How Diablo II Helped One Person Get Through 9/11
by Keane Ng on November 16, 2008

At and around the time of 9/11, I was a Counter-Strike addict. It sometimes struck me as odd while I’d played the game, but it never felt wrong. Should it have? It was a game, it was a whole mess of fun, and it didn’t matter much to me how topical the game inadvertently was. I was a teenager. I wasn’t smart enough to see that yet.
During 9/11, Naomi Alderman wasn’t playing terrorists vs. counter-terrorists on de_dust. She was playing Paladins and Sorcerers vs. Mephisto and Duriel in the Durance of Hate. She was playing Diablo II, for 30 hours a week. It was her way of dealing with the tragedy surrounding her in the streets of Manhattan. And, looking back, she sees absolutely nothing wrong with that. Read more…
Blizzard Unveils Diablo 3 Wizard Class Trailer
by Chad Lakkis on October 10, 2008

Blizzard wasted no time in updating their official site with a brand new trailer showcasing the newly announced Diablo III Wizard class. We will be hitting you with some talent tree info on this class shortly, so stay tuned for more of our BlizzCon 08 coverage. In the mean time, hit the jump for the new Wizard trailer. Read more…
BlizzCon 08: Diablo 3 Wizard Class In Action
by Chad Lakkis on October 10, 2008

BlizzCon 08’s opening ceremony revealed the third of five Diablo 3 classes — the Wizard. Get a first glimpse of the sultry female as she hurls lighting, fire, and icy gobs of destruction at her would be enemies. Read more…
Diablo III Art Director Leaves Blizzard – Plus First Look at New Art Direction
by Justin Arnold on August 7, 2008

Blizzard Entertainment is having a devil of a time with Diablo III.
As Diablo die-hards festoon the fan sites with their own Photoshopped versions of the yet to be released dungeon crawler, art director Brian Morrisroe is hitting the bricks.
In response to a query by Kotaku regarding the position opening, Blizzard responded with the following e-mail:
“Regarding Brian, he recently resigned to form a startup company ‘outside the game industry’, which is why we posted about the open position. That change won’t impact the game…we’re really pleased with the look and feel that Brian helped create for Diablo III, and the new person we bring aboard will work with other artists on the team to maintain the art style moving forward.”
Many Diablo fans have been up in arms over the new look of the game, saying that the brighter and considerably more colorful sequel is a betrayal of the traditionally darker tones of the games aesthetic.
And now, a first look at the new art direction for Blizzard’s Diablo III. Read more…







