Chris Satchell Talks XNA Community, Security and Distribution
by John Kershaw on March 8, 2008

Chris Satchell, head of XNA, has given a few more tantalizing details of what to expect from Microsoft’s community-driven game development tools, as well a few more details on how the community will be used to self-moderate the games produced. He also talks about what his hopes are for the service, so read on for more.





