Ripten’s Jon Zungre on CD101 Tuesday Mornings
by Chad Lakkis on December 28, 2008 at 10:11 am
Ripten’s Jon Zungre talks videogame news and reviews each Tuesday morning on Columbus Ohio’s CD101 FM radio. If you don’t live in the listening area, you can check out Jon’s segments on the web each week as well. Here’s the link from December 16th and most recently December 23rd for your ear holes.
On a seperate note, we hope you’re all enjoying your holiday break. Dan and Jon are currently smashing each others faces in while they enjoy some Mortal Kombat vs. DC action and I’ve been “an asshole” raiding my way to epic loot in the latest installment of World of Warcraft. I’ll be posting the most indepth review of the game this side of Azeroth in a few days time.
Ripten will resume regular posting on December 29th just in time for new year preperation.
Joker Fatality in its Full Glory for European Market
by Sam Naylor on November 6, 2008 at 3:00 pm
It appears that the European version of Mortal Kombat vs. DC Universe will feature an uncensored version of the Joker’s fatality sequence. For those not in the know, the sequence featured the Joker firing a trick gun (one with a flag inside that says “BANG”) at the victim, but then taking out a real gun and shooting them right between the eyes. The American version was censored, having the victim walk off-screen before the fatal bullet hits, in order to receive a “Teen” rating.
The European version will however feature the sequence in full, with the headshot in full view. This is because in Europe, the game will receive a “15/16+” rating, and can feature more adult content. In an interview, Hans Lo, the game’s senior producer, said:
New Mortal Kombat vs. DC Fatalities: Sonya Snaps, Catwoman Crackles, and Sub-Zero Pops
by Chad Lakkis on November 4, 2008 at 4:18 am
Uhhh, the quirky headline and image should pretty much say it all, but if you need a little extra explaining, I’ll do my best. Midway has revealed three new MK vs. DC Universe Fatalities that I thought needed a little side by side comparison to their breakfast cereal mascot counterparts — Snap, Crackle, and Pop.
That’s right, Sonya snaps a neck, Catwoman cracks a whip, and Sub-Zero makes a frozen body go pop. I’m going to eat some Rice Krispies while I try my best to hold back tears of disappointment. ESRB for me to poop on.
Hit the jump and watch the video. Read more…
Joker’s T-Rated Gag Gun Fatality All Gag No Gore
by Chad Lakkis on October 25, 2008 at 4:32 pm
In the midst of all the Metacrtic user score bashing, you may have missed out on some fairly important Mortal Kombat vs DC Universe news. The Joker’s Gag Gun fatality that took the internet by storm has been reworked due to ESRB Teen rating scrutiny. Read more…
Four New MK vs DC Characters Leaked in Midway’s Collector’s Edition Comic Trailer?
by Chad Lakkis on October 20, 2008 at 1:13 am
The trailer for the Mortal Kombat vs. DC Universe collector’s edition comic, to be packaged with the release of the collector’s edition version of the game itself on November 16th, may offer a glimpse at four yet to be announced characters.
During the clip, John Tobias, illustrator and Mortal Kombat co-creator, talks about Midway’s request to get every character in the game into the 16 page comic.
“For this particular comic, the MK guys were interested in seeing all of the characters represented in some way in the book, and so it took a lot of back and forth to try to squeeze everybody in there.”
Taking his statement into consideration, it would lead one to believe that the characters shown in comic panel above (from left to right: Johnny Cage, Goro, Aquaman, The Boy Wonder) were “squeezed” into the book for a reason.
What do you think? Are you ready to summon flipper to finish off your opponent? I sure am. Check out the trailer for yourself after the jump. Read more…
Joker’s Card Deck Fatality Deals a Killer Hand
by Chad Lakkis on October 17, 2008 at 8:10 pm
We recently stumbled on a video highlighting the “kombat modes” of Mortal Kombat versus DC Universe, and the end of the clip reveals yet another Joker fatality.
The first MK vs DC Joker fatality, which we reported two months ago, utilized a gag gun double take to brutally finish off the opponent, while the second installment gives new meaning to the saying “Jokers Wild.”
Hit the jump and see why the Joker’s version of fifty-two card pick up only needs five cards. Read more…
MK vs. DC Fighting System Explained (Video)
by Dan Landis on October 17, 2008 at 7:25 pm
Some of the dudes working on the upcoming Mortal Kombat vs. DC Universe, namely Senior Producer Hans Lo and Associate Producer Hector Sanchez, put together a little video to help us all understand this crazy new fighting game. Arguably, the most important factor in what makes a good fighting game is good fighting (no shit), and these producer fellas give us the rundown on how exactly we can beat each other’s asses. It also showcases another one of the Joker’s fatalities (yeah!). Video follows. Read more…
Mortal Kombat vs DC Universe Box Art Unveiled
by Chad Lakkis on October 3, 2008 at 7:12 pm
Today has been busy for me to say the least. While I have not posted anything personally to this point, I have been hard at work on a site redesign. However, when news hit that the new MK vs DC cover had been revealed, I said “what would the GEICO caveman do?” Posting articles about cover art — so easy a caveman can do it.
Joker’s Gag Gun Fatality Ends with a BANG!
by Chad Lakkis on August 23, 2008 at 1:41 am
I got some hands-on time with Hector and the MK vs DC game at E3 this year, and while I was impressed with the amount of blood they worked into the game, the Fatalities and Brutalities demonstrated at that point were a little on the lighter side.
So when I saw the Joker’s Fatality (and yes, it appears that DC Villains will be able to perform Fatalities) I almost shit my pants. If you are one of the many gamers out there who vowed they would never buy a Teen Rated Mortal Kombat game, you may want to check this clip out before you utter another word. Read more…
Less Gore, Thicker Pubes? Kitana Needs a Trim
by Chad Lakkis on August 5, 2008 at 7:55 pm
“Look at it!” Destructoid’s Jim Sterling did, and his conclusion was that the latest render of Kitana, created for the upcoming Mortal Kombat vs DC Universe game, had a little too much “bump” in her lower region bump map.
What do you think? Is Kitana now Midway’s unofficial spokesperson for transvestite ass-kickery, or is the girl too busy lopping off heads to trim her own hedges?
Assuming that she won’t be swinging more than her fists in the latest installment ok MK, Kitana appears to be suffering the side effects of an insane Kegel workout regimen that has gone too far, or she desperately needs to invest in a Gillette Venus.
Source: Destructoid
Comic-Con 08: Six New MK vs DC Characters & PS2 Bundle Announced
by Chad Lakkis on July 25, 2008 at 8:24 pm![]()
Midway’s Comic-Con 08 panel revealed several new MK vs DC characters today. Shazam, the Green Lantern, and the king of “why so serious?” himself – the Joker surfaced as DC additions, with Shang Tsung, Liu Kang, and Kitana rounding things off on the MK side.
We had a chat with Hector Sanchez, the game’s producer, at E3 just a few weeks ago, and were surprised to see that his childhood favorite has yet to be announced.
While the panel did not showcase any specific footage of the characters announced, it treated everyone to news of a comic (imagine that) related bundle.
The bundle, titled ” The Mortal Kombat: Kollection”, is specifc to the PS2, containing the previous three installments of the MK game, and a DC published comic. Due to hit stores in September, the bundle will kost you $29.99 in kold-hard-kash — or kredit.
What are your thoughts on the kurrent list of kharacters? Ok, no more puns, I promise — are you happy with the direction the game seems to be heading?
Hands-On Preview: Mortal Kombat vs. DC
by Chad Lakkis on July 20, 2008 at 10:21 pm
Superman proceeded to beat Sonya like she stole something – and she liked it.
Andrew, JZ, and I made our way into the Midway press lounge for some hands-on MK vs DC action with the games associate producer, Hector Sanchez.
We began taking turns kicking each others’ ass as we tried to master the game’s controls. There were a ton of “cheese moves” being thrown around early (mostly by me), but it didn’t take long for us to get the hang of the characters’ signature attacks. Read more…











