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	<title>RipTen Videogame Blog &#187; online-multiplayer</title>
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	<link>http://www.ripten.com</link>
	<description>Real Independent Press To Every Nerd</description>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
	<itunes:author>RipTen Videogame Blog</itunes:author>
	<itunes:explicit>no</itunes:explicit>
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	<itunes:subtitle>Real Independent Press To Every Nerd</itunes:subtitle>
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		<title>RipTen Videogame Blog &#187; online-multiplayer</title>
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		<title>New F2P Magic the Gathering Tactics – Launch Trailer and Screens</title>
		<link>http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/</link>
		<comments>http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/#comments</comments>
		<pubDate>Mon, 24 Jan 2011 20:40:18 +0000</pubDate>
		<dc:creator>Matthew Sims</dc:creator>
				<category><![CDATA[dungeon crawl]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[f2p]]></category>
		<category><![CDATA[free-to-play]]></category>
		<category><![CDATA[Magic: The Gathering]]></category>
		<category><![CDATA[online-multiplayer]]></category>
		<category><![CDATA[SOE]]></category>
		<category><![CDATA[Sony Online Entertainment]]></category>
		<category><![CDATA[Tactics]]></category>
		<category><![CDATA[who wants free shit?]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=56653</guid>
		<description><![CDATA[The new title is free to play and features a story-driven single player campaign as well as a robust multiplayer experience.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-medium wp-image-56661" title="mtgt_greenmana_elves" src="http://cdn.ripten.com/wp-content/uploads/2011/01/mtgt_greenmana_elves-600x417.jpg" alt="" width="600" height="380" /></p>
<p>Do you like free stuff? I bet you do, and there’s nothing more the Ripten Staff likes than free gaming. Magic the Gathering: Tactics is a new tactical game developed by Sony Online Entertainment (SOE) for the PC, and soon for the PS3. The new title is free to play and players who sign up before February 28<sup>th</sup> get a Mossbridge Troll from the upcoming Magic the Gathering: Tactics, Set 2. The game features a story-driven single player campaign as well as a robust multiplayer experience.</p>
<p>Let’s get real, this isn’t the best game ever, but it is FREE. What other motivation do you need? Sign up <a href="http://www.magicthegatheringtactics.com/" target="_blank">here</a>, or if you still need convincing check out the launch trailer and screens below.<br />
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<p>
<a href='http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/mtgt_blue_green_keeper_of_the_hourglass_mossbridge_troll_promo_/' title='mtgt_blue_green_keeper_of_the_hourglass_mossbridge_troll_promo_'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/01/mtgt_blue_green_keeper_of_the_hourglass_mossbridge_troll_promo_-145x145.jpg" class="attachment-thumbnail" alt="mtgt_blue_green_keeper_of_the_hourglass_mossbridge_troll_promo_" title="mtgt_blue_green_keeper_of_the_hourglass_mossbridge_troll_promo_" /></a>
<a href='http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/mtgt_elvish_lyrist/' title='mtgt_elvish_lyrist'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/01/mtgt_elvish_lyrist-145x145.jpg" class="attachment-thumbnail" alt="mtgt_elvish_lyrist" title="mtgt_elvish_lyrist" /></a>
<a href='http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/mtgt_greenmana_3/' title='mtgt_greenmana_3'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/01/mtgt_greenmana_3-145x145.jpg" class="attachment-thumbnail" alt="mtgt_greenmana_3" title="mtgt_greenmana_3" /></a>
<a href='http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/mtgt_greenmana_5/' title='mtgt_greenmana_5'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/01/mtgt_greenmana_5-145x145.jpg" class="attachment-thumbnail" alt="mtgt_greenmana_5" title="mtgt_greenmana_5" /></a>
<a href='http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/mtgt_greenmana_elves/' title='mtgt_greenmana_elves'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/01/mtgt_greenmana_elves-145x145.jpg" class="attachment-thumbnail" alt="mtgt_greenmana_elves" title="mtgt_greenmana_elves" /></a>
<a href='http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/mtgt_greenmana_elves1/' title='mtgt_greenmana_elves1'><img width="145" height="145" src="http://cdn.ripten.com/wp-content/uploads/2011/01/mtgt_greenmana_elves1-145x145.jpg" class="attachment-thumbnail" alt="mtgt_greenmana_elves1" title="mtgt_greenmana_elves1" /></a>

<ul>
<li><a href="http://www.ripten.com/2011/09/19/dc-universe-online-goes-free-to-play-in-october/" title="DC Universe Online Goes Free-To-Play in October">DC Universe Online Goes Free-To-Play in October</a></li>
<li><a href="http://www.ripten.com/2012/01/30/everquest-transitions-to-free-to-play-in-march-2012/" title="EverQuest Transitions to Free-to-Play in March 2012">EverQuest Transitions to Free-to-Play in March 2012</a></li>
<li><a href="http://www.ripten.com/2012/01/10/dcuo-introduces-research-development-system-with-game-update-8/" title="DCUO Introduces Research &#038; Development System With Game Update 8">DCUO Introduces Research &#038; Development System With Game Update 8</a></li>
<li><a href="http://www.ripten.com/2011/12/06/eqii-goes-f2p-releases-age-of-discovery-expansion-and-revamps-freeport/" title="EQII Goes F2P, Releases Age of Discovery Expansion and Revamps Freeport">EQII Goes F2P, Releases Age of Discovery Expansion and Revamps Freeport</a></li>
<li><a href="http://www.ripten.com/2011/12/06/dcuos-lightning-strikes-dlc-now-available/" title="DCUO&#8217;s &#8216;Lightning Strikes&#8217; DLC Now Available">DCUO&#8217;s &#8216;Lightning Strikes&#8217; DLC Now Available</a></li>
<li><a href="http://www.ripten.com/2011/11/22/soe-president-john-smedley-touts-dcuo-stats-on-twitter/" title="SOE President John Smedley Touts DCUO Stats on Twitter">SOE President John Smedley Touts DCUO Stats on Twitter</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/01/24/new-f2p-magic-the-gathering-tactics-%e2%80%93-launch-trailer-and-screens/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Nintendo Needs to Fix the Wii Online Network</title>
		<link>http://www.ripten.com/2010/09/09/why-no-one-plays-wii-online-matronedea/</link>
		<comments>http://www.ripten.com/2010/09/09/why-no-one-plays-wii-online-matronedea/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 23:58:10 +0000</pubDate>
		<dc:creator>Danielle Cantrell</dc:creator>
				<category><![CDATA[Casual]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Industry-News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[casual gaming]]></category>
		<category><![CDATA[Danielle Cantrell]]></category>
		<category><![CDATA[matronedea]]></category>
		<category><![CDATA[online-multiplayer]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=35716</guid>
		<description><![CDATA[Nearly everything Nintendo releases is simplified so it can be used by everyone.  This includes people who have no interest in games.  But this stops when it comes to the online network on the Wii.]]></description>
			<content:encoded><![CDATA[<div id="attachment_35754" class="wp-caption aligncenter" style="width: 370px"><a rel="attachment wp-att-35754" href="http://www.ripten.com/2010/09/09/why-no-one-plays-wii-online-matronedea/wifail-1/"><img class="size-medium wp-image-35754 " title="wifail (1)" src="http://cdn.ripten.com/wp-content/uploads/2010/09/wifail-1-600x585.png" alt="" width="360" height="351" /></a><p class="wp-caption-text">It would be nice if it worked.</p></div>
<p>Nearly everything Nintendo releases is simplified so it can be used by everyone.  This includes people who have no interest in games. The cross-platform games that are released for Wii tend to be dumbed-down versions of what they were on other systems.  The games are easy to figure out, the controls are easy to figure out, and most Nintendo exclusives are easy to figure out &#8230;</p>
<p>But all this stops when it comes to the Wii online network. On the Playstation 3, Xbox 360, and PC, it&#8217;s relatively easy to connect with the people that you want to play games with.  There are PSN IDs, XBL Gamertags, and Steam IDs &#8230; all with a name to choose for ourselves. Yet, With the Wii, people are given a 16-digit number to try to memorize or write down. Now, I have an uncanny ability to memorize chains of numbers, so it&#8217;s not that big of a deal for <strong>me</strong>, but I&#8217;m sure everyone would agree that it&#8217;s far easier to remember a username than a random 16-digit number.</p>
<div id="attachment_35731" class="wp-caption aligncenter" style="width: 490px"><a rel="attachment wp-att-35731" href="http://www.ripten.com/2010/09/09/why-no-one-plays-wii-online-matronedea/friendcode/"><img class="size-full wp-image-35731" title="friendcode" src="http://cdn.ripten.com/wp-content/uploads/2010/09/friendcode.jpg" alt="" width="480" height="360" /></a><p class="wp-caption-text">Here, Nintendo. Take this. Fix what&#39;s wrong and re-do.</p></div>
<p>Since the Wii is generally aimed at kids more than other systems, I&#8217;m sure part of the difficulty is making a system which facilitates the protection of kids from online predators. If an adult can hardly memorize a number that long, it&#8217;s not very likely that a child would be able to. Yet, the fact that Nintendo has made it so much more difficult to add friends makes me not want to even try, and while I don&#8217;t need to be able to play <strong>every </strong>game online, <em>I like knowing that when I can, I can do so with ease.</em></p>
<p>Even if Nintendo is using these friend codes to decrease the risk associated with online predators, they could allow people without parental controls to have a username of sorts, or allow usernames to be used with a parental controls.  It&#8217;s easy enough for Microsoft and Sony to regulate these things, so there&#8217;s no reason why Nintendo couldn&#8217;t do the same. If they made their online network more user friendly, they could attract more of the gamers who use gaming for social activities.  Since many of the people who play Wii use it for parties and events, it would make more sense to have a <strong>social-gaming friendly</strong> system with a<strong> user friendly</strong> online component.</p>
<p><em>There&#8217;s a reason that online networks that have usernames are more popular than those using randomly assigned numbers. </em>Even though it&#8217;s something you only have to input once, it&#8217;s still much more of a hassle than using an easily recognizable name. Having something as complex as a 16-digit number when the companies you&#8217;re being compared to have user-chosen names makes your network essentially, <strong>obsolete</strong>.</p>
<div class="mceTemp mceIEcenter">
<dl id="attachment_35730" class="wp-caption aligncenter" style="width: 203px;">
<dt class="wp-caption-dt"><a rel="attachment wp-att-35730" href="http://www.ripten.com/2010/09/09/why-no-one-plays-wii-online-matronedea/1up-2/"><img class="size-full wp-image-35730" title="1up" src="http://cdn.ripten.com/wp-content/uploads/2010/09/1up1.jpg" alt="" width="193" height="186" /></a>Here, Nintendo. Take this, fix it, try again.</dt>
</dl>
</div>
<ul>
<li><a href="http://www.ripten.com/2011/11/19/ripten-review-burgertime-world-tour/" title="RipTen Review: BurgerTime World Tour (XBLA)">RipTen Review: BurgerTime World Tour (XBLA)</a></li>
<li><a href="http://www.ripten.com/2011/04/28/f-e-a-r-3-release-date-pushed-again-to-june/" title="F.E.A.R. 3 Release Date Pushed (again) to June">F.E.A.R. 3 Release Date Pushed (again) to June</a></li>
<li><a href="http://www.ripten.com/2012/02/09/nintendo-download-292012/" title="Nintendo Download 2/9/2012">Nintendo Download 2/9/2012</a></li>
<li><a href="http://www.ripten.com/2012/02/05/sony-rebranding-the-way-we-talk-about-the-way-we-talk/" title="Sony: Re-branding the Way We Talk About the Way We Talk">Sony: Re-branding the Way We Talk About the Way We Talk</a></li>
<li><a href="http://www.ripten.com/2012/02/05/new-video-game-releases-feb-6-feb-12/" title="New Video Game Releases: Feb. 6 &#8211; Feb. 12">New Video Game Releases: Feb. 6 &#8211; Feb. 12</a></li>
<li><a href="http://www.ripten.com/2012/02/02/nintendo-download-222012/" title="Nintendo Download 2/2/2012">Nintendo Download 2/2/2012</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2010/09/09/why-no-one-plays-wii-online-matronedea/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Plug Pulled on Monster Hunter U.S. Servers</title>
		<link>http://www.ripten.com/2008/01/02/plug-pulled-on-monster-hunter-us-servers/</link>
		<comments>http://www.ripten.com/2008/01/02/plug-pulled-on-monster-hunter-us-servers/#comments</comments>
		<pubDate>Wed, 02 Jan 2008 19:38:40 +0000</pubDate>
		<dc:creator>Cavin Smith</dc:creator>
				<category><![CDATA[Genre]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 2]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[monster-hunter]]></category>
		<category><![CDATA[online-multiplayer]]></category>
		<category><![CDATA[resident-evil-outbreak]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/01/02/plug-pulled-on-monster-hunter-us-servers/</guid>
		<description><![CDATA[Apparently three long years of service were enough for the small community of gamers that still played Monster Hunter on their Western Playstation 2s. Of course, it&#8217;s amazing that the love affair lasted as long as it did. Still serious business in Japan, sales of Monster Hunter games have been remained flat in the U.S. [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://cdn.ripten.com/wp-content/uploads/2008/01/monsterhuntergone.jpg" alt="monsterhuntergone.jpg" /></p>
<p>Apparently three long years of service were enough for the small community of gamers that still played Monster Hunter on their Western Playstation 2s. <span id="more-2573"></span></p>
<p>Of course, it&#8217;s amazing that the love affair lasted as long as it did. Still serious business in Japan, sales of Monster Hunter games have been remained flat in the U.S. since their respective debuts. To date, the Playstation 2 version is the only one to feature actual online play, a major draw of the series in the first place (PSP releases only allowed ad hoc multiplayer in the same room).</p>
<p>For the seventy-or-so gamers logged on when the servers were shut off for good at approximately 12:25 PM EST, the departure must have been bittersweet. It wasn&#8217;t Capcom&#8217;s fault, though. <a href="http://blog.capcom.com/archives/613" target="_blank">According to a blog post on their community site</a> a little over a month ago, the online capabilities of the game were outsourced to a company that no longer wants to remain in the business of networking Playstation 2 games (and really, what kind of business is that anyway?).</p>
<p>Ever the vanguard for its fans, Capcom even petitioned the nameless provider for a contract extension, but they weren&#8217;t having any of it.</p>
<p>It&#8217;s always kind of sad to see these small gaming communities disrupted &#8212; there&#8217;s something intriguing about having that sort of dedication to a game that most people have moved on from or completely ignored in the first place. <!-- adman --></p>
<p>But progress must be made, and the pool of money to be made from providing support for a failed online platform must look more like a half-dried puddle these days, with everyone moving on to newer consoles.</p>
<p>Since they belonged to the same company, the servers for Resident Evil: Outbreak have been permanently removed, as well.
<ul>
<li><a href="http://www.ripten.com/2009/03/13/monster-hunter-frontier-another-year-without-release-in-the-us/" title="Monster Hunter Frontier:  Another Year Without Release In The U.S.">Monster Hunter Frontier:  Another Year Without Release In The U.S.</a></li>
<li><a href="http://www.ripten.com/2009/01/27/capcom-reveals-new-monster-and-field-for-mh3/" title="Capcom Reveals New Monster and Field for MH3">Capcom Reveals New Monster and Field for MH3</a></li>
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<li><a href="http://www.ripten.com/2007/12/03/capcom-axes-online-for-outbreak-monster-hunter/" title="Capcom Axes Online for Outbreak &#038; Monster Hunter">Capcom Axes Online for Outbreak &#038; Monster Hunter</a></li>
<li><a href="http://www.ripten.com/2012/02/09/is-mega-man-x-coming-to-ultimate-marvel-vs-capcom-3-sorta/" title="Is Mega Man X Coming to Ultimate Marvel vs. Capcom 3? Sorta&#8230;">Is Mega Man X Coming to Ultimate Marvel vs. Capcom 3? Sorta&#8230;</a></li>
<li><a href="http://www.ripten.com/2012/02/06/m-bison-akuma-jin-and-ogre-confirmed-for-street-fighter-x-tekken-sam-n/" title="M. Bison, Akuma, Jin, and Ogre Confirmed for Street Fighter X Tekken">M. Bison, Akuma, Jin, and Ogre Confirmed for Street Fighter X Tekken</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>RipTen Review: Halo 3 Multiplayer Beta (Xbox 360)</title>
		<link>http://www.ripten.com/2007/05/18/halo-3-multiplayer-beta-review-xbox-360/</link>
		<comments>http://www.ripten.com/2007/05/18/halo-3-multiplayer-beta-review-xbox-360/#comments</comments>
		<pubDate>Fri, 18 May 2007 16:38:30 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo-3]]></category>
		<category><![CDATA[online-multiplayer]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=7</guid>
		<description><![CDATA[First off, I feel the need to start this off by saying that I&#8217;ve never played Halo before playing the Halo 3 Beta. Of course I&#8217;ve heard of the series, but beyond seeing a few videos or watching a buddy play for a few minutes, it would be fair to say that yours truely is [...]]]></description>
			<content:encoded><![CDATA[<p align="left">
<p align="left"><img src="http://cdn.ripten.com/wp-content/uploads/2007/05/mc.jpg" alt="Master Chief" align="left" />First off, I feel the need to start this off by saying that I&#8217;ve never played Halo before playing the Halo 3 Beta. Of course I&#8217;ve heard of the series, but beyond seeing a few videos or watching a buddy play for a few minutes, it would be fair to say that yours truely is a &#8220;Halo Newbie&#8221;. So if you are looking for a different perspective on the series, you have come to the right place.<span id="more-7"></span></p>
<p><strong>Game Interface Design/Menu System<br />
</strong>You load up the game, and if you enjoy a clean easy to use game menu system, your first impression will be &#8220;wow&#8221;. Bungie (the developer of the game) obviously spent a good deal of time designing a game navigation that is smooth, seamless, and very easy to use. This can easily be overlooked by a development team (see: Madden 07 Next Gen) but they didn&#8217;t and they deserve a great deal of credit.</p>
<p><strong>Communication/Chat<br />
</strong>Open dialogue exists while waiting for a game to load, or looking for a game with your party members, however once you enter a game there are a few things you may want to familiarize yourself with.To communicate with team members from a distance you need to press down (or any direction) on your directional pad. You will hear a buzzing sound letting you know the airwaves are all yours. You don&#8217;t need to press anything again to disconnect, the system will automatically buzz out when you are finished speaking.</p>
<p>The game also allows for proximity based sound as well, meaning when you are near your team member you can hear them speaking and communicate with them freely without pressing anything. By default the sound of their voice (and yours on their end) will be broadcasted from your TV speakers, so you may want to adjust that in preferences if you don&#8217;t want it to do that.</p>
<p><strong>Party Feature<br />
</strong>Another feature is the ability to invite your friends into a &#8220;party&#8221; which is nice. As the party leader you can take your friends with you to new matches and not have to worry about re-inviting everyone or having them search for your username. Never again will you have to worry about hearing &#8220;The room is full, it says I can&#8217;t join!&#8221; Bungie has made those problems a thing of the past.</p>
<p><strong>Online Game Performance Issues/Lag</strong><br />
Being that Bungie uses their own servers (not all games do this by default) lag was not an issue. As someone that was new to the series, it was impressive. This may have always been the case with Bungie, but as an outsider playing the game for the first time it definitely makes for a less frustrating experience.</p>
<p><strong>Skill Level Matching<br />
</strong>Bungie has created a system that matches you and your party to with other players to form a team and then does this again to form your opponents team. It does it based on skill levels and more often than not does a pretty good job of creating a great game play experience.In terms of the time you have to wait while the system does this, Our party experienced a wait of about 5 minutes on average between games to get matched up with another team of equal experience on more than one occasion.</p>
<p>However, it must be said that while this can and does slow the speed by which you can join into new matches the party didn&#8217;t seem turned off by it at all. It will give you time to reflect on the game that you just played and most importantly it allows you to familiarize yourself with the game without having to worry about being annihilated by a Halo pro every two seconds&#8230;which is great unless you ARE that Halo pro.<!-- adman --></p>
<p><strong>Graphics<br />
</strong>The environment that Bungie has created based on the 3 maps that we played in the demo were very bright, well lit, and fun to play. There is a little bit of everything for everyone. If you like to snipe, no problem. If you like to run and gun, again not a problem. The maps are well thought out with nice open areas, places to hide out, a nice mix of high ground and low ground.</p>
<p>That doesn&#8217;t mean we are saying these are the best graphics we have ever seen but taking into consideration that some tradeoffs have to be made to stream information over the internet and keep frame rates at a decent speed we were willing to overlook the fact that you can&#8217;t see the master chief&#8217;s nose hairs through his shiny visor. In all seriousness though, the game looks great. You can argue that this view is coming from someone who grew up playing games like Duck Hunt and Super Mario Brothers, and you would have be correct. However, hopefully you would agree that what sets a great game apart from a good game is having the right balance between game play and visual detail. That is something this game definitely has.</p>
<p><strong>Sound<br />
</strong>A good game soundtrack transports you to a different place and helps you buy into the universe of the game. The music in this game has a very larger than life feel to it. From the first note, you get the buy into the notion that you are involved in something very crucial, an epic in the making. As you wait for the next match to begin it empowers you, and gives you a sense of anticipation and excitement.</p>
<p><strong>Fun Factor</strong><br />
The Halo 3 Multiplayer Beta is very enjoyable and addictive. The ability to play with other players of the same skill level made it easy to break into the game as a first time player without being discouraged.</p>
<p><strong>Lasting Appeal<br />
</strong>If you like online shooters, fast and furious game play, and want to have lots of fun this game will not grow old. Unfortunately there is only one way to play the Beta at the moment and that is buy purchasing Crackdown and downloading the Beta through the Crackdown game interface. The Beta expires in less than 3 weeks, after that you won&#8217;t be able to play the game again until its official release in September 07.</p>
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