Mushroom Men: Spore Wars Bosses Take More Than Just Three Jumps on the Head
by Chelsea Thompson on October 26, 2008 at 12:55 pm
Mushroom Men: Spore Wars is one of the few Wii games on the horizon that caught my eye when I was at PAX. In my hands-on time with the game it seemed like a pretty solid platformer with a good sense of humor.
What I have for you readers today is a closer look at the boss battles in this game. Like the title of this blog reads, simply bopping these guys on the head isn’t gonna cut it. Different puzzle and strategy elements are necessary to make it to the next level. Read more…
New Velvet Assassin Levels Revealed
by Chelsea Thompson on October 23, 2008 at 10:35 am
As any FPS fan can tell you, the game market these days is oversaturated with World War II games. With Call Of Duty: World at War on the horizon, it seems like it’s a trend that shows no sign of stopping any time soon.
However, there’s one WWII-themed game coming out that will bring you a different perspective on this tired-out subject: Velvet Assassin. Instead of being a soldier on the front lines, you play through the game as a female spy. Focused mainly on stealth, you might find this game breathes some new life into a war that has practically been beaten to death. Read more…
SouthPeak Games Buys Gamecock Media Group
by Rangebar Merani on October 14, 2008 at 11:22 am
Today, publisher SouthPeak Games announced that it has acquired Austin-based Gamecock Media Group. SouthPeak, the company behind Two Worlds and Dream Pinball 3D, certainly seems to be adding some good games to its repertoire with the addition of Gamecock’s Velvet Assassin and Legendary.
From the press release: Read more…
GC 08: New Velvet Assassin Trailer
by Dan Landis on August 20, 2008 at 3:02 pm
We managed to nab a video of the newest Velvet Assassin trailer that was show at the Leipzig Games Convention today. Of course, when I say “we managed to nab” I mean that Gamecock provided it for us. Looks to me like “The Chronicles of Splinter Gear British Girl”. Could be interesting… Read more…
And Now For Something Completely Different: Weird, Varied New Screens From Gamecock
by Andrew Podolsky on August 8, 2008 at 4:39 pm
Gamecock gets faulted a lot for their outlandish publicity stunts, but after receiving a fresh new batch of screenshots from the unstoppable publisher we’re actually rather impressed by the scope and variety of their upcoming games.
Look at these screens– you have a downloadable Pirates vs Ninjas Dodgeball game (with Zombies and Aliens, too!), a first person shooter called Legendary with crazy werewolves and griffins, and a trippy Wii platformer called Mushroom Men. Hardly a bald space marine in sight! Read more…
Legendary: The Box (Art), The Books, & Behind The Scenes Video
by Chad Lakkis on August 1, 2008 at 8:20 pm
Gamecock’s mythological first person shooter, Legendary, will officially be in stores October 1st. In the mean time, we were able to full the following items out of Pandora’s box before pissing our pants and running away like scared school girls.
Chapter one of Legendary’s behind-the-scenes video, headed up by the games producer, John Garcia Shelton, gives you a first look at some of the games in-game physics, character degradation, and environmental interaction. In addition, we have some final box art and a detailed list of items available only to those who pre-order the game from participating retailers. Read more…
Gamecock Hooks Up With Gametap
by Andrew Podolsky on July 24, 2008 at 1:49 pm
Gamecock Media Group are the crazy guys responsible for publishing a number of console and handheld games, ranging from the frightening and political to the frustrating and psychedelic.
While many of these games can be considered a mixed bag—often a good idea followed up with a flawed execution—you can judge Gamecock’s new games Legendary and Velvet Assassin for yourself on day one, as digital downloads through Gametap.
The nice thing about Gametap is that it’s a subscription based service with a free trial period, so you can always give it a shot and cancel before having to pay anything. Think of it as a free game rental—plus they’ve got some vintage classics (like Fallout!) that you’re not going to find on store shelves anymore.
What’s In The Box? Five New “Legendary” Gameplay Videos
by Andrew Podolsky on July 10, 2008 at 3:20 pm
A special Box arrived at Ripten HQ today– it was glowing a sickly yellow and from within we heard the wailing of the souls of the damned. But curiosity soon took hold, and I quickly ripped off the silver Christmas wrapping paper, only to be overcome by the suffering of a million years of human torment. “It’s beautiful!” I cried, as my face literally melted. This is the last time we open anything from Gamecock. Read more…
Velvet Assassin Given A Fall 2008 Release Date
by John Kershaw on May 15, 2008 at 3:17 pm
The game previously known as Sabotage, Velvet Assassin, has finally been given a release date of Fall 2008 for its outing on the Xbox 360 and PC platforms.
Read more…
Gamecock’s Mike Wilson to Run For ESA President
by John Kershaw on May 11, 2008 at 8:45 pm
Gamecock, well know for their hijinks and controversy, have announced that Mike Wilson, Grand Champion of Gamecock, will stand as a presidential candidate for the Entertainment Software Association, the body in charge of organising the E3 Media & Business Summit.
Read more…
Hands-on: Hail to the Chimp
by Emily Balistrieri on March 7, 2008 at 6:04 pm
“Did you know that I approve of this message? Well, I do.” No doubt the candidate would also approve of our enthusiasm for the new game from Wideload that he stars in: Hail to the Chimp. Read more…
Ken Levine Talks About VGAs: It’s all Gravy
by John Kershaw on December 22, 2007 at 11:57 pm
When Gamecock stormed the stage at the Video Game Awards earlier this month, they prevented Ken Levine, lead designer of BioShock, from giving his acceptance speech after winning the award for Game of the Year. For the first time since the event, Levine has given a short interview on the matter. Read more…
When PR Stunts Go Bad – Gamecock Interrupts Ken Levine at Spike VGAs
by Andrew Podolsky on December 11, 2007 at 8:58 pm
With mega-company Take 2 taking home top honors at the Spike Video Game Awards, indie publisher Gamecock was desperately vying for attention. But what’s sadder than “Game of the Year” body art? How about crashing Ken Levine’s acceptance speech in red capes and masks? Read more…
Legendary: The Box – Hands-On Preview
by Emily Balistrieri on November 15, 2007 at 8:15 pm
Charles Deckard opened the original can of worms when he stole Pandora’s Box. The Box even knows he’s the won who did the deed, and the brand it leaves on his hand connects him to the “animus” magic inside. Of course, all hell literally breaks loose and whether it’s the Council, the Black Order, or Deckard himself, it’s going to be a hard time trying to coop it all back up. Read more…
Insecticide: Hands-On Preview
by Emily Balistrieri on November 8, 2007 at 1:56 pm
This game is buggy. That’s the obvious psuedo-pun to make, considering I don’t mean “riddled with coding errors,” but it’s true — there are lots of bugs. Hard boiled ones, at that! Developer Crackpot Entertainment’s Insecticide takes place in a world where insects have evolved beyond humans (who now need to wear oxygen helmets to live), so when death and his friend foul play strike the Nectarola soda co it’s up to partners Roachy Caruthers and Chrys Liszt to crack the case. Read more…
Gamecock Endorses Stephen Colbert For President
by Drake Hess on November 7, 2007 at 12:46 pm
The boys and girls over at Gamecock have announced that they are endorsing Stephen Colbert for President. The Texas-based Gamecocks refuse to accept his South Carolina setback, and urge Colbert to begin his campaign in Texas.
In fact, they are willing to allow Colbert to use their Austin location as his campaign headquarters, and will be using their upcoming political party game “Hail to the Chimp” to help raise political awareness among gamers.
Sport one of these lovely Gamecock virtual buttons, and show your support for Colbert. Press release after the jump. Read more…
DS Review–Dementium: The Ward
by Josh Pankratz on November 2, 2007 at 8:06 pm
Dementium is a horror title, and I was afraid of a lot of things while playing through this game, unfortunately none of them were intentional. For instance, I was afraid that I would soon suffer from carpal tunnel due to the game’s control scheme. Read more…
Fury Review (PC)
by Josh Pankratz on October 29, 2007 at 6:45 pm

“Pretty sure the big flaming “F” on the box stands for failure.”
As an avid MMO player with three level 70s in World of Warcraft, I always hated the idea of grinding for experience. It seems so archaic. There is little fun to be had in killing the same thing over and over just to increase your numerical value by one digit. Fury appeals to the idea that grinding is for suckers. So when I heard that a company was claiming they had a game that would redefine PvP, I jumped at the chance to review it. Read more…
The Ward Will Be Packed This Halloween — Cocks Ready For Action
by Drake Hess on October 15, 2007 at 3:43 pm
Anticipating high demand for the Nintendo DS title, Dementium the Ward, publisher, Gamecock, will be taking pre-orders via the games official website, www.dementium.com. Excerpts from the press release in typical Gamecock fashion below.
“Due to the fact that we believe the consumer demand for Dementium: The Ward on Halloween will outweigh the inventory available at retail that first day, we are accepting pre-orders directly through Gamecock at www.dementium.com. This way, all gamers who have told us they are dying to get their hands on this game for Halloween can be assured of having a copy in their mailbox, hand stuffed by the gang at the CockPit.”
“We would also like to state for the record, that it is wrong to steal your child or younger sibling’s DS. But surely no one can be faulted for borrowing it just for Halloween week.”
If you are looking for the perfect game to play while you rip through bags of candy this Halloween, look no further, this is it.
DS Preview – Dementium: The Ward
by Andrew Podolsky on October 5, 2007 at 12:35 am
If hospitals remind you of death, this game’s for you
Ahead in the darkness you can hear the groaning of a chest maw, a zombie-like creature with a gaping mouth in the middle. You can hear your heartbeat quicken as the cockroaches buzzing around your feet take tiny bites out of your health. You rev up the bone saw and charge headfirst into the gore-spattered hallway… Read more…











