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Look, I’ve been reading a heap of articles lately citing both the Eurogamer and GI.biz sit down with Frontier Developments’ founder, David Braben, and I simply couldn’t take it anymore.

For those of you that missed the hoopla, Braben’s gripe is that the used game market will eventually kill the single player aspect of games and force all developers to focus instead on multiplayer due to its high replay factor. While I agree that multiplayer does offer a much higher replay value, I certainly don’t agree with his proposed fix.

My argument is that for every game there are two versions. One is personal, not for resale and it’s made abundantly clear you can’t sell it. And it’s made available for something like GBP 25 [$40]. And a resale and rental copy, which in film is actually about GBP 80 [$130].

Huh? That has got to be the most ass backwards solution I’ve ever heard of. I understand the need for a developer to generate higher revenue, but handcuffing a consumer to their product is not the answer. Read more…

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An open invite has just gone out courtesy of Activision and Infinity Ward! Select GameStop locations will be opening their doors allowing eager gamers to experience the single player version of the game hands on before the official release on November 6th.

To get in on the fun, be one of the first 100 to enlist on the scene at participating GameStop locations. Swag and prizes include a signed call sheet from Infinity Ward. Read more…

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“Your processor speed is killing us Sergent”

The Single Player demo of Call of Duty 4: Modern Warfare is set to hit PC’s tomorrow, October 11th. Don’t be caught with your pants around your ankles when it does.

Make sure you check the specs of your PC against the official recommended and minimum specs courtesy of fourtwozero, Infinity Ward’s blogging informant.

And remember, if you don’t like what you see, you can always make a quick run to your local Best Buy — there are no excuses for being an unprepared soldier. Specs available after the jump. Read more…

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Halo 3 Campaign Review

by Rob Way on October 5, 2007

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Halo’s storyline finally comes full circle, and not the good kind of circle I used to draw in math class with a compass — the bad kind of circle I used to draw on the asphalt when I was five!

If Bungie’s mission was to make us feel like pigeons, preordering the game, waiting three months, and ultimately paying $60 for a game that doesn’t deliver anything that remotely resembles a decent story, then CONGRATULATIONS!

If I didn’t preorder it, wait three months, and drop $60, I would throw the Halo 3 game disk into my bathroom sink and set it on fire, then use it to line Pirate’s (my cat) cat box. Read more…

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