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	<title>Ripten Video Game Blog &#187; Fable II</title>
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	<link>http://www.ripten.com</link>
	<description>All Your Geek Are Belong To Us</description>
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		<copyright>&#xA9;Ripcast </copyright>
		<managingEditor>chad@ripten.com (Ripcast)</managingEditor>
		<webMaster>chad@ripten.com(Ripcast)</webMaster>
		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>ripten, ripcast, riptenradio, ripten radio, video games, videogames, games, video</itunes:keywords>
		<itunes:subtitle>Video game nerdery at it's finest.</itunes:subtitle>
		<itunes:summary>Join Staff Writers and Editors from Ripten.com that decided to make a weekly podcast as an outlet to incessantly and unendingly talk about video games, in order to avoid getting awkward stares in public. Enjoy.</itunes:summary>
		<itunes:author>Ripcast</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
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			<itunes:name>Ripcast</itunes:name>
			<itunes:email>chad@ripten.com</itunes:email>
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		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
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			<url>http://www.ripten.com/ripcast/ripten-ripcast-144x144.jpg</url>
			<title>Ripten Video Game Blog</title>
			<link>http://www.ripten.com</link>
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			<height>144</height>
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		<item>
		<title>Get Your BioShock 2 Gameplay, Killzone 2 and PunchOut Announcements, More on Next GTTV</title>
		<link>http://www.ripten.com/2009/04/06/get-your-bioshock-2-gameplay-killzone-2-and-punchout-announcements-more/</link>
		<comments>http://www.ripten.com/2009/04/06/get-your-bioshock-2-gameplay-killzone-2-and-punchout-announcements-more/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 20:34:33 +0000</pubDate>
		<dc:creator>Sal Romano</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[bioshock-2]]></category>
		<category><![CDATA[Fable II]]></category>
		<category><![CDATA[GTTV]]></category>
		<category><![CDATA[Killzone-2]]></category>
		<category><![CDATA[PunchOut]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=9757</guid>
		<description><![CDATA[
The next episode of GameTrailers TV, airing this Thursday night at 12:30 PM, will be epic featuring the premier gameplay of BioShock 2 featuring none other than the Big Sisters, a &#8220;major announcement&#8221; and look at what&#8217;s next to come for Killzone 2, an announcement for PuncOut on the Wii by Reggie Fils-Aime, and Peter [...]]]></description>
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<p>The next episode of GameTrailers TV, airing this Thursday night at 12:30 PM, will be epic featuring the premier gameplay of <eM>BioShock 2</eM> featuring none other than the Big Sisters, a &#8220;major announcement&#8221; and look at what&#8217;s next to come for <em>Killzone 2</eM>, an announcement for <eM>PuncOut</em> on the Wii by Reggie Fils-Aime, and Peter Molyneux drops in to give us the first video for the upcoming <eM>Fable II</eM> downloadable content.</p>
<p>Wow. This is going to be one great show.</p>
<p><!-- adman --></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Molyneux Confirms Spring as our Current Season, Fable II DLC Details Blossom Soon After</title>
		<link>http://www.ripten.com/2009/03/26/molyneux-confirms-spring-as-our-current-season-fable-ii-dlc-details-blossom-soon-after/</link>
		<comments>http://www.ripten.com/2009/03/26/molyneux-confirms-spring-as-our-current-season-fable-ii-dlc-details-blossom-soon-after/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 04:04:55 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Industry-News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Fable II]]></category>
		<category><![CDATA[GDC09]]></category>
		<category><![CDATA[Lionhead]]></category>
		<category><![CDATA[Lionhead Studios]]></category>
		<category><![CDATA[Peter-Molyneux]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=9573</guid>
		<description><![CDATA[
In a recent chat, Lionhead Studios head Peter Molyneux revealed that the current change in temperature we are experiencing is in fact Spring, and with that comes another Fable II DLC.
&#8220;The next DLC comes out in the spring &#8230; We&#8217;re in the spring now so don&#8217;t think months, think more like weeks. It&#8217;s called See [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-9574" title="spring-fable-ii-dlc" src="http://www.ripten.com/wp-content/uploads/2009/03/spring-fable-ii-dlc.jpg" alt="" /></p>
<p>In a recent chat, Lionhead Studios head Peter Molyneux revealed that the current change in temperature we are experiencing is in fact Spring, and with that comes another Fable II DLC.</p>
<blockquote><p>&#8220;The next DLC comes out in the spring &#8230; We&#8217;re in the spring now so don&#8217;t think months, think more like weeks. It&#8217;s called See the Future.&#8221;</p></blockquote>
<p>Amazing. The man is brilliant. One minute the snow is there and then poof. <span id="more-9573"></span></p>
<p>Molyneux goes on to explain that the first DLC was a tad bit rushed by his somewhat overworked team (crack that whip Peter!), however he assures fans that much more time was spent perfecting the story this time adding &#8220;It&#8217;s going to test you a little bit emotionally &#8230;&#8221;</p>
<p>Oh snap! I promised myself I wouldn&#8217;t cry.</p>
<p>Source: <a href="http://kotaku.com/5185796/molyneux-new-dlc-coming-to-fable-ii-very-soon-fable-iii-hints" target="_blank">Kotaku</a><!-- adman --></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Economic Slowdown? Gaming Industry Suffers Not</title>
		<link>http://www.ripten.com/2008/11/14/economic-slowdown-gaming-industry-suffers-not/</link>
		<comments>http://www.ripten.com/2008/11/14/economic-slowdown-gaming-industry-suffers-not/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 09:25:36 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Anita Frazier]]></category>
		<category><![CDATA[Fable II]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[increase]]></category>
		<category><![CDATA[NPD]]></category>
		<category><![CDATA[Sales]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8541</guid>
		<description><![CDATA[
You may remember when we reported that analysts were expecting the gaming industry to have huge sales this holiday, specifically Guitar Hero, despite this economic crisis plaguing the U.S.  Turns out they were right (duh).  Not only has the gaming industry not fallen into a slump, but it has in fact increased a [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-8542" title="sales-increase-1" src="http://www.ripten.com/wp-content/uploads/2008/11/sales-increase-1.jpg" alt="" /></p>
<p>You may remember when <a href="http://www.ripten.com/2008/10/28/fox-news-guitar-hero-proof-of-an-improving-economy/" target="_self">we reported</a> that analysts were expecting the gaming industry to have huge sales this holiday, specifically Guitar Hero, despite this economic crisis plaguing the U.S.  Turns out they were right (duh).  Not only has the gaming industry not fallen into a slump, but it has in fact increased a whopping 18% in fourth-quarter sales compared to last year.  <span id="more-8541"></span></p>
<p>Here is a breakdown of stats according to NPD analyst Anita Frazier:</p>
<ul>
<li>Sales of console game systems, software, and accessories rose 26% compared to October 2007</li>
<li> Portable game sales dropped for October, but total sales for the year are up 7%</li>
<li> The Wii had its biggest sales month (803,000 units) since December 2007</li>
<li> Xbox 360 (371,000) and PlayStation 3 (190,000) had higher sales compared to the same time period last year</li>
<li> The PS3 had its greatest year-over-year monthly sales increase ever at 57%</li>
<li> Fable II was the best-selling game of October (<a href="http://www.ripten.com/2008/11/06/360-review-fable-ii/" target="_self">and rightfully so</a>) with over 790,000 units sold</li>
<li> The gaming industry is poised to top $22 billion in annual sales, making 2008 a new sales record</li>
</ul>
<p>Source: <a href="http://www.usatoday.com/tech/gaming/2008-11-14-video-game-sales_N.htm?csp=34" target="_blank">USA Today</a><br />
<!-- adman --></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>360 Review: Fable II</title>
		<link>http://www.ripten.com/2008/11/06/360-review-fable-ii/</link>
		<comments>http://www.ripten.com/2008/11/06/360-review-fable-ii/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 07:56:38 +0000</pubDate>
		<dc:creator>John Landis</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[albion]]></category>
		<category><![CDATA[co-op]]></category>
		<category><![CDATA[Fable II]]></category>
		<category><![CDATA[Fable-2]]></category>
		<category><![CDATA[henchmen]]></category>
		<category><![CDATA[Hero]]></category>
		<category><![CDATA[Lionhead]]></category>
		<category><![CDATA[Lucien]]></category>
		<category><![CDATA[Peter-Molyneux]]></category>
		<category><![CDATA[Xbox-Live]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8280</guid>
		<description><![CDATA[
Fable II is one of those games that some people have been waiting for even before the original was released.  Peter Molyneux tried as hard as he could to keep things low key, but try as he might, the hype machine just could not be stopped.  So, does the game live up to expectations or [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-8351" title="fable2-review-title" src="http://www.ripten.com/wp-content/uploads/2008/11/fable2-review-title.jpg" alt="" /></p>
<p>Fable II is one of those games that some people have been waiting for even before the original was released.  Peter Molyneux tried as hard as he could to keep things low key, but try as he might, the hype machine just could not be stopped.  So, does the game live up to expectations or does it soil itself trying to impress the ladies?  Read on dear reader, and find out&#8230;. <span id="more-8280"></span></p>
<p>Fable II takes place 500 years after the first Fable.  The story has relatively little to do with the first game, so if you haven&#8217;t played the original (shame on you), you won&#8217;t be missing much.  There are little hints and easter eggs thrown in here and there, mostly in the form of books and stories laying around the world.  Even if you don&#8217;t get some of the references, it won&#8217;t hurt the story or gameplay too much.</p>
<p>It&#8217;s 500 years in the future, so of course most of the events from the original have become children&#8217;s tales and myths.  It&#8217;s actually kind of neat, but you really won&#8217;t know one way of another if you haven&#8217;t played the original, it will just be one more book of flavored text to help bring the world of Albion to life.</p>
<p>You start off as a orphan kid (boy or girl, your choice) eking out an existence with your older sister on the rough-and-tumble streets of Bowerstone&#8217;s Old City district.  It&#8217;s a hard-knock place to grow up, and all your sister wants is to be safe and happy in a castle.  Through the course of the child tutorial-type stage, you&#8217;ll help her get a chance to make a wish that will change your life forever.</p>
<p><img class="aligncenter size-full wp-image-8353" title="fable2-kids-1" src="http://www.ripten.com/wp-content/uploads/2008/11/fable2-kids-1.jpg" alt="" /></p>
<p>This portion of the game really lets you get a feel for the way the rest of the game runs, and it&#8217;s one of the better tutorial-type sections of a game I&#8217;ve played.  The advancement of time going from the end of your childhood days to that of a young adult also allows the game to show off how much of an impact your character can have on the world.</p>
<p>Even as a young adult moving out of the big city, the game still takes your hand for a little while yet, but this allows the character progression to really focus on how your actions affect the world around you.  It also gives you a direction while you figure out exactly what you want to do with your character.  It can be a little frustrating playing a game like this and being dragged along a quest with little or no freedom to explore, but it works out for the best once you get through it and finally get to go out and explore the world at your leisure.</p>
<p>The story is very good and quite compelling.  It&#8217;s not often that I get into a game&#8217;s story as much as this, but I could really relate to the motivations of the main characters, as well as the views of all the secondary characters.  Even Lucien, the villain, was complex enough that you could identify with him.  It wasn&#8217;t a matter of being evil for evil&#8217;s sake, there was actual depth to the character.</p>
<p>It makes things much more interesting when you have a character that actually has motives behind his actions that are more than just a lust for power.  This makes an all the more satisfying story because it&#8217;s so much more plausible, in my mind, for someone to turn to evil as a last recourse rather than just wanting to destroy things for the hell of it.</p>
<p>One of my favorite characters (and one that received a lot of attention) was my canine companion in the game.  While I don&#8217;t think it went as far as Molyneux had hoped when he talked about it in press conferences, I certainly did like having the dog around.  I didn&#8217;t exactly fall in love with him or anything, though.</p>
<p><img class="aligncenter size-full wp-image-8354" title="fable2-dog-1" src="http://www.ripten.com/wp-content/uploads/2008/11/fable2-dog-1.jpg" alt="" /></p>
<p>I enjoyed playing fetch and watching him run in front of me while I was exploring.  I genuinely got upset when he wasn&#8217;t around, afraid that he had been injured in a fight and I hadn&#8217;t noticed.  This wasn&#8217;t only because I liked the cute little guy, but because having him around and healthy has tangible game benefits &#8212; he will find treasure chests and buried treasure for you and warn you of enemy threats, even going so far as attacking enemies that you manage to knock to the ground.</p>
<p>Frankly, the benefits of having him around are enough to pay attention to him, but it&#8217;s because of that that you&#8217;ll start to feel closer to the dog.  He&#8217;s pretty much at your side all the time, and the few times we were separated because of the story, I actually missed the little guy.  He does change with your character&#8217;s alignment, but not as much as your character will.</p>
<p>Good characters will have a golden blond-colored dog that plays with all the villagers, while evil characters will have a black dog that growls menacingly at the locals.  There is nothing more satisfying than hearing some stupid yokel say <em>&#8220;Aww, ain&#8217;t you a cute little&#8230; oh, nice dog!  Please don&#8217;t hurt me!&#8221;</em>  Maybe that&#8217;s just me, of course.  I&#8217;m sure there are people out there that will choose to actually be good (bo-ring).</p>
<p>Good and Evil are not the only things that affect your character&#8217;s look, unlike the original game.  It&#8217;s actually fairly complex and a fun little game in and of itself if you&#8217;re going for a certain style.  First of all, not only is your look affected by your actual in-game statistical number for good and evil, which can change quite quickly if you work at it, but also by the quest decisions you make.  If you want to be the ultimate evil-looking badass, you have to stick to your guns, no matter how hard it may be to steal that orphan&#8217;s lollipop.</p>
<p>The biggest thing that affects your look is where you put your experience points.  If you want to have a heavy-hitting melee fighter, expect to bulk up, while shooty types who spend points in skill will get taller, and magic users will get Tron-like blue glowy vein things all over their body.  If you don&#8217;t like the way an attribute makes your character look, that&#8217;s too bad.  You can&#8217;t have a waif thin heroine and expect them to be able to deliver awesome damage with each swing of their Master Greataxe of Fiery Vampirism.</p>
<p><img src="http://www.ripten.com/wp-content/uploads/2008/11/fable2-bad-girl-1.jpg" alt="" title="fable2-bad-girl-1" class="aligncenter size-full wp-image-8357" /></p>
<p>Another layer of the character&#8217;s look is Purity and Corruption.  It&#8217;s similar to good and evil, but it&#8217;s different enough that after a few hours of playing you&#8217;ll understand what the difference is.  Doing things like eating meat, having pre- or extra-marital unprotected sex, and charging a lot for rent are things that will corrupt your character, making them uglier and more evil looking.  Doing things like charging low rent, eating vegetables, and banging <em>only</em> your wife (or at least using a condom if you bang someone else) will purify your character and clear up their skin.</p>
<p>The last two things that affect your look are scaring and fatness.  You get scars mostly from &#8220;falling out&#8221; in combat, but there are other things that may cause you to get scars.  Generally, combat doesn&#8217;t seem to cause scars like it did in the original, which is good since there is no armor in the game this time around.  Eating fatty foods and drinking alcoholic beverages will get your character to beef up in the gut if you&#8217;re not careful.  Throwing in certain veggies and other magical foods will decrease your cellulite levels and make you hotter to the local virgins, but just like real life it&#8217;s a lot easier to put it on than it is to get rid of it.</p>
<p>All of this combined can really force you to think about what you are going to do with your character.  I mean, do you really want to eat that apple pie to get some hitpoints back when it&#8217;s going to add ten pounds to your butt?  Are you still going to want to play dress-up with your female character after they start to look more and more manly?</p>
<p>I personally spent a lot of money on fish since they are a corrupting food (you know, they used to be alive and all) but were mostly fat free.  I did spend some time buying up celery after a drunken binge one session, as that is one of the few foods that will actually burn fat.  I&#8217;ve never had to think about what my character was eating before.  The best part is that I spent all this time running around looking for healthy food while I was sitting there smoking a cigarette, drinking a Pepsi, and eating junk food in real life.  Sort of made me feel sick and pathetic that I was taking so much better care of my character than I was of myself.</p>
<p>A lot has been made of the one button combat of Fable II, but I have to say that it works surprisingly well.  The X is for melee attacks, Y is ranged (bows and guns) and B is magic attacks.  You get experience based on what attacks you do and bonuses for mixing things up.  It&#8217;s also neat to me that the colors of the different experience orbs, and thus the skills, match up to the colors of the buttons on the controller.  It&#8217;s a small thing, but it seems to make things easier for non-gamer-types to get what button does what into their heads.</p>
<p>While one-button combat may seem overly simplistic and make the game sound like another Dynasty Warriors slash fest, it&#8217;s complicated and deep enough to keep things interesting.  It&#8217;s cliché, but it&#8217;s one of those things that&#8217;s easy to do, hard to master.  Okay, maybe not hard, but complicated enough to be interesting.</p>
<p>Things are definitely a little lame at first, but once you get some of your skills leveled up a bit and get new combat skills and magical powers, and the enemies actually start to put up a fight, the combat can be quite rewarding.  The best thing about it is that even when you&#8217;re getting your ass kicked, you still feel like a badass.</p>
<p><img src="http://www.ripten.com/wp-content/uploads/2008/11/fable2-badass-1.jpg" alt="" title="fable2-badass-1" class="aligncenter size-full wp-image-8356" /></p>
<p>Another great innovation to the combat is the complete lack of magic points.  There is no mana or MP or anything to manage at all.  You can throw fireballs or lightning bolts just as easily as you can shoot your gun or swing your axe.  It&#8217;s just another small thing that allows the combat to flow without having to worry about trivial things like ammo or other typical RPG-type micro-management malarkey.</p>
<p>It also allows the combat to just look awesome.  There is something to be said for shooting a dude with a lightning bolt, knocking him into the sky with your axe, and then shooting him as he flies through the air.</p>
<p>The world is rich and beautiful and the graphics are top notch.  The world of Albion really seems to be alive, and each area is distinctive and remarkable in its own way.  The separation of the different sections is a bit of a downer, though, as you never really feel like places connect.  There is no overworld map or anything, just a magical exit between different zones, and going from one zone to another requires traveling through some kind of unknown, non-existant wilderness that basically just gives you a load screen and advances the game time a certain amount.</p>
<p>It breaks up the areas a bit too much for my tastes and really damages the feel of it all being part of the same world.  It&#8217;s a small thing and a bit nitpicky, but besides that relatively small gripe, the areas are fantastic and world overall is just amazing.</p>
<p>Another problem with the graphics and art style isn&#8217;t really a problem exactly, but it is something.  The world is very well done and much more realistic than the first Fable (for the most part).  It&#8217;s still got that fantasy vibe going, but it&#8217;s much more believable than the first one.  My problem with this is that there is a definite silliness to the game that just sort of clashes with the harsh &#8220;realities&#8221; of the rest of the world.  I mean, the town of Bowerstone just looks incredible and the characters look great, but your interactions with them are limited to goofy interactions like dancing and belching.  Well, and chopping their heads off, but that&#8217;s a different kind of interaction.</p>
<p>It&#8217;s just strange to be the most evil and hated person in Albion because I ran around growling like a dog and farting in people&#8217;s faces.  It is funny and it works for the game, but it did seem to sort of clash with the rest of the game&#8217;s atmosphere. That may be more of a personal thing, though, as there were times where I genuinely enjoyed farting for the sake of a child&#8217;s laughter or taking off all my clothes and pelvic thrusting my way to a public disturbance charge.  It&#8217;s definitely not a level of character interaction like Mass Effect, but it tends to work for this game even though it clashes with some of the harsh realities of other aspects of the world.</p>
<p style="text-align: center;"><em><img class="aligncenter size-full wp-image-8355" title="dr_evil-1" src="http://www.ripten.com/wp-content/uploads/2008/11/dr_evil-1.jpg" alt="" /><br />
No matter how evil you are, people will still laugh at you.</em></p>
<p>Lastly, and one of the biggest things for me, is the multiplayer.  I was really looking forward to being about to run rampant around the world with my wife or brother in tow, or being able to go in and help my wife with her game when she asks for it (and <em>only </em>when she asks for it).  There are very few games she&#8217;ll play, and Fable II is one of them, which says something about the accessibility of the game right there, especially if you know my wife.  Which you don&#8217;t, so this does absolutely nothing to help you.  I guess that whole thought process just wasted a bunch of your time.  Sorry!</p>
<p>Unfortunately, as fun as the co-op can be, there are some definite problems with it.  First, you play as a henchman if you join someone else&#8217;s game.  In Lionhead&#8217;s defense, it&#8217;s exactly what they said it would be as far as that goes, but it&#8217;s still a little disappointing not being able to be your character in someone else&#8217;s game.</p>
<p>The henchmen does have your character&#8217;s stats if you choose it to, but otherwise they&#8217;re just generic NPC-looking types.  Even their weapons are not based on what your character has, but you can select whatever types of weapons you want and the generic weapons will have stats based on the level of that character.   You will still have your spells and experience and the like, so it&#8217;ll still be your character as far as the stats go (sorta), but it just won&#8217;t look like it.</p>
<p>The only other issue with the multiplayer, and also the biggest for me, is the camera.  Whether you&#8217;re playing on the same system or over Xbox Live, the camera goes from being controlled by the right analog stick to being static.  That&#8217;s right, you can&#8217;t just move the camera around wherever you want.  Instead, you have to tap the left bumper to center the camera behind your character.  Either player can do this which just leads to other problems if the two of you keep fighting over the camera.  It&#8217;s especially problematic in the more hectic fights with large groups of very agile enemies.</p>
<p>I just don&#8217;t understand that design decision at all.  I mean, I can see it making sense if you&#8217;re playing on the same system, but it just seems silly to do this over XBL.  Camera problems aside, though, co-op is a ton of fun if you&#8217;re in later stages of the game.  Mostly the game is too easy to make co-op really enjoyable, but there are parts where it is an absolute blast&#8230;  as long as you don&#8217;t have a partner that likes to shop or look at menus all the time.</p>
<p>While the other person is shopping or browsing around the menus, the game just pauses for the other player.  More could have definitely been done to make multiplayer more enjoyable, but as it is, it&#8217;s good for short stints into a dungeon or helping someone else out against a tough boss, but mostly it will fall to the wayside because of these small but annoying problems.</p>
<p>Overall, I&#8217;d say that Fable II is a fantastic game and does what the original set out to do and then some.  While there are certainly aspects of it that could have been better, or just strange design choices in some areas, overall the game is superb and one of the best games I&#8217;ve played this year.  If things seemed a little picky, that&#8217;s because I was being picky.</p>
<p>Fable II is a wonderful, wonderful game where the sum of it&#8217;s parts far exceeded my expectations.  That being said, it&#8217;s a strange juxtaposition of silly and serious, where you can fart in people&#8217;s faces then take them back to your place and have sex, complete with pregnancy and STD concerns.  It&#8217;s a strange combination of mature and immature that somehow manages to come together and work, and it helps solidify the world of Albion as a strange yet wonderful home away from reality that forever lives on in my Xbox 360.</p>
<p><img class="aligncenter size-full wp-image-8352" title="fable2-end-1" src="http://www.ripten.com/wp-content/uploads/2008/11/fable2-end-1.jpg" alt="" /></p>
<p><img src="http://www.ripten.com/images-1013/ripten-rating-9.5.jpg" alt="9.5" width="510" height="130" /><br />
<!-- adman --></p>
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		<slash:comments>3</slash:comments>
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		<title>Adam Sessler Talks Shrooms, Marijuana, Back Pain, and Still Finds Time to Summarize Fable II</title>
		<link>http://www.ripten.com/2008/10/23/adam-sessler-talks-shrooms-marijuana-back-pain-and-still-finds-time-to-summarize-fable-ii/</link>
		<comments>http://www.ripten.com/2008/10/23/adam-sessler-talks-shrooms-marijuana-back-pain-and-still-finds-time-to-summarize-fable-ii/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 11:34:23 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
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		<category><![CDATA[Sessler's Soap Box]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/?p=7913</guid>
		<description><![CDATA[
The latest edition of Sessler&#8217;s Soapbox courtesy of our friends over at G4TV features a visibly in pain Adam Sessler juggling everything but the kitchen sink as he shares his impressions and overall score for the just released Fable II. Here what Adam has to say after the jump. 


]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-7914" title="adam-sessler-soap-box-fable2" src="http://www.ripten.com/wp-content/uploads/2008/10/adam-sessler-soap-box-fable2.jpg" alt="" /></p>
<p>The latest edition of Sessler&#8217;s Soapbox courtesy of our friends over at <a href="http://www.g4tv.com" target="_blank">G4TV</a> features a visibly in pain Adam Sessler juggling everything but the kitchen sink as he shares his impressions and overall score for the just released Fable II. Here what Adam has to say after the jump. <span id="more-7913"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="510" height="444" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="VideoPlayer" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.g4tv.com/lv3/34407" /><embed id="VideoPlayer" type="application/x-shockwave-flash" width="510" height="444" src="http://www.g4tv.com/lv3/34407" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><!-- adman --></p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Fable II Co-op Available on Day 1; New Trailer</title>
		<link>http://www.ripten.com/2008/10/09/fable-ii-co-op-available-on-day-1/</link>
		<comments>http://www.ripten.com/2008/10/09/fable-ii-co-op-available-on-day-1/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 06:08:45 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[Action]]></category>
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		<category><![CDATA[co-op]]></category>
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		<category><![CDATA[cooperative]]></category>
		<category><![CDATA[day one]]></category>
		<category><![CDATA[Fable II]]></category>
		<category><![CDATA[Fable-2]]></category>
		<category><![CDATA[I really meant it when I said I would kill my brother's]]></category>
		<category><![CDATA[online]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/?p=7616</guid>
		<description><![CDATA[
After lauding Fable II&#8217;s cooperative gameplay as the best thing since whatever was previously the best thing (witty, right?), developer Lionhead went and pissed everyone off when they announced that it would not be available when the game released.  Instead, people were expected to wait another week and download a patch that would implement the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2008/10/fable-2-1.jpg" alt="" title="fable-2-1" class="aligncenter size-full wp-image-7617" /></p>
<p>After lauding Fable II&#8217;s cooperative gameplay as the best thing since whatever was previously the best thing (witty, right?), developer Lionhead went and pissed everyone off when they announced that it would not be available when the game released.  Instead, people were expected to wait another week and download a patch that would implement the online co-op mode.</p>
<p>Earlier today, however, Lionhead announced on their <a href="http://community.lionhead.com/blogs/fable_2_development/archive/2008/10/09/3107261.aspx" target="_blank">community blog</a> that co-op would be available on day one, but it will still be in patch form.  Huh?  Isn&#8217;t there enough room on the disc for that extra 983KB of code?  Anyway, this is good news for me since I&#8217;m planning on killing my brother&#8217;s family ASAP&#8211; err, I mean I&#8217;m looking forward to conquering evil with him.</p>
<p>A new Fable II TV commercial is also available, so you can click through if you&#8217;re interested in watching it. Kinda neat. <span id="more-7616"></span></p>
<p><object classid='clsid:d27cdb6e-ae6d-11cf-96b8-444553540000' codebase='http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0' width='480' height='325' id='yfop'><param name='movie' value='http://d.yimg.com/cosmos.bcst.yahoo.com/up/fop/embedflv/swf/fop.swf' /><param name='flashvars' value='id=10060732&#038;shareEnable=1' /><embed	src='http://d.yimg.com/cosmos.bcst.yahoo.com/up/fop/embedflv/swf/fop.swf' width='480' height='325' name='yfop' type='application/x-shockwave-flash' pluginspage='http://www.macromedia.com/go/getflashplayer' flashvars='id=10060732&#038;shareEnable=1'></embed></object><br />
<!-- adman --></p>
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		<slash:comments>3</slash:comments>
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		<title>Fable 2&#8217;s Collectors Edition Subject to Change</title>
		<link>http://www.ripten.com/2008/10/01/fable-2s-collectors-edition-subject-to-change/</link>
		<comments>http://www.ripten.com/2008/10/01/fable-2s-collectors-edition-subject-to-change/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 02:27:52 +0000</pubDate>
		<dc:creator>Roly Reyes</dc:creator>
				<category><![CDATA[Action]]></category>
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		<category><![CDATA[Fable II]]></category>
		<category><![CDATA[Fable-2]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=7402</guid>
		<description><![CDATA[
Fable 2 is done. No, really, it&#8217;s for real this time. As we speak, it&#8217;s already being pressed to discs, manufactured, and otherwise tarted up for it&#8217;s release on October 21, 2008 for North America and Asia, and October 24, 2008 for Europe. But that&#8217;s not the story, the real story is you see that [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-7404" src="http://www.ripten.com/wp-content/uploads/2008/10/700x505aspx1.jpg" alt="" /></p>
<p>Fable 2 is done. No, really, it&#8217;s for real this time. As we speak, it&#8217;s already being pressed to discs, manufactured, and otherwise tarted up for it&#8217;s release on October 21, 2008 for North America and Asia, and October 24, 2008 for Europe. But that&#8217;s not the story, the real story is you see that package of awesome above?</p>
<p>Do you have any irrational impulse to own it? Have you even already gone as far as pre-ordering it? Tough. Because you see all that? Almost all of it&#8217;s gone. But not all is lost, the price has been dropped from a $79.99 to a more conventional $69.99 (both figures are in USD, so convert accordingly).<span id="more-7402"></span></p>
<p>This looks like a glass half-empty or half-full situation. On one hand, you&#8217;re losing some arguably rad content, but on the other, you&#8217;re saving some arguably sweet $10.00 &#8212; just think how many dollar menu burgers you&#8217;ll be able to get with those!</p>
<p>The original Fable 2 Collectors Edition was originally set to include:</p>
<ul>
<blockquote>
<li><strong>Bonus DVD</strong> – Includes new ‘Making-of Feature’ with Peter Molyneux and the team at Lionhead Studios and concept art viewer</li>
<li><strong>Bonus In-Game Content</strong> (Requires LIVE account) – Includes “The Hall of the Dead” Dungeon, “The Wreckager” Legendary Cutlass Weapon and Otherworldly Bonus</li>
<li><strong>Collectible Hobbe figure</strong> <strong>with accessories</strong> – From the Qee Collection comes this one-of-a-kind Hobbe figure. Nasty, brutish, and short, he roams the countryside, preying on travelers and spiriting away the children of the unwary.</li>
<li><strong>48-hour Xbox LIVE Gold Trial Card</strong> – With Xbox LIVE Gold, players can show off their individual hero by inviting friends into their unique version of Albion or they can visit their friends’ Albion, and earn additional gold, experience and renown to take back into their own.</li>
<li><strong>Five printed Fate Cards</strong> – These five beautiful cards foretell the Hero’s great destiny to journey across all of Albion, encountering deadly enemies and enigmatic allies. The path leads to a choice that will change the world forever.</li>
</blockquote>
</ul>
<p>But for paying less, you&#8217;ll also get less. This is the revised, price-reduced Fable II Collectors Edition:</p>
<ul>
<blockquote>
<li>Fable II game disc</li>
<li>Bonus DVD with new ‘Making-of’ Feature</li>
<li>Bonus in-game content (requires Xbox LIVE®)
<ul>
<li>‘The Hall of the Dead’ Dungeon</li>
<li>‘The Wreckager’ Legendary Cutlass Weapon</li>
<li>Spartan armor and energy sword</li>
</ul>
</li>
</blockquote>
</ul>
<p>Basically, you&#8217;re losing the premium box, printed cards, and statue. Although, Sam, Lionhead&#8217;s Community Manager, has mentioned that the box art will be the same as the one seen above, and that they&#8217;re going to release the cards in PDF format for fans to print and enjoy.</p>
<p>Source: <a href="http://community.lionhead.com/blogs/fable_2_development/archive/2008/10/01/3087970.aspx">Lionhead Studios</a><!-- adman --></p>
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		<title>Molyneux: Fable II Is A &#8220;9 Out of 10&#8243;</title>
		<link>http://www.ripten.com/2008/09/01/molyneux-fable-ii-is-a-9-out-of-10/</link>
		<comments>http://www.ripten.com/2008/09/01/molyneux-fable-ii-is-a-9-out-of-10/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 13:39:11 +0000</pubDate>
		<dc:creator>Keane Ng</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fable II]]></category>
		<category><![CDATA[Peter-Molyneux]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=7114</guid>
		<description><![CDATA[
Aren&#8217;t developers supposed to be the arch enemies of the review score system, railing at their gross inadequacy to whittle the brilliance and complexities of their work into an arbitrary numerical score? Peter Molyneux&#8217;s constantly hailed the brilliance and complexity of his newest masterpiece, Fable II, but apparently he has no problem with review scores [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2008/07/peter-molyneux-peace-1.jpg" alt="" width="480" height="228" /></p>
<p>Aren&#8217;t developers supposed to be the arch enemies of the review score system, railing at their gross inadequacy to whittle the brilliance and complexities of their work into an arbitrary numerical score? Peter Molyneux&#8217;s constantly hailed the brilliance and complexity of his newest masterpiece, Fable II, but apparently he has no problem with review scores (well, as long as he&#8217;s the one giving them out). Molyneux recently remarked that he was super-pleased with how Fable II has turned out, saying:</p>
<p>&#8220;I&#8217;d rate it a 9 out of 10&#8230; <span class="text_article_body">It&#8217;s the best, most complete game I&#8217;ve ever worked on.</span>&#8221;</p>
<p>Hey, it&#8217;s pretty humble when it comes to self-praise, considering what we&#8217;ve been hearing about certain other <a href="http://www.ripten.com/tag/denis-dyack/">outspoken designers</a>.</p>
<p>Source: Xbox World 360 via <a href="http://www.computerandvideogames.com/article.php?id=196267">CVG</a></p>
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		<slash:comments>4</slash:comments>
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		<title>Fable II Fan Refuses to Shave Beard Until Game Comes Out</title>
		<link>http://www.ripten.com/2008/08/25/fable-ii-fan-refuses-to-shave-until-game-comes-out/</link>
		<comments>http://www.ripten.com/2008/08/25/fable-ii-fan-refuses-to-shave-until-game-comes-out/#comments</comments>
		<pubDate>Mon, 25 Aug 2008 16:34:44 +0000</pubDate>
		<dc:creator>Keane Ng</dc:creator>
				<category><![CDATA[Massively Multiplayer Online Game]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/?p=7011</guid>
		<description><![CDATA[
Armblast, a user over at the Lionhead Community forums, really wants Fable II. The waiting, though, is apparently unbearable. How to cope? How about going on strike &#8211; not from work, but from general facial hygiene. For months now Armblast has been refusing to shave in anticipation of Fable II, declaring in a thread:
I don&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-7012" src="http://www.ripten.com/wp-content/uploads/2008/08/fable_beard1.jpg" alt="" /></p>
<p>Armblast, a user over at the Lionhead Community forums, really wants <a href="http://www.ripten.com/2008/08/13/have-hot-group-sex-in-fable-ii/">Fable II</a>. The waiting, though, is apparently unbearable. How to cope? How about going on strike &#8211; not from work, but from general facial hygiene. For months now Armblast has been refusing to shave in anticipation of Fable II, declaring in a <a href="http://community.lionhead.com/forums/thread/2865424.aspx">thread</a>:</p>
<blockquote><p>I don&#8217;t care if you care&#8230;this is to help me cope w/ waiting (I figure 1 annoyance will take my mind off of another)</p></blockquote>
<p>Pictured above is his most recent picture, from last week. He&#8217;s been doing it since March and he will be doing it (assuming he doesn&#8217;t quit) until October.</p>
<p>Hit the jump for more pics of this guy&#8217;s neckbeard.<span id="more-7011"></span></p>
<p><img class="alignnone size-medium wp-image-7013" src="http://www.ripten.com/wp-content/uploads/2008/08/fable_beard3.jpg" alt="" /></p>
<p><img class="alignnone size-medium wp-image-7014" src="http://www.ripten.com/wp-content/uploads/2008/08/beardlength.jpg" alt="" /></p>
<p><img class="alignnone size-medium wp-image-7015" src="http://www.ripten.com/wp-content/uploads/2008/08/fable_beard2.jpg" alt="" /><!-- adman --></p>
]]></content:encoded>
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		<item>
		<title>Have Hot Group Sex in Fable II</title>
		<link>http://www.ripten.com/2008/08/13/have-hot-group-sex-in-fable-ii/</link>
		<comments>http://www.ripten.com/2008/08/13/have-hot-group-sex-in-fable-ii/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 21:02:58 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
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		<guid isPermaLink="false">http://www.ripten.com/?p=6681</guid>
		<description><![CDATA[
Why choose when you don&#8217;t have to?
After perusing the recently revealed Fable II achievement list, one of the many that really jumped out at me was The Swinger &#8212; 5 points if you &#8220;take part in a orgy, responsibly&#8221;.  I&#8217;m assuming this means group sex while wearing a condom and remembering to feed your [...]]]></description>
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<em>Why choose when you don&#8217;t have to?</em></p>
<p style="text-align: justify;">After perusing the recently revealed Fable II achievement list, one of the many that really jumped out at me was The Swinger &#8212; 5 points if you &#8220;take part in a orgy, responsibly&#8221;.  I&#8217;m assuming this means group sex while wearing a condom and remembering to feed your dog.  <span id="more-6681"></span></p>
<p style="text-align: justify;">So is this better or worse than the casual sex you can partake in while playing GTA4, or does the fantasy setting make this more acceptable to watchgroups and legislative douchebags?  Will we see any of the action or will it go all black-screeny like the original Fable?  It&#8217;s situations like this that make me wonder what exactly it is that people find offensive and where the arbitrary line they draw on the moral spectrum is located.  I&#8217;m sure we will find out shortly after a few parents catch their kids stealing condoms in Fable II when it releases this October.</p>
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<p style="text-align: justify;">You can check out the full list of Fable II Achievements at <a href="http://www.xbox360achievements.org/forum/showthread.php?t=85568" target="_blank">Xbox360Achievements.org</a>.</p>
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