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ubisoft-developing-cloudy-with-a-chance-of-meatballs-game

Ubisoft developing Cloudy with a Chance of Meatballs game

by Dan Landis on April 1, 2009 at 10:34 am

Ubisoft announced today that they are developing a video game based on the upcoming Columbia Pictures and Sony Pictures Animation CG film, Cloudy with a Chance of Meatballs. Ubisoft has partnered with Sony Pictures Animation previously for the video games based off of Surf’s Up and Open Season.

Read more…

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street-fighter-stop-motion-action-figure-video

Street Fighter Stop Motion Action Figure Video

by Chad Lakkis on January 8, 2009 at 2:12 pm

Look out Tim Burton, the guys over at Pushing Play have got some stop animation Street Fighter action for your ass. Check out the boys and their toys in the video above and make sure to head on over there and show them some love. Cheesy beat box sounds for the win!

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Paper Mega Man in Stop Motion Animated Video

by Chad Lakkis on October 29, 2008 at 7:04 pm

The retro awesomeness you are about to witness is titled “Megaman 9 – Rockin in paper” and the creation of Nicolas Ménard. It pits a paper Mega Man in a real world adventure made up of everyday objects such as legos, cereal boxes, and a giant paper cutter. Brilliant.

Maybe this will inspire Capcom to create their own LittleBigPlanet type level editor for the blue bomber. Hit the jump to see paper Mega Man in action. Read more…

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Shigeru Miyamoto teams up with a trio of video game characters he created in an impressive short illustrated and animated by Newgrounds user, Awkward-Squid.

The concept behind the flash animation, titled “Legend of Miyamoto”, involves Mario, Link, and Donkey Kong helping their video game father make his way through their world. Squid says that the work was rushed a bit due to the fact it was being done as a university assignment, but I think it turned out great.

Check it out after the jump. Read more…

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Madagascar 2 Screens Portend Whimsical Nonsense

by Andrew Podolsky on August 18, 2008 at 6:38 pm

When Madagascar was in theaters, way back in 2005, I suspect that the main thing all the kids in the audience took away from it was the hideously annoying “We like to move it, move it” ditty that sticks in your head like a piece of shrapnel. The song’s prominence in the trailer to the sequel confirms that this is, in fact, one of the most insidious examples of psychological song warfare ever perpetrated on our nation’s youth.

But that’s neither here nor there. All I’m saying is, even money, there will probably be some sort of Dance Dance Revolution minigame set to that tune in this game. I’m not sure what else will be in the game, but from the look of these screenshots, it’s all over the place. Life-sized chessboards with gaping chasms? Zebras playing soccer? Penguins in jeeps? It’s a madhouse!

Check out the new screens on the next page. Read more…

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The Hypocrisy Surrounding Bewbs

by Dan Landis on June 18, 2008 at 2:34 pm

This is apparently not an encounter most people would enjoy.
This is apparently not an encounter most people would enjoy.

There has been a lot of hubbub recently concerning the depiction of naked female boobage in the recently released MMO Age of Conan. U.S. gamers fought to keep the nipples in the game, but now it appears they don’t want to actually see them. What gives? Read more…

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“Kings of Power 4 Billion %” Loosed on the Internets

by Emily Balistrieri on March 26, 2008 at 6:44 pm

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Fans of Pirate Baby’s Cabana Battle Street Fight 2006 probably already know, but Paul Robertson’s latest animated brawler short, Kings of Power 4 Billion %, is powerhousing its way through the tubes. Read more…

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ripten%e2%80%99s-uncharted-interview-tease-%e2%80%9cingame-and-cutscene-models-the-same%e2%80%9d

unchartedtitle.jpg We are very lucky at Ripten to be joined by Naughty Dog’s Lead Character Artist, Richard Diamant, for an exclusive interview about his work on Uncharted: Drake’s Fortune.

Richard also divulges on the game’s art style, animation, and technical details never revealed before. After his views on improvements for Naughty Dog’s next game, we wander onto the advantages of Blu-ray and their relationship with Insomniac. Enjoy this preview of our three part interview. Read more…

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