<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
xmlns:rawvoice="http://www.rawvoice.com/rawvoiceRssModule/"
>

<channel>
	<title>RipTen Videogame Blog &#187; d3</title>
	<atom:link href="http://www.ripten.com/tag/d3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com</link>
	<description>Real Independent Press To Every Nerd</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:00:22 +0000</lastBuildDate>
	<language>en-us</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
<!-- podcast_generator="Blubrry PowerPress/2.0.3" -->
	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
	<itunes:author>RipTen Videogame Blog</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://www.ripten.com/wp-content/plugins/powerpress/itunes_default.jpg" />
	<itunes:subtitle>Real Independent Press To Every Nerd</itunes:subtitle>
	<image>
		<title>RipTen Videogame Blog &#187; d3</title>
		<url>http://www.ripten.com/wp-content/plugins/powerpress/rss_default.jpg</url>
		<link>http://www.ripten.com</link>
	</image>
		<item>
		<title>Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;</title>
		<link>http://www.ripten.com/2012/01/23/diablo-iii-senior-producer-leaves-blizzard-after-5-years/</link>
		<comments>http://www.ripten.com/2012/01/23/diablo-iii-senior-producer-leaves-blizzard-after-5-years/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 17:00:59 +0000</pubDate>
		<dc:creator>Jacob Saylor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[departure]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[leaves]]></category>
		<category><![CDATA[parker]]></category>
		<category><![CDATA[producer]]></category>
		<category><![CDATA[senior]]></category>
		<category><![CDATA[steve]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=105661</guid>
		<description><![CDATA[Today, Blizzard lost one of their long-time employees in the form of Steve Parker.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-105705" title="blizzard-d3-producer-on-to-better-things" src="http://cdn.ripten.com/wp-content/uploads/2012/01/blizzard-d3-producer-on-to-better-things.jpg" alt="" width="610" height="340" /></p>
<p>Steve Parker was the Senior Producer on Diablo 3 at Blizzard up until this past Friday when he <a href="https://twitter.com/#!/retailsails/status/160238129977098240" target="_blank">tweeted</a>:</p>
<blockquote><p>&#8220;Hey Twitter, I&#8217;m no longer working at Blizzard or on D3. I&#8217;ve had a great 5 years there and those guys are going to kill it with Diablo.&#8221;</p></blockquote>
<p>This leaves the company with a gaping hole in their Irvine offices, but with work mostly complete on Diablo 3, it&#8217;s unlikely that his departure will cause any major setbacks on development of the game.</p>
<p>The reasons behind his leaving Blizzard are currently unknown, but we here at RipTen believe that in the next few days more information will become available on the subject. While things look to be fairly mundane on both ends, you never know in this industry. In a <a href="https://twitter.com/#!/retailsails/status/160241293749006336" target="_blank">response</a> over Twitter to another user, he had this to say:</p>
<blockquote><p>&#8220;Thanks! Looking forward to bigger and better things.&#8221;</p></blockquote>
<p>Here&#8217;s to seeing Mr. Parker succeed in his future endeavors, so that he may continue to bring us all awesome games for years to come.
<ul>
<li><a href="http://www.ripten.com/2011/10/24/behold-the-diablo-3-collectors-edition-details/" title="Behold The Diablo 3 Collector&#8217;s Edition (Details)">Behold The Diablo 3 Collector&#8217;s Edition (Details)</a></li>
<li><a href="http://www.ripten.com/2011/12/19/did-you-know-diablos-deckard-cain-is-a-kid-from-south-dakota/" title="Did You Know Diablo&#8217;s Deckard Cain Is A Kid From South Dakota?">Did You Know Diablo&#8217;s Deckard Cain Is A Kid From South Dakota?</a></li>
<li><a href="http://www.ripten.com/2011/12/10/new-diablo-iii-trailer-is-epic/" title="New Diablo III Trailer Is Epic">New Diablo III Trailer Is Epic</a></li>
<li><a href="http://www.ripten.com/2011/10/23/behold-the-diablo-iii-black-soulstone-cinematic/" title="Behold the Diablo III &#8216;Black Soulstone&#8217; Cinematic">Behold the Diablo III &#8216;Black Soulstone&#8217; Cinematic</a></li>
<li><a href="http://www.ripten.com/2011/09/30/diablo-iii-closed-beta-full-video-playthrough-with-commentary/" title="Diablo III Closed Beta Full Video Playthrough With Commentary">Diablo III Closed Beta Full Video Playthrough With Commentary</a></li>
<li><a href="http://www.ripten.com/2011/09/23/diablo-3-delayed-until-2012-beta-extended/" title="Blizzard Delays Diablo III Until 2012 &#8211; Extends Beta Testing">Blizzard Delays Diablo III Until 2012 &#8211; Extends Beta Testing</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2012/01/23/diablo-iii-senior-producer-leaves-blizzard-after-5-years/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Behold The Diablo 3 Collector&#8217;s Edition (Details)</title>
		<link>http://www.ripten.com/2011/10/24/behold-the-diablo-3-collectors-edition-details/</link>
		<comments>http://www.ripten.com/2011/10/24/behold-the-diablo-3-collectors-edition-details/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 19:30:44 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[Blizzcon11]]></category>
		<category><![CDATA[collectors edition]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[details]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[Release-Date]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=95890</guid>
		<description><![CDATA[First off, it contains the full version of Diablo III, a Diablo Skull (sweet) and 4GB USB Soulstone which contains the original Diablo II...]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-95907" title="Diablo 3 Collectors Edition" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Diablo-3-Collectors-Edition.jpg" alt="" width="570" height="409" /></p>
<p>The <strong>Diablo III Collector&#8217;s Edition</strong> was finally revealed at <strong>Blizzcon 2011</strong>.</p>
<p>First off, it contains the full version of <em><a href="http://www.ripten.com/tag/diablo-iii">Diablo III</a></em>, a Diablo Skull (sweet) and 4GB USB Soulstone which contains the original <em>Diablo II</em> and<em> Lord of Destruction</em> expansion so that you can retrace the path of the Dark Wanderer once again.</p>
<div id="attachment_95896" class="wp-caption aligncenter" style="width: 534px"><img class="size-full wp-image-95896" title="Diablo Skull" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Diablo-Skull.png" alt="" width="524" height="368" /><p class="wp-caption-text">Want.</p></div>
<p>There&#8217;s also a behind the Scenes Blu-Ray/DVD Set which contains over an hour of interviews detailing how the world of Sanctuary was brought to life, The Art of Diablo III which contains art from early concepts to final 3D renderings, the Diablo III Soundtrack and finally, some exclusive in-game content for a number of different blizzard games.</p>
<div id="attachment_95906" class="wp-caption aligncenter" style="width: 515px"><img class="size-full wp-image-95906" title="D3 behind the scenes" src="http://cdn.ripten.com/wp-content/uploads/2011/10/D3-behind-the-scenes.png" alt="" width="505" height="355" /><p class="wp-caption-text">Need.</p></div>
<p>Diablo Players get Aesthetic Artifacts, World of Warcraft players get an Fetish Shaman Pet and Starcraft 2 players get exclusive in-game Battle.net Portraits.</p>
<div id="attachment_95905" class="wp-caption aligncenter" style="width: 610px"><img class="size-medium wp-image-95905" title="D3 items" src="http://cdn.ripten.com/wp-content/uploads/2011/10/D3-items-600x299.png" alt="" width="600" height="299" /><p class="wp-caption-text">Sure.</p></div>
<p>No price or release date have been given yet.  It&#8217;s done when it&#8217;s done.</p>
<p>Also, if you&#8217;re thinking about getting the World of Warcraft Annual Pass, you will be getting a copy of Diablo III for free, <a href="http://www.ripten.com/2011/10/21/breaking-news-from-blizzcon-diablo-iii-free-to-12-month-wow-subscribers/">but you already knew that</a>.</p>
<p>For more on Diablo 3 check out <a href="http://www.ripten.com/2011/09/22/what-we-love-and-hate-so-far-about-diablo-iii/">What We Love (and Hate)</a> and <a href="http://www.ripten.com/2011/09/30/diablo-iii-closed-beta-full-video-playthrough-with-commentary/">Our Full Beta Playthrough</a>!
<ul>
<li><a href="http://www.ripten.com/2012/01/23/diablo-iii-senior-producer-leaves-blizzard-after-5-years/" title="Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;">Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;</a></li>
<li><a href="http://www.ripten.com/2011/10/23/behold-the-diablo-iii-black-soulstone-cinematic/" title="Behold the Diablo III &#8216;Black Soulstone&#8217; Cinematic">Behold the Diablo III &#8216;Black Soulstone&#8217; Cinematic</a></li>
<li><a href="http://www.ripten.com/2011/05/13/new-diablo-iii-details-nuff-said/" title="New Diablo III Details &#8211; &#8216;Nuff Said">New Diablo III Details &#8211; &#8216;Nuff Said</a></li>
<li><a href="http://www.ripten.com/2011/05/09/diablo-3-beta-coming-this-summer/" title="Diablo 3 Beta Coming This Summer">Diablo 3 Beta Coming This Summer</a></li>
<li><a href="http://www.ripten.com/2012/01/09/blizzard-denies-diablo-iii-release-date-rumors/" title="Blizzard Denies Diablo III Release Date Rumors">Blizzard Denies Diablo III Release Date Rumors</a></li>
<li><a href="http://www.ripten.com/2011/12/19/did-you-know-diablos-deckard-cain-is-a-kid-from-south-dakota/" title="Did You Know Diablo&#8217;s Deckard Cain Is A Kid From South Dakota?">Did You Know Diablo&#8217;s Deckard Cain Is A Kid From South Dakota?</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/10/24/behold-the-diablo-3-collectors-edition-details/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Diablo III Gets A Skill Calculator &#8211; We Play With It &#8211; So Can You</title>
		<link>http://www.ripten.com/2011/09/14/diablo-iii-gets-a-skill-calculator-we-play-with-it-so-can-you/</link>
		<comments>http://www.ripten.com/2011/09/14/diablo-iii-gets-a-skill-calculator-we-play-with-it-so-can-you/#comments</comments>
		<pubDate>Wed, 14 Sep 2011 23:00:41 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[skill calculator]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=89463</guid>
		<description><![CDATA[You’ve read the lore, watched the videos, played the beta – now you can plot your character’s development, all without a release date in sight!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/09/14/diablo-iii-gets-a-skill-calculator-we-play-with-it-so-can-you/capture/" rel="attachment wp-att-89467"><img class="alignnone size-medium wp-image-89467" title="Capture" src="http://cdn.ripten.com/wp-content/uploads/2011/09/Capture-600x386.png" alt="" width="600" height="386" /></a></p>
<p>You’ve read the lore, watched the videos, played the beta – now you can <a href="http://eu.battle.net/d3/en/calculator/barbarian">plot your character’s development</a>, all without a release date in sight!</p>
<p><a href="http://us.blizzard.com/en-us/">Blizzard</a> have unleashed this latest tool upon the masses, keeping interest levels high in the wake of the closed beta. Having spent a considerable amount of time designing a defensive barbarian build, then an offensive build, then a monk (you get the picture), the Skill Calculator is quite engrossing if you enjoy pre-planning builds or simply wish to know what each class has to offer.</p>
<p>Without a doubt, there’s something to suit every play style amidst the plethora of builds and abilities available. The new skill system seems to be a big improvement over D2’s incremental skill trees, where I’d often keep ten or more skill points banked to avoid using them on unwanted talents.</p>
<p>Why not go and waste an hour of your life picking through the new skills and devising fiendish combinations? It&#8217;s like studying for a test, where the test is how awesome can you make your character!
<ul>
<li><a href="http://www.ripten.com/2012/01/26/diablo-iii-undergoes-further-beta-changes-companion-pets-cut-from-release/" title="Diablo III Undergoes Further Beta Changes &#8211; Companion Pets Cut From Release">Diablo III Undergoes Further Beta Changes &#8211; Companion Pets Cut From Release</a></li>
<li><a href="http://www.ripten.com/2012/01/23/diablo-iii-senior-producer-leaves-blizzard-after-5-years/" title="Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;">Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;</a></li>
<li><a href="http://www.ripten.com/2012/01/13/diablo-iii-rated-in-south-korea-the-rest-of-the-world-still-pending/" title="Diablo III Rated in South Korea; The Rest of the World Still Pending">Diablo III Rated in South Korea; The Rest of the World Still Pending</a></li>
<li><a href="http://www.ripten.com/2011/10/24/behold-the-diablo-3-collectors-edition-details/" title="Behold The Diablo 3 Collector&#8217;s Edition (Details)">Behold The Diablo 3 Collector&#8217;s Edition (Details)</a></li>
<li><a href="http://www.ripten.com/2011/09/30/diablo-iii-closed-beta-full-video-playthrough-with-commentary/" title="Diablo III Closed Beta Full Video Playthrough With Commentary">Diablo III Closed Beta Full Video Playthrough With Commentary</a></li>
<li><a href="http://www.ripten.com/2011/09/23/diablo-3-delayed-until-2012-beta-extended/" title="Blizzard Delays Diablo III Until 2012 &#8211; Extends Beta Testing">Blizzard Delays Diablo III Until 2012 &#8211; Extends Beta Testing</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/09/14/diablo-iii-gets-a-skill-calculator-we-play-with-it-so-can-you/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gods Eater Burst is a Highly Customizable, Story-Rich Monster Hunter</title>
		<link>http://www.ripten.com/2011/03/22/gods-eater-burst-is-a-highly-customizable-story-rich-monster-hunter/</link>
		<comments>http://www.ripten.com/2011/03/22/gods-eater-burst-is-a-highly-customizable-story-rich-monster-hunter/#comments</comments>
		<pubDate>Wed, 23 Mar 2011 06:06:14 +0000</pubDate>
		<dc:creator>Stephanie Palermo</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[Gods Eater Burst]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=64097</guid>
		<description><![CDATA[I'm an incredibly selfish gamer who craves a sense of purpose in my adventures. That's why...]]></description>
			<content:encoded><![CDATA[<p><img class="size-medium wp-image-64114 aligncenter" title="god-eater-burst" src="http://cdn.ripten.com/wp-content/uploads/2011/03/gods-eater-600x361.jpg" alt="" width="600" height="361" /></p>
<p>One series I have yet to fully get hooked on, despite my admittance of the games being enjoyable, is the Monster Hunter series. I played games <em>like</em> that as a kid growing up, you know, mindless fun with monsters. I won&#8217;t deny they&#8217;re great games, but as an adult, I&#8217;m greedy now. I&#8217;m an incredibly selfish gamer who craves a sense of purpose in my adventures. That&#8217;s why I found Gods Eater Burst to be an interesting surprise when it was likened to Monster Hunter &#8211; yet it also offers up a meaty story, full voice acting, and attractive animated cut scenes on the PSP.</p>
<p><img class="size-full wp-image-64116 aligncenter" title="geb2" src="http://cdn.ripten.com/wp-content/uploads/2011/03/geb2.jpg" alt="" width="600" height="340" /></p>
<p>Those are a handful of things that stood out to me when I had a chance to enjoy a bit of Gods Eater Burst recently. The game had many fully-voiced cut scenes (though only the English track was able to fit on the UMD), including a colorful, wonderful opening music video sequence, which certainly felt reminiscent of the lovely Persona games&#8217; opening clips. In this post-apocalyptic setting, Fenrir is the corporation who has created the one weapon able to defeat the Aragami, the colossal demon gods plaguing the world: the God Arc. You join the Gods Eater team to try to take down the Aragami, but you will find out there&#8217;s a bit more to it all.</p>
<p><object width="600" height="368"><param name="movie" value="http://www.youtube.com/v/S9wqN2q9dyA?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="600" height="368" src="http://www.youtube.com/v/S9wqN2q9dyA?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Another thing that was a nice highlight to me was how highly customizable the character you create is. You can choose from a substantial number of hairstyles, colors and over 70 different outfits (of which you can mix and match top/bottom pieces) that you can change throughout the game. Yeah, yeah, scoff and call me a typical woman for getting excited over something like this, fine, but you and I both know that Japanese RPGs aren&#8217;t exactly &#8216;known&#8217; for their highly touted customization elements &#8211; so my kudos to the developer, Namco Bandai Games, for giving the player so much freedom.</p>
<p><img class="size-medium wp-image-64117 aligncenter" title="geb1" src="http://cdn.ripten.com/wp-content/uploads/2011/03/geb1-600x339.jpg" alt="" width="600" height="339" /></p>
<p>It&#8217;s not just looks we&#8217;re talking, either, that you can modify to your heart&#8217;s content. In this (up to) four-player Action RPG, your God Arc is your lifeblood, as will be your crafting abilities. The God Arc is an all-purpose weapon that has everything you could ever need when you leave home for an adventure. Well, it&#8217;s a gun and a blade&#8230; but not necessarily a gunblade. You can also customize the bullets for your weapon, and let me tell you, you can tell the bullet exactly what to do. If you want it to go up, forward, a loop-de-loop and explode &#8211; have at it, craftsman. Devour some gods with your God Arc, and you&#8217;ll find a heap of crafting resources to create weapons and ammunition even more powerful for battle.</p>
<p>Gods Eater Burst just recently released on the PSP last week, but its deep customization and rich story definitely warrant some talking about.</p>
<p><strong>If you&#8217;ve already picked up the game, let us know if you&#8217;re into it!!</strong></p>
<p><object width="600" height="368"><param name="movie" value="http://www.youtube.com/v/eHtSw10cYKc?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="600" height="368" src="http://www.youtube.com/v/eHtSw10cYKc?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object>
<ul>
<li><a href="http://www.ripten.com/2012/02/08/umd-passport-will-not-come-to-america/" title="UMD Passport Will Not Come To America">UMD Passport Will Not Come To America</a></li>
<li><a href="http://www.ripten.com/2012/02/05/sony-rebranding-the-way-we-talk-about-the-way-we-talk/" title="Sony: Re-branding the Way We Talk About the Way We Talk">Sony: Re-branding the Way We Talk About the Way We Talk</a></li>
<li><a href="http://www.ripten.com/2012/02/05/new-video-game-releases-feb-6-feb-12/" title="New Video Game Releases: Feb. 6 &#8211; Feb. 12">New Video Game Releases: Feb. 6 &#8211; Feb. 12</a></li>
<li><a href="http://www.ripten.com/2012/02/04/total-ps3-sales-close-to-xbox-360-but-gap-may-widen/" title="Total PS3 Sales Close to Xbox 360 But Gap May Widen">Total PS3 Sales Close to Xbox 360 But Gap May Widen</a></li>
<li><a href="http://www.ripten.com/2012/01/29/new-video-game-releases-jan-30-feb-6/" title="New Video Game Releases: Jan. 30 &#8211; Feb. 6">New Video Game Releases: Jan. 30 &#8211; Feb. 6</a></li>
<li><a href="http://www.ripten.com/2012/01/23/diablo-iii-senior-producer-leaves-blizzard-after-5-years/" title="Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;">Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/03/22/gods-eater-burst-is-a-highly-customizable-story-rich-monster-hunter/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Earth Defense Force Hands-On: Giant Bugs &#8211; Ruining Shower Scenes Since 2007</title>
		<link>http://www.ripten.com/2011/03/22/earth-defense-force-hands-on-giant-spiders-ruining-shower-scenes-since-2007/</link>
		<comments>http://www.ripten.com/2011/03/22/earth-defense-force-hands-on-giant-spiders-ruining-shower-scenes-since-2007/#comments</comments>
		<pubDate>Wed, 23 Mar 2011 05:03:31 +0000</pubDate>
		<dc:creator>Stephanie Palermo</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[earth defense force]]></category>
		<category><![CDATA[edf]]></category>
		<category><![CDATA[Hands-On]]></category>
		<category><![CDATA[insect armageddon]]></category>
		<category><![CDATA[Preview]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=64091</guid>
		<description><![CDATA[In a generation where multiplayer and co-op games are constantly on the rise, Earth Defense Force: Insect Armageddon rears its earth-shattering, gargantuan… spinnerets. ]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-64092" title="Battle Armor_Warehouse District" src="http://cdn.ripten.com/wp-content/uploads/2011/03/Battle-Armor_Warehouse-District-600x337.jpg" alt="" width="600" height="337" /></p>
<p>In a generation where multiplayer and co-op games are constantly on the rise, Earth Defense Force: Insect Armageddon rears its earth-shattering, gargantuan… spinnerets. It takes no time to understand the urgency behind the new Earth Defense Force game: there are giant ants, spiders, and other unsightly insects (in giant form) invading the Earth, and they goin’ down.</p>
<p>Its predecessor, Earth Defense Force 2017, was released in North America in 2007 as an Xbox 360 exclusive. Amassing a bit of a cult fanbase for the overall fun factor it had going for it, the publisher D3 has decided to introduce us to this bigger, badder sequel, while widening the audience by publishing it on both the Xbox 360 and PS3 this time.</p>
<p>These bugs are huge, nasty, and in your face. They crawl on the sides of buildings, around your helicopter, and some can even fly (good thing there is a jetpack class). Some are so big that they open up their abdomens from the sky and drop down more spiders that are <em>still </em>three times bigger than you. <em>I think you’re getting the picture.</em></p>
<p>The game is a third-person shooter that offers three player online co-op, local two player, and also a survival mode of up to six players. Yes, three player co-op, strange, I know. I asked one of the representatives why make this decision, and they told me it was what the game could support to perform best in the campaign mode.  But I digress&#8230;</p>
<p><img class="aligncenter size-medium wp-image-64093" title="Jet Armor_Ticks" src="http://cdn.ripten.com/wp-content/uploads/2011/03/Jet-Armor_Ticks-600x337.jpg" alt="" width="600" height="337" /></p>
<p>Highly destructible environments (weren’t we <strong>saving </strong>the Earth?) quickly become a blast when shooting a giant spider off an office building. As long as everyone’s safe, right? Clean up comes later (or never). There are also multiple class options to choose from at the start such as troopers, heavy armored units and jetpack users. You’ll also level up and gain XP and be able to purchase new guns after a level such as the pesticide gun.  It&#8217;s standard stuff for the genre.</p>
<p>Earth Defense Force: Insect Armageddon was actually a ton of fun for the hour or so I was able to put it to the test.  After you blow through the campaign,</p>
<blockquote><p>I can see it as being the perfect game to pop in and join up with some friends and maul some insect scum. Something about their gooey deaths just feels so rewarding.</p></blockquote>
<p>My only complaint is that when they’re swarming – my instant reaction is to push them away and get them off me, but alas, there is no melee option. Yes, <strong>the one element that could bring this game up even further on my radar would be the ability to punch a spider in the face. </strong> The perfect revenge for <a href="http://www.youtube.com/watch?v=nEsBt5QHSQk" target="_blank">every shower in history</a> they have ever ruined for me.</p>
<p><em>Earth Defense Force is set to launch currently on July 5th for only $39.95,  jetpacks and all. </em></p>
<p><em>Stay tuned to RipTen for continued coverage of all things EDF.</em></p>
<p><object width="600" height="368"><param name="movie" value="http://www.youtube.com/v/0DPuAm3SoEw?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed type="application/x-shockwave-flash" width="600" height="368" src="http://www.youtube.com/v/0DPuAm3SoEw?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object>
<ul>
<li><a href="http://www.ripten.com/2012/02/06/spec-ops-the-line-will-mess-with-your-head-tear-at-your-heart-hands-on-do-not-publish-until-2612-8am-est/" title="Spec Ops: The Line Will Mess With Your Head, Tear at Your Heart (Hands On)">Spec Ops: The Line Will Mess With Your Head, Tear at Your Heart (Hands On)</a></li>
<li><a href="http://www.ripten.com/2011/12/15/gotham-city-impostors-is-not-your-average-fps-hands-on/" title="Gotham City Impostors Is Not Your Average FPS (Hands On)">Gotham City Impostors Is Not Your Average FPS (Hands On)</a></li>
<li><a href="http://www.ripten.com/2011/12/06/how-and-why-i-spent-36-hours-playing-star-wars-the-old-republic/" title="How and Why I Spent 36 Hours Playing Star Wars: The Old Republic">How and Why I Spent 36 Hours Playing Star Wars: The Old Republic</a></li>
<li><a href="http://www.ripten.com/2011/11/16/serious-sam-3-is-so-fking-old-school-it-hurts-hands-on/" title="Serious Sam 3 Is So F**king Old School It Hurts (Hands On)">Serious Sam 3 Is So F**king Old School It Hurts (Hands On)</a></li>
<li><a href="http://www.ripten.com/2011/10/29/three-hours-with-skyrim-two-brave-bosmers-and-one-lying-khajiit/" title="Three Hours With Skyrim, Two Brave Bosmers and One Lying Khajiit">Three Hours With Skyrim, Two Brave Bosmers and One Lying Khajiit</a></li>
<li><a href="http://www.ripten.com/2011/10/27/hands-on-mass-effect-3-co-op-why-its-a-good-thing/" title="Hands on Mass Effect 3 Co-Op, Why it&#8217;s a Good Thing">Hands on Mass Effect 3 Co-Op, Why it&#8217;s a Good Thing</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/03/22/earth-defense-force-hands-on-giant-spiders-ruining-shower-scenes-since-2007/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>D3 Had a Baby and Its Head Popped Off (AKA Ripten&#8217;s Review of Dark Sector)</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/</link>
		<comments>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comments</comments>
		<pubDate>Sun, 13 Apr 2008 08:52:17 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[Banned]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[Dark-Sector]]></category>
		<category><![CDATA[decapitate]]></category>
		<category><![CDATA[decapitation]]></category>
		<category><![CDATA[epidemic]]></category>
		<category><![CDATA[glaive]]></category>
		<category><![CDATA[hayden]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[infection]]></category>
		<category><![CDATA[lasria]]></category>
		<category><![CDATA[Paris-Hilton]]></category>
		<category><![CDATA[rainbow]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[tenno]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/</guid>
		<description><![CDATA[After a solid two weeks with Dark Sector, I feel fully qualified to make this statement with absolute certainty: I played Dark Sector. That&#8217;s honestly as objective as I can be, but if you want to know my true feelings of the game, please continue. For anyone not in the know and/or recovering coma patients, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://cdn.ripten.com/wp-content/uploads/2008/04/darksectorlogo-1.jpg" alt="darksectorlogo-1.jpg" /></p>
<p>After a solid two weeks with Dark Sector, I feel fully qualified to make this statement with absolute certainty:  I played Dark Sector.  That&#8217;s honestly as objective as I can be, but if you want to know my true feelings of the game, please continue. <span id="more-4352"></span></p>
<p>For anyone not in the know and/or recovering coma patients, let me explain what Dark Sector is.  Dark Sector is a third-person shooter/body part dismemberment simulator (except in Australia, where you instead throw rainbows at people who react with sprays of chocolate and hugs).  Sounds awesome, right?  Well, it is and it isn&#8217;t.  I&#8217;ll explain&#8230;</p>
<p>Let me first start by saying that Dark Sector is by no means a bad game.  That being said, let me go over the things I didn&#8217;t like about it.</p>
<p>First and foremost, it doesn&#8217;t feel right.  That&#8217;s a highly subjective thing to say and something a good many people will disagree with, but I&#8217;m sure many people will completely agree with me on this as well.  Hayden Tenno, your avatar in the game, feels sluggish and slightly unresponsive at times.  Then at other times, he does exactly what I&#8217;m trying to make him do.  This inconsistency baffles me, and while it isn&#8217;t a design flaw, there are plenty of those as well. <!-- adman --></p>
<p>My biggest peeve is that I have to look straight down to smash open an ammo box at my feet, which results in me kicking it instead of doing my usual glaive-swinging melee move.  Of course I can just throw my glaive at the box, or even shoot the box (I&#8217;m a genius, I know), but that doesn&#8217;t change the fact that I have to stare straight down if I want to kick it.</p>
<p>In the grand scheme of things, these control issues are relatively minor.  It still says something about the polish of the game in that it could have used perhaps a bit more of it.  There are, however, other control issues that a lot of reviewers seem to have a problem with.</p>
<p>A lot of people complained about the cover system, which I totally disagree with.  Compared to Gears of War, Dark Sector&#8217;s cover system is superior, though both games are inferior to Rainbow Six Vegas.  Like Gears of War, Dark Sector&#8217;s running and covering mechanic both work with the same button.  In Gears of War, sprinting into a wall made you press against it and take cover &#8212; Dark Sector requires that you push the button again to take cover.</p>
<p style="text-align: center"><img src="http://cdn.ripten.com/wp-content/uploads/2008/04/darksectorflame-1.jpg" alt="darksectorflame-1.jpg" /></p>
<p>While all the whiny kids out there will complain about the extra work involved in hitting the cover button again (the horror!), Dark Sector&#8217;s system prevents you from sticking to walls that you are intending to run past.  This is a problem that frequently pissed me off in Gears multiplayer (among other things &#8212; I&#8217;m looking at you, mister shotgun), and has lead to me never wanting to play GOW multiplayer ever again (which Chad can attest to).</p>
<p>Speaking of multiplayer, Dark Sector&#8217;s multiplayer is a bit of a letdown.  You basically have a choice between VIP and Team VIP.  Infection (VIP) has one character as a tricked-out Hayden while the rest of the fools play as sorry-ass hazmat soldiers.  The entire point is to kill Hayden, in which case the round ends and you become Hayden.  This means that while you are a hazmat soldier, you have only one enemy, and instead of working with the other hazmat players to bring Hayden down as intended, you are competing to get the kill shot.  You are basically encouraged to kill-steal.</p>
<p>Epidemic is the same thing except you have two teams, each with one Hayden, and the point is to kill the Hayden on the other team.  This mode is highly preferred over Infection, but it still begs the question:  Why is there no deathmatch mode where all characters are beefed-up bad-asses?</p>
<p>Another letdown is the story.  I don&#8217;t mean to say the story is bad, but it really is hard to spot the story enough to <em>tell</em> whether or not it&#8217;s bad.  There is apparently a lot of history prior to the game&#8217;s opening, a history that isn&#8217;t fully explained.  A comic book that was supplied to me by D3 does give a brief history lesson on Lasria and the unexplained outbreak of the infection, but Hayden remains a mystery.</p>
<p>Finally, the icing on the cake is that the book is only 7 pages with 2 additional pages for the credits (although it&#8217;s in 3 languages, so it&#8217;s actually 25 pages total).  Not counting the table of contents, end user license agreement, and customer support information, the actual instruction booklet is a measly 3 pages.  Three pages!  Maybe I&#8217;m alone in this, but I like sweaty, meaty manuals with big muscles, not these pamphlets we get nowadays &#8212; it just feels cheap.</p>
<p>Now that I&#8217;ve said all that, you&#8217;re probably thinking that I didn&#8217;t much enjoy the game.  Well, you&#8217;re wrong.  Despite its shortcomings, Dark Sector is actually a pretty good ride.  It is basically the equivalent of a Michael Bay flick &#8212; lots of action and explosions with little or no story.  Dark Sector&#8217;s explosions are mainly of the arterial kind, but the action keeps you interested despite the fact that there is little context to it.</p>
<p align="center"><img src="http://cdn.ripten.com/wp-content/uploads/2008/04/darksectorbadguy-1.jpg" alt="darksectorbadguy-1.jpg" /><br />
<em>There were so many jokes I thought of for this picture that I couldn&#8217;t decide on one&#8230;<br />
I compromised by making no joke at all.</em></p>
<p align="left">The biggest draw would obviously have to be the glaive.  Soon after Hayden becomes infected, he gets attacked by a guard and defends himself by birthing a giant ninja star from his hand, slicing his assailant&#8217;s chest, and then decapitating the poor motherfucker that walks in a second later.  Awesome&#8230;</p>
<p>You soon learn the ability to pick up items with your glaive, and eventually you can steer your glaive after throwing it and cut off some limbs in slow-motion.  This is one area where the PS3 version had a slight bit of extra cool in that you could use the tilt-sensing to steer the glaive, much like in Heavenly Sword.  I personally found the analog stick to be more accurate, though, but that&#8217;s just me.  I also find the 360 controller more comfortable in general since I&#8217;m not 12, nor do I have the misfortune of having little girly hands&#8230; but again, that&#8217;s just me.</p>
<p>The glaive is also used for a majority of your finishing moves.  Wear down an enemy enough and they glow red, meaning you can finish them with a melee attack.  These finishers consist of anything between gutting your foe to chopping off his arm or leg.  Sneaking up behind enemies also nets you a one-hit kill, and is especially effective in multiplayer.</p>
<p>I also liked the art direction of the game (though I liked the sci-fi Hayden of the early version better), and the graphics themselves are pretty stellar.  You may be fooled into thinking this is the Unreal Engine, but it&#8217;s not, and it actually runs much smoother.  There is no graphical pop-in like in Gears or Mass Effect, and the load times throughout the game are generally only a few seconds.</p>
<p>I also liked how the game starts in black and white and pulses into color when you get infected.  The controls after waking up are pretty neat as you stumble around all drunk-like.  Clever girl&#8230;</p>
<p>Overall, Dark Sector is a good-not-great little game.  It was entertaining, like a videogame is supposed to be, but it&#8217;s not going to win any awards or hold any special place in history (other than &#8220;first next-gen game&#8221; even though it came out after so many other next-gen games).  If you&#8217;ve got a thing for decapitations, however, this game is for you &#8212; Dark Sector gives you more flying head than Paris Hilton on an airplane.</p>
<p><img src="http://cdn.ripten.com/wp-content/uploads/2008/04/8-2.jpg" alt="8-2.jpg" /></p>
<p>What does this score mean? Check out our <a href="http://www.ripten.com/ripten-1-10-review-score-breakdown/">review scoring breakdown</a>.
<ul>
<li><a href="http://www.ripten.com/2008/02/26/hands-on-with-dark-sector-multiplayer-bonus-official-screenshot-gallery/" title="Hands-On with Dark Sector Multiplayer (Bonus Official Screenshot Gallery!)">Hands-On with Dark Sector Multiplayer (Bonus Official Screenshot Gallery!)</a></li>
<li><a href="http://www.ripten.com/2011/04/27/australia-introduces-r18-rating-sort-of-brycew/" title="Australia Introduces R18+ Rating&#8230; Sort Of">Australia Introduces R18+ Rating&#8230; Sort Of</a></li>
<li><a href="http://www.ripten.com/2011/02/27/mortal-kombat-australian-edition-brycew/" title="Mortal Kombat &#8211; &#8220;Australian&#8221; Edition">Mortal Kombat &#8211; &#8220;Australian&#8221; Edition</a></li>
<li><a href="http://www.ripten.com/2010/09/01/ripten-review-dead-rising-2-case-zero-brycew/" title="Ripten Review: Dead Rising 2: Case Zero (Xbox 360)">Ripten Review: Dead Rising 2: Case Zero (Xbox 360)</a></li>
<li><a href="http://www.ripten.com/2008/10/03/madworld-may-not-release-in-japan-or-australia-or-germany/" title="MadWorld May Not Release in Japan&#8230; or Australia&#8230; or Germany">MadWorld May Not Release in Japan&#8230; or Australia&#8230; or Germany</a></li>
<li><a href="http://www.ripten.com/2008/02/20/gdc-08-day-two/" title="GDC 08: Day Two">GDC 08: Day Two</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Introducing Puzzle Quest 1.5: Yes, Really</title>
		<link>http://www.ripten.com/2008/03/17/introducing-puzzle-quest-15-yes-really/</link>
		<comments>http://www.ripten.com/2008/03/17/introducing-puzzle-quest-15-yes-really/#comments</comments>
		<pubDate>Mon, 17 Mar 2008 21:44:28 +0000</pubDate>
		<dc:creator>Roly Reyes</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[puzzle]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/03/17/introducing-puzzle-quest-15-yes-really/</guid>
		<description><![CDATA[Now that Puzzle Quest has seen the light of day on PC, DS, PSP, Wii and XBLA –- whew, that was a mouthful – publisher D3 has seen fit for an expansion to be released exclusively on XBLA. Oh, and the working name sure does spark creativity and excitement: Puzzle Quest 1.5. They need your [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://cdn.ripten.com/wp-content/uploads/2008/03/puzzlequest3yq9.jpg" alt="Puzzle Quest" /></p>
<p>Now that Puzzle Quest has seen the light of day on PC, DS, PSP, Wii and XBLA –- whew, that was a mouthful – publisher D3 has seen fit for an expansion to be released exclusively on XBLA. Oh, and the working name sure does spark creativity and excitement: Puzzle Quest 1.5. They need your naming help, and they know it. <span id="more-4082"></span></p>
<p>Starting March 21st, you can visit the <a href="http://www.puzzle-quest.com/">Puzzle Quest website</a> and see about helping them come up with something a little more awe-inspiring than “Puzzle Quest 1.5”</p>
<p>I never really delved past the first few battles in what GFW Radio has called Bejeweled with mana, so I’m not entirely sure that I’m one to judge when it comes to the “incredible amount of content”. That’ll be something for fans to look forward to.</p>
<p><!-- adman --></p>
<p>The new content includes four new hero professions in the form of a Bard, Rogue, Ranger and Warlock – along with 25 “challenging” quests, 50 new spells, and 40 new magical items.</p>
<p>And oh yeah, there’s a new ultimate baddie of the universe &#8212; Antharg, the Lord of Plague, sibling of Lord Bane. I’m guessing he’s the baddie from Puzzle Quest 1.0?</p>
<p>The only inkling we have as to a release is spring and for now, only on XBLA.</p>
<p>Source: <a href="http://www.businesswire.com/portal/site/google/?ndmViewId=news_view&amp;newsId=20080317005610&amp;newsLang=en">BusinessWire</a> via <a href="http://www.joystiq.com/2008/03/17/puzzle-quest-getting-xbla-expansion-fans-asked-to-name-it/">Joystiq</a>
<ul>
<li><a href="http://www.ripten.com/2012/01/23/diablo-iii-senior-producer-leaves-blizzard-after-5-years/" title="Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;">Diablo III Senior Producer Leaves Blizzard for &#8220;Bigger and Better Things&#8221;</a></li>
<li><a href="http://www.ripten.com/2011/12/19/ripten-review-trine-2-xbla/" title="RipTen Review: Trine 2 (XBLA)">RipTen Review: Trine 2 (XBLA)</a></li>
<li><a href="http://www.ripten.com/2011/10/24/behold-the-diablo-3-collectors-edition-details/" title="Behold The Diablo 3 Collector&#8217;s Edition (Details)">Behold The Diablo 3 Collector&#8217;s Edition (Details)</a></li>
<li><a href="http://www.ripten.com/2011/10/07/vvvvvv-coming-to-3ds-sam-n/" title="VVVVVV Coming to 3DS ">VVVVVV Coming to 3DS </a></li>
<li><a href="http://www.ripten.com/2011/09/14/diablo-iii-gets-a-skill-calculator-we-play-with-it-so-can-you/" title="Diablo III Gets A Skill Calculator &#8211; We Play With It &#8211; So Can You">Diablo III Gets A Skill Calculator &#8211; We Play With It &#8211; So Can You</a></li>
<li><a href="http://www.ripten.com/2011/04/26/the-king-nintendo-fanboy%e2%80%99s-collectors-journal-4262011-justin6464/" title="The King Nintendo Fanboy’s Collectors Journal 4/26/2011">The King Nintendo Fanboy’s Collectors Journal 4/26/2011</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2008/03/17/introducing-puzzle-quest-15-yes-really/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GDC 08: Day Two</title>
		<link>http://www.ripten.com/2008/02/20/gdc-08-day-two/</link>
		<comments>http://www.ripten.com/2008/02/20/gdc-08-day-two/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 11:16:27 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[abandon]]></category>
		<category><![CDATA[bangai-o-spirits]]></category>
		<category><![CDATA[d3]]></category>
		<category><![CDATA[Dark-Sector]]></category>
		<category><![CDATA[emotiv]]></category>
		<category><![CDATA[freaky-creatures]]></category>
		<category><![CDATA[Game-Developers-Conference]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[gdc-08]]></category>
		<category><![CDATA[Handheld]]></category>
		<category><![CDATA[naruto]]></category>
		<category><![CDATA[ninja-destiny]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/02/20/gdc-08-day-two/</guid>
		<description><![CDATA[Unlike most sequels, the Game Developers Conference Day 2 did not suck. The Ripten crew actually did stuff today! Amazing! We met up in the press room to get our schedules straight (again), eat muffins, and get our daily recommended allowance of Mountain Dew. Jon Zungre drew first blood by attending the Independent Games Festival [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cdn.ripten.com/wp-content/uploads/2008/02/gdc08-day2.jpg" alt="gdc08-day2.jpg" /></p>
<p>Unlike most sequels, the Game Developers Conference Day 2 did not suck.  The Ripten crew actually did stuff today!  Amazing!  <span id="more-3605"></span></p>
<p>We met up in the press room to get our schedules straight (again), eat muffins, and get our daily recommended allowance of Mountain Dew.  Jon Zungre drew first blood by attending the Independent Games Festival Mobile Awards, making us all look bad with his go-getting initiative.</p>
<p>When Jon got back, we headed over to the D3 Publisher&#8217;s GDC 2008 Press Event.  While we were there, we got some hands-on time with the Dark Sector multiplayer, which we can&#8217;t talk about, and got demoed three more upcoming games.</p>
<p>The first and only game we <em>are</em> allowed to talk about was NARUTO: Ninja Destiny for the Nintendo DS.  It was surprisingly solid for a handheld 3D fighting game.  Look for our full impressions of the game later this week.</p>
<p>The other games we were shown were Bangai O Spirits and an as-yet unannounced game that we will spill the beans about next week, so be sure to check back for that.  We were treated to some cheesecake and cupcakes before heading back out into the recently nerdified San Francisco.  We had a few things to see, so we split up from here. <!-- adman --></p>
<p>Jon and I went to see a new game called Freaky Creatures, an MMO game from Abandon Interactive.  The concept was actually very cool, and even though all of the art and effects weren&#8217;t in the game yet, we walked away pleased.  Look for our full impressions of the game very soon.</p>
<p>We headed from there to a press conference about the Emotiv headset, a device that reads your thoughts, emotions, and facial expressions.  The event was almost a complete train wreck, mainly because the douchebags in the audience refused to disconnect themselves from dork headquarters &#8212; all those wireless signals in the room were messing up the headset&#8217;s reception.  They promised us some hands-on time with the thing tomorrow, so hopefully we can get a better idea of whether it&#8217;s actually cool or just another expensive way to make me look more retarded.</p>
<p>While we were doing all that, Chad went to an ominously vague PC announcement, which turned out to be <a href="http://www.ripten.com/2008/02/20/pc-gaming-not-dying-because-mark-rein-the-pc-gaming-alliance-say-so/">this</a>.  The invite did a good job of making it sound extremely important while also not saying anything at all.  Those crafty bastards!</p>
<p>He then met up with a few others at the Sony Online Entertainment party.  Apparently, Sony really wanted to solidify the competition they have with Microsoft by throwing an equally shitty, fallopian tube party &#8212; the female version of Microsoft&#8217;s Sausage Fest 2008.  Packed with a bunch of old ladies, Chad fled the scene before the combined might of their mental undressings left him naked (the room was cold, too, so we couldn&#8217;t have that).</p>
<p>After that, we all took refuge in our overpriced dumpster that is somehow considered to be a hotel.  As I said before, we don&#8217;t get to bite into the meat of the GDC sandwich until tomorrow (or technically today, considering what time it is), so things will only get better from here on out.  If we somehow manage to stay awake and experience it, we&#8217;ll be sure to tell you all about it first because you are our very bestest friends.
<ul>
<li><a href="http://www.ripten.com/2008/02/24/gdc-08-a-pictrospective/" title="GDC 08: Ripten&#8217;s Pictrospective">GDC 08: Ripten&#8217;s Pictrospective</a></li>
<li><a href="http://www.ripten.com/2008/02/26/hands-on-with-dark-sector-multiplayer-bonus-official-screenshot-gallery/" title="Hands-On with Dark Sector Multiplayer (Bonus Official Screenshot Gallery!)">Hands-On with Dark Sector Multiplayer (Bonus Official Screenshot Gallery!)</a></li>
<li><a href="http://www.ripten.com/2008/02/22/gdc-08-return-of-the-ripten/" title="GDC 08: Return of the Ripten">GDC 08: Return of the Ripten</a></li>
<li><a href="http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/" title="D3 Had a Baby and Its Head Popped Off (AKA Ripten&#8217;s Review of Dark Sector)">D3 Had a Baby and Its Head Popped Off (AKA Ripten&#8217;s Review of Dark Sector)</a></li>
<li><a href="http://www.ripten.com/2008/02/29/get-your-freak-on-in-abandon-interactives-new-mmo/" title="Get Your Freak On in Abandon Interactive&#8217;s New MMO &#8212; Freaky Creatures">Get Your Freak On in Abandon Interactive&#8217;s New MMO &#8212; Freaky Creatures</a></li>
<li><a href="http://www.ripten.com/2008/02/24/gdc-08-street-fighter-iv-journalist-tournament-video/" title="GDC 08: Street Fighter IV Journalist Tournament &#8211; Recap &#038; Gameplay Video">GDC 08: Street Fighter IV Journalist Tournament &#8211; Recap &#038; Gameplay Video</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2008/02/20/gdc-08-day-two/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Page Caching using disk: enhanced
Content Delivery Network via cdn.ripten.com

Served from: www.ripten.com @ 2012-02-09 12:26:16 -->
