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several-halo-reach-weapon-screens-leaked-on-mlg-forum-return-of-master-chief

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Oh the irony in life. A message board which states that it is powered by the Xbox 360 and Bungie serves as a home to several images featuring what the poster, “Tom Morello”, claims to be leaked Halo: Reach in-game weapon screens. Read more…

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Halo 3: ODST Maps Revealed

by Rangebar Merani on July 7, 2009 at 9:48 pm

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Yes, you read that right. There is another set of multiplayer maps coming out for Halo 3, no joke. When ODST launches this fall, it will come packed with a Halo 3 multiplayer map disk complete with three new maps.

And if you’re thinking the picture above looks a lot like “Midship” from Halo 2, well you’re right because it’s a remake called “Heretic” included in the new map pack along with “Citadel” and “Longshore”. Hit the jump for a look at the other two maps coming out with ODST this fall. Read more…

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E3 09: Halo 3: ODST Gameplay Footage

by Rangebar Merani on June 2, 2009 at 1:48 pm

Yesterday at Microsoft’s pre-E3 press conference Bungie’s Joe Staten took the stage to show off some actual gameplay footage of Halo 3: ODST, which is scheduled to drop later this year. The single-player expansion campaign will put you in the role as “The Rookie”, a rookie Orbital Drop Shock Trooper, a few weeks before the events of Halo 3. Some features in the game include new silenced weapons, a new visor (which enables a “low-light vision mode”) and a handgun similar the pistol from the first Halo game.

Along with an expanded single-player campaign, ODST will also feature a four-player co-op mode called Firefight mode that will have players take on waves of attacking Covenant (think Horde mode from Gears 2). Check out the video and give us your thoughts.

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GDC09: Halo 3 Actually Does End with ODST

by Rangebar Merani on March 27, 2009 at 9:01 am

Contrary to reports made yesterday about a Bungie Producer saying that the developer would be working on Halo 3 content for another two years, Bungie is now stating that there are no current plans to bring any further content to Halo 3 once ODST is released this fall. Read more…

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GDC09: ODST Not the End of Halo 3 Content

by Rangebar Merani on March 26, 2009 at 9:15 am

Worried that the upcoming ODST expansion for Halo 3 would be the last piece of content for the highly popular FPS? Don’t worry any longer, because it seems like Bungie has plenty more to offer for Halo 3 in the future.

Halo 3 took two and a half years to make, and we’re still working on it,” producer Allen Murray said. “We’ll probably be working on it for two more years.”

This is great news for Halo 3 fans and even better news for Microsoft, because even with the break up between the two, Bungie still has their sights set on bringing more to the Halo 3 universe.

Source: Joystiq

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Wii Fit Sales Surpass That of Halo 3 in the United States

by Tyrell Jackson on March 21, 2009 at 4:57 pm

In a stunning move, Nintendo’s Wii Fit sales have surpassed that of Halo 3 in the United Sates.

Selling in total 6 million units in the US, Wii Fit now holds bragging rights over Halo 3 which has 5.9 million units sold in the US. What also should be noted is that Halo 3 has been available since September 2007 while Wii Fit has only been on the market since May 2008, 8 months after Bungie’s mega hit! Read more…

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Halo 3 Mythic Map Pack Video Preview

by Rangebar Merani on February 20, 2009 at 10:25 am


The fellas over at JoyStiq put together this video of the new Halo 3 Mythic Map pack, which will come included with the Halo Wars CE and will eventually be released to the XBLM sometime this spring. The video is pretty tight and gives us a great look inside the three new maps: Orbital, Assembly and Sandbox. WATCH THE VIDEO HOMIES!

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The Ensemble Studios CGI department has definitely been working overtime cranking out stunning Halo Wars cinematic masterpieces, but what about the “real-time” aspect of the highly anticipated real-time strategy? Ask and you shall receive.

Here’s a brand new campaign focused video demonstration narrated by Halo Wars’ lead developer, Graeme Devine. It gives us some insight into the game’s straight forward interface design, the studio’s commitment to delivering an authentic Halo experience, as well as a brief glimpse of “The Flood.” Hit the jump for the video. Read more…

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TGS 08: Halo 3 Prequel Announced and Detailed

by Dan Landis on October 8, 2008 at 9:51 pm

Halo 3: Recon, Bungie's new game

More news from Tokyo Game Show: Microsoft announced the recently teased new Halo 3 expansion, now titled Halo 3: Recon.  The game’s campaign will be a prequel to the story of Halo 3 and will not feature the Master Chief.  Instead, you play as an ODST grunt (well, slightly better than the cannon-fodder “allies” that got in the way in Halo 3, but not quite a Spartan either) and will apparently “require you to employ more elements of stealth and cunning than ever before.” Read on for full details. Read more…

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Bungie: Maddie Reference “An Unfortunate Coincidence”

by Kev Lochun on September 26, 2008 at 12:32 pm

Bungie have confirmed that the line “Maddie, where are you?” – which we spotted in the new Halo 3 campaign trailer released yesterday – is not related to missing British toddler Madeleine McCann. Read more…

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Bungie Releases Teaser for New Halo 3 Campaign

by Kev Lochun on September 25, 2008 at 11:30 am

Following a 12-hour countdown, Bungie has posted a 60 second teaser trailer for their new Halo game – “a new Halo 3 campaign experience”. Read more…

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Bungie Hint At Halo 3 Expansion, Not New Game

by Patrick Steen on August 12, 2008 at 4:05 pm

After receiving the Edge Award for Interactive Innovation, Halo 3 creators Bungie have thanked the publication via a highly entertaining video.  In it there are hints towards a new Halo development, but not a new game as many have been suggesting. Read more…

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Bungie: “Halo Can Learn from Call of Duty 4″

by Rangebar Merani on August 6, 2008 at 10:45 am

Speaking to GamesIndustry.biz, Bungie’s lead AI programmer Damian Isla praises Activision and Infinity Ward’s hugely successful FPS, Call of Duty 4. Even going as far as saying that Halo could learn a few things from Call of Duty.

“We have a lot to learn from their success too, they did some very innovative things to keep people going and their experience-rewards system was something that we paid a lot of attention to,” Isla explained.

“I think it’s a great game and single player obviously is fantastic… they did a hell of a job with their set pieces, of scripting certain moments that they were really sure the player was going to actually see and experience first hand. The way that they use those moments to craft the player experience…Halo has a lot to learn from.”

While both games are extremely outstanding and have a strong fan base, the battle for the most-played game on Xbox Live continues between Halo 3 and Call of Duty 4.

It’s good to hear that Bungie is willing to learn from other successful games so they can make their titles better. Because we all know improvements can always be made to make any game better.

Source: gamesindustry.biz

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Microsoft: E3 Not Big Enough Stage For Halo Announcment

by Chad Lakkis on July 24, 2008 at 5:20 pm

In a recent interview, Microsoft’s Senior Vice President of Interactive Entertainment, Don Mattrick, responded to Bungie’s public disagreement with the company’s decision to put off their E3 Halo announcement. Mattrick was quoted saying:

“One of the things that we decided, when you have the number one game in the world as we have in Halo, it’s a safe prediction that if we do a separate event for Halo, that it’ll be well-attended, well covered …”

As a member of the press who was in attendance for the Microsoft’s press conference, I find their reasoning absurd. The attendance numbers were announced well in advance of the event, and yet they waited until the last moment before pulling the rug out from underneath Bungie.

Many (including myself) expected a response from Microsoft that cited something along the lines of production issues. However, the company instead decided to come out pointing its finger at E3’s size and significance.

True or not, the comments made by Mattrick add salt to E3’s already gaping wounds. The event of old is rolling in it’s grave right now.

Source: Eurogamer

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Bungie Blue Balls, Courtesy of Microsoft

by Roly Reyes on July 18, 2008 at 12:23 am

Update on the previous Bungie cock-block snafu:  Microsoft, as the publishing giant apparently behind Bungie’s latest game, rescinded their green light just hours shy of Bungie’s official announcement.  Bungie was about to make us all climax, but Microsoft stepped in with its shotgun and forced them to stop. This does not make us happy, Microsoft… not happy at all. Read more…

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Bungie Countdown Stopped By Microsoft

by Roly Reyes on July 16, 2008 at 1:17 am

For those that may not know, Bungie has had a countdown going for about a little over a day now, but at exactly exactly 00:12:00:00 the countdown stopped.  The above information was posted.

The basic gist of it is that Bungie was forced by their publishing partner to not reveal said product at the planned time. The quote in full along with more information after the break. Read more…

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Bungie Tells Almost All About Upcoming Halo 3 DLC

by Roly Reyes on March 21, 2008 at 4:53 am

Halo 3 new maps

Bungie and Microsoft have announced and detailed quite a bit about the upcoming Halo 3 multiplayer DLC; dubbed the Legendary Map Pack. Read more…

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Microsoft and The US Army Team Up To Offer Halo 3 Tournament

by Wade Larson on January 12, 2008 at 11:33 pm

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This is my copy of Halo 3. There are many like it but this one is mine.

Maybe Jack Thompson isn’t as crazy as we all know he is, and the Department of Defense actually is training an army of super soldiers through video games. Or maybe he is crazy and the Army is just jumping on the Halo 3 bandwagon.

Read more…

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Xbox LIVE Server Problems Cause Achievements To Disappear

by Dan Landis on January 7, 2008 at 9:35 pm

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As if the recent Xbox Live issues hadn’t caused enough problems, it now appears that you can actually lose an unlocked achievement as well. I’ve had a recent run-in with this disturbing occurrence, and as always, 1-800-4my-xbox’s Max was there to help me out — and of course by help me out, I mean annoy me while I try to connect to a real person. Read more…

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The “Svengali of Stationery” Sets the Record Straight

by Andrew Podolsky on December 23, 2007 at 12:02 pm

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It’s not every day that you’re mentioned by name on the official news blog of a deep-in the-hundreds cable channel, but G4TV’s The Feed should probably check their facts a little more carefully before assigning folksy, Bush-like nicknames. Read more…

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