time to fix this issue?

Screen comparisons and 2K’s response follow. Read more…

Bioshock Goes Gold, Demo Hits PSN October 2

by Dan Landis on September 29, 2008


Spoiler Alert: Your plane crashes.

After only having to wait a year and some change, PlayStation 3 owners will soon be able to experience the Rapture that is BioShock (see what I did there?).  Featuring all-new content and all of the DLC from the Xbox 360 version, BioShock is set to sweep PS3 owners up in its cheery narrative about the joys of life in only a few short weeks. Read more…

Ken Levine Working on Secret 2K Project

by Justin Arnold on August 10, 2008

Ken Levine is a man of many words, so when he gets tight-lipped in an interview at GamesIndustry.biz, suspicion naturally follows. Read more…

Would you kindly turn out to be ture? And not suck?

BioShock was a game of the year for a lot of people last year, but a common criticism (and praise, in some circles) was its focus on the single player story, with the game having no multiplayer options. All that could change for BioShock 2. 2K Boston (the makers of BioShock) have started looking for a “Lead Multiplayer Designer”. Read more…

2K Relaxes BioShock’s DRM

by John Kershaw on June 20, 2008

I like this picture

PC gamers who bought BioShock may have taken issue with the constraints put in place by the game’s publisher 2K. The good news is that the activation limits, which previously prevented the game from being installed on more than 5 PCs, have been removed.
Read more…

Xbox 360 Review: Bioshock

by Andrew Podolsky on August 27, 2007

bioshock.jpg

“Who’s your Big Daddy?”

There hasn’t been an enemy character in a first person shooter for a long time that carries the same impact as Bioshock’s Big Daddy. They’ve got loads of health, a disorienting roar, and a powerful rivet gun that will make you go through every last first aid kit, but the Big Daddy makes a big impression before they even come into view. Read more…

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