LittleBigPlanet Sales Not That Great? No Shit!
by Dan Landis on November 15, 2008

I know some fanboys will read the headline and expect this article to totally slam the PS3 and Little Big Planet, and they will likely start posting hateful comments before even reading what this is about. Great. You are only making your fanboyism more apparent and showing the community what a massive dickface you are, so I welcome that.
What this article is actually about is in defense of Little Big Planet (or is it LittleBigPlanet, one word?). You see, a lot of websites (that I won’t mention because they don’t deserve the promotion) have been commenting on Little Big Planet’s sales and making the fantastically brilliant analysis that the game’s delay may have affected its numbers. More specifically, its October sales numbers in particular are not as high as they could have been because the release date was pushed back. Um, no fucking shit, you morons. Read more…
LittleBigPlanet Review
by Patrick Steen on November 4, 2008

In shock from scandalous accusations, Sackboy slowly saunters from the shadows and into the spotlight. As indulgent as that alliteration might be, there really aren’t enough words to adorn LittleBigPlanet. I asked whether the game could live up to the hype last month, which is ultimately for you to decide, but in my opinion LittleBigPlanet has launched itself into a whole new stratosphere of excellence. Read more…
LittleBigPlanet Level Goes “To Zanarkand”
by Roly Reyes on October 6, 2008

I’m not the creative type. LittleBigPlanet should have no appeal to me, but for some reason I’m consistently drawn to it.
After dwelling on this notion for hours (literally) I decided it’s the game’s combination of approachability (in both visuals and gameplay), and the platform it creates.
Media Molecule presents users with a tool set expansive enough to recreate Shadow of the Colossus in a condensed form, and in this specific case, revive the emotion previously evoked by the original.
The following LBP level, designed by PSN user Kirathian, recreates the theme song from Final Fantasy X, “To Zanarkand.” Yes, you heard me correctly — he recreates the song using the LBP level editor.
Hit the jump for the utterly awesome video filled with awesome. Read more…
LittleBigPlanet to Hit Stores in October
by Rangebar Merani on September 16, 2008

Sony confirmed today that the highly anticipated PS3 title, LittleBigPlanet, will ship to stores in North America on October 21 and on the 24th in Europe. Read more…
Hands-On Preview: LittleBigPlanet
by Rangebar Merani on July 19, 2008

One of the most popular games among the Ripten E3 crew (check out our last day of E3 podcast) has to be Sony’s LittleBigPlanet.
Honestly, when I first heard of the game I wasn’t too interested. In fact, I wasn’t even going to play it at E3, but Chad told me to. Thanks Chad, because it easily became one of my favorite games of E3. Read more…
Ripten Radio: E3 08, Day 4 Wrap Up
by Chad Lakkis on July 18, 2008

Our fourth and final installment of Ripten Radio from this years E3 will run you through the high (and sometimes low) points from day 4 of the conference. We give hands-on impressions of Left 4 Dead, RE5, Socom, Resistance 2, Killzone 2, Mad World, Little Big Planet, and many more.
This particular edition features the following Ripten super studs: Andrew “Hotel DJ” Podolsky, Jon “as seen on Ripten TV” Zungre, Emily “like a banshee” Balistrieri, Rangebar “Power Ranger” Merani, and myself — Chad “balls, balls, balls, balls, balls, balls of steel” Lakkis. Enjoy it after the jump. Read more…
Sony: In-house Studios Will Produce Most PS3 Exclusives
by Kev Lochun on July 8, 2008

President of Worldwide Studios, Shuhei Yoshida, has confirmed Sony will be investing in their first party development to ensure a steady flow of exclusive titles as third party devs increasingly opt to go multiplatform.
Speaking to Three Speech, Yoshida explained that they could no longer rely on third party loyalty in light of soaring development costs. Read more…
User Generated Content Is Not Sweatshop Labor
by Andrew Podolsky on July 6, 2008
Mr. Will Wright? Can we have a bathroom break now?
N’Gai Croal, videogame and internet writer for Newsweek magazine, has determined that since Youtube, Spore, Little Big Planet, and Wikipedia are almost completely dependent on user generated content, this makes Web (and Game) 2.0 something like the 21st century equivalent of textile mills or coal mines. Sweatshop labor– really? Hyperbolic much? Read more…
2008: Year of the _____?
by Cavin Smith on December 12, 2007

Have you had enough of First Person Shooters? It was such a dominant genre this year that it seemed to define what it meant to be “next-gen.” We’re not quite out of the woods yet, but 2008 promises to bring us a more diverse line-up. What games or concepts will characterize the industry as we move into the second generation proper? Read more…
Playstation Store Update: 10-29-07
by Cavin Smith on November 29, 2007

It’s Thursday again, which means that it’s time for Sony to throw up some content on the good ol’ Playstation Store. The marquee release this week is PAIN, a game once unceremoniously touted as being thought up by a marketing department. If that doesn’t blow your skirt up, there’s plenty of DLC for your favorite Playstation 3 titles. Read more…







