<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
>

<channel>
	<title>Ripten Video Game Blog &#187; 3D-Realms</title>
	<atom:link href="http://www.ripten.com/tag/3d-realms/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com</link>
	<description>All Your Geek Are Belong To Us</description>
	<lastBuildDate>Sun, 22 Nov 2009 02:42:25 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<language>en-us</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<!-- podcast_generator="podPress/8.8" -->
		<copyright>&#xA9;Ripcast </copyright>
		<managingEditor>chad@ripten.com (Ripcast)</managingEditor>
		<webMaster>chad@ripten.com(Ripcast)</webMaster>
		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>ripten, ripcast, riptenradio, ripten radio, video games, videogames, games, video</itunes:keywords>
		<itunes:subtitle>Video game nerdery at it's finest.</itunes:subtitle>
		<itunes:summary>Join Staff Writers and Editors from Ripten.com that decided to make a weekly podcast as an outlet to incessantly and unendingly talk about video games, in order to avoid getting awkward stares in public. Enjoy.</itunes:summary>
		<itunes:author>Ripcast</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
  <itunes:category text="Video Games"/>
</itunes:category>
		<itunes:owner>
			<itunes:name>Ripcast</itunes:name>
			<itunes:email>chad@ripten.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
		<itunes:image href="http://www.ripten.com/ripcast/ripten-ripcast-300x300.jpg" />
		<image>
			<url>http://www.ripten.com/ripcast/ripten-ripcast-144x144.jpg</url>
			<title>Ripten Video Game Blog</title>
			<link>http://www.ripten.com</link>
			<width>144</width>
			<height>144</height>
		</image>
		<item>
		<title>New Duke Nukem Screenshots Pop Up&#8230; On Facebook</title>
		<link>http://www.ripten.com/2009/07/14/new-duke-nukem-screenshots-pop-up-on-facebook/</link>
		<comments>http://www.ripten.com/2009/07/14/new-duke-nukem-screenshots-pop-up-on-facebook/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 00:40:44 +0000</pubDate>
		<dc:creator>Demi Adejuyigbe</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[3D-Realms]]></category>
		<category><![CDATA[apogee]]></category>
		<category><![CDATA[cancelled]]></category>
		<category><![CDATA[development hell]]></category>
		<category><![CDATA[Duke-Nukem-Forever]]></category>
		<category><![CDATA[leak]]></category>
		<category><![CDATA[Take 2]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=10967</guid>
		<description><![CDATA[
You know, for a cancelled game, we keep seeing more and more of Duke Nukem Forever. And in the weirdest places, too- first, someone leaked footage of the game on YouTube back in May, and now we&#8217;ve got two more screenshots courtesy of the Duke Nukem Forever fan page on Facebook.
The screen shots don&#8217;t show [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/wp-content/uploads/2009/07/dukenukem2.png"><img class="alignnone size-full wp-image-10969" title="dukenukem2" src="http://www.ripten.com/wp-content/uploads/2009/07/dukenukem2.png" alt="dukenukem2" width="510" height="382" /></a></p>
<p>You know, for a cancelled game, we keep seeing more and more of Duke Nukem Forever. And in the weirdest places, too- first, someone leaked footage of the game on <a href="http://www.destructoid.com/let-s-rock-gameplay-footage-for-duke-nukem-forever-revealed-131602.phtml">YouTube back in May</a>, and now we&#8217;ve got two more screenshots courtesy of the Duke Nukem Forever fan page on Facebook.</p>
<p>The screen shots don&#8217;t show much we haven&#8217;t seen before- a giant boar with disgusting abs and a bunch of spikes in his back wading through the water as a giant wormhole forms behind him in the sky. You know. Whatever. Same old song and dance. It is a bit disheartening though- to see a game that went through a 12 year development cycle, only to be canceled. You can see the second image after the jump.</p>
<p>[via <a href="http://www.destructoid.com/more-duke-nukem-forever-images-released-139760.phtml#comment">destructoid</a>]</p>
<p><span id="more-10967"></span><br />
<a href="http://www.ripten.com/wp-content/uploads/2009/07/dukenukem1.jpg"><img class="alignnone size-full wp-image-10968" title="dukenukem1" src="http://www.ripten.com/wp-content/uploads/2009/07/dukenukem1.jpg" alt="dukenukem1" width="510" height="382" /></a><!-- adman --></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2009/07/14/new-duke-nukem-screenshots-pop-up-on-facebook/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Duke Nukem Forever footage</title>
		<link>http://www.ripten.com/2009/05/10/duke-nukem-forever-footage/</link>
		<comments>http://www.ripten.com/2009/05/10/duke-nukem-forever-footage/#comments</comments>
		<pubDate>Sun, 10 May 2009 09:09:25 +0000</pubDate>
		<dc:creator>Sam Naylor</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[3D-Realms]]></category>
		<category><![CDATA[Duke-Nukem-Forever]]></category>
		<category><![CDATA[footage]]></category>
		<category><![CDATA[leak]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=10069</guid>
		<description><![CDATA[
You&#8217;ve probably heard by now that Duke Nukem Forever creators 3D Realms have shut down. It was a sad day for PC gaming fans, as it was these guys who pioneered PC games back in the day, along with Epic and Id software. as a result, this video has been leaked out by one of [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="510" height="403" id="viddler_ac12034c"><param name="flashvars" value="disablebranding=t" /><param name="movie" value="http://www.viddler.com/simple/ac12034c/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/ac12034c/" width="510" height="403" type="application/x-shockwave-flash" allowScriptAccess="always" flashvars="disablebranding=t" allowFullScreen="true" name="viddler_ac12034c"></embed></object></p>
<p>You&#8217;ve probably heard by now that Duke Nukem Forever creators 3D Realms have <a href="http://www.3drealms.com/">shut down</a>. It was a sad day for PC gaming fans, as it was these guys who pioneered PC games back in the day, along with Epic and Id software. as a result, this video has been leaked out by one of the developers, and <a href="http://www.destructoid.com/let-s-rock-gameplay-footage-for-duke-nukem-forever-revealed-131602.phtml">Destructoid</a> managed to nab it before YouTube took it down. </p>
<p>It looks fantastic, especially the animations of the baddies. Totally over the top and ridiculous, exactly what a Duke game should be. By the way, the video might be a little NSFW, since one of the trademark Duke strippers appears around the 0.49 mark. This game had better get made. </p>
<p><!-- adman --></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2009/05/10/duke-nukem-forever-footage/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Why You Won&#8217;t See Duke Nukem Forever at E3</title>
		<link>http://www.ripten.com/2008/06/28/why-you-wont-see-duke-nukem-forever-at-e3/</link>
		<comments>http://www.ripten.com/2008/06/28/why-you-wont-see-duke-nukem-forever-at-e3/#comments</comments>
		<pubDate>Sun, 29 Jun 2008 02:29:46 +0000</pubDate>
		<dc:creator>Dylan Duarte</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3D-Realms]]></category>
		<category><![CDATA[Duke-Nukem-Forever]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Irrelevant]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=5198</guid>
		<description><![CDATA[
Even though &#8220;development is swimming along nicely,&#8221; 3D Realms has no intentions of showing Duke Nukem Forever at E3. Hit the jump to find out why. 

&#8220;It&#8217;s just that we view E3 as irrelevant nowadays. In fact, I wasn&#8217;t even aware it was coming up.&#8221;
That&#8217;s a quote from 3D Realms chief Scott Miller. E3 may [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-5199 aligncenter" title="I don\'t have time to play with myself. Not even at E3." src="http://www.ripten.com/wp-content/uploads/2008/06/duke_nukem_forever_dec07_art.jpg" alt="" width="480" height="275" /></p>
<p>Even though &#8220;development is swimming along nicely,&#8221; 3D Realms has no intentions of showing Duke Nukem Forever at E3. Hit the jump to find out why. <span id="more-5198"></span></p>
<blockquote><p>
&#8220;It&#8217;s just that we view E3 as irrelevant nowadays. In fact, I wasn&#8217;t even aware it was coming up.&#8221;</p></blockquote>
<p>That&#8217;s a quote from 3D Realms chief Scott Miller. E3 may not be as &#8220;relevant&#8221; as it used to be, but it&#8217;s still relevant enough that I wouldn&#8217;t call it &#8220;irrelevant.&#8221;</p>
<p>And he wasn&#8217;t aware that it was coming up? How is it even possible to work in the industry and let something as big as E3 slip your mind? Again, not as big as it used to be, but still plenty big.</p>
<p>Source: <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=11140&amp;Itemid=2" target="_blank">Next Gen</a><!-- adman --></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2008/06/28/why-you-wont-see-duke-nukem-forever-at-e3/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Duke Nukem Forever &#8211; Dallas Business Journal Confirmed 2008 Release Shot Down</title>
		<link>http://www.ripten.com/2008/02/13/duke-nukem-forever-dallas-business-journal-confirmed-2008-release-shot-down/</link>
		<comments>http://www.ripten.com/2008/02/13/duke-nukem-forever-dallas-business-journal-confirmed-2008-release-shot-down/#comments</comments>
		<pubDate>Wed, 13 Feb 2008 21:06:38 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[3D-Realms]]></category>
		<category><![CDATA[dallas_business_journal]]></category>
		<category><![CDATA[duke_nukem_forever]]></category>
		<category><![CDATA[release_date]]></category>
		<category><![CDATA[scott_miller]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/02/13/duke-nukem-forever-dallas-business-journal-confirmed-2008-release-shot-down/</guid>
		<description><![CDATA[
The Dallas Business Journal ran a story on February 7th about Garland Texas based 3D Realms, confirming a late 2008 release date for the much anticipated pop culture phenomenon that is Duke Nukem Forever.
The piece stemmed from an interview with 3D Realms head, Scott Miller, conducted by the Dallas Business Journal&#8217;s Web Editor Stephen Webster, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2008/02/dukenukemdbj.jpg" alt="dukenukemdbj.jpg" /></p>
<p>The Dallas Business Journal ran a story on February 7th about Garland Texas based 3D Realms, confirming a late 2008 release date for the much anticipated pop culture phenomenon that is Duke Nukem Forever.</p>
<p>The piece stemmed from an interview with 3D Realms head, Scott Miller, conducted by the Dallas Business Journal&#8217;s Web Editor Stephen Webster, who later wrote the article which broke the release date in question. <span id="more-3480"></span></p>
<p>This later prompted the following response from Miller:</p>
<blockquote><p>“Quite simply, they are lying bastards and they know it.”</p></blockquote>
<p>Al-righ-ty then, and what would you call a company that teases a games release for nearly ten years? I&#8217;m not saying, I&#8217;m just saying. While, &#8220;lying bastards&#8221; may be a bit harsh, it ultimately seemed that the reporter, an admitted fan of the series, got his facts mixed up.<!-- adman --></p>
<p>The paper, which adamantly stood behind their report initially, but has since removed the confirmed release date, and a recently released <a href="http://ll.bizjournals.com/audio/dbj_interview_scott_miller_3drealms.mp3" target="_blank">audio file</a> of the conducted interview confirmed that there was in fact a mis quoting of words by Webster. When asked about the Duke Nukem Forever game, Miller stated the following:</p>
<blockquote><p>&#8220;It might make this year. We can’t make any sort of official announcement. We’re pushing for this year. Frankly, I think we’re going to miss it by just a by a few months&#8230; &#8220;</p></blockquote>
<p>In closing, there is no official release date for the game as of yet, and another ten year wait may not be out of the question. Sit tight.</p>
<p>Source: <a href="http://www.bizjournals.com/dallas/stories/2008/02/04/daily17.html" target="_blank">bizjournals.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2008/02/13/duke-nukem-forever-dallas-business-journal-confirmed-2008-release-shot-down/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://ll.bizjournals.com/audio/dbj_interview_scott_miller_3drealms.mp3" length="588748" type="audio/mpeg" />
		</item>
		<item>
		<title>Return of the King: Duke Nukem Forever Trailer [Video]</title>
		<link>http://www.ripten.com/2007/12/19/return-of-the-king-duke-nukem-forever-trailer-video/</link>
		<comments>http://www.ripten.com/2007/12/19/return-of-the-king-duke-nukem-forever-trailer-video/#comments</comments>
		<pubDate>Wed, 19 Dec 2007 18:04:30 +0000</pubDate>
		<dc:creator>Cavin Smith</dc:creator>
				<category><![CDATA[First Person]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[3D-Realms]]></category>
		<category><![CDATA[Duke-Nukem-Forever]]></category>
		<category><![CDATA[first-person-shooters]]></category>
		<category><![CDATA[george-broussard]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2007/12/19/return-of-the-king-duke-nukem-forever-trailer-video/</guid>
		<description><![CDATA[
Why waste time pontificating when we could just deliver you the goods? Duke Nukem certainly wouldn&#8217;t. If you want to hear some thoughts on the long-awaited sequel, see our editorial below. For the trailer itself, just click on through!
[There is a video that cannot be displayed in this feed. Visit the blog entry to see [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2007/12/nuke_smokes.jpg" alt="nuke_smokes.jpg" /></p>
<p>Why waste time pontificating when we could just deliver you the goods? Duke Nukem certainly wouldn&#8217;t. If you want to hear some thoughts on the long-awaited sequel, see our editorial below. For the trailer itself, just click on through!<span id="more-2298"></span></p>
<p>[There is a video that cannot be displayed in this feed. <a href="http://www.ripten.com/2007/12/19/return-of-the-king-duke-nukem-forever-trailer-video/">Visit the blog entry to see the video.]</a></p>
<p><!-- adman --></p>
<p>One-minute-eleven mostly of Duke pumping iron is a bit disappointing, but the fact that it looks real-time at least shows that the 3D Realms staff isn&#8217;t sitting around gazing at their navels all day. It&#8217;s nice to see the aliens and pigcops, too (even if only for a split second), but we just thought they&#8217;d have even more to show us after all these years. Of course, they could just be saving all the gameplay details for the PC Gamer cover issue, so it looks like we&#8217;ll have to wait until that hits shelves to get anything significant out of this.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2007/12/19/return-of-the-king-duke-nukem-forever-trailer-video/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Duke Nukem Forever: How Can it Blow Us Away?</title>
		<link>http://www.ripten.com/2007/12/19/duke-nukem-forever-how-can-it-blow-us-away/</link>
		<comments>http://www.ripten.com/2007/12/19/duke-nukem-forever-how-can-it-blow-us-away/#comments</comments>
		<pubDate>Wed, 19 Dec 2007 17:49:10 +0000</pubDate>
		<dc:creator>Cavin Smith</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3D-Realms]]></category>
		<category><![CDATA[Duke-Nukem-Forever]]></category>
		<category><![CDATA[george-broussard]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2007/12/19/duke-nukem-forver-how-can-it-blow-us-away/</guid>
		<description><![CDATA[
Over ten years in the making, Duke Nukem Forever has the potential to be a bloated, confusing mess of worn-out ideas and half-hearted attempts. Overambition is the enemy of any game designer (just ask Peter Molyneux or Yasumi Matsuno). Yet, even when the main goal at this point is to just hurry up and get [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://www.ripten.com/wp-content/uploads/2007/12/dnf1.jpg" alt="dnf1.jpg" /></p>
<p>Over ten years in the making, <em>Duke Nukem Foreve</em>r has the potential to be a bloated, confusing mess of worn-out ideas and half-hearted attempts. Overambition is the enemy of any game designer (just ask Peter Molyneux or Yasumi Matsuno). Yet, even when the main goal at this point is to just hurry up and get the product out the door, there are still a few ways that the game could capture our hearts and minds all over again.<span id="more-2295"></span></p>
<p>The first thing they need to do is give us the most interactive environments this side of a Kojima game. Remember how we obsessed over the way ice cubes melted when the first hands-on previews of <em>Metal Gear Solid 2 </em>hit the web? With this much development time under their belts, Broussard and company better have a crazy amount of detail in their game.</p>
<p>It was always a hallmark of the series in the first place. Being able to go into a bathroom and flush the toilet (plus getting a health boost for it) was pretty crazy stuff back in the time of <em>Duke Nukem 3D</em>. Shadow Warrior continued the tradition.</p>
<p>What&#8217;s changed since then? Not as much as you&#8217;d think, to be honest. Many of the most high-profile first-person-shooters out there still feature remarkably static environments, save the odd exploding barrel or flipped vehicle. The rare exception would be, of course, <em>Half-Life 2</em> and its unforgettable Gravity Gun, which allows you to pick up or manipulate almost any object in the world.</p>
<p>The reluctance to make more interactive environments might come from a fear of letting the player control too much of the experience, resulting in unforeseen glitches or ways to ruin the way the game is played . Even <em>HL2</em> must occasionally fall into the trap of creating tight, scripted sequences intended to keep the player on track.</p>
<p><em>DNF</em> will hopefully break this mold, but even if it doesn&#8217;t, we&#8217;d probably just settle for some tactile wackiness. Let us grab breasts, let us  go gambling in the casino, let us tear down a building with our bare hands. That&#8217;s all we ask!</p>
<p>Broussard&#8217;s claimed before that <em>Forever</em> would be one of the best action games ever, and the only way to accomplish that is to either provide the player with the freedom to shape their environment <em>or</em> give them the most memorable set pieces they&#8217;ve ever experienced. Both would be nice, of course, but one could imagine the nightmare that would cause for play-balancing. Maybe that <em>is</em> what they&#8217;ve been doing all of these years&#8230;</p>
<p>Regardless, I hope 3D Realms lays it on thick. Just make the whole scenario as nutty as humanly possible. Duke Nukem doesn&#8217;t need a good story, but he needs a crazy one that&#8217;s going to allow for all sorts of over-the-top sequences nobody&#8217;s seen before. How about riding an atomic bomb Major Kong-style as it rockets towards the ground, all the while dual-wielding rocket launchers and blasting pigcops out of the sky as they attempt to thwart your effort to blow up a major alien stronghold. <!-- adman --></p>
<p>There&#8217;s no need for rules or regulations to apply in Duke&#8217;s world, because he can do whatever the hell he wants.</p>
<p>Which is another thing I want from <em>Duke Nukem Forever</em>, just let Duke Nukem be as &#8220;Duke Nukem&#8221; as he wants to be. The more I look back at what I&#8217;ve written so far, the more I realize that what I&#8217;m asking for is a Duke Nukem game &#8212; everything that made the original game so much fun amped up to 11. Keep Duke&#8217;s ass-kicking, lack-of-bubble-gumming, wise-cracking attitude and all that it entails.</p>
<p>My concern is more about whether we&#8217;re going to be getting <em>Duke Nukem Forever 2008, </em>or if we&#8217;re merely getting <em>Duke Nukem Forever &#8216;97</em> in the <em>year</em> 2008. As great as the old tropes were, we don&#8217;t need similarly old concepts that ignore all of the advances and changes made to the genre (and, really, games in general) since the late nineties.</p>
<p>There have been impostors over the years (Serious Sam), but it&#8217;s time for the king to reclaim his throne. <em>Duke Nukem Forever</em> may end up being a pile of ass, but we should be willing to give it the benefit of the doubt. No amount of awesome graphics or multiplayer features are going to make <em>DNF</em> a great game. No, they&#8217;d merely make it a good one. What&#8217;ll make it great is the Duke&#8217;s style, and more than anything, that&#8217;s what needs to stay the same.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2007/12/19/duke-nukem-forever-how-can-it-blow-us-away/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>2007, This is Duke Nukem Calling</title>
		<link>http://www.ripten.com/2007/12/18/2007-this-is-duke-nukem-calling/</link>
		<comments>http://www.ripten.com/2007/12/18/2007-this-is-duke-nukem-calling/#comments</comments>
		<pubDate>Wed, 19 Dec 2007 02:59:12 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[First Person]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[3D-Realms]]></category>
		<category><![CDATA[Duke-Nukem-Forever]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2007/12/18/2007-this-is-duke-nukem-calling/</guid>
		<description><![CDATA[
Ten years and counting, should have been titled &#8220;Duke Nukem: Taking Forever&#8221;
Hello, this is 2007 speaking.  Oh, Duke Nukem!  Long time no see, my friend!  What&#8217;s that you say?  You&#8217;re going to drop by tomorrow?  Ha ha ha!  That&#8217;s a good one!  You&#8217;ve pulled that one on almost [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2007/12/dukeforever97.jpg" alt="dukeforever97.jpg" /><br />
<em>Ten years and counting, should have been titled &#8220;Duke Nukem: Taking Forever&#8221;</em></p>
<p>Hello, this is 2007 speaking.  Oh, Duke Nukem!  Long time no see, my friend!  What&#8217;s that you say?  You&#8217;re going to drop by tomorrow?  Ha ha ha!  That&#8217;s a good one!  You&#8217;ve pulled that one on almost every year before me &#8212; but I&#8217;m not falling for it. <span id="more-2268"></span></p>
<p>Well, 2007, it looks like this may not be a prank after all.  George Broussard, over at the official 3D Realms forums, let loose the news that a trailer for the long-awaited Duke Nukem Forever is set to bring the Internet to its knees.</p>
<blockquote><p>&#8220;Tomorrow, Wednesday the 19th, around noon CST, we will release the first teaser trailer from Duke Nukem Forever.&#8221;</p></blockquote>
<p>To quench our thirst for the Duke&#8217;s appearance, he offered this screenshot (click to enlarge):</p>
<p style="text-align: center"><a href="http://www.ripten.com/wp-content/uploads/2007/12/duke07big.jpg" target="_blank"><img src="http://www.ripten.com/wp-content/uploads/2007/12/duke07.jpg" alt="duke07.jpg" border="0" /></a><!-- adman --></p>
<p> Now don&#8217;t get me wrong.  This is exciting news, but after 10 years of development and the legendary dispute as to whether or not the game even exists, the trailer needs to explode my face off.</p>
<p>With all this build-up, I have a feeling we&#8217;ll all be walking away with blue-balls.  How could ANYTHING possibly live up to that much hype and anticipation?  Let&#8217;s hope 3D Realms gives us the sugar&#8230; baby.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2007/12/18/2007-this-is-duke-nukem-calling/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
	</channel>
</rss>
