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Should We Be Able To Kill Kids in Games?

by Keane Ng on November 1, 2008

Call me sick, but in my time with Fable 2, I’ve tried to kill kids. Multiple times. You see, my character’s evil. He’d do that. He seduces men and women and takes them under the bridge and puts a flintlock rifle in their faces and pulls the trigger without remorse. He soaks up the upgrades to evil and corruption stats like they’re candy.

But kids, no matter what you do, seem to have an invisible forcefield around them. Just like GTA IV, just like in Fallout 3. Games that are about moral choices, that seem to say – we won’t go this far.

In the case of Fallout 3, lead designer Emil Pagliarulo had this to say on the topic:

We began to think, really what benefit would there be in killing the kids in the game? It just seems gratuitous, unnecessary and cruel.

Some people would say it is necessary, though. Read more…

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After reading about the suspiciously low Metacritic user score of 6.3 for Media Molecule’s LittleBigPlanet, I decided to dig into the story a little deeper. For those unfamiliar with the situation, allow me to fill you in. Read more…

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LittleBigPlanet Delayed Due to Qur’an Misuse

by Patrick Steen on October 17, 2008

In the past few hours there have been rampant reports of a LittleBigPlanet delay in Europe.  Retailers have emailed customers who pre-ordered the game, telling them that the title won’t meet its 24th October release.  Sony has now confirmed a worldwide delay, citing an almost unbelievable reason. Read more…

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Gamespot Sings Its Own Song, Talks “Gerstmanngate”

by Cavin Smith on December 5, 2007

bullshit-copy.jpg

Is That a Bull Doing a S*** I Spy?

I’m sure you’re all well aware of the controversy at this point, but we haven’t gotten a whole lot out of Jeff Gerstmann’s firing out of ex-employer Gamespot besides a few vague comments out of public relations. Well, now they’re ready to talk. A new “full disclosure” post on the site attempts to address several questions, but their answers feel less like explanations and more like excuses. Read more…

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