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	<title>RipTen Videogame Blog &#187; 60million</title>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
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		<title>Guerrilla Speaks: Killzone 2 Should Meet Target Movie</title>
		<link>http://www.ripten.com/2008/01/29/killzone-2-dev-speaks-should-meet-target-movie/</link>
		<comments>http://www.ripten.com/2008/01/29/killzone-2-dev-speaks-should-meet-target-movie/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 15:26:56 +0000</pubDate>
		<dc:creator>Patrick Steen</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[60million]]></category>
		<category><![CDATA[dutch_history]]></category>
		<category><![CDATA[guerrilla_games]]></category>
		<category><![CDATA[killzone]]></category>
		<category><![CDATA[killzone_2]]></category>
		<category><![CDATA[studio_cambridge]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/01/29/killzone-2-dev-speaks-should-meet-target-movie/</guid>
		<description><![CDATA[The Killzone forums have awakened and a Guerrilla developer answers questions where he can. Killzone 2 should get very close to their target movie and in some ways will exceed it. The rumour merchant Surfer Girl lets it slip that Killzone 2 won&#8217;t just be the &#8220;biggest multimedia project in Dutch history&#8220;, but will be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cdn.ripten.com/wp-content/uploads/2008/01/killzone2developerms-copy.jpg" alt="killzone2developerms-copy.jpg" /></p>
<p>The Killzone forums have awakened and a Guerrilla developer answers questions where he can. Killzone 2 should get very close to their target movie and in some ways will exceed it. <span id="more-3177"></span></p>
<p>The rumour merchant <a href="http://softrockhallelujah.blogspot.com/2008/01/disaster-you-guerrillas-have-created.html" target="_blank">Surfer Girl</a> lets it slip that Killzone 2 won&#8217;t just be the &#8220;biggest multimedia project in <a href="http://www.joystiq.com/2006/11/28/killzone-returns-biggest-multimedia-project-in-dutch-history/" target="_blank">Dutch history</a>&#8220;, but will be the most expensive videogame at a whopping $60 million.  This figure hardly seems worth it.  A very dubitable rumour.</p>
<p>Surfer Girl continues to muse:</p>
<blockquote><p>A nice portion of the team at studio Cambridge is assisting in development. To top this off the game may be pretty but it&#8217;s barely mediocre and past the point of no return.</p>
<p>The September release date floating around will without doubt be missed if Guerrilla sticks to their intention of not releasing the game until its done which will be early next year.</p></blockquote>
<p>It&#8217;s not surprising that Guerrilla should be having, since they&#8217;ve set their sights so high.  Will they meet September without jeopardising the quality of the title? This is a dilemma all developers face. <!-- adman --></p>
<p>Nonetheless, Surfer Girl isn&#8217;t the only one speaking up. Guerrilla developer EON speaks to the fans:</p>
<blockquote><p>I think there are certain things in the 2005 target movie that are easy to do in a movie but rather harder to do in a game.</p>
<p>In general I&#8217;d say that we exceeded it in certain areas and either met or came damn close to meeting the rest of it.</p></blockquote>
<p>This should restore some faith, especially when the cooperation with other Sony studios is so high:</p>
<blockquote><p>Suffice it to say that there is a definite spirit of cooperation between studios within the Sony family. We help each other out to achieve our goals and to get the very best out of the PS3&#8242;s architecture.</p></blockquote>
<blockquote><p>I could give you a long spiel about Corporate strategy and our position within the Sony Family, but it&#8217;s easiest to say that we are lucky enough to work with both SCEE and SCEA closely. We have cordial relations with SCEJ too.</p></blockquote>
<p>Whatever the state of the game, I&#8217;m sure we&#8217;ll find out more about it at this year&#8217;s GDC.</p>
<p>Source: <a href="http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&amp;view=by_date_ascending&amp;message.id=21966#M21966" target="_blank">Killzone 2 Forums </a>
<ul>
<li><a href="http://www.ripten.com/2008/05/12/new-killzone-2-footage-and-screenshots/" title="New Killzone 2 Footage and Screenshots">New Killzone 2 Footage and Screenshots</a></li>
<li><a href="http://www.ripten.com/2008/05/06/killzone-2-releasing-february-2009/" title="Killzone 2 Releasing February 2009">Killzone 2 Releasing February 2009</a></li>
<li><a href="http://www.ripten.com/2008/05/05/big-playstation-day-tomorrow-killzone-2-and-resistance-2-make-outings/" title="6th May Big Playstation Day: Killzone 2, Resistance 2, Mirror&#8217;s Edge and More">6th May Big Playstation Day: Killzone 2, Resistance 2, Mirror&#8217;s Edge and More</a></li>
<li><a href="http://www.ripten.com/2012/02/08/killzone-re-release-for-ps3-delayed-indefinitely-sam-n/" title="Killzone Re-Release for PS3 Delayed &#8220;Indefinitely&#8221;">Killzone Re-Release for PS3 Delayed &#8220;Indefinitely&#8221;</a></li>
<li><a href="http://www.ripten.com/2012/01/22/new-video-game-releases-jan-23-jan-29/" title="New Video Game Releases: Jan. 23 &#8211; Jan. 29">New Video Game Releases: Jan. 23 &#8211; Jan. 29</a></li>
<li><a href="http://www.ripten.com/2012/01/11/sony-is-porting-killzone-to-the-psn-sorry-no-hd/" title="Sony is Porting Killzone to the PSN. Sorry, No HD">Sony is Porting Killzone to the PSN. Sorry, No HD</a></li>
</ul>
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