Post Tagged with: "indie"

Darwinia and Multiwinia Dev Source on Sale Now

Introversion have today put up the source code for Darwinia and Multiwinia, their critically acclaimed real-time strategy indie titles, on their online store. The source is available for developers to tinker, modify, and play with as they please…

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Lemmings Ported to Four Different Platforms in Just 36 Hours

Mobile 1UP developer Aaron Ardiri has managed to port a PalmOS version of the classic game Lemmings over to four different platforms in a space of just 36 hours.

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Ripten Review: Joe Danger (PSN)

When we first heard about Joe Danger, all we knew was that it had a cartoonish 3D art style, a sense of humor, and a development team that had been partially responsible for some great games …

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Don’t Play Big Budget Titles, Lest Mega64 Punches You In The Face

[youtube width="510" height="313"]http://www.youtube.com/watch?v=617lGZjYyNo[/youtube] With the popularization of indie titles over the past couple of years, many people have taken a stance of elitism regarding indie games. With both feet in their mouth, they’ll say that independently developed games are nonpareil to others, and pretty much say “If you’re not indie, f*ck you.” Mega64 took note [...]

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GDC09: Mezmer Games Announces Stalin vs. Martians: The Unknown Pages of the Second War

Ah, the RTS. Once a staple of strategy games, the genre’s been flooded with spinoffs, remakes, and more Age of Empires, Command and Conquer, and Warhammer releases than you can count. How are developers supposed to add vitality to a dwingling genre? With 20th-century mustachio dictator Josef Stalin and an extraterrestrial army, of course! Independent [...]

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GDC09: New Fez Trailer Shows Why Rotation Is So Awesome

There’s always more than one side to an image, Super Paper Mario showed us that. That was just step one, however. Polytron’s Fez is taking that innovation to a whole new level. It’s showing us that there’s WAY more than one side to any image. It also shows us rotation is a hella lot of [...]

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Braid coming to PC in March

Shacknews reports that Stardock’s distribution platform Impulse has updated with a Braid listing. The date of the game’s release is listed at March 31, but Stardock’s Mike Crassweller has noted in the comments at Shacknews that that is a placeholder date; we could see it at any time in March. The game is listed at [...]

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Plain Sight open beta ready for consumption

I’m a fan of indie game Plain Sight. Developed by UK-based Beatnik games, the game is delightfully destructive and superbly simple. Now I’m done with the alliteration, I direct you here. The open beta of the game is finally here, much to my delight. Indie fans and anyone who has a decent enough PC are [...]

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Preview: Plain Sight

What the ding-dally is Plain Sight, you ask? Well, dear reader, just take a seat and I’ll run you through it. Before the Eurogamer Expo, I had no idea about this game either, but after discovering and playing this gem I’m sure more people need to know about it. The game is developed by six [...]

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Indie: Jimmy’s Lost His Toilet Paper

Petri Purho, of Crayon Physics Deluxe fame, brings us this happy tidbit as part of his Kloonigames blog, where he makes a game a month.

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Indepedent Games Festival 2009 Open for Submissions

Fez was one of this year’s notable IGF standouts. The 11th IGF kicks off submissions today, giving you until November to tweak your sweet indie game into something we’ll be talking about for months after you win that $20,000 Seumas McNally Grand Prize. Finalists will be announced January 5 and playable on GDC show floor. [...]

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Procedural Generation Compo: 1st Place – Rescue: The Beagles

Oh, puppies! I’ll save you from the evil lip balm and the nasty scientists! I’ll climb mountains and parachute off cliffs for you! But Rescue: The Beagles, by nenad, comes highly recommended (as 1st place in TIGSource’s Procedural Generation Competition and from me) not only because it’s adorable, not only because of the audio-visual nostalgia [...]

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Procedural Generation Competition 2nd Place Winner: Dyson

This happy asteroid is on my team now This game is seriously tripped out when you zoom way in and watch the plants grow. “Is it growing? I think so. I can’t tell. Is it getting bigger? It might be,” and then the little fireworks go off. The game Dyson, by Alex May, Rudolf Kremers, [...]

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TIGSource’s Procedural Generation Competition Top Three Countdown

This week TIGSource announced the results of their latest TIGER Assault, the Procedural Generation Competition, so I’m taking a look at the top three! The theme was obviously “Procedural Generation,” which devs were instructed to define as they liked, but with the implication of “’random’ content (like graphics or levels).” Third place goes to…

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IGF Awards: Crayon Physics Deluxe Wins Grand Prize

Host Andy Schatz said of the indie game development scene, “The weather here is just fine,” and added that being an indie developer is not (always) just another stop on the road to the big time. To prove it, he presented awards for the finest indie games of last year as selected by a jury [...]

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