Post Tagged with: "interview"

Obsidian Confirms 5th South Park RPG Class is “The Jew”

As a Jew who loves South Park, role playing games and Obsidian Entertainment. I must say…

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Hideo Kojima Says He Would Have Made Metal Gear Rising Slower and More “Bushido”

Not much was known about Metal Gear Rising: Revengeance until now.

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Rockstar Says Bully 2 May Come After Max Payne 3

Before you get a chance to play with Jimmy and the others at Bullworth Academy, you’ll have to do some bullet time with Max in Brazil.

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Sledgehammer Says CoD Multiplayer Wasn’t Broken, They’ve Just Made It Better

As you probably know by know, there’s some pretty big changes coming to the multiplayer in Modern Warfare 3.

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How Bohemia’s Take On Helicopters Will Take on The World

Take On Helicopters is a new sim from Bohemia Interactive; the guys behind the excellent ArmA series.

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Todd Hollenshead Loves “Console Scum” and id’s Future as a Multiplat Dev

Once upon a time there was a little company called id Software. They made PC games, for PC gamers.

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Why John Carmack Thinks The PS3 Is The “Second Best Console Ever Made”

John says it’s not so much the power of the PS3 as it is the dev tools, which he says simply aren’t as good…

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Dungeon Masters Rejoice! Roleplaying in Mass Effect 3 Is Deeper Than Ever

Roleplayers felt that the role playing elements from the original Mass Effect had been stripped down…

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Treyarch Explains How They Build and Balance Multiplayer Maps

Creating multiplayer maps is hard. It’s even harder when you have to do it for the biggest game in the world…

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Rocksteady is “Amazed” by How Arkham City Looks On Current Gen Consoles

We had the chance to sit down with the designers of Batman: Arkham City. Things are looking “amazing” indeed.

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If Gears 3 Sells Well, Cliff Bleszinski Says Another Game is, “Business 101″

What happens when Chad gets locked in a room with Gears of War 3 and Cliffy B? Epic happens.

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The Inspirations of Starhawk – An Interview With Dylan Jobe

We spoke with Lightbox CEO Dylan Jobe to get to low down on just what inspired their latest creation and how.

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id Explains Why RAGE Looks So Damn Good On Consoles

RipTen had a chance to speak with id’s creative director Tim Willits, and he answered all of our questions…

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New Assassin’s Creed: Revelations Multiplayer Details

Some fresh new details have been discussed regarding the online components of the game.

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Marc Silvestri Plays The Darkness II, Calls It “Insane” and “Bad Ass”

RipTen has had the pleasure of sitting down with the the creator of The Darkness once again.

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