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	<title>RipTen Videogame Blog &#187; Doom</title>
	<atom:link href="http://www.ripten.com/tag/doom/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com</link>
	<description>Real Independent Press To Every Nerd</description>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
	<itunes:author>RipTen Videogame Blog</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://www.ripten.com/wp-content/plugins/powerpress/itunes_default.jpg" />
	<itunes:subtitle>Real Independent Press To Every Nerd</itunes:subtitle>
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		<title>RipTen Videogame Blog &#187; Doom</title>
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		<title>This Is What It Would Look Like If DooM and Quake Were Made Today</title>
		<link>http://www.ripten.com/2011/11/08/this-is-what-it-would-look-like-if-doom-and-quake-were-made-today/</link>
		<comments>http://www.ripten.com/2011/11/08/this-is-what-it-would-look-like-if-doom-and-quake-were-made-today/#comments</comments>
		<pubDate>Tue, 08 Nov 2011 15:00:15 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[if doom was done today]]></category>
		<category><![CDATA[if doom was made today]]></category>
		<category><![CDATA[if quake was done today]]></category>
		<category><![CDATA[if quake was made today]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[Rage]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=98060</guid>
		<description><![CDATA[First person shooters have changed.  Whether you think it's for better or for worse, things will never be the same.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-98061" title="quake" src="http://cdn.ripten.com/wp-content/uploads/2011/11/quake-600x325.png" alt="" width="600" height="325" /></p>
<p>First person shooters have changed.  Whether you think it&#8217;s for better or for worse, things will never be the same.</p>
<p>Many of us PC gamers remember the good old days of id classics such as DooM and Quake, but what would those games be like if they were made like modern day shooters?</p>
<p>Well, a pair of YouTubers has figured it out, and the results are hilarious:</p>
<p>If <em>DooM</em> was done today&#8230;</p>
<p><iframe src="http://www.youtube.com/embed/C4yIxUOWrtw" frameborder="0" width="600" height="335"></iframe></p>
<p>If <em>Quake</em> was done today&#8230;</p>
<p><iframe src="http://www.youtube.com/embed/W1ZtBCpo0eU" frameborder="0" width="600" height="335"></iframe></p>
<p>Will they ever make &#8216;em like they used to?
<ul>
<li><a href="http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/" title="Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS">Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS</a></li>
<li><a href="http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/" title="id Explains Why RAGE Looks So Damn Good On Consoles">id Explains Why RAGE Looks So Damn Good On Consoles</a></li>
<li><a href="http://www.ripten.com/2010/08/12/rage-coming-to-iphone-at-60-frames-per-second-sam-n/" title="RAGE Coming to iPhone at 60 Frames Per Second">RAGE Coming to iPhone at 60 Frames Per Second</a></li>
<li><a href="http://www.ripten.com/2011/11/22/hey-theres-finally-a-rage-demo-out-on-xbox-live-psn-coming-soon/" title="Hey, There&#8217;s Finally a RAGE Demo Out on Xbox Live! (PSN Coming Soon)">Hey, There&#8217;s Finally a RAGE Demo Out on Xbox Live! (PSN Coming Soon)</a></li>
<li><a href="http://www.ripten.com/2011/10/03/ripten-review-rage-xbox-360/" title="RipTen Review: RAGE (Xbox 360) ">RipTen Review: RAGE (Xbox 360) </a></li>
<li><a href="http://www.ripten.com/2011/09/29/final-rage-gameplay-video-shows-off-jackal-canyon/" title="Final RAGE Gameplay Video Shows Off Jackal Canyon">Final RAGE Gameplay Video Shows Off Jackal Canyon</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Geeked Out: Amazing Gaming Jack-O&#8217;-Lanterns</title>
		<link>http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/</link>
		<comments>http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 04:00:51 +0000</pubDate>
		<dc:creator>Catherine Cai</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Bastion]]></category>
		<category><![CDATA[ceemdee]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[Geeked-Out]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[ICO]]></category>
		<category><![CDATA[jack o lantern]]></category>
		<category><![CDATA[jack-o-lanterns]]></category>
		<category><![CDATA[LA Noire]]></category>
		<category><![CDATA[magicka]]></category>
		<category><![CDATA[Minesweeper]]></category>
		<category><![CDATA[oregon trail]]></category>
		<category><![CDATA[Pumpkins]]></category>
		<category><![CDATA[The Dig]]></category>
		<category><![CDATA[worms]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=94965</guid>
		<description><![CDATA[When else would you have socially acceptable excuses to take your anger out on a pumpkin by stabbing it until it has that grinning excuse for a face? Sure, you don't get any days off of class or work, but I think it's still safe to say that Halloween is a pretty awesome holiday.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-95280" style="border-style: initial; border-color: initial;" title="84blM" src="http://cdn.ripten.com/wp-content/uploads/2011/10/84blM-600x450.png" alt="" width="600" height="350" /></p>
<p>Halloween is a special time every year that I look forward to. When else would you have socially acceptable excuses to: 1) look at scantily clad women or dress like one 2) beg your neighbors for food without fear of being labeled as a hobo 3) scare the piss out of small children until they begin to cry, and best of all 4) take  your anger out on a pumpkin by stabbing it until it has that grinning excuse for a face. Sure, you don&#8217;t get any days off of class or work, but I think it&#8217;s still safe to say that Halloween is a pretty awesome holiday.</p>
<div id="attachment_96258" class="wp-caption aligncenter" style="width: 610px"><img class="size-medium wp-image-96258" title="x7B4t" src="http://cdn.ripten.com/wp-content/uploads/2011/10/x7B4t-600x450.png" alt="" width="600" height="450" /><p class="wp-caption-text">Pumpkin Phelps Agrees</p></div>
<p>One of my favorite Halloween things to do is to carve pumpkins, but I&#8217;m a liberal arts/pre-med major for a reason: I can&#8217;t art. I know our resident artsy, grammar Nazi editor Steph Gutowski is reading this somewhere yelling at her screen, &#8220;But art just takes practice!&#8221;&#8230; which I&#8217;m sure is true at some level. Sure, the technical skills of art take practice to perfect, but you need at least some level of talent to capitalize on before you can actually &#8216;do&#8217; art. Alas, I&#8217;m a hopeless cause (sorry to let you down, Stephiroth), and so I can only experience the joys of pumpkin carving vicariously through other people on the Internet.  That being said, as a person who likes video games, I really appreciate pumpkin carvings of video game-like things.</p>
<p>Whilst lurking on the mean streets of Reddit, I found various pumpkin carvings of game characters that really tickled my fancy, but I hit the jackpot <a href="http://imgur.com/a/osgnk">here</a> with Ceemdee&#8217;s collection of mutilated fall squash. There&#8217;s something akin to twelve pumpkin carvings, so obviously the carver had a lot of time on their hands.</p>
<div id="attachment_95282" class="wp-caption aligncenter" style="width: 610px"><img class="size-medium wp-image-95282" title="O2w7O" src="http://cdn.ripten.com/wp-content/uploads/2011/10/O2w7O-600x450.jpg" alt="" width="600" height="450" /><p class="wp-caption-text">Then How Am I Reading This... ?</p></div>
<p>My favorites are the <em>L.A. Noire</em>, <em>Minesweeper</em>, <em>Bastion</em>, and <em>Worms</em> ones, although they&#8217;re all fantastic. <em>Worms</em> and <em>Minesweeper</em>, I admit, I picked based off of personal bias and nostalgia, but <em>L.A. Noire</em> and <em>Bastion</em> both look like the carver easily put in 5+ hours into both. The artist had to carve friggin&#8217; <em>people</em>. If most tried to duplicate the feat, they&#8217;d end up with a miserable, pulpy mess.</p>
<p>Anyway, so far this collection of pumpkin carvings has me most impressed. Anyone out there planning on doing some vidjeogame character pumpkin carving? Tell us about it!</p>

<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/84blm/' title='84blM'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/84blM-145x145.png" class="attachment-thumbnail" alt="84blM" title="84blM" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/bv6ms/' title='bv6Ms'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/bv6Ms-145x145.png" class="attachment-thumbnail" alt="bv6Ms" title="bv6Ms" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/o2w7o/' title='O2w7O'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/O2w7O-145x145.jpg" class="attachment-thumbnail" alt="O2w7O" title="O2w7O" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/fbl7a/' title='Fbl7a'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Fbl7a-145x145.png" class="attachment-thumbnail" alt="Fbl7a" title="Fbl7a" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/x7b4t/' title='x7B4t'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/x7B4t-145x145.png" class="attachment-thumbnail" alt="x7B4t" title="x7B4t" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/quxrt/' title='quxRT'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/quxRT-145x145.png" class="attachment-thumbnail" alt="quxRT" title="quxRT" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/dig-pumpkin/' title='Dig Pumpkin'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Dig-Pumpkin-145x145.png" class="attachment-thumbnail" alt="Dig Pumpkin" title="Dig Pumpkin" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/ico-pumpkin/' title='Ico Pumpkin'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Ico-Pumpkin-145x145.png" class="attachment-thumbnail" alt="Ico Pumpkin" title="Ico Pumpkin" /></a>
<a href='http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/magicka-pumpkin/' title='Magicka Pumpkin'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Magicka-Pumpkin-145x145.png" class="attachment-thumbnail" alt="Magicka Pumpkin" title="Magicka Pumpkin" /></a>

<p><em>Hungry for more hand-made swag? Take a leisurely stroll through our <a href="../2011/10/19/2011/10/12/tag/geeked-out/">Geeked Out</a> collection.</em>
<ul>
<li><a href="http://www.ripten.com/2012/02/01/geeked-out-the-kid-munny-cat-c/" title="Geeked Out: The Kid Munny">Geeked Out: The Kid Munny</a></li>
<li><a href="http://www.ripten.com/2008/10/21/geeked-out-star-wars-death-star-pumpkin-carving-instructions-to-nerdify-your-halloween/" title="Star Wars Death Star Pumpkin Carving Instructions to Nerdify Your Halloween">Star Wars Death Star Pumpkin Carving Instructions to Nerdify Your Halloween</a></li>
<li><a href="http://www.ripten.com/2012/02/08/geeked-out-mapstalgia-catc/" title="Geeked Out: Mapstalgia">Geeked Out: Mapstalgia</a></li>
<li><a href="http://www.ripten.com/2012/02/05/you-like-me-you-monster-you-really-like-me-new-yorks-first-videogame-awards-ceremony/" title="You Like Me, You Monster. You Really Like Me &#8211; New York&#8217;s First Videogame Awards Ceremony">You Like Me, You Monster. You Really Like Me &#8211; New York&#8217;s First Videogame Awards Ceremony</a></li>
<li><a href="http://www.ripten.com/2012/01/27/geeked-out-bioshock-beer/" title="Geeked Out: Bioshock Beer">Geeked Out: Bioshock Beer</a></li>
<li><a href="http://www.ripten.com/2012/01/23/geeked-out-world-of-warcraft-foam-doomhammer-replica/" title="Geeked Out: World of Warcraft Foam Doomhammer Replica">Geeked Out: World of Warcraft Foam Doomhammer Replica</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/10/26/geeked-out-amazing-gaming-jack-o-lanterns/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>This Battlefield 3 Music Video Shows Off a Ton of New Gameplay Footage</title>
		<link>http://www.ripten.com/2011/09/16/this-battlefield-3-music-video-shows-off-a-ton-of-new-gameplay-footage/</link>
		<comments>http://www.ripten.com/2011/09/16/this-battlefield-3-music-video-shows-off-a-ton-of-new-gameplay-footage/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 07:45:02 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA["Porter Robinson"]]></category>
		<category><![CDATA["the state"]]></category>
		<category><![CDATA[aggressive playstyle]]></category>
		<category><![CDATA[Bad Company2]]></category>
		<category><![CDATA[Battlefield3]]></category>
		<category><![CDATA[BF3]]></category>
		<category><![CDATA[BFBC2]]></category>
		<category><![CDATA[devsain]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[dj]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[DooM49]]></category>
		<category><![CDATA[dubstep]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[electronic]]></category>
		<category><![CDATA[machinima]]></category>
		<category><![CDATA[mcom]]></category>
		<category><![CDATA[music video]]></category>
		<category><![CDATA[quantic gaming]]></category>
		<category><![CDATA[quantic media]]></category>
		<category><![CDATA[techno]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=89964</guid>
		<description><![CDATA[What's better than a badass BF3 music video?  A badass BF3 music video made up of nothing but gameplay.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-89996" title="BF3 Video Header" src="http://cdn.ripten.com/wp-content/uploads/2011/09/BF3-Video-Header-600x303.jpg" alt="" width="600" height="303" /><br />
What&#8217;s better than a badass BF3 music video?  A badass BF3 music video made up of nothing but never before seen multiplayer gameplay.</p>
<p>The guys over at <a href="http://www.quanticgaming.com/index.php/en/">Quantic Gaming</a> and <a href="http://www.youtube.com/subscription_center?add_user=machinima">Machinima</a> put together this awesome video set to &#8220;The State&#8221; by Porter Robinson.</p>
<p>Enjoy:</p>
<p><object width="600" height="335" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0_2gFfR6KCs?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="600" height="335" type="application/x-shockwave-flash" src="http://www.youtube.com/v/0_2gFfR6KCs?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p><a href="http://www.ripten.com/tag/battlefield-3">Battlefield 3</a> is set to deploy on October 25th.  Can you feel the hype?</p>
<p>For more on BF3 be sure to check out <a href="http://www.ripten.com/2011/09/15/eight-new-battlefield-3-screens-to-drool-over/">this fresh set of screens</a> and <a href="http://www.ripten.com/2011/08/30/playing-battlefield-3-on-ps3-at-pax-was-almost-as-glorious-as-pc/">our hands on preview from PAX</a>.
<ul>
<li><a href="http://www.ripten.com/2011/12/20/sweet-battlefield-3-jet-stunt-video-takes-you-to-the-danger-zone/" title="Sweet Battlefield 3 Jet Stunt Videos Take You To The Danger Zone">Sweet Battlefield 3 Jet Stunt Videos Take You To The Danger Zone</a></li>
<li><a href="http://www.ripten.com/2011/12/15/make-the-best-battlefield-3-video-and-win-a-trip-to-sweden-to-play-with-dice/" title="Make the Best Battlefield 3 Video and Win a Trip to Sweden to Play With DICE!">Make the Best Battlefield 3 Video and Win a Trip to Sweden to Play With DICE!</a></li>
<li><a href="http://www.ripten.com/2011/12/12/the-best-battlefield-3-kill-ever/" title="The Best Battlefield 3 Kill Ever">The Best Battlefield 3 Kill Ever</a></li>
<li><a href="http://www.ripten.com/2011/12/06/latest-battlefield-3-back-to-karkand-trailer-goes-back-to-wake-island/" title="Latest Battlefield 3 &#8220;Back to Karkand&#8221; Trailer Goes Back To Wake Island">Latest Battlefield 3 &#8220;Back to Karkand&#8221; Trailer Goes Back To Wake Island</a></li>
<li><a href="http://www.ripten.com/2011/11/28/battlefield-3-gulf-of-oman-gameplay-trailer-calls-in-new-vehicles/" title="Battlefield 3 &#8216;Gulf of Oman&#8217; Gameplay Trailer Calls in New Vehicles">Battlefield 3 &#8216;Gulf of Oman&#8217; Gameplay Trailer Calls in New Vehicles</a></li>
<li><a href="http://www.ripten.com/2011/11/10/upcoming-battlefield-3-patch-will-nerf-that-damned-tactical-light/" title="Upcoming Battlefield 3 Patch Will Nerf That Damned Tactical Light">Upcoming Battlefield 3 Patch Will Nerf That Damned Tactical Light</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>DooM No Longer Banned In Germany After 17 Years</title>
		<link>http://www.ripten.com/2011/09/01/doom-no-longer-banned-in-germany-after-17-years/</link>
		<comments>http://www.ripten.com/2011/09/01/doom-no-longer-banned-in-germany-after-17-years/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 18:00:21 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Industry-News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Banned]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Bundesprufstelle]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[doom germany ban lifted]]></category>
		<category><![CDATA[germany]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[id-Software]]></category>
		<category><![CDATA[Wolfenstein 3D]]></category>
		<category><![CDATA[zeni max]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=87795</guid>
		<description><![CDATA[In 1994, id's genre defining masterpiece DooM was deemed harmful to the German youth...]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-87807" title="Doom-1" src="http://cdn.ripten.com/wp-content/uploads/2011/09/Doom-1-600x375.jpg" alt="" width="600" height="375" /></p>
<p>In 1994, id&#8217;s genre defining masterpiece <em><a href="http://www.ripten.com/tag/doom">DooM</a></em> was deemed harmful to the German youth.  It was restricted to adult only stores like a set of vibrating anal beads.</p>
<p>However, the ban has now been lifted because they feel the game only has artistic value and is no longer of interest to youngsters who would rather play realistic games like Call of Duty&#8230; and kill Russians and Nazis.</p>
<p>Who made this happen?  <a href="http://www.ripten.com/tag/bethesda">Bethesda</a>.  <a href="http://www.ripten.com/tag/id-software">id Software</a> was acquired by <strong>ZeniMax</strong> (BethSoft&#8217;s parent company) back in 2009 and the company made an appeal stating that the game&#8217;s dated graphics made the violence have much less of an impact on today&#8217;s youth.</p>
<p>Although the German version of the FCC (a.k.a the Federal Department for Media Harmful to Young Persons or &#8220;Bundesprufstelle&#8221;) said their original decision was not based  on the visual quality of the game alone, they did admit that even cell phone games are much more visually powerful than DooM these days.  They say the original decision was due to the fact that the game contained an endless cycle of violence that was not counter balanced with the Doomed protagonist hugging bunnies and saving puppies or some shit.</p>
<div id="attachment_87808" class="wp-caption aligncenter" style="width: 487px"><img class="size-full wp-image-87808" title="Doom Bunny" src="http://cdn.ripten.com/wp-content/uploads/2011/09/Doom-Bunny.png" alt="" width="477" height="344" /><p class="wp-caption-text">Lies. He Loved That Bunny...</p></div>
<p>In a letter to the <a href="http://www.bbc.co.uk/news/technology-14748027">BBC</a>, the Bunderwhatever stated that a game can be deemed unfit if it contains:</p>
<blockquote><p>&#8220;drastic portrayals of violence directed against human or human-like beings&#8221;.</p>
<p>&#8220;If the game then does not contain any real alternative scenes which might on the whole &#8216;neutralise&#8217; the violent parts, then the game is likely to be found to have a harmful effect on minors.&#8221;</p></blockquote>
<p>So&#8230; if DooM had cutscenes in between the levels where the space marine mopped up all the blood and planted flowers around the lost Deimos Base, things might have been different.  Or maybe if there was an option to make all of the blood turn into donuts like in <em>Serious Sam Double D</em>.  (Yeah, you can do that)</p>
<p>Anyhow, the bunderwunders further stated that children are far less likely to play DooM now and will likely play much more realistic and challenging games&#8230; which are still not as good or as influential as DooM.</p>
<p>In a related story, <em>Wolfenstein 3d</em> will never be released in Germany &#8211; blow it out your ass.</p>
<p><img class="aligncenter size-full wp-image-87798" title="Doom Ending" src="http://cdn.ripten.com/wp-content/uploads/2011/09/Doom-Ending1.png" alt="" width="574" height="347" />
<ul>
<li><a href="http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/" title="Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS">Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS</a></li>
<li><a href="http://www.ripten.com/2010/09/17/id-software-vs-california-getsome/" title="id Software vs. The Supreme Court &#8211; Are Video Games Free Speech?">id Software vs. The Supreme Court &#8211; Are Video Games Free Speech?</a></li>
<li><a href="http://www.ripten.com/2011/11/08/this-is-what-it-would-look-like-if-doom-and-quake-were-made-today/" title="This Is What It Would Look Like If DooM and Quake Were Made Today">This Is What It Would Look Like If DooM and Quake Were Made Today</a></li>
<li><a href="http://www.ripten.com/2011/10/03/ripten-review-rage-xbox-360/" title="RipTen Review: RAGE (Xbox 360) ">RipTen Review: RAGE (Xbox 360) </a></li>
<li><a href="http://www.ripten.com/2011/09/19/todd-hollenshead-talks-console-scum-and-ids-future-as-a-multiplat-developer/" title="Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev">Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev</a></li>
<li><a href="http://www.ripten.com/2011/09/06/rage-pc-system-specs-revealed-can-you-handle-id/" title="RAGE PC System Requirements Revealed &#8211; Can You Handle id?">RAGE PC System Requirements Revealed &#8211; Can You Handle id?</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/09/01/doom-no-longer-banned-in-germany-after-17-years/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Five O&#8217;Clock Fan Art: Team Fortress Doom</title>
		<link>http://www.ripten.com/2011/08/26/five-oclock-fan-art-team-fortress-doom/</link>
		<comments>http://www.ripten.com/2011/08/26/five-oclock-fan-art-team-fortress-doom/#comments</comments>
		<pubDate>Sat, 27 Aug 2011 00:00:34 +0000</pubDate>
		<dc:creator>Dylan Duarte</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[fan art]]></category>
		<category><![CDATA[fanart]]></category>
		<category><![CDATA[Team-Fortress-2]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=87118</guid>
		<description><![CDATA[I know Dave Oshry is a little sick of Team Fortress 2 fan art, but hopefully a little Doom fusion will cheer him up.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-87120" title="soldierposterheader" src="http://cdn.ripten.com/wp-content/uploads/2011/08/soldierposterheader.jpg" alt="" width="610" height="347" /></p>
<p>I know Dave Oshry is a little sick of Team Fortress 2 fan art, but hopefully a little Doom fusion will cheer him up.</p>
<p>Five O’Clock Fan Art is perfect for wrapping up the work day. You don’t want to think anymore, you just want to look at awesome things. And there’s nothing more awesome than a well crafted piece of videogame fan art. If you don’t agree, what the hell are you doing at a gaming blog?</p>
<p><a href="http://chemicalalia.deviantart.com/" target="_blank">ChemicalAlia </a>could survive on the Nightmare! difficulty level.</p>
<p><img class="alignnone size-full wp-image-87124" title="soldierposter" src="http://cdn.ripten.com/wp-content/uploads/2011/08/soldierposter.jpg" alt="" width="610" height="893" />
<ul>
<li><a href="http://www.ripten.com/2011/09/01/five-oclock-fan-art-spy-sappin-mah-sentry/" title="Five O&#8217;Clock Fan Art: Spy Sappin&#8217; Mah Sentry!">Five O&#8217;Clock Fan Art: Spy Sappin&#8217; Mah Sentry!</a></li>
<li><a href="http://www.ripten.com/2011/05/05/sadpyro/" title="Five O&#8217;Clock Fan Art: Pyro Facepalm">Five O&#8217;Clock Fan Art: Pyro Facepalm</a></li>
<li><a href="http://www.ripten.com/2011/04/01/five-oclock-fan-art-sonicteam-fortress-2-double-feature/" title="Five O&#8217;Clock Fan Art: Sonic/Team Fortress 2 Double Feature">Five O&#8217;Clock Fan Art: Sonic/Team Fortress 2 Double Feature</a></li>
<li><a href="http://www.ripten.com/2011/02/23/five-oclock-fan-art-i-win-maggot/" title="Five O&#8217;Clock Fan Art: I Win, Maggot">Five O&#8217;Clock Fan Art: I Win, Maggot</a></li>
<li><a href="http://www.ripten.com/2010/12/06/five-oclock-fan-art-team-fortress-2-spyguy-dylan4422/" title="Five O&#8217;Clock Fan Art: Team Fortress 2 SpyGuy">Five O&#8217;Clock Fan Art: Team Fortress 2 SpyGuy</a></li>
<li><a href="http://www.ripten.com/2010/11/08/five-oclock-fan-art-team-fortress-2-girls/" title="Five O&#8217;Clock Fan Art: Team Fortress 2 Girls">Five O&#8217;Clock Fan Art: Team Fortress 2 Girls</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/08/26/five-oclock-fan-art-team-fortress-doom/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>How To Wake Up Your Four Year Old &#8211; DooM Style</title>
		<link>http://www.ripten.com/2011/08/24/how-to-wake-up-your-four-year-old-doom-style/</link>
		<comments>http://www.ripten.com/2011/08/24/how-to-wake-up-your-four-year-old-doom-style/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 13:30:12 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Best Dad Ever]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[DooM Wakeup]]></category>
		<category><![CDATA[id-Software]]></category>
		<category><![CDATA[parenting]]></category>
		<category><![CDATA[Super Soakers]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=86552</guid>
		<description><![CDATA[We saw this video a few days ago, but it wasn't really newsworthy until today... when Dave was rudely awakened at 6am.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-86553" title="Doom Wakeup" src="http://cdn.ripten.com/wp-content/uploads/2011/08/Doom-Wakeup.png" alt="" width="600" height="321" /></p>
<p>I saw this video a few days ago, but it wasn&#8217;t really newsworthy until today&#8230; when I was rudely awakened at 6am.</p>
<p>However, if my father were as cool as this dude, I&#8217;m not sure I would really mind.</p>
<p><object width="610" height="354" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/-sQFx_e_0jc?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="610" height="354" type="application/x-shockwave-flash" src="http://www.youtube.com/v/-sQFx_e_0jc?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>Humming the music from E1M1?  Nailed it.
<ul>
<li><a href="http://www.ripten.com/2011/09/01/doom-no-longer-banned-in-germany-after-17-years/" title="DooM No Longer Banned In Germany After 17 Years">DooM No Longer Banned In Germany After 17 Years</a></li>
<li><a href="http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/" title="id Explains Why RAGE Looks So Damn Good On Consoles">id Explains Why RAGE Looks So Damn Good On Consoles</a></li>
<li><a href="http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/" title="Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS">Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS</a></li>
<li><a href="http://www.ripten.com/2010/09/17/id-software-vs-california-getsome/" title="id Software vs. The Supreme Court &#8211; Are Video Games Free Speech?">id Software vs. The Supreme Court &#8211; Are Video Games Free Speech?</a></li>
<li><a href="http://www.ripten.com/2010/05/25/major-nelson-doom-2-available-on-xbox-live-arcade-tomorrow/" title="Major Nelson: DOOM 2 Available On Xbox LIVE Arcade Tomorrow">Major Nelson: DOOM 2 Available On Xbox LIVE Arcade Tomorrow</a></li>
<li><a href="http://www.ripten.com/2012/02/03/violent-games-curt-schilling%e2%80%99s-kids-know-which-end-of-the-sword-does-the-stabbing/" title="Violent Games: Curt Schilling’s Kids Know Which End of the Sword Does the Stabbing">Violent Games: Curt Schilling’s Kids Know Which End of the Sword Does the Stabbing</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/08/24/how-to-wake-up-your-four-year-old-doom-style/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>id Explains Why RAGE Looks So Damn Good On Consoles</title>
		<link>http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/</link>
		<comments>http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/#comments</comments>
		<pubDate>Sun, 03 Jul 2011 19:00:11 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[e3 2011]]></category>
		<category><![CDATA[E311]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[id tech 5]]></category>
		<category><![CDATA[id-Software]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[john carmack]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[Rage]]></category>
		<category><![CDATA[rage on consoles]]></category>
		<category><![CDATA[tim willits]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=78553</guid>
		<description><![CDATA[RipTen had a chance to speak with id's creative director Tim Willits, and he answered all of our questions...]]></description>
			<content:encoded><![CDATA[<p><img class="size-medium wp-image-78575 aligncenter" title="RageLooksGood" src="http://cdn.ripten.com/wp-content/uploads/2011/07/RageLooksGood-600x337.jpg" alt="" width="600" height="337" /></p>
<p>In <a href="http://www.ripten.com/2011/06/30/rage-the-legacy-of-id-video-shows-awesome-tech-and-tradition/">their latest developer diary</a>, <a href="http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/">id Software said that RAGE was arguably the best looking game on consoles</a>.  As can be expected, <a href="http://n4g.com/news/797558/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/com">gamer reactions were decidedly mixed</a> about such a statement.</p>
<p>However, it just so happens that RipTen had a chance to speak with id&#8217;s creative director <a href="http://www.ripten.com/tag/tim-willits">Tim Willits</a> recently, and he answered our questions about how they got <a href="http://www.ripten.com/tag/RAGE">RAGE</a> to look so damn good on consoles:</p>
<p><object width="600" height="338"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=25925720&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="600" height="338" src="http://vimeo.com/moogaloop.swf?clip_id=25925720&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>So, there you have it.  The answer to every question about RAGE and id Software is&#8230; <a href="http://www.ripten.com/tag/john-carmack">John Carmack</a>.</p>
<p>Actually, the answer is the awesome technology behind the new <a href="http://www.ripten.com/tag/id-tech-5">id Tech 5</a> engine&#8230; but you probably already knew that.</p>
<p>Stay tuned to RipTen for continued coverage of RAGE and all things <strong>id</strong>.
<ul>
<li><a href="http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/" title="Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS">Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS</a></li>
<li><a href="http://www.ripten.com/2011/09/19/todd-hollenshead-talks-console-scum-and-ids-future-as-a-multiplat-developer/" title="Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev">Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev</a></li>
<li><a href="http://www.ripten.com/2011/08/14/john-carmack-thinks-the-ps3-is-the-second-best-console-ever-made/" title="Why John Carmack Thinks The PS3 Is The &#8220;Second Best Console Ever Made&#8221;">Why John Carmack Thinks The PS3 Is The &#8220;Second Best Console Ever Made&#8221;</a></li>
<li><a href="http://www.ripten.com/2011/11/08/this-is-what-it-would-look-like-if-doom-and-quake-were-made-today/" title="This Is What It Would Look Like If DooM and Quake Were Made Today">This Is What It Would Look Like If DooM and Quake Were Made Today</a></li>
<li><a href="http://www.ripten.com/2011/10/03/ripten-review-rage-xbox-360/" title="RipTen Review: RAGE (Xbox 360) ">RipTen Review: RAGE (Xbox 360) </a></li>
<li><a href="http://www.ripten.com/2011/08/10/20-years-of-id-video-from-quake-con-features-an-epic-question-from-yours-truly/" title="This 20 Years of id Panel From Quake Con Features An Epic Question From RipTen">This 20 Years of id Panel From Quake Con Features An Epic Question From RipTen</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/feed/</wfw:commentRss>
		<slash:comments>42</slash:comments>
		</item>
		<item>
		<title>Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS</title>
		<link>http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/</link>
		<comments>http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 01:30:35 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[Gears of War 3]]></category>
		<category><![CDATA[Gears-of-War]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[id-Software]]></category>
		<category><![CDATA[john carmack]]></category>
		<category><![CDATA[killzone 3]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[quake con 2011]]></category>
		<category><![CDATA[Rage]]></category>
		<category><![CDATA[tim willits]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=78024</guid>
		<description><![CDATA[A bold statement indeed.  However RAGE does look simply amazing both on PC and consoles...]]></description>
			<content:encoded><![CDATA[<p><img class="size-medium wp-image-78027 aligncenter" title="RageKillofWar-1" src="http://cdn.ripten.com/wp-content/uploads/2011/06/RageKillofWar-1-600x337.png" alt="" width="600" height="337" /></p>
<p><a href="http://www.ripten.com/tag/id">Id Software</a> has said and shown off quite a bit about their upcoming FPS as they look to add to their already legendary stable of games that have become household names in the genre that they made famous.  Yet, we&#8217;ve only seen the tip of the iceberg.</p>
<p>Id co-founder and real life rocket scientist <a href="http://www.ripten.com/tag/john-carmack">John Carmack</a> and his team have always pushed the limits of cutting edge technology with their games, but now they&#8217;re pushing the limits of the current generation of consoles with <a href="http://www.ripten.com/tag/rage">RAGE</a>.</p>
<p>Furthermore, in <a href="http://www.ripten.com/2011/06/30/rage-the-legacy-of-id-video-shows-awesome-tech-and-tradition/">their latest developer diary</a>, the guys have made a very bold statement about <em>RAGE</em> on consoles:</p>
<blockquote><p>&#8220;We are arguably the best looking game on the consoles today and the point is we are running at two times the frame rate of what other people might argue is the best looking console game&#8221;</p></blockquote>
<p>A bold statement indeed.  However RAGE does look simply amazing both on PC and consoles.  Moreover, the first time I saw RAGE being played on an Xbox 360, I actually thought it was on a PC&#8230; and I wasn&#8217;t alone.</p>
<p>Better yet, <a href="http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/">RipTen just interviewed id&#8217;s creative director Tim Willits about just how they got RAGE to look so damn good on consoles</a>!! &lt;&#8211; Check it out and be sure to stay tuned to RipTen for more on RAGE and all things id Software.
<ul>
<li><a href="http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/" title="id Explains Why RAGE Looks So Damn Good On Consoles">id Explains Why RAGE Looks So Damn Good On Consoles</a></li>
<li><a href="http://www.ripten.com/2011/09/19/todd-hollenshead-talks-console-scum-and-ids-future-as-a-multiplat-developer/" title="Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev">Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev</a></li>
<li><a href="http://www.ripten.com/2011/11/08/this-is-what-it-would-look-like-if-doom-and-quake-were-made-today/" title="This Is What It Would Look Like If DooM and Quake Were Made Today">This Is What It Would Look Like If DooM and Quake Were Made Today</a></li>
<li><a href="http://www.ripten.com/2011/10/03/ripten-review-rage-xbox-360/" title="RipTen Review: RAGE (Xbox 360) ">RipTen Review: RAGE (Xbox 360) </a></li>
<li><a href="http://www.ripten.com/2011/08/14/john-carmack-thinks-the-ps3-is-the-second-best-console-ever-made/" title="Why John Carmack Thinks The PS3 Is The &#8220;Second Best Console Ever Made&#8221;">Why John Carmack Thinks The PS3 Is The &#8220;Second Best Console Ever Made&#8221;</a></li>
<li><a href="http://www.ripten.com/2011/08/10/20-years-of-id-video-from-quake-con-features-an-epic-question-from-yours-truly/" title="This 20 Years of id Panel From Quake Con Features An Epic Question From RipTen">This 20 Years of id Panel From Quake Con Features An Epic Question From RipTen</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/feed/</wfw:commentRss>
		<slash:comments>31</slash:comments>
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		<title>The Greatest Collection of DooM Swag You&#8217;ve Ever Seen</title>
		<link>http://www.ripten.com/2011/01/12/the-greatest-collection-of-doom-swag-youve-ever-seen/</link>
		<comments>http://www.ripten.com/2011/01/12/the-greatest-collection-of-doom-swag-youve-ever-seen/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 23:18:11 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[First Person Shooter]]></category>
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		<category><![CDATA[BethBlog]]></category>
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		<category><![CDATA[Doom]]></category>
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		<description><![CDATA[Do you like DooM?  Well not as much as this guy.  He's got every edition of every game, every shirt, every mag, every comic, every poster ... yeah - this guy is DooMed.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-54840" title="doomswag" src="http://cdn.ripten.com/wp-content/uploads/2011/01/doomswag.png" alt="" width="476" height="353" /></p>
<p>Do you like DooM?  Well not as much as this guy.</p>
<p>He&#8217;s got every edition of every game, every shirt, every mag and comic that had DooM on the cover, every poster . . . yeah, this guy is DooMed.</p>
<p><object id="gorillaPlayer_ript002" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="365" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="swliveconnect" value="true" /><param name="allowfullscreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="flashvars" value="wmode=transparent&amp;file=http://cms.springboard.gorillanation.com/xml_feeds_advanced/index/461/3/238587/&amp;width=600&amp;height=363&amp;pid=ript002&amp;autostart=false&amp;allowscriptaccess=always&amp;usefullscreen=true" /><param name="src" value="http://cdn.springboard.gorillanation.com/storage/xplayer/yo033.swf" /><param name="name" value="gorillaPlayer_ript002" /><embed id="gorillaPlayer_ript002" type="application/x-shockwave-flash" width="600" height="365" src="http://cdn.springboard.gorillanation.com/storage/xplayer/yo033.swf" name="gorillaPlayer_ript002" flashvars="wmode=transparent&amp;file=http://cms.springboard.gorillanation.com/xml_feeds_advanced/index/461/3/238587/&amp;width=600&amp;height=363&amp;pid=ript002&amp;autostart=false&amp;allowscriptaccess=always&amp;usefullscreen=true" allowscriptaccess="always" allowfullscreen="true" swliveconnect="true" wmode="transparent"></embed></object></p>
<p>Here&#8217;s what the <a href="http://bethblog.com/index.php/2011/01/12/the-temple-of-doom/">BethBlog</a> had to say about it:</p>
<blockquote><p>Our European PR manager, Alistair Hatch, pointed me to an insane collection of DOOM collectibles on <a href="http://www.flickr.com/photos/doomcollector/">Flickr</a> and <a href="http://www.youtube.com/watch?v=XFZm6DJAf5k">YouTube</a>. Collected by Mahmut Saral (aka DOOM Collector), he’s got every possible version of the game (<a href="http://www.flickr.com/photos/doomcollector/5343443712/">32X</a>!!!), as well as <a href="http://www.flickr.com/photos/doomcollector/5248115591/">guns from the movie</a>, <a href="http://www.flickr.com/photos/doomcollector/5248772464/">old as dirt press kits</a>, and even an <a href="http://www.flickr.com/photos/doomcollector/5224098583/">HD-DVD</a>.</p>
<p>It’s a collection that would even make John Carmack envious… unless he’s actually got John stashed in somewhere in there.</p></blockquote>
<p>I&#8217;m waiting for Carmack to jump out of this guy&#8217;s closet.</p>
<p><img class="aligncenter size-medium wp-image-54843" title="doom1" src="http://cdn.ripten.com/wp-content/uploads/2011/01/doom1-600x450.png" alt="" width="600" height="450" />
<ul>
<li><a href="http://www.ripten.com/2010/09/17/id-software-vs-california-getsome/" title="id Software vs. The Supreme Court &#8211; Are Video Games Free Speech?">id Software vs. The Supreme Court &#8211; Are Video Games Free Speech?</a></li>
<li><a href="http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/" title="id Explains Why RAGE Looks So Damn Good On Consoles">id Explains Why RAGE Looks So Damn Good On Consoles</a></li>
<li><a href="http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/" title="Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS">Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS</a></li>
<li><a href="http://www.ripten.com/2010/08/13/rage-release-dated-for-late-next-year-getsome/" title="RAGE Release Dated For Late Next Year">RAGE Release Dated For Late Next Year</a></li>
<li><a href="http://www.ripten.com/2011/11/08/this-is-what-it-would-look-like-if-doom-and-quake-were-made-today/" title="This Is What It Would Look Like If DooM and Quake Were Made Today">This Is What It Would Look Like If DooM and Quake Were Made Today</a></li>
<li><a href="http://www.ripten.com/2011/10/03/ripten-review-rage-xbox-360/" title="RipTen Review: RAGE (Xbox 360) ">RipTen Review: RAGE (Xbox 360) </a></li>
</ul>
]]></content:encoded>
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		<title>id Software vs. The Supreme Court &#8211; Are Video Games Free Speech?</title>
		<link>http://www.ripten.com/2010/09/17/id-software-vs-california-getsome/</link>
		<comments>http://www.ripten.com/2010/09/17/id-software-vs-california-getsome/#comments</comments>
		<pubDate>Sat, 18 Sep 2010 06:07:52 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Editorials]]></category>
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		<category><![CDATA[dave oshry]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[id-Software]]></category>
		<category><![CDATA[john carmack]]></category>
		<category><![CDATA[schwarzenegger]]></category>
		<category><![CDATA[Schwarzenegger v. ESA and EMA]]></category>
		<category><![CDATA[Supreme Court]]></category>
		<category><![CDATA[tom hollenshead]]></category>
		<category><![CDATA[video-games]]></category>
		<category><![CDATA[Wolfenstein 3D]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=36999</guid>
		<description><![CDATA[A landmark Supreme Court case will soon determine whether video games will continue to be protected as free speech like any other respectable medium of art.  If you've not already been made aware of this case, then we're glad you're here.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-37005" title="136759-mechahitler" src="http://cdn.ripten.com/wp-content/uploads/2010/09/136759-mechahitler-600x319.jpg" alt="" width="600" height="319" /></p>
<p>If you are reading this,  then before you go any further, sign <a href="http://action.theeca.com/p/dia/action/public/?action_KEY=1781">The Gamer Petition</a>, an independent campaign started in order to mobilize the gaming community before the case of Schwarzenegger v. ESA and EMA is heard.  This landmark Supreme Court case will determine whether video games will continue to be protected as free speech like any other respectable medium of art.  If you&#8217;ve not already been made aware of this case, <strong>then we&#8217;re glad you&#8217;re here.</strong></p>
<p>Here is what The Gamer Petition states:</p>
<blockquote><p><em>We, the undersigned American video game consumers, purchase, rent and play video games the way we do other entertainment content such as movies and music. We respectfully request that you hold that video games are indeed free speech, protected under the First Amendment, like other entertainment media.</em></p></blockquote>
<p>Today was the last day to file, &#8220;friend of the court briefs&#8221; to be be considered by the court before the case is heard.  <strong>Well, the gaming pioneers over at Id Software have done just that.</strong> In a 32 page document, Id states many reasons why games should receive the same free speech protection as do movies, books and other forms of media, and we&#8217;ve sifted through the entire thing to outline them.  If you enjoy legal jargon, feel free to read the entire brief <a href="http://www.idsoftware.com/documents/08-1448.pdf">here</a>.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-37036" title="idsoftware_logo" src="http://cdn.ripten.com/wp-content/uploads/2010/09/idsoftware_logo.jpg" alt="" width="298" height="298" /></p>
<p>The brief begins by outlining who Id is and why they have any reason to address the court.  We all know that Id helped to pioneer gaming as it is today and that their games have been brought into question many times before, but being a legal document, this all must be re-iterated at length:</p>
<blockquote><p>Id Software LLC (“Id Software”) is a limited liability corporation organized under the laws of Delaware.  It has been recognized as a pioneer in the creation and development of video games. See Micro Star v. Formgen Inc.  Id Software has also been active in explaining why the First Amendment protects video games as much as any other artistic medium, having been a party in James v. Meow Media, Inc. and Sanders v. Acclaim Entm’t Inc. It also submitted a brief amicus curiae in Interactive Digital Software Ass’n v. St. Louis County.  In addition, two briefs submitted in the instant case make specific, negative references to Id Software’s work. See Brief of Amicus Curiae Eagle Forum Educ. &amp; Legal Def. Fund in Support of Petitioners(referring to the video game Doom); Brief of Amici Curiae California State Senator Leland Yee, Ph.D. (referring to the video game Wolfenstein 3D). <strong>These amici have thus put Id Software’s interests directly at issue.</strong></p></blockquote>
<p>They then go on to say how their livelihoods depend on being able to create video games, and that this ruling would threaten their own human expression and free speech rights:</p>
<blockquote><p>&#8230; from the perspective of individuals who create and develop video games, whose livelihood depends on such activity, and one of whose primary forms of expression consists of such activity. The statute under review not only threatens their expression, <em>but also threatens to destabilize an artistic movement of which these individuals form part of the vanguard</em>.  A decision by this Court affirming the Ninth Circuit would protect important constitutional interests, confirm the status of video games as a fully protected form of expression, and substantially serve the interests of Id Software.</p></blockquote>
<p>What they are basically saying is, that if you take away games as a form free speech, then you take away the creators rights to free speech as well.  Just as you would if a piece of literature or film was not considered free speech.  They then go on to summarize their argument:</p>
<blockquote><p>As a matter of content and form, video games are a projection of such traditional media as literature and film, both of which the First Amendment protects in full. <em>In fact, the themes on which video games rely are staples of fiction &#8230; </em>This being true, this Court could not deny full protection to video games without making an artificial distinction among forms of art.  This Court would not ask whether a book or film lacks serious value, either for minors or for adults.  The First Amendment fully protects such works, leaving the individual to decide what his or her expressive fare will be.  <em>As this Court has made clear, the First Amendment does not permit any department of the government, or even a majority of the voters, to dictate the expressive activities of others</em> &#8230; <strong>Numerous lower courts have reached this very conclusion, and this Court should confirm the correctness of their decisions.</strong> Video games are a form of art presumptively entitled to the protection of the First Amendment &#8230; A game can be every bit as expressive as any other work of art.  In addition,<em> to seek to deny protection to video games because of their interactivity mistakes a virtue for a flaw.</em></p></blockquote>
<p>They then go on to draw comparisons to Homer&#8217;s &#8220;The Illiad&#8221; (Which you probably read in high school)<em> I&#8217;ve always thought The Odyssey would make a great Action/RPG myself.</em></p>
<p style="text-align: left;">
<div id="attachment_37037" class="wp-caption aligncenter" style="width: 199px"><em><em><img class="size-full wp-image-37037 " title="The Iliad" src="http://cdn.ripten.com/wp-content/uploads/2010/09/The-Iliad.jpg" alt="" width="189" height="280" /></em></em><p class="wp-caption-text">A Comic Book Adaptation of Homer&#39;s &quot;The Iliad&quot;</p></div>
<p><em> </em>No legislature subject to the First Amendment could prohibit a minor from purchasing a copy of The Iliad. After all, the Iliad is a bedrock of western civilization and a staple of many a curriculum. But the Iliad – actually read – <strong>is not a polite book.</strong> People die horrible deaths in this epic, after they have cooperated with their killers, after they have begged for mercy, after we have learned about their loving families.  Consider the fate of Dolon, a young man caught spying by the Greeks. After he has helped his captors, revealing his comrades’ positions, he learns that Diomedes will do away with him:</p>
<blockquote><p><em>With that, just as Dolon reached up for his chin to cling with a frantic hand and beg for life, Diomedes struck him square across the neck – a flashing hack of the sword – both tendons snapped and the shrieking head went tumbling into the dust.</em></p>
<p>To describe this scene as “graphic” or “violent” – “a flashing hack of the sword” – “both tendons snapped” – a “shrieking head went tumbling into the dust” – is almost superfluous. The imagination allows us to see and hear Dolon’s decapitation.  The Iliad is full of such images, for Homer does not flinch in his descriptions. A god does not simply walk in anger. Instead, “Arrows clang at his back as [he] <strong>Quake</strong>[s] with <strong>Rage</strong>.”</p></blockquote>
<p>And they are not wrong, the imagination is capable of conjuring up just as vivid an image as a video game.  So why protect literature and film, yet allow video games to be scrutinized?</p>
<p>They go on to say that:</p>
<blockquote><p>A person might respond that Homer should sanitize his violence, that he should tell his story without being graphic. Homer chooses the contrary.  The Iliad, accepts violence as a permanent factor in human life and accepts it without sentimentality, for <em>it is just as sentimental to pretend that war does not have its monstrous ugliness as it is to deny that it has its own strange and fatal beauty.</em></p>
<p>Needless to say, the First Amendment fully protects the Iliad as a work of creative expression, for minors as well as for adults. In precisely the same way, the First Amendment would protect the Iliad – or the epic story of the Spartans at Thermopylae – as a comic book. (300)  And so too would the First Amendment protect a film of the Iliad (There have been many), or of Thermopylae (300), as much for minors as for adults. The question then arises how a video game with the same expressive characteristics can somehow lose commensurate protection.<strong> The answer must be that it cannot.</strong></p>
<p style="text-align: center;">
<div id="attachment_37038" class="wp-caption aligncenter" style="width: 251px"><strong><strong><img class="size-full wp-image-37038  " title="300" src="http://cdn.ripten.com/wp-content/uploads/2010/09/300.jpg" alt="" width="241" height="360" /></strong></strong><p class="wp-caption-text">A Movie Poster for &quot;300&quot; Based on a Graphic Novel and Inspired by The Battle of Thermopylae</p></div>
<p>&nbsp;</p></blockquote>
<p>I could not agree more.  How can you say that The Illiad is protected by free speech, 300 is protected by free speech, <em>and yet DooM is not? </em>Id then goes on to further elaborate on how games are similar to other forms of media:</p>
<blockquote><p>In their current state, video games bear many of the same formal qualities as books and film, including attention to plot, characters, dialogue and setting.  With these qualities in mind, the authors of a video game create narrative parameters in a fictional world to reflect their vision, and the player navigates through the game in relation to these parameters. As with other artistic media, a successful video game creates for the player a rhythm through the story it tells, using both visual and aural tableaux, including such facets as animated figures, props, architecture, landscape, narration and music. And, like other narrative forms of art, including polyphonic music, video games draw a thematic arc from exposition to climax and denouement &#8230; video games present fictional worlds that immerse their audiences in a broad range of aesthetic possibilities. And each technological advance enhances the immediacy and scope of such possibilities &#8230;  As with any form of art, video games draw inspiration from other media. Their narrative, for instance,often derives from myths, and their basic texture is cinematic. With the ‘hero of a thousand faces’ almost always at the center of video games, we see familiar recurring themes: the triumphant underdog, the common man caught up in (and important to) events on a global scale, the outsider proving he is not so much odd as he is special, the unavoidable prophecy fulfilled, hard work rewarded, and so on.</p></blockquote>
<p>Now, if that wasn&#8217;t enough of a comparison between mediums, the argument then goes on to show how video games have been used to inspire other forms of media, such as film.  They make reference to DooM, Tomb Raider and Scott Pilgrim vs. The World:</p>
<blockquote><p>At the same time, video games often provide the template for artists working in other media. Consider film, video games’ closest artistic relative. As the members of this Court may know, Id Software’s Doom was later made into a film starring Dwayne “The Rock” Johnson.  Likewise, the cinematic character Lara Croft, played by Angelina Jolie, originated in the video game Tomb Raider. A more recent example of video games’ influence on film is Scott Pilgrim vs. The World. In this film, the hero – much like Hercules – must overcome the seven former boyfriends of his new love.</p>
<div id="attachment_37039" class="wp-caption aligncenter" style="width: 430px"><img class="size-medium wp-image-37039" title="lara_croft_tomb_raider,_2001,_angelina_jolie" src="http://cdn.ripten.com/wp-content/uploads/2010/09/lara_croft_tomb_raider_2001_angelina_jolie-600x450.jpg" alt="" width="420" height="315" /><p class="wp-caption-text">A Poster for the Film Adaptation of the video game, &quot;Tomb Raider&quot;</p></div>
<p style="text-align: center;">
</blockquote>
<p>They even go on to reference new off-Broadway plays that have adapted the themes of classic video games:</p>
<blockquote><p>The thematic elements of video games have even translated into theater. This past summer, the off-Broadway production Game Play converted iconic video games into comic vignettes. As Seth Schiesel of the New York Times asks in his review: &#8220;What if the gorilla in Donkey Kong is really an abusive, down-on-his-luck meathead straight out of a Tennessee Williams script who keeps his handicapped blond paramour (the princess) captive in their topfloor apartment, periodically thrashing the Italian building superintendent (Mario), who attempts to climb the stairs to alleviate the woman’s suffering?  What if Pac-Man is really a gluttonous German burgher out to gorge himself while dodging the ghosts of those he has so callously wronged, à la Dickens? What if the pilots in Asteroids are merely profane technicians existentially trapped within a corporation that knows nothing more than to send them into the void to shoot rocks, until they become smaller rocks and smaller rocks, until they become nothing?  Video games, then, have the same formal properties as traditional forms of expression. This being the case, <em>a decision to deny full constitutional protection to video games, in addition to being impossible to square with what the First Amendment already embraces, would eviscerate what is perhaps the most vibrant, growing and influential sector of the artistic world today.</em></p></blockquote>
<p>Id furthermore states that video games do not fall into any category of unprotected speech such as, &#8220;Fighting Words.&#8221;</p>
<blockquote><p>Moreover, the video games subject to the statute do not fall into any category of unprotected expression. First, <strong>they are not incitement.</strong> Second,<strong> they are not obscene,</strong> nor do they constitute “variable obscenity”  Finally,<strong> they are not “fighting words”</strong> (They state numerous court cases to back this up) &#8230;  They are therefore fully protected by the First Amendment, and the state may not restrict access to them on the basis of their content, unless it adopts means narrowly tailored to serve a compelling public interest.  A contrary holding, allowing the government to regulate video games on the basis of their content without satisfying strict scrutiny, would make a hash of this Court’s jurisprudence, destabilize a vibrant artistic medium,<em> and subject courts to the impossible task of classifying individual works of art according to their assessed social value.</em></p></blockquote>
<p>Indeed, if this law were to be passed, each and every video game would be subject to strict government scrutiny before even being considered for release.  That is a task that is not only ridiculous, but damn near impossible and quite frankly a waste of government time and resources.  They continue:</p>
<blockquote><p>The First Amendment would not turn its back on a bad film – complete with bad acting, bad dialogue, bad sets, and a bad score. As the members of this Court are no doubt aware,<strong> such films exist.</strong> (Many based on video games) And yet the First Amendment would protect such films, because <em>our courts do not judge among works that otherwise fall within a protected medium.</em> These are lines the First Amendment will not allow the courts or any other department of the government to draw.</p></blockquote>
<p>I could not agree more.  But Id makes yet another strong argument before this brief comes to an end: <strong>Video Games Distinctive Characteristics Do Not Exclude Them From Full Constitutional Protection.</strong></p>
<blockquote><p>Their status as games, for example, is irrelevant. “Dungeons and Dragons” is a game, but at least one court has properly recognized it as a form of expression entitled to constitutional protection.  Nor is video games’ status as interactive a reason to deny them full protection. For one thing, with the advent of the DVD, film is no longer necessarily passive. A viewer may choose to watch the same scene many times in a row, or skip scenes he or she does not like.  Even if the distinction between “passive” film and interactive video games persists,<strong> it does not diminish the latter’s claim to full constitutional protection.</strong> As many have observed, “interactivity” is inherent to the appreciation of art. Video games are certainly not alone in transporting their audience, in “affecting their audience powerfully.” At the end of the day, therefore, petitioners’ objections to video games reduce to acute anxiety over <strong>one </strong>medium of violent imagery among <strong>many</strong>.</p></blockquote>
<p>Read on as Id presents a final argument, also find a recap and my final thoughts afterward:</p>
<blockquote><p>Needless to say, the First Amendment does not allow people to assuage their anxiety – even acute anxiety – by suppressing the expressive rights of others. As this Court has noted, <strong>the First Amendment precludes even a majority from deciding for everyone else what is palatable or correct as a normative matter.</strong> This is not because such matters are unimportant, but instead because – at least in the context of expression – they are not the government’s business.  As Justice Kennedy emphasized in United States v. Playboy Entertainment Group, Inc., <strong>“The Constitution no more enforces a relativistic philosophy or moral nihilism than it does any other point of view. The Constitution exists precisely so that opinions and judgments, including ethical and moral judgments about art and literature, can be formed, tested, and expressed.”</strong></p>
<p>Who knows what expression will enable the minors of today, or of the next generation, to prepare for the demands of adulthood? The First Amendment proceeds from the assumption that no one can answer this question well enough to dictate to others. Many of today’s minors already live in a violent world, or may be on the verge of one.  Some, for example, may be only a year or two away from service in the military. To be sure, <em>parents are important to the picture, but minors have an independent and compelling claim to the protections of the First Amendment &#8230;</em> People are unlikely to become well-functioning, independent-minded adults and responsible citizens if they are raised in an intellectual bubble.  Also important is the ability to engage violence as a serious subject &#8230; Historically, cultures have used stories to make sense of senseless acts of violence.  Telling stories about violence can, in effect, remove some of its sting and help us comprehend acts that shatter our normal frames of meaning.  <strong>In sum, video games make a powerful contribution to the world of art and expression, and this Court should confirm that they lie fully within the protective scope of the First Amendment.</strong></p></blockquote>
<p>So, let&#8217;s recap.  Id software, pioneers within the video game industry, have filed this brief in opposition to the case of Schwarzenegger v. ESA and EMA.  This case would seek to take away video games&#8217; protection under the first amendment right to free speech.  Id software claims that since video games are no different from other forms of media such as literature and film, that they should receive equal protection.  Numerous lower courts have reached this very conclusion, and Id feels the supreme court should confirm the correctness of these decisions.  Id has drawn numerous comparisons to film and literature as well as stage productions, to enhance their belief that these mediums should be treated equally.  They have also made it clear that video games do not fall into any of the categories of unprotected speech.  Moreover, if the government were to pass this law then they would have to go about the near impossible task of scrutinizing every video game to be released.  Id has also stated that video games status <em>as </em>games, is irrelevant.  Courts have already recognized <em>games </em>as a form of expression and deemed them protected under the first amendment as well.  They have cited numerous court cases to back up each and every argument they have made, and each argument is more compelling than the next.  If you allow literature and film to be protected, <strong>then so must video games.</strong></p>
<p><em>It is safe to say that I could not agree more with Id Software. </em>I would judge a good game just as I would a good book or film, since to me, these mediums are one in the same.  If a law is to apply to one, it must apply to all. <strong> It is as simple as that.</strong> If there is no distinct line to be drawn between these forms of media, then no distinct laws can be put into place to decide which recieves protection under our constitution and which does not.  I believe that goes against everything that I was taught America stood for.  Video games conjur up no less vivid images that do a well written book or well directed film, and the fact that they are interactive is quite frankly, irrelevant.  <em>Many gamers out there think that this case is so ludicrous that there isn&#8217;t even any reason to pay attention. </em> They simply assume it will be thrown out.  However, I&#8217;d hate to be the man who said, &#8220;I told you so&#8221; if somehow this law does pass, and you soon find yourselves unable to play the games you once loved.  After all, <strong>if this issue is important enough for Id to stand up for, isn&#8217;t it important enough for you?</strong> If we simply sit idly by while our leaders continue to go unscrutinized as they seek to take away our freedom of speech &#8230; <strong>then I think we&#8217;re all DooMed. </strong></p>
<p style="text-align: center;"><strong>Want to discuss this further?  Feel free to e-mail me at Dave@Ripten.com or find me @DaveOshry on Twitter<br />
</strong></p>
<ul>
<li><a href="http://www.ripten.com/2011/09/01/doom-no-longer-banned-in-germany-after-17-years/" title="DooM No Longer Banned In Germany After 17 Years">DooM No Longer Banned In Germany After 17 Years</a></li>
<li><a href="http://www.ripten.com/2011/07/03/id-explains-why-rage-looks-so-damn-good-on-consoles/" title="id Explains Why RAGE Looks So Damn Good On Consoles">id Explains Why RAGE Looks So Damn Good On Consoles</a></li>
<li><a href="http://www.ripten.com/2011/06/30/id-says-rage-is-arguably-the-best-looking-game-on-consoles-and-runs-at-twice-the-fps/" title="Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS">Id Says RAGE Is Arguably The Best Looking Game on Consoles and Runs at Twice the FPS</a></li>
<li><a href="http://www.ripten.com/2011/01/12/the-greatest-collection-of-doom-swag-youve-ever-seen/" title="The Greatest Collection of DooM Swag You&#8217;ve Ever Seen">The Greatest Collection of DooM Swag You&#8217;ve Ever Seen</a></li>
<li><a href="http://www.ripten.com/2011/10/03/ripten-review-rage-xbox-360/" title="RipTen Review: RAGE (Xbox 360) ">RipTen Review: RAGE (Xbox 360) </a></li>
<li><a href="http://www.ripten.com/2011/09/19/todd-hollenshead-talks-console-scum-and-ids-future-as-a-multiplat-developer/" title="Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev">Todd Hollenshead Loves &#8220;Console Scum&#8221; and id&#8217;s Future as a Multiplat Dev</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>FPS Alphabet: From Aliens to Zombies</title>
		<link>http://www.ripten.com/2010/06/07/fps-alphabet-from-aliens-to-zombies/</link>
		<comments>http://www.ripten.com/2010/06/07/fps-alphabet-from-aliens-to-zombies/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 01:09:37 +0000</pubDate>
		<dc:creator>Bryce Wilson</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Aliens v Predator]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[call-of-duty]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[Fire Warrior]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[goldeneye]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Infinity-Ward]]></category>
		<category><![CDATA[Jurassic Park]]></category>
		<category><![CDATA[Killzone-2]]></category>
		<category><![CDATA[left-4-dead]]></category>
		<category><![CDATA[Medal of Honor]]></category>
		<category><![CDATA[No One Lives Forever 2]]></category>
		<category><![CDATA[Operation Flashpoint]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[Quake]]></category>
		<category><![CDATA[Quake 3]]></category>
		<category><![CDATA[Shattered Horizon]]></category>
		<category><![CDATA[Timesplitters 2]]></category>
		<category><![CDATA[Unreal Tournament 2004]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Wolfenstein 3D]]></category>
		<category><![CDATA[You Are Empty]]></category>
		<category><![CDATA[Zombie Panic! Source]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=21270</guid>
		<description><![CDATA[Join me as I take an in-depth look at an alphabetical list of  games, publishers, and developers, that have helped to make the first person shooter genre one of the most robust around on both the console and the PC over the years ...]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="aligncenter size-full wp-image-21320" title="fps-a-to-z" src="http://cdn.ripten.com/wp-content/uploads/2010/06/fps-a-to-z.jpg" alt="" width="600" height="400" /></p>
<p style="text-align: justify;">Join me as I take an in-depth look at an alphabetical list of  games, publishers, and developers, that have helped to make the first person shooter genre one of the most robust around on both the console and the PC over the years.</p>
<p style="text-align: justify;">This list pays tribute to the FPS highs and lows while trying to be as diverse as possible. Check it out, and let us know some you think in the comments section at the end. Let&#8217;s sing, shall we?</p>
<p style="text-align: justify;"><strong>A is for: Aliens v Predator</strong></p>
<p style="text-align: justify;">Released in 2010, Aliens v Predator allowed players to play 3 separate campaigns as both the factions in the title plus as a Marine. The title went on to garner mixed reviews from critics both prior to and post launch, however it pleased fans and is still a much played title on Xbox LIVE and PC.</p>
<p style="text-align: justify;"><strong>B</strong><strong> is for: </strong><strong>Battlefield Series</strong></p>
<p style="text-align: justify;">Spanning over 10 years and including 16 titles the Battlefield series has become a household name for many gamers. The original title &#8220;Battlefield 1942&#8243; allowed players to enter the roles of four unique classes: Scout, Assault, Medic and Engineer. As well as 4 unique classes the game has allowed players to commandeer over 100 vehicles throughout its lifespan. With the release of Battlefield: Bad Company 2 only recently the series is still going strong and hard.</p>
<p style="text-align: justify;"><strong>C</strong><strong> is for: </strong><strong>Call of Duty Series</strong></p>
<p style="text-align: justify;">Perhaps the biggest name in shooters, the Call of Duty franchise started off in 2003 and in only seven years has managed to move <a href="http://www.mcvuk.com/news/36680/Call-Of-Duty-series-tops-55-million-sales">55 million units worldwide taking over three billion dollars</a> for Activision and Infinity Ward in the process. Modern Warfare 2, the latest spawn in the long running series went on to become the world&#8217;s biggest entertainment launch and to bring in over one billion dollars.</p>
<p style="text-align: justify;"><strong>D</strong><strong> is for: </strong><strong>Doom</strong></p>
<p style="text-align: justify;">Originally launched in 1993, Doom has gone onto become perhaps the pivotal figure in popularizing console FPS and making it a force to be reckoned with. Telling the story of a Marine stranded on the planet Mars, who is assigned to protecting a corporation responsible for secret teleportation experiments. All goes awry of course and you&#8217;re left the only one alive and tasked with fighting through hordes of demons. Plagued with demonic imagery and gory death, Doom was a head turner for its time.</p>
<p style="text-align: justify;"><img class="aligncenter" src="http://img709.imageshack.us/img709/8282/doomp.jpg" alt="" /></p>
<p style="text-align: justify;"><strong>E</strong><strong> is for: </strong><strong>Enemy Territory: Quake Wars</strong></p>
<p style="text-align: justify;">Sequel to Quake 4, Enemy Territory was set in the same universe as it&#8217;s brethren Quake 2 and Quake 4. Featuring heavily multiplayer orientated gameplay as well as a plethora of new vehicles Quake Wars went on to receive an average of 84% on reviews and still features a heavy modding community.</p>
<p style="text-align: justify;"><strong>F</strong><strong> is for: </strong><strong>Fire Warrior: Warhammer 40k</strong></p>
<p style="text-align: justify;">Fire Warrior was a little known FPS title to grace the Playstation 2 and PC. Putting you in the boots of a Tau soldier during a campaign that was spanned over 24 hours. The game featured innovative Multiplayer for it&#8217;s time being one of only a few to offer 8 Player MP through the PS2 Broadband Adapter. Fire Warrior received <a href="http://www.gamestats.com/objects/496/496390/articles.html">mixed reviews</a> from the press.</p>
<p style="text-align: justify;"><strong>G</strong><strong> is for: </strong><strong>Goldeneye</strong></p>
<p style="text-align: justify;">Where would any First Person Shooters, especially console ones be without perhaps the father of all FPS? Goldeneye was a Nintendo 64 exclusive released in 1997 to reviews that even now are impressive. During the 2001 Top 100 Games of All Time by Game Informer, it came in ranked in at 16th whilst a similar poll by <a href="http://www.gamefaqs.com/features/contest/top10">Game FAQs ranked it at 7th</a>. Either way, Goldeneye is the proverbial father of FPS on consoles and could even see a remake sometime in the future.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-21321" title="halo-game" src="http://cdn.ripten.com/wp-content/uploads/2010/06/halo-game.jpg" alt="" width="600" height="358" /></p>
<p style="text-align: justify;"><strong>H</strong><strong> is for: Halo Series</strong></p>
<p>Launching in 2001 on the Xbox console, Halo is and will  always be the most recognizable name alongside the Xbox and Xbox 360. Featuring  in-depth campaigns, beautiful sound tracks and a multiplayer mode used by MLG,  it will be a sad day when Bungie parts way with the series after Halo: Reach  launches at the end of 2010. Inspiring Machinima shows, thousands of fan made  montages and reviews all over the internet, it is safe to say everyone has heard  of Halo at some point.</p>
<p style="text-align: justify;"><strong>I</strong><strong> is for: </strong><strong>Infinity Ward</strong></p>
<p style="text-align: justify;">Definitely deserving on a place in this comprehensive FPS alphabet tribute, Infinity Ward has gone on to produce shooters at a level yards ahead of other developers. Whether it is the crazy hype that follows them or their devoted fan base, IW is forever etched into the tomes of FPS history. Whether the development of their titles is ever the same again is hard to say <a href="http://gameinformer.com/b/news/archive/2010/03/01/news-what-s-going-down-at-infinity-ward.aspx">after the dramas that have occurred in the last three months</a>.</p>
<p style="text-align: justify;"><img class="aligncenter" src="http://img691.imageshack.us/img691/4217/14377381.jpg" alt="" /></p>
<p style="text-align: justify;"><strong>J</strong><strong> is for: </strong><strong>Jurassic Park: Trespasser</strong></p>
<p style="text-align: justify;">Released in 1998 and billed as the literal successor to the Jurassic Park 2, this game essentially flopped. Receiving a review of &#8220;1&#8243; by <a href="http://www.computerandvideogames.com/article.php?id=8366">Computers and Video Games</a> and billed as a &#8220;dog&#8221; by the same people, Trespasser contained horrible game mechanics and required a heavily modified and up to date PC to run it even back in 1998. 12 years later the game still features a heavy modding community and the game is still played.</p>
<p style="text-align: justify;"><strong>K</strong><strong> is for: </strong><strong> Killzone 2</strong></p>
<p style="text-align: justify;">The beaming light at the end of the tunnel that is Playstation 3 shooters. Featuring an extensive and in-depth campaign alongside a multiplayer mode supporting up to 32 players, Killzone 2 is quite the shooter. Receiving an average score of 91% as well as going on to sell over a million units this title is a commercial success as well. It&#8217;s interesting to note too, that all in game voice as added after the game was done by having artists around the world record their voice then <a href="http://features.cgsociety.org/story_custom.php?story_id=4954&amp;page=3">send it to the studio</a>.</p>
<p style="text-align: justify;"><img class="aligncenter" src="http://img534.imageshack.us/img534/5651/killzone2.jpg" alt="" /></p>
<p style="text-align: justify;"><strong>L</strong><strong> is for: </strong><strong>Left 4 Dead</strong></p>
<p style="text-align: justify;">Everyone knows Left 4 Dead, right!? One of the most co-operative games to grace a market full of &#8220;Pop &#8216;em and Drop &#8216;em&#8221; single player experiences, Left 4 Dead features intense combat, hordes of undead and an awesome story to boot. Developed by Valve, a long running developer of quality First Person Shooters, this game has seen a sequel produced as well as long running support for the original. The game also featured an awesome AI system called &#8220;<a href="http://www.left4dead411.com/left-4-dead-preview-pg1">The Director</a>&#8221; that placed Zombies and Special Infected randomly so no two play throughs of a level were the same.</p>
<p style="text-align: justify;"><strong>M</strong><strong> is for: </strong><strong>Medal of Honor</strong></p>
<p style="text-align: justify;">Due for release worldwide on the 12th of October, Medal of Honor is looking to reboot and revitalise the long running and obviously stale franchise that has all been set in World War 2. Moving the setting to modern day Afghanistan, players will take the reins of a &#8220;Tier 1 Operator&#8221;, a soldier in an elite group tasked with dangerous, and sometimes stealthy missions. At times players will also take <a href="http://www.gamingunion.net/news/medal-of-honor-impressions--1703.html">control of a US Army Ranger</a> to partake in bigger battles.</p>
<p style="text-align: justify;"><strong>N</strong><strong> is for: </strong><strong>No One Lives Forever 2: A Spy In H.A.R.M.&#8217;s Way</strong></p>
<p style="text-align: justify;">Right, after reading possibly the longest game title in history here&#8217;s a bit of info on the game. NOLF2 was a FPS released in 2002, following the astounding success of the original <a href="http://en.wikipedia.org/wiki/The_Operative:_No_One_Lives_Forever">No One Lives Forever</a> title. This did equally well incorporating new gameplay features, graphics improvements by the bucket full and eventually went on to claim <a href="http://gamespy.com/goty2002/pc/index13.shtml">Game of the Year courtesy of GameSpy</a>.</p>
<p style="text-align: justify;"><strong>O</strong><strong> is for: </strong><strong>Operation Flashpoint: Dragon Rising</strong></p>
<p style="text-align: justify;">A spiritual successor to the original title (I call it a spiritual as it wasn&#8217;t produced by the original developers and didn&#8217;t have the same feeling, or performance), this game was a letdown to all involved, even Codemasters. Players had access to a huge island, 227km2 to be exact, that Codemasters bragged about time and time again. Turns out the player only gets around 5km to play around in. Originally meant to have monthly DLC, the game was <a href="http://community.codemasters.com/forum/operation-flashpoint-dragon-rising-game-pc-113/407318-16-02-confirmation-no-further-patches-additional-dlc.html">dropped from support</a> by Codemasters only 4 months after launch.</p>
<p style="text-align: justify;"><strong>P</strong><strong> is for: </strong><strong>Portal</strong></p>
<p style="text-align: justify;">Portal, such a beautiful and unique game. Although you do shooting, it&#8217;s only of the namestake; portals. A puzzle game set in the First Person perspective Portal sees you take the role of Chell, a female test subject locked inside the bland white halls of Aperture Science. Featuring puzzles that will break your brain and a simple gameplay premise, Portal has gone on to be loved by critics and fans alike all over the world. It&#8217;s even been good enough to get a fully fleshed out <a href="http://en.wikipedia.org/wiki/Portal_2">sequel at the end of the year.</a></p>
<p style="text-align: justify;"><img class="aligncenter" src="http://img31.imageshack.us/img31/853/portalwi.jpg" alt="" /></p>
<p style="text-align: justify;"><strong>Q</strong><strong> is for: </strong><strong>Quake 3</strong></p>
<p style="text-align: justify;">Quake 3 Arena was released in 1999 and focused exclusively on Multiplayer fraggin&#8217; action. Featured in some of the most exclusive Cyber athletics competitions around the globe, as well as played on thousands of dedicated servers through PC, Quake 3 is one of the pillars in competitive shooters and eSports. A port to the <a href="http://www.eurogamer.net/article.php?article_id=80817">Xbox LIVE Arcade has also been planned</a>.</p>
<p style="text-align: justify;"><strong>R is for: Rainbow Six</strong></p>
<p>A father of the tactical First Person Shooter genre,  Rainbow Six features heavily based realistic combat along side a well written  and thought out story by world renowned author Tom Clancy. Relying on players to  accurately plan missions as opposed to blaze in all guns firing, this 1998 title  is fun and enjoyable to play even today.</p>
<p style="text-align: justify;"><strong>S</strong><strong> is for: </strong><strong>Shattered Horizon</strong></p>
<p style="text-align: justify;">For anyone that has benchmarked their PC Graphics and CPU before Futuremark should be a name you know. Well their first foray into the video game world and out of the Benchmarking tools world was quite an impressive one. Set in 2049, players take the role of an un-named Human on the Moon shortly before it explodes due to a huge mining accident. Combat is set in a Zero-Gravity environment challenging players whilst providing something new and unique. Critiques have given great scores with most even encouraging <a href="http://www.playmagazine.com/index.php?fuseaction=SiteMain.Content&amp;contentid=1892">Futuremark to create a franchise</a>.</p>
<p style="text-align: justify;"><img class="aligncenter" src="http://img405.imageshack.us/img405/1706/shatteredhorizon.jpg" alt="" /></p>
<p style="text-align: justify;"><strong>T</strong><strong> is for: </strong><strong>Timesplitters 2</strong></p>
<p style="text-align: justify;">A cult classic if there ever was one, Timesplitters 2 is a FPS like no other. Placing players in the role of a space marine in 2401 whilst Humans are at war with a race named &#8220;TimeSplitters&#8221;. Instead of invading the Humans, the sentinel beings instead use things called &#8220;Time Crystals&#8221; to travel through, and alter time placing Earth into ruin. Featuring an awesome split screen mode and hours of fun, gamers around the world can only hope we see a sequel!</p>
<p style="text-align: justify;"><strong>U</strong><strong> is for: </strong><strong>Unreal Tournament 2004</strong></p>
<p style="text-align: justify;">Like it&#8217;s brethren in the form of Quake III, UT2k4 is a heavily multiplayer orientated experience. Featuring vehicles for the first time, as well as a new game type titled &#8220;Onslaught&#8221; UT2k4 went on to win numerous &#8220;Multiplayer Game of the Year Awards&#8221; and to set the future benchmark for Multiplayer First Person Shooters.</p>
<p style="text-align: justify;"><strong>V</strong><strong> is for: </strong><strong>Valve</strong></p>
<p style="text-align: justify;">V is for Valve, a long running American game production and publication company founded in 1996. Makers of revolutionary titles such as Half Life, Half Life 2 and new products like Left 4 Dead, they have firmly cemented themselves in gaming life. As well as their gaming exploration, they also invented the most popular and widely used Digital Content Distribution platform: &#8220;Steam&#8221;, saving PC users all of the world thousands of dollars.</p>
<p style="text-align: justify;"><strong>W</strong><strong> is for: </strong><strong>Wolfenstein 3D</strong></p>
<p style="text-align: justify;">Another innovator of the First Person Shooter Genre, Wolenstein 3D gained most of its success through its Shareware agreement, basically allowing everyone to give out and to have as many copies as they wanted, but only one level. Of course you had to buy the full release to get the others! Being one of the first PC FPS games to implement <a href="http://en.wikipedia.org/wiki/2.5D">Psuedo-3D</a>, Wolfenstein 3D has become a retro favorite, but was also covered in controversy. Featuring levels constructed entirely of Swastikas and heavily Nazi party based imagery, many weren&#8217;t happy. One of the final bosses was even Hitler himself.</p>
<p style="text-align: justify;"><strong>X</strong><strong> is for: </strong><strong>X</strong></p>
<p style="text-align: justify;">Not even I knew this game existed. That&#8217;s how hard it was to find. Released in 1992 on only the Gameboy, X puts you in the role of a tank commander tasked with completing numerous random missions. They include convoy protection through to defending whole bases. The game was listed by <a href="http://en.wikipedia.org/wiki/Famitsu">Famitsu</a> as being one of four, in the most influential Game Boy games ever created.</p>
<p style="text-align: justify;"><strong>Y</strong><strong> is for: </strong><strong>You Are Empty</strong></p>
<p style="text-align: justify;">A game I actually regret playing, You Are Empty puts you in the shoes of a high ranking Communist in Stalin-era Russia. The game features pathetic graphics for its time, a dismal gameplay experience and the stupidest ending I&#8217;ve ever encountered. No matter what you do you encounter the same clip montage ending in the destruction the Twin Towers in 2001. It scored a 1.5 courtesy of Game Informer reviewer <a href="http://www.gamespot.com/pc/action/youareempty/review.html">Brent Todd</a>. A little generous, I would&#8217;ve only given it a 0. DO NOT PLAY THIS, EVER!</p>
<p style="text-align: justify;"><img class="aligncenter" src="http://img132.imageshack.us/img132/6436/youareempty.jpg" alt="" /></p>
<p style="text-align: justify;"><strong>Z</strong><strong> is for: </strong><strong>Zombie Panic! Source</strong></p>
<p style="text-align: justify;">One of, if not the most enjoyable community mod I played for Half Life was easily &#8220;Zombie Panic&#8221;. Zombie Panic! Source is a Half Life 2 redux of the original title that features content heavily emulating the classic Zombie movies and games of the world. Featuring four game modes, two of which are very similar to ones included in Left 4 Dead 2, Zombie Panic! Source is free to download off of Steam and well worth it.</p>
<p style="text-align: justify;">Well that&#8217;s it for our comprehensive alphabet of FPS goodness. Some titles like Half-Life are missing, but I believe this is an awesome collection, and I hope you agree! If not, I&#8217;ll be more than happy to respond to your comments and suggestions below. Thanks!</p>
<ul>
<li><a href="http://www.ripten.com/2011/07/11/ea-buys-moderwarfare3-com-directs-users-to-bf3-website/" title="ModernWarfare3.com is Directing Users to the Battlefield3 Website!">ModernWarfare3.com is Directing Users to the Battlefield3 Website!</a></li>
<li><a href="http://www.ripten.com/2011/05/08/medal-of-honor-and-battlefield-games-on-sale-today-sam-n/" title="Medal of Honor and Battlefield Games 50%-75% Off Today">Medal of Honor and Battlefield Games 50%-75% Off Today</a></li>
<li><a href="http://www.ripten.com/2011/04/26/portal-2-rumored-to-be-valves-final-single-player-game-brycew/" title="Is Portal 2 Valve&#8217;s Final Single Player Game?">Is Portal 2 Valve&#8217;s Final Single Player Game?</a></li>
<li><a href="http://www.ripten.com/2010/10/27/top-10-first-person-shooter-multiplayer-maps-of-all-time-brycew/" title="The Top 10 FPS Multiplayer Maps of All Time">The Top 10 FPS Multiplayer Maps of All Time</a></li>
<li><a href="http://www.ripten.com/2010/06/04/l4d-mod-i-hate-mountains-released-complete-with-original-voice-actors/" title="L4D Mod &#8220;I Hate Mountains&#8221; Released, Complete with Original Voice Actors">L4D Mod &#8220;I Hate Mountains&#8221; Released, Complete with Original Voice Actors</a></li>
<li><a href="http://www.ripten.com/2009/12/08/portal-designer-leaves-valve-for-airtight-games/" title="Portal Designer Leaves valve for Airtight Games">Portal Designer Leaves valve for Airtight Games</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Major Nelson: DOOM 2 Available On Xbox LIVE Arcade Tomorrow</title>
		<link>http://www.ripten.com/2010/05/25/major-nelson-doom-2-available-on-xbox-live-arcade-tomorrow/</link>
		<comments>http://www.ripten.com/2010/05/25/major-nelson-doom-2-available-on-xbox-live-arcade-tomorrow/#comments</comments>
		<pubDate>Tue, 25 May 2010 17:08:20 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[XBL Arcade]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[DOOM 2]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[id-Software]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=19687</guid>
		<description><![CDATA[According to Microsoft's Marjor Nelson, DOOM 2 will join the ranks of Xbox LIVE Arcade classics this Wednesday.]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><img class="aligncenter size-full wp-image-19688" title="doom-2-xbl-arcade" src="http://cdn.ripten.com/wp-content/uploads/2010/05/doom-2-xbl-arcade.jpg" alt="" width="600" height="360" /></p>
<p style="text-align: justify;">We just finished writing up a piece on the <a href="http://www.ripten.com/2010/05/25/latest-gears-of-war-3-game-informer-scans-showcase-new-weapons-c-o-g-silverback-exoskeleton/">new Gears of War 3 arsenal</a> revealed in a handful of Game Informer scans, and in it was a gun that reminded me very much of the BFG 9000 found in DOOM. Well, in an effort to stay on topic (sort of), we&#8217;re going to bring you some more DOOM-arific news.</p>
<p style="text-align: justify;">Major Nelson posted an Xbox LIVE arcade announcement <a href="http://www.majornelson.com/archive/2010/05/24/this-week-on-arcade-voodoo-dice.aspx" target="_blank">on his site</a> some time last night stating that he had &#8220;just learned that DOOM 2 will be released this Wednesday &#8230;&#8221; The Xbox LIVE Arcade addition is joined by VooDoo Dice, and it&#8217;s expected that both will ring in at 800 MS Points.</p>
<ul>
<li><a href="http://www.ripten.com/2012/02/06/xbox-live-prices-go-up-despite-decline-in-metacritic-scores-xbla/" title="Xbox Live Prices Go Up Despite Decline in Metacritic Scores (XBLA)">Xbox Live Prices Go Up Despite Decline in Metacritic Scores (XBLA)</a></li>
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<li><a href="http://www.ripten.com/2011/08/24/how-to-wake-up-your-four-year-old-doom-style/" title="How To Wake Up Your Four Year Old &#8211; DooM Style">How To Wake Up Your Four Year Old &#8211; DooM Style</a></li>
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]]></content:encoded>
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		<title>What is the darkest ending in video game history?</title>
		<link>http://www.ripten.com/2008/12/17/what-is-the-darkest-ending-in-video-game-history/</link>
		<comments>http://www.ripten.com/2008/12/17/what-is-the-darkest-ending-in-video-game-history/#comments</comments>
		<pubDate>Wed, 17 Dec 2008 16:22:01 +0000</pubDate>
		<dc:creator>Sam Naylor</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Fighting]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[double dragon]]></category>
		<category><![CDATA[external article]]></category>
		<category><![CDATA[overthinking it]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8963</guid>
		<description><![CDATA[It&#8217;s not as obvious as you might think, you know. Matt Belinkie over at Overthinking It has the answer- Double Dragon. Maybe the game is a little outdated, but the arcade version&#8217;s ending has a long-reaching effect. After reading the (well written) column, I&#8217;m convinced. We may well never again see a game which forces [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cdn.ripten.com/wp-content/uploads/2008/12/doubledragon.jpg" alt="" title="BAM! What a PUNCHline, eh?" class="aligncenter size-full wp-image-8964" /></p>
<p>It&#8217;s not as obvious as you might think, you know. Matt Belinkie over at <a href="http://www.overthinkingit.com/2008/12/17/the-darkest-ending-in-video-game-history/">Overthinking It </a> has the answer- Double Dragon. Maybe the game is a little outdated, but the arcade version&#8217;s ending has a long-reaching effect. After reading the (well written) column, I&#8217;m convinced. We may well never again see a game which forces you to betray your loyal team-mate and above all, <em>brother</em> at the final step, simply down to ease of programming. Maybe in Gears of War 3, when you&#8217;re forced to mow down your trusty team, or in the next Pokémon, where to progress to the end you must slaughter all of your party in a sacrifice to the gods, we will see a similar <em>situation</em>, but the sheer doom faced at the moment where the words &#8220;Let&#8217;s Fight: 1Player vs. 2Player&#8221; are displayed will never be matched. Go read the article, all will become clear.</p>
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		<title>Heretic And Hexen Released For All Under GPL</title>
		<link>http://www.ripten.com/2008/09/05/heretic-and-hexen-released-for-all-under-gpl/</link>
		<comments>http://www.ripten.com/2008/09/05/heretic-and-hexen-released-for-all-under-gpl/#comments</comments>
		<pubDate>Sat, 06 Sep 2008 00:59:09 +0000</pubDate>
		<dc:creator>John Kershaw</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[GNU]]></category>
		<category><![CDATA[GPL]]></category>
		<category><![CDATA[Heretic]]></category>
		<category><![CDATA[Hexen]]></category>
		<category><![CDATA[John Romero]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=7179</guid>
		<description><![CDATA[The classic PC games Heretic and Hexen have been given new freedom across the internet with their release under the GNU Public Licence. The new release means you can freely download, modify and distribute the source code as you wish, leading to much wider implications of the legal use of the games. Up until now [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-7180" title="Proper Retro games" src="http://cdn.ripten.com/wp-content/uploads/2008/09/06hereticgnu.jpg" alt="Proper Retro games" /></p>
<p>The classic PC games Heretic and Hexen have been given new freedom across the internet with their release under the <a href="http://en.wikipedia.org/wiki/Gpl" target="_blank">GNU Public Licence</a>.<br />
<span id="more-7179"></span><br />
The new release means you can freely download, modify and distribute the source code as you wish, leading to much wider implications of the legal use of the games. Up until now players have had to resort to either breaking the law, or re-coding the games from scratch to play them along side other open source games.</p>
<p>With help from a massive community effort spanning over a decade, as well as a few insiders  helping out, not least John Romero, the games are now free to roam unrestricted.</p>
<p>To get your hands on the source code, head over to the <a href="http://sourceforge.net/project/showfiles.php?group_id=238655" target="_blank">SourceForge page</a>.</p>
<p>Via: <a href="http://www.doomworld.com/vb/doomworld-news/44153-heretic-and-hexen-sources-re-released-under-the-gpl/" target="_blank">Doom World</a> (pic <a href="http://en.wikipedia.org/wiki/Image:Heretic-e3m4.png" target="_blank">wikipedia</a>)<br />
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		<item>
		<title>Retro Gore: Complete 1996 Doom Comic Book Surfaces Online</title>
		<link>http://www.ripten.com/2008/08/21/retro-gore-1996-doom-comic-book/</link>
		<comments>http://www.ripten.com/2008/08/21/retro-gore-1996-doom-comic-book/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 19:59:26 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Comics]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[1996]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[Doom comic]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=6939</guid>
		<description><![CDATA[Outside of video games, I have one other geek fetish, and that is comic books. Joe Haywood over at Aeropause stumbled upon this gem from 1996 while checking out Shawn Elliott’s Twitter feed. I haven&#8217;t purchased a comic book in a few years now, but looking at the page by page break down of this [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-6940" title="1996-doom-comic-book-cover" src="http://cdn.ripten.com/wp-content/uploads/2008/08/1996-doom-comic-book-cover.jpg" alt="" /></p>
<p>Outside of video games, I have one other geek fetish, and that is comic books. Joe Haywood over at <a href="http://www.aeropause.com/2008/08/nostalgia-the-1996-doom-comic-book/" target="_blank">Aeropause </a>stumbled upon this gem from 1996 while checking out <a href="http://twitter.com/ShawnElliott" target="_blank">Shawn Elliott’s</a> Twitter feed.</p>
<p>I haven&#8217;t purchased a comic book in a few years now, but looking at the page by page break down of this beauty at <a href="http://www.bamkapow.com/the-official-doom-comic-book-from-96-1765-p.html" target="_blank">bamkapow.com</a> makes me want to run over to my local comic book store right now.</p>
<p>Speaking of comics, we got some Halo figures in the mail today that were made by a company named after a very popular comic book artist in the 1990s. Stay tuned for a chance to win them as soon as we devise a worthy contest.<!-- adman -->
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