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	<title>RipTen Videogame Blog &#187; Maniac-Mansion</title>
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	<description>Real Independent Press To Every Nerd</description>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
	<itunes:author>RipTen Videogame Blog</itunes:author>
	<itunes:explicit>no</itunes:explicit>
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	<itunes:subtitle>Real Independent Press To Every Nerd</itunes:subtitle>
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		<title>RipTen Videogame Blog &#187; Maniac-Mansion</title>
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		<title>Tim Schafer and Ron Gilbert Working Together Again on Upcoming Game</title>
		<link>http://www.ripten.com/2010/09/27/tim-schafer-and-ron-gilbert-getting-back-together-for-upcoming-game-getsome/</link>
		<comments>http://www.ripten.com/2010/09/27/tim-schafer-and-ron-gilbert-getting-back-together-for-upcoming-game-getsome/#comments</comments>
		<pubDate>Mon, 27 Sep 2010 19:56:20 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[bromance]]></category>
		<category><![CDATA[double fine]]></category>
		<category><![CDATA[Double fine Productions]]></category>
		<category><![CDATA[lucas]]></category>
		<category><![CDATA[Maniac-Mansion]]></category>
		<category><![CDATA[Monkey-Island]]></category>
		<category><![CDATA[ron gilber]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=38286</guid>
		<description><![CDATA["We're getting the band back together!"  Is what nobody said today as Ron Gilbert started his first day at old friend Tim Schafer's Double Fine productions.]]></description>
			<content:encoded><![CDATA[<div id="attachment_38319" class="wp-caption aligncenter" style="width: 610px"><img class="size-medium wp-image-38319" title="8473li3" src="http://cdn.ripten.com/wp-content/uploads/2010/09/8473li3-600x375.png" alt="" width="600" height="375" /><p class="wp-caption-text">For Reals!?</p></div>
<p>&#8220;We&#8217;re getting the band back together!&#8221;  Is what nobody said today as Ron Gilbert started his first day at old friend Tim Schafer&#8217;s Double Fine productions.  As of yet, it is uncertain as to what &#8220;The Monkey Island Boys&#8221; (as I will henceforth call them) will be working on, but whatever it is, I&#8217;m sure it will be funny and it won&#8217;t suck.</p>
<p>Since the two split ways many moons ago Tim has since been noted for such critically acclaimed releases as Psychonauts and Brutal Legend, whereas Ron has recently pumped out DeathSpank and it&#8217;s sequel Thongs of Virtue to much acclaim with Hothead games.</p>
<p>Schafer said that the timing was right to bring Ron in because his studio isn&#8217;t currently working on one giant game,  but rather four smaller projects.</p>
<p>When asked what Ron&#8217;s new title would be at Double Fine, Schafer responded,<em> &#8220;He&#8217;s the official Ron Gilbert. Though he started out as vice Ron Gilbert, we want to make sure he works out.&#8221;</em></p>
<p>Gilbert says that the new game will be, &#8220;An entirely new concept, not a sequel or remake of an existing game &#8230; fans of those old adventure games will like it.&#8221;</p>
<p>As far as who they might have publish said game, Tim said,<em> &#8220;I can&#8217;t say who we will go to first &#8230; I can say I try to go to the people who sued us last.&#8221;</em></p>
<p>Well, no matter what the future holds, it&#8217;s good to see @TimofLegend and @TheGrumpyGamer back together again, and hopefully we as gamers will all benefit from their <strong>bromantic </strong>relationship soon.</p>
<div id="attachment_38310" class="wp-caption alignleft" style="width: 170px"><img class="size-full wp-image-38310" title="Tim-Schafer_BIOboxart_160w" src="http://cdn.ripten.com/wp-content/uploads/2010/09/Tim-Schafer_BIOboxart_160w.jpg" alt="" width="160" height="220" /><p class="wp-caption-text">Tim is Metal</p></div>
<div id="attachment_38313" class="wp-caption alignleft" style="width: 235px"><img class="size-full wp-image-38313" title="gdc-quiz-quest-ron" src="http://cdn.ripten.com/wp-content/uploads/2010/09/gdc-quiz-quest-ron1.jpg" alt="" width="225" height="210" /><p class="wp-caption-text">Ron is Grumpy</p></div>
<p>Source: <a href="http://kotaku.com/5646512/">Kotaku</a>
<ul>
<li><a href="http://www.ripten.com/2010/11/12/psychonauts-2-tim-schafer-is-ready-to-do-it/" title="Psychonauts 2 &#8211; Tim Schafer is Ready To Do It">Psychonauts 2 &#8211; Tim Schafer is Ready To Do It</a></li>
<li><a href="http://www.ripten.com/2012/02/09/double-fines-new-adventure-game-breaks-kickstarter-record-exceeds-fundraising-goal-first-day/" title="Double Fine&#8217;s New Adventure Game Breaks Kickstarter Record, Exceeds Fundraising Goal First Day">Double Fine&#8217;s New Adventure Game Breaks Kickstarter Record, Exceeds Fundraising Goal First Day</a></li>
<li><a href="http://www.ripten.com/2012/02/07/minecraft-creator-notch-offers-to-fund-psychonauts-2-yes-seriously/" title="Minecraft Creator Notch Offers to Fund Psychonauts 2. Yes, Seriously.">Minecraft Creator Notch Offers to Fund Psychonauts 2. Yes, Seriously.</a></li>
<li><a href="http://www.ripten.com/2012/02/03/tim-schafer-would-love-to-make-psychonauts-2/" title="Tim Schafer Would Love To Make &#8216;Psychonauts 2&#8242; ">Tim Schafer Would Love To Make &#8216;Psychonauts 2&#8242; </a></li>
<li><a href="http://www.ripten.com/2010/11/23/first-details-on-double-fines-next-game-stacking/" title="First Details on Double Fine&#8217;s Next Game, &#8220;Stacking&#8221;">First Details on Double Fine&#8217;s Next Game, &#8220;Stacking&#8221;</a></li>
<li><a href="http://www.ripten.com/2010/08/19/first-costume-quest-trailer-released-sam-n/" title="First Costume Quest Trailer Released">First Costume Quest Trailer Released</a></li>
</ul>
]]></content:encoded>
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		<title>Top Ten Developers &#8211; #7 LucasArts</title>
		<link>http://www.ripten.com/2007/10/26/top-ten-developers-7-lucasarts/</link>
		<comments>http://www.ripten.com/2007/10/26/top-ten-developers-7-lucasarts/#comments</comments>
		<pubDate>Fri, 26 Oct 2007 18:24:27 +0000</pubDate>
		<dc:creator>James Fleming</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Atari 2600]]></category>
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		<category><![CDATA[Dreamcast]]></category>
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		<category><![CDATA[Game Boy Advance]]></category>
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		<category><![CDATA[Genesis]]></category>
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		<category><![CDATA[MMO]]></category>
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		<category><![CDATA[N64]]></category>
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		<category><![CDATA[Saturn]]></category>
		<category><![CDATA[SEGA]]></category>
		<category><![CDATA[SEGA Master System]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[TurboGrafx-16]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[George-Lucas]]></category>
		<category><![CDATA[Indiana-Jones]]></category>
		<category><![CDATA[Industrial-Light-and-Magic]]></category>
		<category><![CDATA[LucasArts]]></category>
		<category><![CDATA[Maniac-Mansion]]></category>
		<category><![CDATA[Monkey-Island]]></category>
		<category><![CDATA[Sam-&-Max]]></category>
		<category><![CDATA[SCUMM]]></category>
		<category><![CDATA[top-ten]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2007/10/26/top-ten-developers-7-lucasarts/</guid>
		<description><![CDATA[To think of LucasArts (formerly Lucasfilm Games) is to think of George Lucas, the man who created it all. The pompadour sporting and flannel wearing visionary gave us Star Wars and Indiana Jones, for which he should be canonized. Some would be happy evolving just one form of media, but it appears that forever changing [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://cdn.ripten.com/wp-content/uploads/2007/10/topten_lucasarts.jpg" alt="topten_lucasarts.jpg" /></p>
<p>To think of LucasArts (formerly Lucasfilm Games) is to think of George Lucas, the man who created it all. The pompadour sporting and flannel wearing visionary gave us Star Wars and Indiana Jones, for which he should be canonized. Some would be happy evolving just one form of media, but it appears that forever changing the face of cinema and inventing the Wookie wasn&#8217;t enough for Mr. Lucas. He still had to revitalize another form of entertainment&#8211; video games. <span id="more-1147"></span></p>
<p>In 1982 the video game industry was on a precipice after some very tumultuous years. By the end of 1983, the video game crash was in full swing. Angry gamers were becoming frustrated by aging consoles and yearned for a breath of fresh air. It may not have been the best time to form a new software company, but many of Lucas&#8217;s undertakings were never considered financially viable by economic <a href="http://en.wikipedia.org/wiki/Groupthink" target="_blank">groupthink</a>.</p>
<p><img src="http://cdn.ripten.com/wp-content/uploads/2007/10/maniac_mansion.jpg" alt="maniac_mansion.jpg" align="right" />The company began by making low-key action games for the Atari 5200, but would soon find success with adventure games. The adventure genre was a huge market in the late 80&#8242;s and early 90&#8242;s, and LucasArts became one of the forerunners in developing memorable titles. They got their feet wet with the 1987 classic Maniac Mansion, a hilarious adventure that played off America&#8217;s love of B-grade horror films.</p>
<p>Maniac Mansion was the first game to utilize the <a href="http://en.wikipedia.org/wiki/SCUMM" target="_blank">SCUMM</a> scripting language that would go on to create the company&#8217;s most memorable entries over the next 10 years. It also introduced something that would become a staple of LucasArts&#8217; adventure games &#8211; humor. Games like Indiana Jones and the Last Crusade, Day of the Tentacle, Sam &amp; Max and the beloved Monkey Island series would set the bar for the funniest and best 2D adventure games of the day. But LucasArts didn&#8217;t stop there.<!-- adman --></p>
<p>George wasn&#8217;t going to let his lucrative franchises in the film industry go unused in this newly discovered market, and Star Wars became the basis of dozens of games for the developer. These games sent fans of the series running to their nearest software retailers faster than Han Solo making the Kessel Run. LucasArts used the Star Wars name to contribute to the flight-sim (X-wing Series), first person shooter (Dark Forces and Jedi Knight Series), role playing (Knights of the Old Republic Series by BioWare) and MMO genres (Star Wars Galaxies). If it was a genre, it had a LucasArts game.</p>
<p style="text-align: center"><img src="http://cdn.ripten.com/wp-content/uploads/2007/10/starwars_galaxies.jpg" alt="starwars_galaxies.jpg" /></p>
<p>LucasArts continues to make its mark in the gaming world today, with a level of quality that has remained consistent over the majority of the last two decades. While adventure games don&#8217;t tend to be a popular commodity and some licenses have failed to make a smooth jump to 3D (I&#8217;m looking at you, Dr. Jones), Lucasarts still offers plenty of promise for the future. From the recent collaboration with Industrial Light and Magic and the huge budget that pact provides, we can only hope that Lucasarts will continue to rocket the gaming community to a galaxy far, far away.</p>
<p><strong>Must Haves:</strong><br />
Grim Fandango (PC),<br />
The Monkey Island Series (PC),<br />
Star Wars: X-wing (PC)</p>
<p><strong>Have Nots:</strong><br />
Star Wars Obi-Wan (XBOX),<br />
The Dig (PC)</p>
<p><strong>Top Ten Developer List: <a href="http://www.ripten.com/2007/10/24/top-ten-developers-of-all-time-10-activision/">10</a></strong><strong> | <a href="http://www.ripten.com/2007/10/24/top-ten-developers-9-sega/" target="_blank">9</a></strong><strong> | <a href="http://www.ripten.com/2007/10/26/top-ten-developers-8-square-enix/">8</a></strong> <strong>| <a href="http://www.ripten.com/2007/10/26/top-ten-developers-7-lucasarts/">7</a></strong><strong> | <a href="http://www.ripten.com/2007/10/27/top-ten-developers-6-ea/">6</a></strong><strong> | <a href="http://www.ripten.com/2007/10/28/top-ten-developers-5-ubisoft/" target="_blank">5</a></strong><strong> | <a href="http://www.ripten.com/2007/10/29/top-ten-developers-4-konami/">4</a></strong><strong> | <a href="http://www.ripten.com/2007/10/30/top-ten-developers-3-capcom/">3</a></strong><strong> | <a href="http://www.ripten.com/2007/10/31/top-ten-developers-2-namco/">2</a></strong><strong> | <a href="http://www.ripten.com/2007/11/01/top-ten-developers-1-nintendo/">1</a></strong>
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