Preview: Call of Duty: World at War
by Sam Naylor on November 2, 2008

After a look at the single player portion of Call of Duty: World at War at the Eurogamer Expo and a lot of time on the multiplayer beta, I thought I’d write up a brief preview of the game. While being dismissed in many places as “another WW2 shooter”, I feel that the game deserves a bit more than that.
As a rule, World War 2 shooters have never been something I enjoy; slow and clunky weapons, drab visuals, and an overly sober tone are characteristics that they tend to share. However, I am enjoying World at War at the moment, for a number of reasons. Hit the jump to hear them. Read more…
Fall 2008 Lineup: R² Breakdown
by Roly Reyes on October 7, 2008

Fall is fast approaching, and your bank balance will soon be dropping faster than the leaves on the tree outside your window. Naturally, you may not be able to decide for yourself which of the plethora of games to splurge your life’s savings on, and that’s where I come in.
Think of me as your personal assistant — ready to passively (and aggressively) project my thoughts and opinions onto you. Thank me later. Read more…
HAZE Blow-Out: Characters, Vehicles and Weapons
by Patrick Steen on April 3, 2008

We were lucky enough to be invited by Free Radical and Ubisoft to a Haze event in London where, along with playing through a considerable chunk of the campaign in four player co-op, we got to know the ins and outs of this not too distant future world. Follow the link for new details on the game’s characters, vehicles and weapons. Read more…
PC Preview: Jumpgate Evolution
by John Kershaw on March 19, 2008

In a world seemingly overrun with MMOs, Jumpgate Evolution is going to have a tough time carving its place among the big players. Developed by NetDevil and published by Codemasters Online (who also own D&D Online and LOTR Online), there is no shortage of experience behind the game, but does it deliver the loot? Or does it leave the player grinding away in the endless darkness of space? Read the full story for my impressions.
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