Indie: Jimmy’s Lost His Toilet Paper
by Emily Balistrieri on July 4, 2008

Petri Purho, of Crayon Physics Deluxe fame, brings us this happy tidbit as part of his Kloonigames blog, where he makes a game a month. Read more…
Indepedent Games Festival 2009 Open for Submissions
by Emily Balistrieri on July 1, 2008
Fez was one of this year’s notable IGF standouts.
The 11th IGF kicks off submissions today, giving you until November to tweak your sweet indie game into something we’ll be talking about for months after you win that $20,000 Seumas McNally Grand Prize.
Finalists will be announced January 5 and playable on GDC show floor. Prizes in a variety of categories will be awarded on March 25 in a ceremony paired with the Game Developers Choice Awards. Check out this year’s winners here.
Procedural Generation Compo: 1st Place – Rescue: The Beagles
by Emily Balistrieri on June 30, 2008

Oh, puppies! I’ll save you from the evil lip balm and the nasty scientists! I’ll climb mountains and parachute off cliffs for you! But Rescue: The Beagles, by nenad, comes highly recommended (as 1st place in TIGSource’s Procedural Generation Competition and from me) not only because it’s adorable, not only because of the audio-visual nostalgia wave, but also because it’s just really fun. The controls are tight in a way that makes every death feel like a player error. Read more…
Procedural Generation Competition 2nd Place Winner: Dyson
by Emily Balistrieri on June 28, 2008

This happy asteroid is on my team now
This game is seriously tripped out when you zoom way in and watch the plants grow. “Is it growing? I think so. I can’t tell. Is it getting bigger? It might be,” and then the little fireworks go off.
The game Dyson, by Alex May, Rudolf Kremers, and Brian Grainger for TIGSource’s Procedural Generation Competition, is a slick and pretty, real-time strategy game about colonizing an asteroid belt. Although your minions look like fruit flies, they are actually tiny mining machines that attack the eggy looking rocks like a pack of winged sperm. Read more…
TIGSource’s Procedural Generation Competition Top Three Countdown
by Emily Balistrieri on June 27, 2008

This week TIGSource announced the results of their latest TIGER Assault, the Procedural Generation Competition, so I’m taking a look at the top three! The theme was obviously “Procedural Generation,” which devs were instructed to define as they liked, but with the implication of “’random’ content (like graphics or levels).” Third place goes to…
IGF Awards: Crayon Physics Deluxe Wins Grand Prize
by Emily Balistrieri on February 21, 2008

Host Andy Schatz said of the indie game development scene, “The weather here is just fine,” and added that being an indie developer is not (always) just another stop on the road to the big time.
To prove it, he presented awards for the finest indie games of last year as selected by a jury of game industry greats. Check out the full list of winners after the jump! Read more…






