Sorry, The Last Boss Fight Costs Extra — Some Devs Willing to Ship Incomplete Games
by Chad Lakkis on November 10, 2008

A few days ago I published an article talking about the impact of used game sales and rentals on developers. The piece revolved around comments made by Frontier Developments’ founder, David Braben and his idea to create two price points/versions of a game — a model he compares to the film industry.
I really disagreed with the idea as well as the notion that the used game market is the root of the problem. Instead, I discussed an alternative solution which involved DLC content or “additional incentive” to buy a game new. That said, never in a million years did I think devs would be willing to consider making a vital part of a game — such as a final boss fight — accessible only via DLC.
Well, if you believe the comment made by Epic Games president, Dr Michael Capps, it seems that this concept has its share of supporters: Read more…
Used Game Market Not the Problem, Lack of New Purchase Incentive the Real Issue
by Chad Lakkis on November 3, 2008

Look, I’ve been reading a heap of articles lately citing both the Eurogamer and GI.biz sit down with Frontier Developments’ founder, David Braben, and I simply couldn’t take it anymore.
For those of you that missed the hoopla, Braben’s gripe is that the used game market will eventually kill the single player aspect of games and force all developers to focus instead on multiplayer due to its high replay factor. While I agree that multiplayer does offer a much higher replay value, I certainly don’t agree with his proposed fix.
My argument is that for every game there are two versions. One is personal, not for resale and it’s made abundantly clear you can’t sell it. And it’s made available for something like GBP 25 [$40]. And a resale and rental copy, which in film is actually about GBP 80 [$130].
Huh? That has got to be the most ass backwards solution I’ve ever heard of. I understand the need for a developer to generate higher revenue, but handcuffing a consumer to their product is not the answer. Read more…
Echochrome To Get New Free Levels
by Andrew Webster on May 7, 2008

Echochrome is one of the most interesting puzzle games to come out for some time. Both due to its amazing sense of style and insane level of difficulty. Although each version of the monochrome puzzler (it’s on both the PS3 and PSP) sports 56 unique levels, Sony has announced more is on the way. The best part? They will be free. Read more…
Kojima: Violence in Games is Important – If Done Right
by Kev Lochun on January 3, 2008
In the midst of the ongoing ruckus surrounding videogame violence, Metal Gear godfather Hideo Kojima has come out saying that it’s pretty much essential. Read more…







