@Ripten, Home of Opinionated Writers with Achievements and Trophies.
Features, Fighting, Interviews, Previews
NYCC: NetherRealm Righting Wrongs with Injustice: Gods Among Us

On Saturday, I made a whirlwind trip from my home in New Jersey to the Jacob Javits Center, home of the New York ComicCon. I more…

Features, Interviews
Skylanders Magic Likely to Bring in a Second Year of Giant Sales (Preview)

The first time I ever saw a press release about Skylanders, I chuckled to myself. “Nice try, Activision,” I said. “You’re more…

Features, Interviews
We Peered Deep into the Soul of Project Eternity’s Chris Avellone (Interview)

Let’s be honest, everyone knew that Obsidian Entertainment would be dancing the Kickstarter tango. It was only days after more…

Features, Fighting, Interviews
Dead or Alive 5 is Here, and Director Yohei Shimbori is Ecstatic

Above the thumping bass at the Infusion Lounge and over the excited cheers of IPL’s I’m a Fighter Dead or Alive 5 finals, it more…

Industry-News, News, Retroview
All You Ever Wanted To Know About Tim Cain (But Didn’t Know How To Ask)

  In their series of Retrospective Interviews focusing on the history of computer role playing games, RPG Codex more…

Action, First Person Shooter, Industry-News, News, Xbox 360
Beats of Halo 4

For fans of the Halo series (and those looking forward to the release of Halo 4 in general), IGN has a surprise: an interview more…

Editorials, Features, Fighting, Interviews, PlayStation 3, Xbox 360
RipTen Dojo: Interview with Skullgirl’s Audio Director Vincent Diamante

Over the past two weeks, I was given the pleasure of being able to sit down and do an interview with Vincent Diamante, the more…

Action, Interviews, PC, Role Playing Game
Crate Entertainment’s Arthur Bruno Tells Us Why It’s Always Darkest Before the (Grim) Dawn

In 2008, the gaming industry lost a great studio in Iron Lore Entertainment. Action RPG fans were desperate for a follow-up more…

Interviews
Theory Interactive’s Reset Will be “Thoughtful,” Not an “Art Game”

 A new trailer for a new game. Who cares, right? Wrong. This is something truly intriguing. Give this video, the first trailer more…

Fighting
You Asked, Team Ninja Answered – Dead or Alive 5 May Have “New Fighting Systems”

Way back in February, I had the opportunity to spend a short amount of time with five different Tecmo Koei games. Among the more…

First Person Shooter, Interviews, PC, PlayStation 3, Role Playing Game, Xbox 360
Gearbox Talks Borderlands 2 Characters, Missions and Scooter’s Mom

Do we really need an introduction here? This is friggin’ Borderlands 2 we’re talking about. The sequel to that game no one more…

Features, Fighting, First Person Shooter, Interviews, PlayStation 3, Xbox 360
RipTen Dojo: Running The Tournament

So far in the RipTen Dojo series, I’ve been mainly discussing the player side of the experience: how to begin the training more…

Interviews, Simulation
Bohemia Interactive Hints at Upcoming ‘Take On’ Games

Bohemia Interactive, makers of 2001′s seminal mil-sim classic Operation Flashpoint: Cold War Crisis and the modern day ArmA more…

Action, Features, Interviews, PC, PlayStation 3, Role Playing Game, Xbox 360
‘Mass Effect 3′s’ Lead Writer Says The Game Will Be More Dynamic, Memorable and “Personal”

BioWare’s Mac Walters had some big shoes to fill when he was promoted from a simple member of the Mass Effect writing team more…

Industry-News, Steam
Gabe Newell Isn’t Afraid to Think Big

Managing Editor’s note: The piece below was written in response to Ben Kuchera’s interview with Gabe Newell of Valve for the more…