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	<title>Ripten Video Game Blog &#187; developer</title>
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	<description>All Your Geek Are Belong To Us</description>
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		<copyright>&#xA9;Ripcast </copyright>
		<managingEditor>chad@ripten.com (Ripcast)</managingEditor>
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		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>ripten, ripcast, riptenradio, ripten radio, video games, videogames, games, video</itunes:keywords>
		<itunes:subtitle>Video game nerdery at it's finest.</itunes:subtitle>
		<itunes:summary>Join Staff Writers and Editors from Ripten.com that decided to make a weekly podcast as an outlet to incessantly and unendingly talk about video games, in order to avoid getting awkward stares in public. Enjoy.</itunes:summary>
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		<title>Age of Conan Interview: Nipples, Religion, and Fanboy Arguments</title>
		<link>http://www.ripten.com/2008/04/15/age-of-conan-nipples-religion-and-fanboy-arguments-interview/</link>
		<comments>http://www.ripten.com/2008/04/15/age-of-conan-nipples-religion-and-fanboy-arguments-interview/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 21:17:15 +0000</pubDate>
		<dc:creator>Jonathan Zungre</dc:creator>
				<category><![CDATA[Action]]></category>
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		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[age_of_conan]]></category>
		<category><![CDATA[avatars]]></category>
		<category><![CDATA[brothel]]></category>
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		<category><![CDATA[jorgen-tharaldsen]]></category>
		<category><![CDATA[mature_game]]></category>
		<category><![CDATA[nipples]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/2008/04/15/age-of-conan-nipples-religion-and-fanboy-arguments-interview/</guid>
		<description><![CDATA[
When I got the chance to ask Jorgen Tharaldsen, the man in charge of the massive Age of Conan MMO (massively massive), I went straight to the heart of importance: sex, God, and why it was developed for the Xbox 360 and not the PS3.  Check it out! 
Zungre:  I’ve seen a lot [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2008/04/aoctitle-1.jpg" alt="aoctitle-1.jpg" /></p>
<p>When I got the chance to ask Jorgen Tharaldsen, the man in charge of the massive Age of Conan MMO (massively massive), I went straight to the heart of importance: sex, God, and why it was developed for the Xbox 360 and not the PS3.  Check it out! <span id="more-4382"></span></p>
<p><strong>Zungre:</strong>  I’ve seen a lot of the violence in the game, but what are the sexual aspects of Age of Conan?  Can you get married or do you just go around getting freaky…</p>
<p><strong>Tharaldsen</strong>:  Yeah you can, of course you can get married.  We haven’t put a system to it, but there is no sexual aspect to the game.</p>
<p><strong>Zungre</strong>:  There is none?</p>
<p><strong>Tharaldsen</strong>:  No, there is no sexual aspect to the game.  And that’s the thing.  And a lot of people will say “Conan, it’s a mature game.”  You can get undressed, you know, you can see your nipples.  You can be completely naked.  And there are certain quests, like you speak to a brothel mama, you rescue a prostitute, stuff like that, but you can’t actually have sex in the game, and we’ve been very careful in avoiding any of that.</p>
<p>When we [originally] said there would be no nipples in the US, there was, like, an uproar.  “What?! No nipples in the US!  It’s a major crisis!”  We had, like, comics being made about it and thousands of forum posts.</p>
<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2008/04/aocnipples-11.jpg" alt="aocnipples-11.jpg" /><br />
<em>Nipples are in&#8230; and by that I mean they are out.</em></p>
<p>And there was a leak that we were reportedly having mini sex games like in God of War in the game and the Internet went crazy.  “Whoa, will this mean rape?” and will this mean this and that.  People just went off and we’ve <em>never</em> had it.</p>
<p><strong>Zungre</strong>:  Are there any type of religious aspects to the game?  Can you worship Crom?</p>
<p><strong>Tharaldsen</strong>:  Definitely, all of that.  All the different cultures have their own gods, and you’ll see all the cities and all the cultures being made with that in mind.  You can see how [our created character] is a Stygian guy.  You know that Stygians worship Set, the snake god.  And you can see [how he has Set and pictures of snakes in his clothing].</p>
<p align="center"><em><img src="http://www.ripten.com/wp-content/uploads/2008/04/aocjorgen-1.jpg" alt="aocjorgen-1.jpg" /><br />
The red lights in the hotel room make Jorgen look like he was born of fire and brimstone.<br />
</em></p>
<p align="left"> And you can get the avatars of the gods.  There’s some demi-gods you can interact with.  And, of course, there’s demons.  Like [our created character] could shape into his demon form.</p>
<p>[The gods] aren’t coming down, with the finger from the sky, kind of Monte Pythonist approach, but they’re really there.  Close.  And people worship them.</p>
<p><strong>Zungre</strong>:  Did you learn anything from the release of the Conan game that came out last October?  It was kind of greeted very luke-warmly.  Did you learn anything from that?</p>
<p><strong>Tharaldsen</strong>:  No, not really. (Zungre laugh!) No, we didn’t learn anything valuable.  I think we have chosen a very different focus for our game.  And we spent a great many years on building an MMO world, where they built a single player world.  So we have gone for a very different approach.</p>
<p>There you could play Conan, where in our game Conan is a more distant character as a king. So, we have had a very different focus for our game.</p>
<p align="center"><em><img src="http://www.ripten.com/wp-content/uploads/2008/04/aocheadless-1.jpg" alt="aocheadless-1.jpg" /><br />
Don&#8217;t worry &#8212; Age of Conan&#8217;s &#8220;different focus&#8221; still involves lots of violence.</em></p>
<p><strong>Zungre</strong>:  What about the interaction with the people on Xbox Live?  Do you have any hopes for that?</p>
<p><strong>Tharaldsen</strong>:  Yes, but first we&#8217;re coming with a complete community focus.  And we&#8217;re going to reveal that once we’re done with the PC version, simply because we are faced with a large set of challenges which single player games simply aren’t met with in the same way.  What about Achievement Points for a game that never ends?  That kind of stuff, you know.  How do people chat, how do they interact outside the game?  Can PC gamers and Xbox gamers play together?  Yes, we would like them to. We’ll see how it eventually winds up and what Microsoft wants as well.  So we’re guinea pigging our way into this.  It’s an interesting challenge.</p>
<p><strong>Zungre</strong>:  Why did you make the decision to go Microsoft (Windows and Xbox) instead of Sony? <!-- adman --></p>
<p><strong>Tharaldsen</strong>:  Because it’s a very similar code.  Xbox and PC are very similar in terms of the code base.  And at the time when we started the development of Conan there was only one company with an online strategy, and that was Microsoft.</p>
<p><strong>Zungre</strong>:  Because this was five years ago.</p>
<p><strong>Tharaldsen</strong>:  Yes, exactly.   They’ve done a fantastic job at bringing online to the consoles, and it was simply easier for us.  A Wii version would have been impossible.  Playstation 3 would mean putting it up as a completely different game with its own code base.  There’s quite a lot of code run in this game.  It’s a lot larger than any of the normal single player games.</p>
<p>Video and Pics from the event soon!  I held the Conan Sword!</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Ratchet and Clank HD Pixelation Issue? Insomniac Responds</title>
		<link>http://www.ripten.com/2007/10/16/ratchet-and-clank-hd-pixelation-issue-insomniac-responds/</link>
		<comments>http://www.ripten.com/2007/10/16/ratchet-and-clank-hd-pixelation-issue-insomniac-responds/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 21:53:14 +0000</pubDate>
		<dc:creator>Patrick Steen</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
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		<category><![CDATA[Demos]]></category>
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		<category><![CDATA[HDTV]]></category>
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		<category><![CDATA[problems]]></category>
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		<category><![CDATA[Ratchet-&-Clank-Tools-of-Destruction]]></category>
		<category><![CDATA[Resistance-Fall-of-Man]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2007/10/16/ratchet-and-clank-hd-pixelation-issue-insomniac-responds/</guid>
		<description><![CDATA[
There has been some discussion about the recently released demo of Ratchet and Clank: Tools of Destruction for the Playstation 3 on the well known gaming forum Neogaf.   A very select few have been having some visual troubles with the game, resulting in a pixelated mess on their HDTVs.  This is surprising, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2007/10/rac_pic2.jpg" alt="rac_pic2.jpg" /></p>
<p>There has been some discussion about the recently released demo of Ratchet and Clank: Tools of Destruction for the Playstation 3 on the well known gaming forum Neogaf.   A very select few have been having some visual troubles with the game, resulting in a pixelated mess on their HDTVs.  This is surprising, since most who have experienced the beauty of Insomniac&#8217;s game can see that it is very sharp and pretty damn special to say the least.  So what is going on here? <span id="more-980"></span></p>
<p>On some 1080p HDTV&#8217;s Ratchet and Clank appears to be pixelated, or in the best possible words &#8211; a garbled mess.  Now reports of this have been few and far between, but it seems that although being a 720p game, when 720p is selected on the display options for the Playstation 3 the game does not appear as it should on some HDTV&#8217;s (a 52inch 1080p Sony Bravia is one of the mentioned televisions).  When 720p is unchecked, leaving only 1080i and 1080p the picture in fact clears up but at the bottom-right of the screen is a block of broken up, fuzziness.</p>
<p>What could be the problem?  Well some research has been done at the Beyond3d forums, suggesting that Ratchet and Clank is 704p or 704by1280 pixels instead of the regular 720by1280. This is unlike the Halo 3 problem of being a 640p image (or even Conan at 576p) being upscaled to 720p (and higher) since Ratchet and Clank is not upscaled by the Playstation3.<!-- adman --></p>
<p>Upscaling from 640p to 720p would cause some strange exaggeration of aliasing, and other minor problems with picture quality.  Instead, Ratchet and Clank cuts off 8pixels above and below, meaning the remaining image will still be rendered at 720p but with small black bars above and below, such as you would see when you watch an HD film on your television.  A 1080p film will have black borders above and below, thus not using all the pixels, but the quality that is displayed still means it is 1080p.  Ratchet and Clank is even less extreme than this, since the black borders would be almost unnoticeable if your HDTV didn&#8217;t use overscan to remove them completely.  This image is sent from the Playstation to your television, and then the overscan of your television will make the final picture fit the screen, thus not showing the black bars.</p>
<p><img src="http://www.ripten.com/wp-content/uploads/2007/10/rac_pic1.jpg" alt="rac_pic1.jpg" /></p>
<p>Ratchet and Clank being 704p is thus a clever way to save some pixels without impacting visual quality, for Ratchet and Clank is so gorgeous to experience, especially at 60fps, that you will double check to make sure you are not playing through a Pixar film.  But could this be a problem for some 1080i/p HDTV&#8217;s?  It&#8217;s not clear if it is, but it could be due to these televisions upscaling from 704p without overscan.</p>
<p>Whatever the problem is, Insomniac seems to be keen to get it fixed for every HDTV out there.  <strike>While we have yet to confirm that the following is indeed from an employee of Insomniac, it appears that one</strike> One of the Insomniac team members has personally <a href="http://www.neogaf.com/forum/showpost.php?p=8236042&amp;postcount=934" target="_blank">posted</a> on the Neogaf forum asking exactly what the trouble is. <strike>If it is a member of Insomniac, it would be</strike> This is proof of just how down to earth the developer is.</p>
<blockquote><p>&#8220;Hey guys,</p>
<p>Can you send me any brand/model numbers of TVs you have if you are having issues and what the issue is, plus what settings you are running (screen caps are helpful too).</p>
<p>We believe the lower right corner garbling issue appears to only be happening with 1080i/p output forced and with no-overscan. The vast majority of people shouldn&#8217;t experience it, and we highly recommend ensuring your PS3 has 720p output enabled as RCF will look best at that resolution and it should correct the issue.</p>
<p>If you&#8217;re having the strange pixelation issues, we want to try to replicate that here. We&#8217;ve never seen it in-house on all of our various HD sets, and knowing what TVs we need to track down would be helpful.</p>
<p>Appreciate your help<br />
JS&#8221;</p></blockquote>
<p>So let&#8217;s hope Insomniac gets this fixed for those that have the problem, otherwise some sorry sods will be missing out on one of the best looking games the Playstation 3 has to offer.</p>
<p>(Note: Insomniac has not confirmed that the game is rendered at 704p.)</p>
<p>Sources: <a href="http://www.neogaf.com/forum/showpost.php?p=8236042&amp;postcount=934" target="_blank">Neogaf</a>, Beyond3d</p>
<p><strong>Update &#8211; 10/16 7:36 PM EST<br />
</strong>The poster on the Neogaf board has been confirmed as an actual employee of Insomniac. Well known to the board, and featured in several of Insomniac&#8217;s Podcasts.</p>
]]></content:encoded>
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		<slash:comments>17</slash:comments>
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