Richard Diamant Interview Part 3: “We Want Melee Objects In The Second Version”
by Patrick Steen on January 23, 2008

And so we come to the final entry in our three part interview with Naughty Dog’s Lead Character Artist, Richard Diamant. It’s been a interesting journey of exchanges, from the advantages of Blu-ray, all the way to the meticulous creation of Uncharted’s characters.
The final part of our interview explores Uncharted’s animation system, filmic inspirations, the possibility of new melee capabilities in the next project, along with Naughty Dog’s current relationship with Insomniac. Read more…
Richard Diamant Interview Part 2: Art Style, Water, and the Advantages of Blu-ray
by Patrick Steen on January 21, 2008
The second part of our interview with Richard Diamant, Naughty Dog’s Lead Character Artist, is upon us. In this part Richard talks about Uncharted’s art style, lighting, water, the advantages of Blu-ray, and the possibility of swimming underwater or crouching in the next game. Read more…
Richard Diamant Interview Part 1: Background & Uncharted Character Design
by Patrick Steen on January 17, 2008

Today we begin our three part interview with Naughty Dog’s Lead Character Artist, Richard Diamant. Joining this experienced developer in January 2006, Richard is in charge of the look, pipelines, and creation of the characters in Naughty Dog games.
In the first part of our interview we discuss the character creation process and the models themselves, from their polygon and texture count, to the laborious steps taken to create their hair. Read more…
Ripten’s Uncharted Interview Tease: “Ingame and Cutscene Models the Same”
by Patrick Steen on January 16, 2008
We are very lucky at Ripten to be joined by Naughty Dog’s Lead Character Artist, Richard Diamant, for an exclusive interview about his work on Uncharted: Drake’s Fortune.
Richard also divulges on the game’s art style, animation, and technical details never revealed before. After his views on improvements for Naughty Dog’s next game, we wander onto the advantages of Blu-ray and their relationship with Insomniac. Enjoy this preview of our three part interview. Read more…
Uncharted: Drake’s Fortune Review
by Patrick Steen on December 1, 2007

It would be predictable for this review to start with, “The Playstation 3 needs some killer A-class games to justify its price tag, and Uncharted is it.”. But I won’t (even though I ironically just did start with that…hmm), because it simply isn’t true. No one game should justify the purchase of a console, but Uncharted is a AAA title and it should tempt you to buy a PS3. Naughty Dog’s first PS3 game is the definition of epic, and will make you say “wow” out loud more often than a pubescent teenager in a strip club. Read more…
Uncharted on the 360? Not Bloody Likely
by Patrick Steen on November 19, 2007

It’s quite funny what rumors can start in gaming forums, all from the poor comprehension of the few. So now, here’s a good one. Uncharted: Drake’s Fortune, developed by Naugthy Dog for the Playstation 3, could be ported to the Xbox360. We like this. Just as moronic as PS3 fanboys screaming about Bioshock coming over to their little baby.
Read more…
More Signs Uncharted Releases Early, Plus First Magazine Review
by Patrick Steen on November 12, 2007

Tricklings from Gamestop have put little butterflies into the stomachs of would be treasure hunters. Drake’s Fortune is listed to release this Thursday! With other retailers following suit, hopefully Uncharted will go the way of the Lombax, and release earlier than expected. In addition to this, we also have the first magazine review from MaxiConsolas, right after a wee little click from your mousey. Read more…
Uncharted: Drake’s Fortune Impressions
by Josh Pankratz on November 10, 2007

The idea of an “every man” action hero who hasn’t yet realized what he’s capable of isn’t exactly a new concept. In fact, it is one that dates back to biblical references of David and Goliath.
The logic is simple — people empathize more with characters they can relate to, and this train of thought is the very foundation for developer Naughty Dog’s wildly anticipated November 19th release of Uncharted: Drake’s Fortune. Read more…
Sony Confirms Uncharted Demo Region Locking - Naughty Dog Working On Fix
by Patrick Steen on November 8, 2007

The Uncharted: Drake’s Fortune demo recently released on the US PSN Store is sadly not playable on PS3’s outside of that region, as it appears to be region locked. At first, the official response from Sony was disconcerting, stating those in Europe and Japan should wait for the demo to be on their store.
However, a follow up response was issued on Sony’s official blog a few hours ago by Sam Thompson, the line producer on Uncharted: Drake’s Fortune, confirming what most of us already knew. Read more…
Uncharted Demo Confirmed For Next Thursday, US Release Date Bumped Up
by Patrick Steen on October 31, 2007

It’s not often that we can jump up for joy and say that we were right about something, but today, Amy Henning has confirmed our initial report regarding the Uncharted Demo on the Official Playstation blog. Read more…
Uncharted: Drake’s Fortune Demo to Release in 2 Weeks
by Patrick Steen on October 26, 2007

Uncharted: Drake’s Fortune, the pulp action-adventure game from Naughty Dog that makes us weak at the knees, like a fat boy at the sight of a triple chocolate fudge cake (is that PC? Moving on…) is soon to be gracing our Playstation3’s on November 20th in the US, and December 7th in Europe. But when do we get the demo I hear you ask (silently)? Read more…






