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	<title>RipTen Videogame Blog &#187; Hideki Kamiya</title>
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	<link>http://www.ripten.com</link>
	<description>Real Independent Press To Every Nerd</description>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
	<itunes:author>RipTen Videogame Blog</itunes:author>
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	<itunes:subtitle>Real Independent Press To Every Nerd</itunes:subtitle>
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		<title>RipTen Videogame Blog &#187; Hideki Kamiya</title>
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		<title>Metal Gear Rising: Revengeance Playable at E3, Director Announced</title>
		<link>http://www.ripten.com/2012/01/18/metal-gear-rising-revengeance-playable-at-e3-director-announced/</link>
		<comments>http://www.ripten.com/2012/01/18/metal-gear-rising-revengeance-playable-at-e3-director-announced/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 01:00:12 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[E3 2012 playable]]></category>
		<category><![CDATA[E312]]></category>
		<category><![CDATA[Hideki Kamiya]]></category>
		<category><![CDATA[Kenji Saito]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[metal gear solid rising]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=104930</guid>
		<description><![CDATA[Kenji Saito, who acted as the main programmer on Bayonetta, has been confirmed as...]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-104931" title="platinum-mg-rising-reboot" src="http://cdn.ripten.com/wp-content/uploads/2012/01/platinum-mg-rising-reboot.jpg" alt="" width="610" height="350" /></p>
<p><a href="http://www.ripten.com/tag/metal-gear-rising-revengeance/">Metal Gear Rising: Revengeance</a>, formerly <a href="http://www.ripten.com/tag/metal-gear-rising/">Metal Gear Solid: Rising</a>, is getting the <a href="http://www.ripten.com/tag/platinum-games/">Platinum Games</a> treatment on all levels. In addition to being <a href="http://www.ripten.com/tag/e3-2012-playable/" target="_blank">playable at E3 2012</a>, Kenji Saito, who acted as the main programmer on <a href="http://www.ripten.com/tag/bayonetta/">Bayonetta</a>, has been confirmed as the Director on the recently revived title. If you blew by the E3 playable part and got stuck wondering what a former code junkie is doing at the helm of a high profile video game such as this, you&#8217;re in good company. Saito has apparently been working under the tutelage of Bayonetta Director, Hideki Kamiya (best known for his work Resident Evil, Devil May Cry, and Viewtiful Joe), since approximately 2003. Now, if you&#8217;re asking yourself about the &#8220;revived?&#8221; and &#8220;Platinum Games&#8221; part, you&#8217;re going to have to keep reading.</p>
<p>Turns out the Kojima Production team on Metal Gear Solid: Rising began experiencing the video game world equivalent of writers block, which caused the title to secretly be canceled. No updates were made on the game for about a year. That was until Hideo Kojima himself got word that Bayonetta creators, Platinum Games, were interested in reviving the half finished project. It was then taken to a remote location, dusted off, covertly renamed to Metal Gear Rising: Revengeance, and surprisingly reintroduced to us via a spiffy new trailer at this year&#8217;s Video Game Awards. We met up with Kojima on the red carpet of the VGA&#8217;s for a <a href="http://www.ripten.com/2011/12/13/hideo-kojima-says-he-would-have-made-metal-gear-rising-slower-and-more-bushido/">video interview</a> to ask about the gameplay differences, and you can check that out by <a href="http://www.ripten.com/2011/12/13/hideo-kojima-says-he-would-have-made-metal-gear-rising-slower-and-more-bushido/">clicking right here</a> if the mood strikes you.</p>
<p>Thanks to <a href="http://hokanko-alt.ldblog.jp/archives/67256892.html" target="_blank">hokanko-alt.ldblog.jp</a> and <a href="http://andriasang.com/comzof/mgrising_e3/" target="_blank">Andriasang</a>
<ul>
<li><a href="http://www.ripten.com/2012/01/07/rumor-ps4-and-xbox-720-to-be-announced-at-e3-2012/" title="Will The PS4 and Next Xbox be Announced at E3 2012?">Will The PS4 and Next Xbox be Announced at E3 2012?</a></li>
<li><a href="http://www.ripten.com/2011/12/13/hideo-kojima-says-he-would-have-made-metal-gear-rising-slower-and-more-bushido/" title="Hideo Kojima Says He Would Have Made Metal Gear Rising Slower and More &#8220;Bushido&#8221;">Hideo Kojima Says He Would Have Made Metal Gear Rising Slower and More &#8220;Bushido&#8221;</a></li>
<li><a href="http://www.ripten.com/2011/12/10/slice-it-up-with-this-metal-gear-rising-revengeance-trailer/" title="Slice It Up With This Metal Gear Rising Revengeance Trailer ">Slice It Up With This Metal Gear Rising Revengeance Trailer </a></li>
<li><a href="http://www.ripten.com/2011/11/17/hideo-kojima-talks-metal-gear-solid-5-in-upcoming-interview/" title="Hideo Kojima Talks Metal Gear Solid 5 in Upcoming Interview">Hideo Kojima Talks Metal Gear Solid 5 in Upcoming Interview</a></li>
<li><a href="http://www.ripten.com/2011/11/03/new-alan-wake-and-bioware-game-to-be-announced-at-the-vgas/" title="New Alan Wake and Bioware Game to Be Announced at the VGAs">New Alan Wake and Bioware Game to Be Announced at the VGAs</a></li>
<li><a href="http://www.ripten.com/2011/08/30/bayonetta-2-info-coming-soon-to-a-magazine-near-you/" title="UPDATE: No Bayonetta 2 Info Coming Soon To a Magazine Near You&#8230;">UPDATE: No Bayonetta 2 Info Coming Soon To a Magazine Near You&#8230;</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>UPDATE: No Bayonetta 2 Info Coming Soon To a Magazine Near You&#8230;</title>
		<link>http://www.ripten.com/2011/08/30/bayonetta-2-info-coming-soon-to-a-magazine-near-you/</link>
		<comments>http://www.ripten.com/2011/08/30/bayonetta-2-info-coming-soon-to-a-magazine-near-you/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 00:00:35 +0000</pubDate>
		<dc:creator>Justin Carter</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[Bayonetta 2]]></category>
		<category><![CDATA[Hideki Kamiya]]></category>
		<category><![CDATA[platinum games]]></category>
		<category><![CDATA[Release-Date]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=87482</guid>
		<description><![CDATA[A sequel to Bayonetta has been teased for a long time. Expect more info this week... or not.]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-17291 aligncenter" title="bayonetta-5" src="http://cdn.ripten.com/wp-content/uploads/2010/01/bayonetta-5.jpg" alt="" width="600" height="338" /></p>
<h2>Update:</h2>
<h2><a href="http://www.andriasang.com/e/blog/2011/08/31/no_bayonetta_2_news/">Apparently Hideki Kamiya was trolling everybody</a>.</h2>
<h2>We are disappoint.</h2>
<p>-</p>
<p><em><a href="http://www.ripten.com/search-results/?cx=005041476421174695362%3Ankd8ivi1xtu&amp;cof=FORID%3A11&amp;ie=UTF-8&amp;q=bayonetta&amp;sa=Go#1650">Bayonetta</a></em> was pretty much a hit, by the simple fact that it and <em><a href="http://www.ripten.com/tag/darksiders">Darksiders</a></em> were smart enough to launch very early into 2010. We here at RipTen <a href="http://www.ripten.com/2010/01/16/ripten-review-bayonetta/">loved it</a>, and a lot of people have been clamoring for a sequel. There have been rumors in the past, but it looks like we&#8217;ll be getting some new info soon.</p>
<p>Platinum Games director Hideki Kamiya <a href="https://twitter.com/#!/PG_kamiya/status/108514214934622208">tweeted</a> that we&#8217;ll be hearing more about Bayonetta 2 &#8220;this week&#8230;in a magazine.&#8221; Of course, with all the magazines out there, gamers will have to keep their ears open for any news about the sequel. With that said, I&#8217;m going to check my mom&#8217;s subscription to <em>Better Homes and Gardens</em> to find out if the luscious Bayonetta will be gracing the cover.</p>
<p>Stay tuned to RipTen for more news about Bayonetta 2.
<ul>
<li><a href="http://www.ripten.com/2009/04/14/bayonetta-worldwide-release-date-announced/" title="Bayonetta worldwide release date announced">Bayonetta worldwide release date announced</a></li>
<li><a href="http://www.ripten.com/2011/01/27/sega-announces-new-online-brawler-anarchy-reigns/" title="Sega Announces New Online Brawler &#8211; Anarchy Reigns">Sega Announces New Online Brawler &#8211; Anarchy Reigns</a></li>
<li><a href="http://www.ripten.com/2010/06/07/new-vanquish-gameplay-video-gives-swift-kick-to-the-robo-nads/" title="New Vanquish Gameplay Video Delivers Swift Kick To The Robo-Nads">New Vanquish Gameplay Video Delivers Swift Kick To The Robo-Nads</a></li>
<li><a href="http://www.ripten.com/2010/02/06/bayonetta-sexifies-her-way-to-1-1-million-unit-sales/" title="Bayonetta Sexifies Her Way to 1.1 Million Unit Sales">Bayonetta Sexifies Her Way to 1.1 Million Unit Sales</a></li>
<li><a href="http://www.ripten.com/2010/01/16/ripten-review-bayonetta/" title="Ripten Review: Bayonetta">Ripten Review: Bayonetta</a></li>
<li><a href="http://www.ripten.com/2009/12/30/sega-describes-bayonetta-as-old-school-arcade-button-masher/" title="Sega Describes Bayonetta As Old-School Arcade Button Masher">Sega Describes Bayonetta As Old-School Arcade Button Masher</a></li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>E3 08 Preview: Bayonetta &#8211; Includes Sketches From Memory &amp; In-Game 3D Art</title>
		<link>http://www.ripten.com/2008/07/19/e3-08-preview-bayonetta-includes-sketches-from-memory-in-game-art/</link>
		<comments>http://www.ripten.com/2008/07/19/e3-08-preview-bayonetta-includes-sketches-from-memory-in-game-art/#comments</comments>
		<pubDate>Sat, 19 Jul 2008 21:20:58 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[Devil-may-Cry]]></category>
		<category><![CDATA[DMC1]]></category>
		<category><![CDATA[Guillotine]]></category>
		<category><![CDATA[Hideki Kamiya]]></category>
		<category><![CDATA[killer hair weave]]></category>
		<category><![CDATA[SEGA]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=5876</guid>
		<description><![CDATA[A witchy librarian with big guns &#8212; why&#8217;d it take so long for someone to think this up? I took a little heat in our day four E3 podcast when I began to describe SEGA&#8217;s new third person action game, Bayonetta &#8212; so I decided to whip up some very quick sketches from memory to [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-5881" title="bayonetta-witch" src="http://cdn.ripten.com/wp-content/uploads/2008/07/bayonetta-witch.jpg" alt="" /><br />
<em>A witchy librarian with big guns &#8212; why&#8217;d it take so long for someone to think this up?</em></p>
<p>I took a little heat in our <a href="http://www.ripten.com/2008/07/18/ripten-radio-e3-08-day-4-wrap-up/">day four E3 podcast</a> when I began to describe SEGA&#8217;s new third person action game, Bayonetta &#8212; so I decided to whip up some very quick sketches from memory to help those reading better visualize what I saw first hand in SEGA&#8217;s Platinum Games showcase room.</p>
<p>Bayonetta is currently being developed by Hideki Kamiya, the former director of DMC1, which makes perfect sense since everything about this game seemed to kick ass. From the moment the demo started, the room was captivated.</p>
<p>You play as Bayonetta, a very lean and mean witch decked out in what appears to be a skin tight leather suit. If that&#8217;s not enough to demand your attention, she is also equipped with guns in nearly every place imaginable. Bang bang! <span id="more-5876"></span></p>
<p>Graphically, the look was a mix of DMC and Final Fantasy. Beautifully colored architecture and scenery complimented with breathtakingly detailed enemies. The enemies we got a look at consisted of a smaller crew of three to four and one larger boss. They all had a similar robotic look &#8212; halo adorned heads, pure white skin tone, covered with intricate gold colored armor. From what I could gather, the halo&#8217;s are collected and used as power ups which help your character advance.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-5883" title="bayonetta-setting" src="http://cdn.ripten.com/wp-content/uploads/2008/07/bayonetta-setting.jpg" alt="" /><em>The look is DMC meets FF. Not a bad combination if you ask me.</em></p>
<p><!-- adman --></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-5882" title="bayonetta-enemy-models" src="http://cdn.ripten.com/wp-content/uploads/2008/07/bayonetta-enemy-models.jpg" alt="" /><em>Mob enemies featured in demo. Boss looked similar only much bigger.</em></p>
<p>In terms of moves, they highlighted a few which involved the use of her many guns. The most memorable involved her doing a rotating hand stand with her legs split in different directions. From this position, she spun around, firing rounds from her high heel mounted guns. Yes, I said high heel mounted guns. In addition to the whirlwind of leg launching bullets, she can also suspend herself in mid air and fire successive rounds at a target in what appeared to be some sort of time slowing mode.</p>
<p>Dodging an enemy initiated a mode they referred to as &#8220;Witch Time&#8221;, which causes the area around her to dim a bit in color, freezing all nearby enemies, and allowing her to perform more powerful attacks. During this time, we witnessed a few &#8220;hair moves&#8221; that had everyone laughing in sheer amazement.</p>
<p>The first involved a portal opening and then launching a large boot made of her own twirled hair at several enemies. The presenter said that this move would mimic that of what you are doing with the character, meaning if you are kicking, it will launch a boot &#8212; and if you are punching, a giant fist would come flying out of the portal. Below is a sketch that I did to better illustrate what it looked like on screen.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-5877" title="bayonetta-hairboot" src="http://cdn.ripten.com/wp-content/uploads/2008/07/bayonetta-hairboot.jpg" alt="" /><em>Bayonetta gives bad guys the big hairy boot.</em></p>
<p>The second took place during what appeared to be some sort of boss or min boss fight. Bayonetta was hammering away at the gold plated creature, knocking away layers of armor with each series of hits she successfully landed. Suddenly, she switched from firing, and unleashed a giant dragon made from her own hair at the target. The dragon spun up from behind the enemy, taking it by surprise, and then dove head first into its mid section to finish it off. Again, I have tried my best to provide a sketch from memory of what it looked like.</p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-5878" title="bayonetta-dragon2" src="http://cdn.ripten.com/wp-content/uploads/2008/07/bayonetta-dragon2.jpg" alt="" /><em>Bayonetta&#8217;s hair switches to dragon form to finish off a boss.<br />
</em></p>
<p>To recap, Bayonetta comes equipped with guns and radically possessed hair, but that isn&#8217;t the extent of her witchy woman abilities &#8212; she can also summon &#8220;torture attacks&#8221; based on the direction she is facing. We witnessed one called Iron Maiden and another called Guillotine, which essentially was a gigantic smoke black colored guillotine that forced an ememy in to position for a swift head chopping. Very big crowd-pleaser.</p>
<p>You will be able to shoot in multiple directions simultaneously, however, when I asked how the targeting mechanics worked, they responded by saying that was something they were still in the process of fine tuning.</p>
<p>Overall, I was very impressed from what I saw on screen from both an asthetic and purely imaginative perspective, however much more will be revealed when we actually have a chance to play the game. This is definitly a title we will be looking to follow very closely here at Ripten.
<ul>
<li><a href="http://www.ripten.com/2011/08/30/bayonetta-2-info-coming-soon-to-a-magazine-near-you/" title="UPDATE: No Bayonetta 2 Info Coming Soon To a Magazine Near You&#8230;">UPDATE: No Bayonetta 2 Info Coming Soon To a Magazine Near You&#8230;</a></li>
<li><a href="http://www.ripten.com/2010/06/07/new-vanquish-gameplay-video-gives-swift-kick-to-the-robo-nads/" title="New Vanquish Gameplay Video Delivers Swift Kick To The Robo-Nads">New Vanquish Gameplay Video Delivers Swift Kick To The Robo-Nads</a></li>
<li><a href="http://www.ripten.com/2010/01/16/ripten-review-bayonetta/" title="Ripten Review: Bayonetta">Ripten Review: Bayonetta</a></li>
<li><a href="http://www.ripten.com/2010/01/04/bayonetta-10-plot-90-awesome/" title="Bayonetta: 10% Plot, 90% Awesome?">Bayonetta: 10% Plot, 90% Awesome?</a></li>
<li><a href="http://www.ripten.com/2009/12/30/sega-describes-bayonetta-as-old-school-arcade-button-masher/" title="Sega Describes Bayonetta As Old-School Arcade Button Masher">Sega Describes Bayonetta As Old-School Arcade Button Masher</a></li>
<li><a href="http://www.ripten.com/2009/12/27/segas-marketing-department-goes-in-for-the-kill-with-latest-bayonetta-tv-spot/" title="Sega&#8217;s Marketing Department Goes &#8220;In For The Kill&#8221; With Latest Bayonetta TV Spot">Sega&#8217;s Marketing Department Goes &#8220;In For The Kill&#8221; With Latest Bayonetta TV Spot</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
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