PS3 BioShittiness Not Limited to Big Daddies
by Dan Landis on October 5, 2008

You may have read recently that there are some… issues with the PS3 version of BioShock, which at first seemed to only apply to textures on the Big Daddies (if not, it’s the very next story). 2K officially responded and owned up to the error, which is cool of them, but it now seems that the PS3 version’s overall graphical quality doesn’t quite match up to the 360 version, as evidenced by the included screenshots. Read more…
PS3 BioShock Apparently Looks BioShitty, 2K Responds to Demo Texture Criticism
by Dan Landis on October 4, 2008

Some screen grabs from the recently released demo of the PlayStation 3 version of BioShock show some rather pixelated textures when compared to the Xbox 360 version. While this is just a demo, the retail release is just over two weeks away. Is that enough time to fix this issue?
Screen comparisons and 2K’s response follow. Read more…
“PS3 Version Was Not Running As Well” – Dark Sector Almost Canned?
by Dan Landis on February 27, 2008

Josh Austin, Producer for Digital Extremes’ Dark Sector, conveyed to us that the team struggled initially with developing the title for the PS3, so much so that they had “serious” conversations about what to do next . Was Dark Sector close to being scrapped? Read on to see his exact words. Read more…







