Free Radical Confirms Final Haze Resolution
by Patrick Steen on May 18, 2008

After reporting on the native rendering resolution of the Haze demo, some questioned my reasoning that the final game would sport the same resolution. This is despite there seldom being an example of a game’s resolution differing from its demo. In visiting Free Radical’s studio near Nottingham, creative lead Derek Littlewood confirmed our suspicions. Read more…
Confirmed: GTA IV PS3 Is Not 630p…It’s 640p
by Patrick Steen on April 29, 2008

It’s fun to compare consoles, especially when the comparison involves one of the biggest games of this generation. Grand Theft Auto IV has been littered with websites giving their opinions on which version looks best. Surprisingly, most had no inkling of each version’s native resolution.
Eurogamer are the first to speculate that GTA IV on the PS3 runs at 630p. When in fact, it doesn’t… It runs at 640p. Read more…
MGO Resolution 665p Equivalent and 30fps
by Patrick Steen on April 25, 2008

Pixel counters at the ready! There’s been some debate over the final rendering resolution of Metal Gear Solid 4. Screenshot pixel counting has been hazy, so the first sign of a possible resolution is found in the launch of the Metal Gear Online Beta. The Beta has now begun in Europe (yes it’s up, go and play!) and the results are in. Read more…
DMC4 is 720p on PS3 & Xbox 360 Despite Blog’s “Press Release”
by Patrick Steen on February 4, 2008

A certain Gaming Blog got a tad worked up over a supposed Capcom Press Release, which states that the console versions of Devil May Cry 4 run at a sub-HD resolution. This press release was fake. Read more…







