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Ripten TV’s Jonathan Zungre gives his impressions of Legend of Zelda: Spirit Tracks, Warioware Snapped and other cool stuff talked about at the Nintendo Keynote at the Game Developers Conference ‘09. Also, check out the photos Joystiq snuck while at the press conference — one below.


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Nintendo’s fall press conference brings us confirmation of a cornucopia of new games and announcements. Some are even saying it was what E3 should have been. Chad already posted news of a new Punch-Out title, but that is just a tiny slice of the cake that Nintendo so generously handed out to us all. Hit the jump for the full list! Read more…

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Miyamoto Talks Tradition: Mario Game In Works

by Chad Lakkis on July 25, 2008

In a recent interview with the UK based Telegraph, Miyamoto stated that there are teams working on new Mario, Zelda, and Pikmin projects.

“They are all working on more Mario, Zelda and Pikmin projects … And they all work in close proximity to me, so I can keep a good eye on them.”

Not exactly sure who “all” is, because surely the entire company is not working on a new Mario title — who would be left to fine tune Wii Music? Ok, ok, I will let it go.

Miyamoto adds that traditional games are his area of expertise and offers insight as to how the company rotates staff internally to ensure that the “traditional” titles always have people working on them.

“Making these ‘traditional’ games is what I am best at. Because games of that nature take upwards of two or three years to make, we always have to keep the teams working on those projects going. At any given time, the team could be five to ten people, or it could be 50-plus. People are always switching in and out of those teams.”

I can’t help but feel like this is all damage control 101, but even if it is, it shows that the company does care to some extent about its hardcore gamer base. It would seem that they realize their E3 presentation didn’t have the impact they had hoped for.

All we can ask now is that they learn from their mistake, and keep the traditional teams closer to 50-plus, with five people working on the next Wii Music.

Source: Telegraph.co.uk

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Ripten Real-Time: Capcom Press Conference

by Andrew Podolsky on July 15, 2008

It’s the second day of E3, and we’re about to head over to the Capcom Press Conference. We’ll begin liveblogging from 4:30 pm PST on, so check back shortly for our immediate, firsthand response to Capcom’s big announcements.

5:01 pm: The press conference is underway, and some big news– Lost Planet film confirmed! Script written by David “Voice of Solid Snake” Hayter. They’re starting a panel right now. Read more…

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Ripten Real-Time: Sony Press Conference

by Andrew Podolsky on July 15, 2008

It’s the second day of E3, and we’re about to head over to the Sony Press Conference. We’ll begin liveblogging from 11:30 am PST on, so check back shortly for our immediate, firsthand response to Sony’s big announcements.

11:37 am: Here we go! Sony has a shitload of TVs set up onstage– about 60 of them. The giant ones are running multiple games– Madden, Resistance, Force Unleashed, Socom, Tiger Woods… Read more…

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Ripten Real-Time: Nintendo Press Conference

by Andrew Podolsky on July 15, 2008

It’s the second day of E3, and we’re about to head over to the Nintendo Press Conference. We’ll begin liveblogging from 9:00 am PST on, so check back shortly for our immediate, firsthand response to Nintendo’s big announcements. Read more…

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I recap the Microsoft press conference, highlighting the top 5 crowd-pleasing moments. Click the jump for some first hand E3 Microsoft press conference impressions. Read more…

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Reactions to the Microsoft Press Conference

by Wade Larson on July 14, 2008

My first reaction to the Microsoft conference was: Resident Evil 5: ZOMG DO WANT NAO!

Second reaction: Clean pants: ZOMG… probably should put on now.

In all seriousness, the Resident Evil 5 demo with online co-op really caught my attention. I’m a huge RE4 fan, so the similarity to RE4 isn’t a bad thing in my opinion. If it ain’t broke, don’t fix it, except the part about being able to switch guns without the menu screen. That helps. Read more…

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Ripten Real-Time: EA Press Conference

by Andrew Podolsky on July 14, 2008

It’s the first day of E3, and the EA Press Conference is just about to begin. We’ll start liveblogging from 3:00 pm PDT on, so check back shortly for our immediate, firsthand response to EA’s big announcements. Read more…

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Ripten Real-Time: Microsoft Press Conference

by Andrew Podolsky on July 14, 2008

It’s the first day of E3, and we’re about to head over to the Microsoft Press Conference. We’ll begin liveblogging from 10:30 am PST on, so check back shortly for our immediate, firsthand response to Microsoft’s big Xbox 360 announcements.

10:24 am: The press conference is about to begin! We’ve taken our seats– the place is packed, and they’re showing us Xbox ads and interviews with “people on the street” who look like no gamers I’ve met. It’s kind of like the ads they show you before a movie starts. Jump in! Read more…

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