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	<title>RipTen Videogame Blog &#187; capcom_europe</title>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
	<itunes:author>RipTen Videogame Blog</itunes:author>
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		<title>Capcom Europe&#8217;s Reeves Expects New Consoles to Arrive in 2-3 Years</title>
		<link>http://www.ripten.com/2010/06/30/capcom-europes-reeves-expects-new-consoles-to-arrive-in-2-3-years-lbd416/</link>
		<comments>http://www.ripten.com/2010/06/30/capcom-europes-reeves-expects-new-consoles-to-arrive-in-2-3-years-lbd416/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 00:32:57 +0000</pubDate>
		<dc:creator>David Oxford</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[capcom_europe]]></category>
		<category><![CDATA[David Reeves]]></category>
		<category><![CDATA[next_generation]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=26741</guid>
		<description><![CDATA[Gamers and companies alike seem to have settled into a nice, rather satisfying little niche of sorts when it comes to hardware.  Other than Nintendo's 3DS, which is slated to be released before the end of the fiscal year on March 31st, there is no new hardware in sight.  ]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-26742" title="blurb_newgeneration_20100630" src="http://cdn.ripten.com/wp-content/uploads/2010/06/blurb_newgeneration_20100630.jpg" alt="" width="610" height="440" /></p>
<p style="text-align: justify;">Gamers and companies alike seem to have settled into a nice, rather satisfying little niche of sorts when it comes to hardware.  Other than Nintendo&#8217;s 3DS, which is slated to be released before the end of the fiscal year on March 31st, there is no new hardware in sight.</p>
<p>Normally, hardware cycles tend to run for about five years before a newer, more powerful platform is released to usurp it.  And the notice usually comes well in advance.  But not this time; Microsoft is nearing the five-year anniversary of the Xbox 360&#8242;s release, while the slightly-younger PlayStation 3 and Wii are approaching their fourth.  </p>
<p>And yet, no sign of a Wii 2, a PlayStation 4, or an Xbox&#8230; er, whatever.  Instead, those who developed those consoles are happy to let this cycle last a little longer, with the latter two even rolling out new peripherals to extend the cycle.</p>
<p>However, it appears that Capcom Europe&#8217;s Chief Operating Officer, David Reeves, believes that while these &#8220;stop-gap&#8221; measures will indeed help to prolong this generation, it won&#8217;t do so for very long.</p>
<p>Microsoft has said that they see Kinect allowing the Xbox 360 to prosper for another five years, but Reeves believes it will only last for two years before another &#8220;clash of the titans.&#8221;  Three years, tops.<br />
<blockquote>&#8220;All the first-parties have got to be working on something,&#8221; he said. &#8220;The tricky thing is when do you put a stake in the ground on technology? That&#8217;s the problem. You can be waiting a few extra months to implement something, but you&#8217;ve got to set a date to go with a certain chip at a certain point otherwise you&#8217;re going to miss the key milestones.&#8221;</p></blockquote>
<p>Despite seeing a closer horizon than the others, Reeves says that they will support the new add-ons and explore the possibilities:<br />
<blockquote>&#8220;Capcom is embracing it, we&#8217;re working with Microsoft and with Sony on both sides and trying to match up the IPs we have with what the first-parties want,&#8221; said Reeves of motion controllers Kinect and Move. &#8220;It&#8217;s not a forced fit. In some ways it&#8217;s quite a natural way of progressing.&#8221;</p></blockquote>
<p>It is a unique situation for the industry.  Thanks to the recent state of the economy, it seems a lot of people are happy to remain content with what they have, and stick to smaller purchases.  But at the same time, whoever decides to pull the trigger first could get a big lead on the others, though Nintendo has more than sufficiently proven that you don&#8217;t have to be first (or even second) out of the gate to be a front-runner in sales.</p>
<p>Where do you sit on the issue?  Do you think we&#8217;re due for some new hardware, or is there still plenty of fun left to be hand with what is currently available?</p>
<p><strong><a href="http://www.gamesindustry.biz/articles/capcom-new-tech-is-a-stop-gap-to-next-gen-consoles" target="_new">GamesIndustry.biz</a> (login required) (via <a href="http://www.destructoid.com/capcom-boss-expects-next-gen-consoles-in-two-three-years-177781.phtml" target="_new">Destructoid</a></p>
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<li><a href="http://www.ripten.com/2008/02/04/dmc4-is-720p-on-ps3-360-desipte-blogs-press-release/" title="DMC4 is 720p on PS3 &#038; Xbox 360 Despite Blog&#8217;s &#8220;Press Release&#8221;">DMC4 is 720p on PS3 &#038; Xbox 360 Despite Blog&#8217;s &#8220;Press Release&#8221;</a></li>
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]]></content:encoded>
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		<title>DMC4 is 720p on PS3 &amp; Xbox 360 Despite Blog&#8217;s &#8220;Press Release&#8221;</title>
		<link>http://www.ripten.com/2008/02/04/dmc4-is-720p-on-ps3-360-desipte-blogs-press-release/</link>
		<comments>http://www.ripten.com/2008/02/04/dmc4-is-720p-on-ps3-360-desipte-blogs-press-release/#comments</comments>
		<pubDate>Tue, 05 Feb 2008 00:19:02 +0000</pubDate>
		<dc:creator>Patrick Steen</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[1080p]]></category>
		<category><![CDATA[720p]]></category>
		<category><![CDATA[bretheran]]></category>
		<category><![CDATA[capcom_europe]]></category>
		<category><![CDATA[devil_may_cry_4]]></category>
		<category><![CDATA[natively]]></category>
		<category><![CDATA[native_resolution]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[technical_forums]]></category>
		<category><![CDATA[Xbox360]]></category>
		<category><![CDATA[xbox_360]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/dmc4-is-720p-on-ps3-360-desipte-blogs-press-release/</guid>
		<description><![CDATA[A certain Gaming Blog got a tad worked up over a supposed Capcom Press Release, which states that the console versions of Devil May Cry 4 run at a sub-HD resolution. This press release was fake. The press release reads thus: PC version will supports DX9 and DX10 versions.The PC version support higher resolution (In [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cdn.ripten.com/wp-content/uploads/2008/02/dmc4720p360ps3.jpg" alt="dmc4720p360ps3.jpg" /></p>
<p>A certain <a href="http://gamereviewsblog.com/?p=87/confirmed-devil-may-cry-4-running-at-640p-on-xbox360ps3#comment-383" target="_blank">Gaming Blog</a> got a tad worked up over a supposed Capcom Press Release, which states that the console versions of Devil May Cry 4 run at a sub-HD resolution. This press release was fake. <span id="more-3270"></span></p>
<p>The press release reads thus:</p>
<blockquote><p>PC version will supports DX9 and DX10 versions.The PC version support higher resolution (In order to maintain stability in the game at 60 FPS, XBOX360, PS3 supports only 1024 * 640 resolution).</p></blockquote>
<p>Apart form the questionable English, which could be explained by being a poor translation, the &#8220;press release&#8221; is <em>wrong.</em> Both console demos of DMC4 have been confirmed by Beyond3d&#8217;s pixel counters to run natively at 720p. That is, 1280 by 720 pixels.</p>
<p>Although the blogger asks for confirmation from the retail game and not the demo, his fears should be put to rest.  In my experience there has yet to be a game that has reduced its resolution from the demo to the full retail release release.</p>
<p>Furthermore, games are designed with a particular resolution in mind and a decision to lower the resolution would not be made at the last minute. <!-- adman --></p>
<p>Need more evidence? Each console demo runs at a very strong 60 frames per second at 720p.  There is no need for the resolution of the game to be lowered. Moreover, the development of both the demo and the full retail game were finished simultaneously, which would make a difference in native resolution all the more absurd.</p>
<p>As Nicolas Parson&#8217;s would say, we&#8217;ll give the blogger the benefit of the doubt and presume he was actively misled, rather than attempting to mislead others himself.  One things for sure, he can calm the hell down:</p>
<blockquote><p>NICE GOING, Sony and M$! Making consoles that can’t handle stable 60FPS at 1080p. I HATE YOU ALL *smashes head into wall*</p></blockquote>
<p>Both the Xbox 360 and Playstation 3 versions of Devil May Cry 4 run natively at 720p and at 60fps.</p>
<p>Credit: Quaz of Beyond3d
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