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PSN Review: PixelJunk Eden

by Andrew Podolsky on August 11, 2008

Giving stoners sufficient entertainment isn’t too hard—just throw some lava lamp visuals on the screen and set appropriate mood music churning away in the background. It’s much more difficult for the temporarily impaired to actually play a game that requires precise timing and coordination, so PixelJunk Eden may not be best choice if you’re too fucked up to concentrate. Read more…

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Dylan Cuthbert Talks PixelJunk Eden and More

by Patrick Steen on July 24, 2008

The PixelJunk series has taken the PlayStation Network by storm, with unique concepts feeding the addictive gaming need of the PlayStation massive. 

I talk to Q-Games founder Dylan Cuthbert about their upcoming game PixelJunk Eden, in addition to Trophies, future projects and how they manage to pump out such great games at an astounding rate. Read more…

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