Prototype Preview
by Emily Balistrieri on April 28, 2008

I can imagine being a little disconcerted, waking up with creepy super powers that you’re not quite sure how you got. I suppose I can also imagine being a little pissed, which is how the main character Alex Mercer feels about the whole thing.
Since our last look at Prototype during this year’s Game Developer’s Conference, the co-op mode has sadly been cut, but hopefully it just means the game will be that much more polished when it ships later this year. Jump the cut to hear about features you will get to see⦠Read more…
Fuhgedaboutit: New Mafia 2 Screens
by Andrew Podolsky on April 13, 2008

The original Mafia game was a bit overlooked in the wake of GTA3 and its ilk, but I thought the old-timey setting, vintage cars and weapons, and Scorcese-like story were pretty awesome. Now, long overdue, comes the sequel. Read more…
GDC 08: Prototype - Open World, Open Wounds
by Dan Landis on February 25, 2008
Prototype is what Crackdown would be if you were a bad-ass instead of a superhero. Crunching cars beneath your feet, running up buildings, literally smashing peoples’ heads into the ground, and absorbing dead bodies into your own — just some of the things you will be doing as Prototype’s main anti-hero, Alex Mercer. Read more…





