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You may never get to be President of the United States, but if Senator Obama wins this year’s election, you can play one in a video game. That’s right people, the rumor regarding Barack Obama and everyone’s favorite punching bag, Sarah Palin, coming to Mercenaries 2: World in Flames is most certainly true.

Hit the jump for an in-game video, Pandemic’s comments, and my closing thoughts. Read more…

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EA and Pandemic Studios announced today, that from 6am this morning til whenever “the pumps run dry”, they will fit the bill to pump your car full of gas — if you can make it to 8489 Beverly Blvd, Los Angeles CA before the deal goes up in flames.

Seriously, who thought mixing flames, gas, and mean looking dudes covered in tattoos together for a real life promotion would be a good idea? Because it is fucking brilliant. Give that person a raise.

A word of caution. If you are one of those people who never tips the full serve gas guy, you may want to bend the rules a bit this time. I’m guessing this is more of side job for the guys shown above, as their full time gig probably involves crushing people’s skulls with their bare hands. Just a suggestion.

Full press release with details as well as a live feed of the event after the jump. Read more…

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Lord of the Rings: Conquest Preview – Frodo, How Could You?

by Emily Balistrieri on August 21, 2008

Perhaps you’re thinking we’ve had enough Lord of the Rings games, since we were inundated while the movies were being released and now there’s even an MMO. However, Pandemic Studios, the guys who brought us the Star Wars Battlefront games, thought they’d try their hand at one, and from the way Conquest is shaping up, we may be glad they did.

The major hook is the approved–and yes, that means Tolkien Estate approved–new story material that goes beyond the original trilogy to ask what would happen if Frodo royally screwed up and didn’t manage to destroy the ring. The books occasionally hint at the evil that would ensue if such a catastrophe occurred, but Pandemic is fleshing it out into something we’ve never seen before. Read more…

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Dark Knight Game: Pandemic Dev? Will It Suck?

by Chad Lakkis on July 23, 2008

I saw the Dark Knight movie a few days ago, and yes, everything you hear (and read) about it is true. It’s an amazing film, and Heath Ledger’s performance is one for the ages. However, as Harvey Dent (Two Face) would tell you himself, there is a flip side to everything, and the flip side here is that few movie based games ever amount to much.

Having had several chats with developer friends of mine who have worked on these types of projects, it is easy to understand why they are often considered failures in the gaming circle — lack of time for proper production. The two are worked on in tandem for the most part, and there’s almost always a rush to get the game out before the movie.

With the Dark Knight movie already in theaters, and no game in sight just yet, we may actually be in store for a “dynamic duo” deserving of the Batman brand.

So how do we know that a movie based game is in the works? It was recently leaked by Gary Oldman, the actor who plays Commissioner Gordon in the film, that a game adaptation is well underway. In his interview with G4TV (shown below) Oldman states:

The video game — I saw a tiny little piece of it. They’re trying to get it, so that when he’s gliding — that it’s a sort of — there’s a feeling in it that you’ve never really felt before. That the game doesn’t stop and start. They’re trying to build it in — to the system. Almost like watching the fim. That it’s a continuous thing.

But, I mean I’m on the roof top. I mean my figure just stands there with the back light. I don’t do anything. I’m really boring. I go “Batman we got to get over there” you know? And he goes “woosh” and dives off the building. I’m Jim Gordon, boring Jim Gordon on the roof.

Well now, “boring Jim Gordon” is not so boring if you put a beautiful dark haired female interviewer in front of him now is he? See for yourself, and read the notes from my call with Pandemic Studios after the jump. Read more…

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Mercenaries 2 Delay Officially Confirmed

by Chad Lakkis on February 1, 2008

2008_kiss_mercs_ass.jpg
“Fiscal 2008 can kiss my ass — I’m going home to play Rock Band”

If you had been holding on to hope that Pandemic Studio’s much anticipated Mercenaries 2: World in Flames would be lighting up your television set soon, you can officially forget it. Read more…

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EA Buys Bioware and Pandemic Studios

by Chad Lakkis on October 11, 2007

EA Buys Bioware Corp. and Pandemic Studios

For every one that breaks free, two more get sucked in. As Microsoft’s cleaning crews entered the empty offices once held by the employees of Bungie Studios, another industry giant, Electronic Arts, was finalizing a deal to purchase VG Holding Corp, owners of both Bioware Corp (Mass Effect) and Pandemic Studios (Mercenaries 2: World in Flames & Saboteur).

“These are two of the most respected studios in the industry and I’m glad to be working with them again. They’ll make a strong contribution to our strategic growth initiatives on quality, online gaming and developing new intellectual properties,” said John Riccitiello, EA’s Chief Executive Officer. “We also expect this will drive long-term value for our shareholders.”

Price tag for all this? In the ballpark of $785 million — $620 million in cash to the companies stockholders, and an additional $155 million in equity to “certain employees” of the VG Holding Corp. We are going to go out on a limb and say that the janitor and kitchen crew won’t be seeing any of that dough. Have at the press release after the jump. Read more…

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