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	<title>Ripten Video Game Blog &#187; servers</title>
	<atom:link href="http://www.ripten.com/tag/servers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com</link>
	<description>All Your Geek Are Belong To Us</description>
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		<copyright>&#xA9;Ripcast </copyright>
		<managingEditor>chad@ripten.com (Ripcast)</managingEditor>
		<webMaster>chad@ripten.com(Ripcast)</webMaster>
		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>ripten, ripcast, riptenradio, ripten radio, video games, videogames, games, video</itunes:keywords>
		<itunes:subtitle>Video game nerdery at it's finest.</itunes:subtitle>
		<itunes:summary>Join Staff Writers and Editors from Ripten.com that decided to make a weekly podcast as an outlet to incessantly and unendingly talk about video games, in order to avoid getting awkward stares in public. Enjoy.</itunes:summary>
		<itunes:author>Ripcast</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
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			<itunes:name>Ripcast</itunes:name>
			<itunes:email>chad@ripten.com</itunes:email>
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			<title>Ripten Video Game Blog</title>
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		<title>LittleBigPlanet Servers Are Back Up</title>
		<link>http://www.ripten.com/2008/10/30/littlebigplanet-servers-are-back-up/</link>
		<comments>http://www.ripten.com/2008/10/30/littlebigplanet-servers-are-back-up/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 19:23:58 +0000</pubDate>
		<dc:creator>Sam Naylor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[back up]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[servers]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8159</guid>
		<description><![CDATA[
Kotaku reports that the LittleBigPlanet servers are back up, after a turbulent startup: The servers were switched on three days ago, only to be turned off again due to glitches. The man with the hair reports:
Soon after booting up my Playstation 3 and starting up the game I was asked to download a 20 meg [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-8160" title="GO! Again!" src="http://www.ripten.com/wp-content/uploads/2008/10/goagain.jpg" alt="" /></p>
<p><a href="http://kotaku.com/5070956/">Kotaku</a> reports that the LittleBigPlanet servers are back up, after a turbulent startup: The servers were <a href="http://www.mediamolecule.com/2008/10/27/powering-up/">switched on</a> three days ago, only to be <a href="http://www.ripten.com/2008/10/28/littlebigplanet-servers-are-down/">turned off again</a> due to glitches. The man with the hair reports:</p>
<blockquote><p>Soon after booting up my Playstation 3 and starting up the game I was asked to download a 20 meg or so patch that brought my copy of LittleBigPlanet up to version 1.03. After the update I was able to connect and even publish a crap level I created. I also managed to play through some other amazing levels with friends. The only issue I had was some slow down in create mode when I tried to undo multiple accidents.</p></blockquote>
<p>Any Riptenites having luck with this? Try connecting to the LBP servers, and let us know what your results in the comments!</p>
<p><!-- adman --></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Media Molecule: LittleBigPlanet Servers Are Down Due to Reports of Lag and Glitching</title>
		<link>http://www.ripten.com/2008/10/28/littlebigplanet-servers-are-down/</link>
		<comments>http://www.ripten.com/2008/10/28/littlebigplanet-servers-are-down/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 01:01:10 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[glitching]]></category>
		<category><![CDATA[LBP]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[MM]]></category>
		<category><![CDATA[offline]]></category>
		<category><![CDATA[SackBoy]]></category>
		<category><![CDATA[servers]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8089</guid>
		<description><![CDATA[
If you tried to play with your Sackboy last night, you likely powered down your PS3 with a LittleBigFrown. Yes, Media Molecule was forced to shut down operations due to some unfortunate reports of glitching experienced by players.
The following statement was issued as an update on the MM site:
Great gremlins and ghosts! The servers are [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-8091" title="lbp-is-back-online1" src="http://www.ripten.com/wp-content/uploads/2008/10/lbp-is-back-online1.jpg" alt="" /></p>
<p>If you tried to play with your Sackboy last night, you likely powered down your PS3 with a LittleBigFrown. Yes, Media Molecule was forced to shut down operations due to some unfortunate reports of glitching experienced by players.</p>
<p>The following statement was issued as an update on the MM site:</p>
<blockquote><p>Great gremlins and ghosts! The servers are down while we try to fix the glitching issues some players have experienced. They will be back online as soon as we have fixed the problem. Keep your browsers pointed at this post for updates.</p></blockquote>
<p>So there you have it. Stay tuned as we plan to update you as soon as we hear something.</p>
<p>Source: <a href="http://www.mediamolecule.com/2008/10/27/powering-up/" target="_blank">mediamolecule.com</a><!-- adman --></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Metal Gear Offline Beta Delayed Indefinitely *Update*</title>
		<link>http://www.ripten.com/2008/04/21/metal-gear-online-beta-delayed-indefinitely/</link>
		<comments>http://www.ripten.com/2008/04/21/metal-gear-online-beta-delayed-indefinitely/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 15:04:50 +0000</pubDate>
		<dc:creator>Patrick Steen</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[announcement_tomorrow]]></category>
		<category><![CDATA[Europe]]></category>
		<category><![CDATA[globe]]></category>
		<category><![CDATA[inconveniences]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[keen_interest]]></category>
		<category><![CDATA[patience_is_a_virtue]]></category>
		<category><![CDATA[public_beta_test]]></category>
		<category><![CDATA[servers]]></category>
		<category><![CDATA[worry]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/04/21/metal-gear-online-beta-delayed-indefinitely/</guid>
		<description><![CDATA[
Konami have had a lot of trouble with the Metal Gear Online Beta, from wrong codes, to mysterious Konami and Gamer ID&#8217;s.  Events have gone from bad to worse, with their servers being unable to hack the influx of players.  The Beta is delayed indefinitely  in the US and Europe, and has been officially [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2008/04/mgodelay926596_20070724_screen023-copy.jpg" alt="mgodelay926596_20070724_screen023-copy.jpg" /></p>
<p>Konami have had a lot of trouble with the Metal Gear Online Beta, from <a href="http://www.ripten.com/2008/04/19/mgo-beta-code-last-3-digits-go-stealth/">wrong codes</a><meta http-equiv="CONTENT-TYPE" content="text/html; charset=utf-8" /><title></title><meta name="GENERATOR" content="OpenOffice.org 2.0  (Win32)" /><meta name="AUTHOR" content="Patrick Steen" /><meta name="CREATED" content="20080421;14545817" /><meta name="CHANGED" content="16010101;0" />, to mysterious Konami and Gamer ID&#8217;s.  Events have gone from bad to worse, with their servers being unable to hack the influx of players.  The Beta is delayed indefinitely  in the US and Europe, and has been officially delayed until the 25th April in Japan. <span id="more-4426"></span></p>
<p>Don&#8217;t worry though, this is what Beta&#8217;s are for.  Hopefully with our patient help, the launch of the retail game will be a smooth process without this list of problems. As for the Beta, there will be <a href="http://www.konami.jp/mgo/us/index.html" target="_blank">another announcement tomorrow</a> as to when it will be up and running again:</p>
<blockquote><p>We would like to thank all players for their keen interest in taking part in the beta test. However, we regret to inform you that due to extraordinary levels of traffic from all around the globe, we have been unable to run the service to the level we expected.</p>
<p>As a temporary measure, we will be deferring the start of the US public beta test until we are able to stabilize our server. We would like to apologize for all inconveniences as well as confusion caused.</p>
<p>We would like to add that due to the above reasons, we will be making the following changes to the schedule:</p>
<p>1) Starting date: TBA. We will be making another announcement on 22/4/2008 23:00(PDT)<br />
2) Beta Test closure: This will now be on 11/05/2008 at 24:00(PDT) rather than 06/05/2008 at 24:00(PDT)</p></blockquote>
<p>At least the Beta has been extended.  How long will the delay be?  We expect it to launch at the same time as the Japan Beta, which was meant to continue online despite problems in the US and Europe.  The Japan Beta will relaunch this Friday:</p>
<blockquote><p>Japan plans to resume beta test: 2008.04.25 (Friday) until midnight.<br />
Japanese beta test completion date: 2008.05.11 (days) until midnight.</p></blockquote>
<p>It&#8217;s at times like these that we should remind ourselves patience is a virtue and gaming is a luxury&#8230;  Yeah, right. <!-- adman --></p>
<p>Source: <a href="http://www.konami.jp/mgo/jp/index.php" target="_blank">Konami.jp</a></p>
<p><strong>*Update*</strong> &#8211; <a href="http://www.konami.jp/mgo/us/index.html">Konami&#8217;s website</a> has now been updated to include the US and Europe in the April 25th relaunch date:</p>
<blockquote><p><span class="main">Start date: Planned for 04/25/2008 24:00(PDT). While the start is planned for the weekend, it may change due to unforseen circumstances.</span></p></blockquote>
<p>No, we don&#8217;t like the possibility of further delays either.</p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>360 Holiday Sales Wreak Havoc on Xbox LIVE Servers &#8211; Seriously</title>
		<link>http://www.ripten.com/2007/12/28/too-many-xmas-xboxes-disables-live-services/</link>
		<comments>http://www.ripten.com/2007/12/28/too-many-xmas-xboxes-disables-live-services/#comments</comments>
		<pubDate>Sat, 29 Dec 2007 00:38:05 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[annoyance]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[chromehounds]]></category>
		<category><![CDATA[isolated_case]]></category>
		<category><![CDATA[microsoft_employee]]></category>
		<category><![CDATA[servers]]></category>
		<category><![CDATA[thetan_levels]]></category>
		<category><![CDATA[xbox_live]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2007/12/28/too-many-xmas-xboxes-disables-live-services/</guid>
		<description><![CDATA[
All I want for Christmas is to play online, but Microsoft won&#8217;t let me
As of Wednesday the 26th, my experience with Xbox LIVE could best be described as &#8220;inconsistent&#8221;.  I am randomly and sporadically kicked off of the service, and by that, I mean any time I try to do something &#8212; anything.  [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img src="http://www.ripten.com/wp-content/uploads/2007/12/xbox_360_live.jpg" alt="xbox_360_live.jpg" /><br />
<em>All I want for Christmas is to play online, but Microsoft won&#8217;t let me</em></p>
<p>As of Wednesday the 26th, my experience with Xbox LIVE could best be described as &#8220;inconsistent&#8221;.  I am randomly and sporadically kicked off of the service, and by that, I mean any time I try to do something &#8212; anything.  <span id="more-2490"></span></p>
<p>To make sure this wasn&#8217;t an isolated case of shitty broadband service on the part of my cable provider, or a local &#8220;malfunction&#8221;, I rang up some friends in various parts of the country to see if they were having similar issues &#8212; they were.</p>
<p>Around noon today, my annoyance got the best of me, and I called up 1-800-4my-xbox.  I was greeted, as always, by the never-helpful automated super-dork &#8212; Max.</p>
<p>I&#8217;ve been down this road before, so I know to skip past his bullshit by spouting off &#8220;Agent&#8221; a hundred times until he finally gets the hint. <!-- adman --></p>
<p>Anyhow, long story short, the agent tells me that the Xbox LIVE servers are having difficulty dealing with the massive influx of users that apparently got a 360 for Christmas. &#8220;Seriously?&#8221; I asked. &#8220;Yes, seriously&#8221; he responded.</p>
<p>In fact, it&#8217;s such a problem, that they have temporarily disabled the ability to create a new LIVE account.  I went ahead and tried to create an account (out of curiosity) and I wasn&#8217;t able to.</p>
<p>I am unsure if this is the &#8220;official&#8221; Microsoft stance regarding the issue, but it does seem logical, and it did come straight from the mouth of a Microsoft employee &#8212; Tier 3 even! His Thetan levels must be off the chart.</p>
<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2007/12/xboxliveerror-copy.jpg" alt="xboxliveerror-copy.jpg" /></p>
<p>The agent estimated that the problems will be fixed by the end of the weekend, if not by the end of the night. So I guess I just want to say &#8220;thank you&#8221; to Microsoft for making such a killer system.  If it weren&#8217;t so awesome, I might actually be able to sign into the Chromehounds servers and, you know, play some freaking games.</p>
]]></content:encoded>
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		<slash:comments>58</slash:comments>
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