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	<title>Ripten Video Game Blog &#187; Solid-Snake</title>
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	<description>All Your Geek Are Belong To Us</description>
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		<copyright>&#xA9;Ripcast </copyright>
		<managingEditor>chad@ripten.com (Ripcast)</managingEditor>
		<webMaster>chad@ripten.com(Ripcast)</webMaster>
		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>ripten, ripcast, riptenradio, ripten radio, video games, videogames, games, video</itunes:keywords>
		<itunes:subtitle>Video game nerdery at it's finest.</itunes:subtitle>
		<itunes:summary>Join Staff Writers and Editors from Ripten.com that decided to make a weekly podcast as an outlet to incessantly and unendingly talk about video games, in order to avoid getting awkward stares in public. Enjoy.</itunes:summary>
		<itunes:author>Ripcast</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
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		<title>Top 10 Nicest Asses in Videogames &#8211; #4</title>
		<link>http://www.ripten.com/2008/12/10/top-10-nicest-asses-in-videogames-4/</link>
		<comments>http://www.ripten.com/2008/12/10/top-10-nicest-asses-in-videogames-4/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 06:49:19 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beauty and the Beast]]></category>
		<category><![CDATA[Metal-Gear-Solid-4]]></category>
		<category><![CDATA[MGS4]]></category>
		<category><![CDATA[Solid-Snake]]></category>
		<category><![CDATA[Top 10 Nicest Asses in Videogames]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8842</guid>
		<description><![CDATA[
Some of you may recognize that ass instantly.  Others, well, it&#8217;s not that obvious.  It&#8217;s one of those things that gets lost in the mix because the game is being talked about so much that the simple fact that it has great asses in it doesn&#8217;t get a lot of attention.  We [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-8846" title="Number 4" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-title-mgs4.jpg" alt="" /></p>
<p>Some of you may recognize that ass instantly.  Others, well, it&#8217;s not that obvious.  It&#8217;s one of those things that gets lost in the mix because the game is being talked about so much that the simple fact that it has great asses in it doesn&#8217;t get a lot of attention.  We need to change that, and that&#8217;s why it&#8217;s our number 4 pick.  Like all entries on this list, there may be some content that some would consider &#8216;Not Safe for Work&#8217;. <span id="more-8842"></span></p>
<p><em>Click images for a larger view.</em></p>
<h2>#4 &#8211; Everyone (Metal Gear Solid 4)</h2>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4-allcharacters-1.jpg"><img class="size-full wp-image-8847" title="Metal Gear Solid" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4-allcharacters-1.jpg" alt="" width="510" height="316" /></a></p>
<p>More like Metal <em>Rear</em> Solid: <em>Buns</em> of the Patriots.  Okay, so not everyone in the game is rocking a perky posterior, but Snake, Raiden, all four of the chicks from the &#8216;Beauty and the Beast&#8217; unit, Meryl, etc. all have great asses.  Actually, the characters whose asses you never see are probably still pretty great, you&#8217;d just never know about it.</p>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4_snakebutt-1.jpg"><img class="size-full wp-image-8848" title="Snake ass" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4_snakebutt-1.jpg" alt="" width="274" height="154" /></a></p>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs-raiden-1.jpg"><img class="size-full wp-image-8849" title="Raiden ass" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs-raiden-1.jpg" alt="" width="199" height="308" /></a></p>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4_butt2-1.jpg"><img class="size-full wp-image-8850" title="Beauty ass" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4_butt2-1.jpg" alt="" width="199" height="260" /></a></p>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4_butt3-1.jpg"><img class="size-full wp-image-8851" title="Beauty ass" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4_butt3-1.jpg" alt="" width="276" height="155" /></a></p>
<p>At this point, the whole &#8220;they&#8217;re just fake&#8221; argument for why videogame characters shouldn&#8217;t actually be able to turn you on, well, it goes out the window.  Why?  Because all four of the Beauty and the Beast chicks are actually modeled after real beauties.  Why then would it be weird to be attracted to a 3D render of a real-life babe?  Answer: it wouldn&#8217;t.</p>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs-realbeauties-1.jpg"><img class="size-full wp-image-8852" title="Real Beauties" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs-realbeauties-1.jpg" alt="" width="268" height="201" /></a></p>
<p>Let&#8217;s see these asses in action, shall we?  The first two and a half minutes is some photoshoot thing with them singing and dancing, but then it&#8217;s all in-game stuff after that.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="510" height="412" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/VvzNeJmaU-w&amp;hl=en&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" /><embed type="application/x-shockwave-flash" width="510" height="412" src="http://www.youtube.com/v/VvzNeJmaU-w&amp;hl=en&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>There&#8217;s also this &#8220;interesting&#8221; interview with Lyndall Jarvis, the model/actress who plays Laughing Octopus in the game.  And yes, even though she&#8217;s in her underwear, it is an actual interview about MGS4.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="510" height="413" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/v47Szs--tDI&amp;hl=en&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" /><embed type="application/x-shockwave-flash" width="510" height="413" src="http://www.youtube.com/v/v47Szs--tDI&amp;hl=en&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Even though the booties from MGS4 made it to number 4 on our list, previous entries in the Metal Gear Solid series have featured some pretty nice asses as well.  I&#8217;m sure most gamers have fond memories of catching Meryl changing in the first MGS, and let&#8217;s not forget the hotness of Sniper Wolf either.  Oh, and one more thing: Eva.  Let&#8217;s take a video stroll down memory lane:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="510" height="413" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/9MSzwcdbrNo&amp;hl=en&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" /><embed type="application/x-shockwave-flash" width="510" height="413" src="http://www.youtube.com/v/9MSzwcdbrNo&amp;hl=en&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Most cosplayers seem to like the classics as well.</p>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs3-sniperwolf-1.jpg"><img class="size-full wp-image-8853" title="Sniper Wolf cosplay" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs3-sniperwolf-1.jpg" alt="" width="201" height="301" /></a></p>
<p style="text-align: center;"><a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs3-eva-1.jpg"><img class="size-full wp-image-8854" title="Eva cosplay" src="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs3-eva-1.jpg" alt="" width="200" height="302" /></a></p>
<p><strong>NSFW:</strong> Catching Meryl in the bathroom somewhat set the voyeuristic tone of a lot of fan art&#8230; or maybe people just like to draw naked chicks.  Here we see Meryl in her <a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs3-meryltopless-1.jpg" target="_self">famous scene</a> (and <a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs3-meryltopless2-1.jpg" target="_self">another pic</a> where her ass ain&#8217;t so huge), and here we have <a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs3-sniperwolf-topless-1.jpg" target="_self">Sniper Wolf</a> done in a classic Metal Gear artwork style (notice the Kojima panties).  And just for you ladies, <a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs4_snakenaked-1.jpg" target="_self">Solid Snake</a> and <a href="http://www.ripten.com/wp-content/uploads/2008/12/pp-mgs-raidengay-1.jpg" target="_self">Raiden</a> go topless, too.</p>
<p>To be honest, some of the previous entries have been better on a direct ass-to-ass comparison, but the combined might of several nice asses in one game catapult the butts of Metal Gear Solid 4 up the list to our number 4 spot.  How could it get any better?  Well, there&#8217;s 3 more to go, so don&#8217;t forget to check back tomorrow for the next on our list of the Nicest Asses in Videogames.</p>
<p><strong>All the Asses:</strong> <a href="http://www.ripten.com/2008/12/04/top-10-nicest-asses-in-videogames-10/" target="_self">10</a> | <a href="http://www.ripten.com/2008/12/05/top-10-nicest-asses-in-videogames-9/" target="_self">9</a> | <a href="http://www.ripten.com/2008/12/06/top-10-nicest-asses-in-videogames-8/" target="_self">8</a> | <a href="http://www.ripten.com/2008/12/07/top-10-nicest-asses-in-videogames-7/" target="_self">7</a> | <a href="http://www.ripten.com/2008/12/08/top-10-nicest-asses-in-videogames-6/" target="_self">6</a> | <a href="http://www.ripten.com/2008/12/09/top-10-nicest-asses-in-videogames-5/" target="_self">5</a> | <a href="http://www.ripten.com/2008/12/10/top-10-nicest-asses-in-videogames-4/" target="_self">4</a> | <a href="http://www.ripten.com/2008/12/11/top-10-nicest-asses-in-videogames-3/" target="_self">3</a> | <a href="http://www.ripten.com/2008/12/12/top-10-nicest-asses-in-videogames-2/" target="_self">2</a> | <a href="http://www.ripten.com/2008/12/13/top-10-nicest-asses-in-videogames-special-mentions/" target="_self">Special Mentions</a> | <a href="http://www.ripten.com/2008/12/14/top-10-nicest-asses-in-videogames-1/" target="_self">1</a></p>
<p><!-- adman --></p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>TGS 08: LittleBigPlanet Gets Solid Snake and Sephiroth Sackboy Costumes</title>
		<link>http://www.ripten.com/2008/10/09/tgs-08-lbp-gets-solid-snake-and-sephiroth-sackboy-costumes/</link>
		<comments>http://www.ripten.com/2008/10/09/tgs-08-lbp-gets-solid-snake-and-sephiroth-sackboy-costumes/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 09:58:23 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Genre]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[costumes]]></category>
		<category><![CDATA[LBP]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[Old Snake]]></category>
		<category><![CDATA[SackBoy]]></category>
		<category><![CDATA[Sephiroth]]></category>
		<category><![CDATA[Solid-Snake]]></category>
		<category><![CDATA[TGS 08]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=7600</guid>
		<description><![CDATA[
The LittleBigPlanet game you may have heard a thing or two about lately is getting some more costumes for their dashing lead man. Sony&#8217;s Official PlayStation Blog announced that Solid Snake (Old Snake) and Sephiroth (from Final Fantasy VII) digs were confirmed for LBP moments ago on the Tokyo Game Show floor.
While the PlayStation blog [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-7603" title="snake-sephiroth-sacks" src="http://www.ripten.com/wp-content/uploads/2008/10/snake-sephiroth-sacks.jpg" alt="" /></p>
<p>The LittleBigPlanet game you may have heard a thing or two about lately is getting some more costumes for their dashing lead man. Sony&#8217;s <a href="http://blog.us.playstation.com/2008/10/08/tgs-08-sackboy-solid-snake-and-sephiroth-to-join-littlebigplanet/">Official PlayStation Blog</a> announced that Solid Snake (Old Snake) and Sephiroth (from Final Fantasy VII) digs were confirmed for LBP moments ago on the Tokyo Game Show floor.</p>
<p>While the PlayStation blog itself makes no mention of pricing or planned method of distribution, a <a href="http://translate.google.com/translate?u=http%3A%2F%2Fwww.scei.co.jp%2Fcorporate%2Frelease%2F081009g.html&amp;hl=en&amp;ie=UTF-8&amp;sl=ja&amp;tl=en" target="_blank">translated announcement</a> made on the SCEI website points to the costumes being sold worldwide as downloadable content via the PSN.</p>
<p>Get a closer look at the two new sacks after the jump. <span id="more-7600"></span></p>
<p><a href="http://farm4.static.flickr.com/3006/2925503017_031bc37c86_b.jpg" target="_blank"><img class="aligncenter size-full wp-image-7603" title="snake-sephiroth-sacks" src="http://farm4.static.flickr.com/3006/2925503017_031bc37c86_b.jpg" alt="" width="480" height="281" /></a></p>
<p><a href="http://farm4.static.flickr.com/3012/2926355322_f701230f8b_b.jpg" target="_blank"><img class="aligncenter size-full wp-image-7603" title="snake-sephiroth-sacks" src="http://farm4.static.flickr.com/3012/2926355322_f701230f8b_b.jpg" alt="" width="480" height="281" /></a></p>
<p><a href="http://farm4.static.flickr.com/3211/2925501349_b149eaee26_o.jpg" target="_blank"><img class="aligncenter size-full wp-image-7603" title="snake-sephiroth-sacks" src="http://farm4.static.flickr.com/3211/2925501349_b149eaee26_o.jpg" alt="" width="480" height="281" /></a></p>
<p><a href="http://farm4.static.flickr.com/3161/2926354512_0be9fd944b_o.jpg" target="_blank"><img class="aligncenter size-full wp-image-7603" title="snake-sephiroth-sacks" src="http://farm4.static.flickr.com/3161/2926354512_0be9fd944b_o.jpg" alt="" width="480" height="281" /></a></p>
<p><!-- adman --></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Happy Birthday Hideo Kojima!</title>
		<link>http://www.ripten.com/2008/08/24/happy-birthday-hideo-kojima/</link>
		<comments>http://www.ripten.com/2008/08/24/happy-birthday-hideo-kojima/#comments</comments>
		<pubDate>Mon, 25 Aug 2008 06:53:30 +0000</pubDate>
		<dc:creator>Rangebar Merani</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[45]]></category>
		<category><![CDATA[birthday]]></category>
		<category><![CDATA[Happy Birthday]]></category>
		<category><![CDATA[hideo-kojima]]></category>
		<category><![CDATA[kojima]]></category>
		<category><![CDATA[Metal-Gear]]></category>
		<category><![CDATA[Solid-Snake]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=6997</guid>
		<description><![CDATA[
Hideo Kojima, creator of the Metal Gear series, is 45 today, and we here at Ripten would like to wish him a very Happy Birthday.
Turning 45 doesn’t mean Kojima is old by any means, it just means that he’s got one less year left to give us more great games like Metal Gear Solid 4 [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-7008" title="metal-gear-solid-cake" src="http://www.ripten.com/wp-content/uploads/2008/08/metal-gear-solid-cake.jpg" alt="" /></p>
<p>Hideo Kojima, creator of the Metal Gear series, is 45 today, and we here at Ripten would like to wish him a very Happy Birthday.</p>
<p>Turning 45 doesn’t mean Kojima is old by any means, it just means that he’s got one less year left to give us more great games like Metal Gear Solid 4 before he retires. Happy Birthday Hideo!<!-- adman --></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Metal Gear Solid 4 Review</title>
		<link>http://www.ripten.com/2008/07/21/metal-gear-solid-4-review/</link>
		<comments>http://www.ripten.com/2008/07/21/metal-gear-solid-4-review/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 05:28:19 +0000</pubDate>
		<dc:creator>Patrick Steen</dc:creator>
				<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Kojima-Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Metal-Gear-Solid-4]]></category>
		<category><![CDATA[MGS4]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Solid-Snake]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=4992</guid>
		<description><![CDATA[
In the not too distant future, videogames have become routine.  The marketplace is controlled by commercial enterprises, publishing the same fast paced action year on year.  FPS game follows FPS game, bald space marines give birth to bald space marines, EA merges with Ubisoft.
Yes, in the not too distant future, videogames haven&#8217;t changed at all.  [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-5453" title="mgs4-review-ripten-copy" src="http://www.ripten.com/wp-content/uploads/2008/07/mgs4-review-ripten-copy.jpg" alt="" width="480" height="298" /></p>
<p>In the not too distant future, videogames have become routine.  The marketplace is controlled by commercial enterprises, publishing the same fast paced action year on year.  FPS game follows FPS game, bald space marines give birth to bald space marines, EA merges with Ubisoft.</p>
<p>Yes, in the not too distant future, videogames haven&#8217;t changed at all.  What&#8217;s worse? We&#8217;re none the wiser.  Feeding off of these adrenaline pumping experiences, we praise them for their apparent innovation, their direct and exciting plot, their “next-gen” graphics. We&#8217;ll feel happy with the cards we&#8217;ve been dealt, comfortable in our past time, but for all our contentment we&#8217;ll never know how it could have been.  Never know how it should and would have been if we had taken notice of Solid Snake.</p>
<p>Our only hope to free ourselves from cookie-cutter experiences pumped out by profit driven companies, is to learn the lessons of Metal Gear Solid 4: Guns of the Patriots and build a safer future for interactive entertainment.<br />
<span id="more-4992"></span></p>
<p><img class="alignnone size-full wp-image-5024" src="http://www.ripten.com/wp-content/uploads/2008/06/04mgs4_screenshot_d1010_03-copy.jpg" alt="" width="480" height="270" /></p>
<p>Although Solid Snake is inexplicably aged in this final mission, MGS4 takes place only 5 years after MGS2&#8217;s Big Shell incident. His façade in distinct contrast to his contemporaries, sOLiD Snake is thrust onto a Middle Eastern battlefield. Like <a href="http://www.ripten.com/2008/05/30/haze-hands-on-single-player-co-op/" target="_blank">Haze&#8217;s attempted portrayal</a>, the world&#8217;s wars are infected by Private Military Companies.  Price-tagged PMC soldiers fight other PMC&#8217;s –- aimless battles seek only to support a self-sufficient war economy that has graduated from the Oil economy&#8217;s downturn.</p>
<p>Enhanced by nano-machines and trained by FPS videogames, post-modern PMC soldiers sign up to avenge the death of their loved ones, but without political or patriotic goals, they compete as if they&#8217;re still playing a videogame. And whoever controls the game, controls the battlefield.  And whoever controls the battlefield, controls the world.</p>
<p>The man with his fingers on the trigger is Liquid Ocelot.  As head of Outer Heaven, the mother PMC company, he has achieved total real-time battlefield control, puppeteering PMC&#8217;s by manipulating the life numbing nano-machines injected into their bodies. Disguised as one of the opposing militia&#8217;s hired PMC operatives, Snake enters this “cleaner, safer battlefield” with the aim to assassinate Liquid Ocelot and end his insurrection.</p>
<p><img class="alignnone size-full wp-image-5890" title="07_mgs4_screenshot_d1250_04-copy" src="http://www.ripten.com/wp-content/uploads/2008/07/07_mgs4_screenshot_d1250_04-copy.jpg" alt="" /></p>
<p>The ride to reach this point portrays a presentation significantly ahead of its contemporaries.  Indeed, it was apt to call videogames “interactive entertainment” when discussing MGS4. As I&#8217;m sure you&#8217;re aware, the game has its fair share of cinematic cutscenes. These are expertly directed, containing some of the most impressively choreographed combat sections you&#8217;re likely to see in any cinematic medium.</p>
<p>What&#8217;s particularly stunning is the way cutscenes transition seamlessly into gameplay, using clever pans and real-time rendered cinematics. Other techniques are used to make sure you&#8217;re never taken out of the game world: playing through mission briefings with the Mk.II, Snake&#8217;s health bar is shown at pivotal moments, brief flashbacks occur when you press X, you can regress Octocamo to its default state by shaking the controller, in addition to more refreshing and original methods which I&#8217;ll leave for you to discover.</p>
<p>Yes, you&#8217;ll always feel part of the game world even though there are a staggering 9.5 hours of cutsceness.  However, contrary to the popular exaggeration, this isn&#8217;t more than spent in gameplay.  There is more gameplay than cutscenes –- for me around 15 hours gameplay, the longest in the series.</p>
<p><img class="alignnone size-full wp-image-5889" title="mgs4_cap017_psd_jpgcopy-copy" src="http://www.ripten.com/wp-content/uploads/2008/07/mgs4_cap017_psd_jpgcopy-copy.jpg" alt="" /></p>
<p>Versatile, expansive and varied would be the best way to describe MGS4&#8217;s gameplay.  In fact, add fine-tuned and engaging, and you might be closer to an accurate portrayal.  If you ever had a criticism of previous iterations, it would be control complexity and the birds-eye camera that would top the list.  With age comes wisdom and Snake&#8217;s maturity certainly signifies solutions. The camera is now set behind Snake, with L1 providing an over-the-shoulder view for more accurate aiming, triangle to look down the sight, and R1 to shoot.</p>
<p>Even with a generous helping of CQC (Close Quarters Combat, which you can learn by watching the embedded video), the controls remain relatively simple.  It may at first feel counter-intuitive to use both L1 and R1 to shoot, where other games automatically enter an over-the-shoulder view during combat, but the control system makes the best of unpredictable player actions and will certainly become second nature as the game develops.</p>
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<p>New gear enters Metal Gear Solid with more velocity this time around, increasing the gameplay&#8217;s depth exponentially. Expanding on Naked Snake&#8217;s camouflage in MGS3, Otacon has created something more competent than dressing up mid-mission &#8212; a Stealth Camo Suit that dynamically “morphs” to the texture, pattern and colour of the surface you&#8217;re pressed against.  The ease with which this can be performed is somewhat of an overlooked gem &#8212; without it the game would reduce to shadow jumping, as opposed to dynamic hide-and-seek.</p>
<p>MGS4 discards the closed corridors of MGS1 and MGS2, forgoes the tight forest walks of MGS3, and places you in a wide, brightly lit battlefield.  The Camo Suit transforms every inch of this environment into your hiding place &#8212; at 90% camouflaged you can even survive a PMC&#8217;s close stalking as his feet brush past your head.</p>
<p>Another new piece of kit is a robot created by Otacon and Sunny –- the Mark II.  Full of character, this little beauty can be used by Snake to shock enemies, defuse traps, and collect weapons during even the busiest proxy battle, thanks to its inbuilt stealth camo.</p>
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<div style="text-align: right;"><span class="takeauthor">Rangebar&#8217;s Take</span></div>
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<td width="43" bgcolor="#cccccc">
<div style="text-align: center;"><span class="takescore">9.8</span></div>
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<p><span class="takebody">Let me get straight to the point. Metal Gear Solid 4: Guns of the Patriots is the best game on the Playstation 3, hands down. If you don’t have a PS3 yet, this is your number one excuse to finally get one.</span></p>
<p>With an incredible story, graphics that go above and beyond, cut-scenes that make some movies look bad, and action packed gameplay, MGS4 is one of the best games I’ve played. And I’m not even a huge fan of the series. Even without playing MGS3 and only half of MGS2, I still found an inner passion for this game. I’m not sure what it was, but MGS4 kept pulling me in and I kept coming back.</p>
<p>One of my favorite things about the game is its attempt to tell the story of the MGS series all the way from the Philosophers, to the Patriots, Big Boss and Solid Snake himself. Even without playing the previous games, MGS4 does an excellent job of explaining what the heck&#8217;s going on.</p>
<p>It’s sad to see the series come to an end like this, when I just fell in love with it, but if there isn&#8217;t a fifth installment I&#8217;ll just have to enjoy the past ones.</p>
<p>Metal Gear Solid 4: Guns of the Patriots is truly a special game and a must own for any gamer.</td>
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<p>Once you really get to grips with the controls, the stealth battlefield experience is quite the revelation.  Of course you could, despite Otacon&#8217;s advice, blast your way through. Yes, it&#8217;s advisable to stay stealthy, but with the new reformed control system an action orientated play-through is certainly possible.  But take note, the more combat, the more Snake will stress, thus reducing his Psyche. This will actively slow him down, lower his aiming accuracy and even responsiveness. Take a break, sit in a box, or use a pick-me-up item to gradually return his abilities.</p>
<p>Rather than going all out action or being stealth exclusive, I personally chose a pick&#8217;n'mix approach. In fact, since any direction you take feels natural, you may be unaware of all the options available to you: befriend the Militia and battle by their side; snipe the streets from higher ground; crawl through the shadows and tranq. your enemies; or rambo it out using a combination of heavy shooting and CQC.</p>
<p>The variety of gameplay that has been so prominent in the series has now migrated into every moment of the game; you have the tools and the moves to create your own variety whenever you like.  This could backfire for action-orientated gamers, since their experience may shorten to create an unhealthy balance of cutscenes to gameplay. Then again, these gamers might just spend a lot of time choosing and modifying their weaponry. <!-- adman --></p>
<p>Unlike previous iterations where weapons were discovered gradually, Snake is now on a battlefield littered with weapons from downed soldiers.  Problematically, each weapon is ID-Tagged &#8212; if your Tag doesn&#8217;t match the weapon&#8217;s ID, it&#8217;ll be locked from use.  You&#8217;d think this would be a clever way for Kojima Productions to limit Snake&#8217;s weapon use, but instead he can collect ID-tagged weapons and pass them over to the gun-launderer Drebin for modding.</p>
<p>Moreover, if you already own the weapon picked up, you can sell it to Drebin for currency to buy from a selection of over 70 modifiable weapons.  Now each battle has a myriad of possibilities for every play style.</p>
<p>It is MGS4&#8217;s choice that may at first intimidate, but it is ultimately what makes this game trump its predecessors.  Once you discover your style of play, experimentation can overtake, pushing the want to replay the game from start to finish. And, thankfully, you can skip the cutscenes.</p>
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<div style="text-align: right;"><span class="takeauthor">Geoff&#8217;s Take</span></div>
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<td width="43" bgcolor="#cccccc">
<div style="text-align: center;"><span class="takescore">10</span></div>
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<p><span class="takebody">My disappointment with Metal Gear Solid 4 is that it has an end. Not only an end in and of itself, but an end to Metal Gear Solid. This disappointment I freely accept, because of what is gained—a wonderful, truly amazing experience and closure.</span></p>
<p>Metal Gear is an anomaly. I cannot imagine how I would react to any other game doing what Metal Gear does, but Metal Gear is unique. The story is more than just a quasi sci-fi, anime, film-inspired drama. There are ideas and emotions that are palpable and important: War, violence, technology, control; the human struggle to achieve, to be remembered, to find peace and personal happiness; the passing of knowledge and memory from one generation to the next, their dissemination throughout society; the pressures we feel, our potential. Never has the game&#8217;s emotional impact and connections to its characters been more poignant. Passive only if you don&#8217;t consider thought to be an activity.</p>
<p>The core Metal Gear sneaking gameplay is immensely satisfying, but never before has there been so much diversity and depth. The resolution of the story belies its often previously perceived incomprehensibility, and while it does so with tidy ease, it is satisfying.</p>
<p>Play MGS4. Give it a chance, and if it does not win a part of your heart as a game that tries more than most, then at least you can see its technical achievements and be educated about what it attempts—even if you think it fails.</p>
<p>One of the most wonderful experiences I&#8217;ve had with a videogame. All the sweeter to savor in its finality, and the variety of its many parts.</td>
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<p>As if this wasn&#8217;t enough, MGS4 is a visual feast, leading the way on the PS3 in art direction and graphics.  Artistically the game shines with a variety of visually distinct environments, including the stark and bright middle-eastern battlefield, and a real-time night to daytime transition (some might call it a “sunrise”) as you climb through an Amazonian landscape.</p>
<p>When the art is peppered with beautifully crafted character models, billowing smoke effects, dust/blood settling on the camera lens, and impressive lighting and shadowing, it&#8217;s hard to ignore how stunning the game is in its visual fidelity. Although you&#8217;ll find higher resolution textures in other games, it&#8217;s the subtleties and attention to detail that will impress.</p>
<p>MGS4 will visually exceed your expectations for a console game.  In fact, ignoring the gorgeously rendered cutscenes challenging Hollywood CGI in its presentation, there are some latter gameplay sections that will knock you off your sofa with the technical achievement, making it incredibly hard not to crown MGS4 the graphical king.</p>
<p><img class="alignnone size-full wp-image-5891" title="05_mgs4_screenshot_d1030_10-copy" src="http://www.ripten.com/wp-content/uploads/2008/07/05_mgs4_screenshot_d1030_10-copy.jpg" alt="" /></p>
<p>The sound design similarly impresses, with 5.1 warzones making love to your speakers &#8212; the distant whirring of a helicopter is joined by the popping shots of your P90, the overwhelming screams of PMC&#8217;s and Militias in combat, a Gekko&#8217;s demented mooing, the sound of a rocket whooshing past your head, let alone the blockbuster soundtrack that makes every scene so emotive. Paired with great voice performances from David Hayter (Snake), Debi Maye West (Meryl), Patric Zimmerman (Liquid Ocelot), and Lee Meriwether (Big Mama), to name but a few, it&#8217;ll be easier to ignore some of the less exceptional voice acting.</p>
<p>What do you have to suffer to enjoy this presentation?  A large initial install and 3 minute installs after every Act. However, these hardly affect your enjoyment.  A 4.6GB install is understandable for a 50GB game, and due to good data management it only takes 10 minutes to complete. Moreover, the install is actually enjoyable, consisting of a witty and ironic harking to cinema warnings.</p>
<p>Act installs occur after such meaty gameplay and cinematics that an interval is warranted. However, MGS4 can get away with this due to its moderate stealth pacing and cinematic core, and is thus inadvisable for the fast-paced action game. Where loading does affect MGS4 is in short 5 second loading screens during gameplay transitions, or more damningly, chase scenes. This should have been ironed out, since the pace and excitement of these scenes can be somewhat dampened.</p>
<p><img class="alignnone size-full wp-image-5892" title="b03_psd_jpgcopy-copy" src="http://www.ripten.com/wp-content/uploads/2008/07/b03_psd_jpgcopy-copy.jpg" alt="" /></p>
<p>Thus, Metal Gear Solid 4 isn&#8217;t perfect.  It has its failings, and the narrative could disorientate new series players.  If, however, they embed themselves in the folklore and background of the series past, MGS4 will thoroughly reward them. Each character is fully fleshed out, explored and taken to their magnificent end.</p>
<p>What extends MGS4 to an ambitious and original result is that the game is a tragedy involving a character stepping ever closer to his death. For long time fans this is almost unbearable.  As Snake&#8217;s place in the world continuously becomes more hopeless, you&#8217;re always wondering if the next Act is his last.  The impact with which this tragedy is delivered is due to MGS4 taking full advantage of a videogame&#8217;s virtue to immerse players in a virtual world.  This results in some truly heart-wrenchingly beautiful and tragically inspired combinations of cutscene and gameplay.</p>
<p><img class="alignnone size-full wp-image-5923" title="19_mgs4_screenshot_d1220_02-copy" src="http://www.ripten.com/wp-content/uploads/2008/07/19_mgs4_screenshot_d1220_02-copy.jpg" alt="" /></p>
<p>Moreover, as you&#8217;ll discover, what has always been Metal Gear Solid&#8217;s overriding success is that no character is evil or morally good.  There are no clearly defined villains.  Uncommon to most filmic narratives, not a single character can be rooted to one end of the moral spectrum. Solid Snake may be the traditional Hero, but MGS4&#8217;s magnifying glass shows that even the most villainous characters are trying to be the Hero.  All are attempting to live up to their interpreted ideals of The Boss.  That you can find Hero&#8217;s in the most unlikely places is MGS4&#8217;s legacy to future narratives.</p>
<p>You may have noticed that I have refrained from mentioning the online portion of the game.  The fact that MGO is even included on the disc is a gift.  Its certainly <a href="http://www.ripten.com/2008/07/01/the-new-metal-gear-online-and-what-i-miss-about-subsistence/" target="_blank">not as perfect</a> as its cinematic brethren, but when it shines, it shines bright &#8212; modes such as Sneaking Mission and Team Sneaking top the experience. MGO is the perfect place to show off the skills you mastered as Snake.</p>
<p><img class="alignnone size-full wp-image-5922" title="mgs4cap00004_psd_jpgcopy-copy" src="http://www.ripten.com/wp-content/uploads/2008/07/mgs4cap00004_psd_jpgcopy-copy.jpg" alt="" /></p>
<p>As Solid Snake&#8217;s final mission comes to a close, MGS4 fights its way to the top of this generation&#8217;s offerings. The polish is undeniable, from the art direction and graphics, to the gameplay and cinematics. What the game ends up being is a masterful example of what the videogaming medium can achieve &#8212; if ever there were a case for videogames being art, MGS4 is it. This fact and the vast list of successes, drowns out the negatives to result in an overwhelming experience.</p>
<p>Solid Snake&#8217;s conclusion ushers us to forget about his exploits, to move on from the history within the Metal Gear Solid universe.  We can no longer yearn for a sequel to fill in the gaps.  MGS4 gives you the conclusion and completes the cycle. It&#8217;s time to live for yourself.</p>
<p><img class="alignnone size-full wp-image-5921" title="ripten-score-9" src="http://www.ripten.com/wp-content/uploads/2008/07/ripten-score-9.jpg" alt="" /></p>
<p>What does this score mean? Check out our <a href="../ripten-1-10-review-score-breakdown/">review scoring breakdown</a>.</p>
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		<title>New Battlefield:Bad Company Trailer Takes The Piss Out of Metal Gear Solid</title>
		<link>http://www.ripten.com/2008/06/16/new-battlefieldbad-company-trailer-takes-the-piss-out-of-metal-gear-solid/</link>
		<comments>http://www.ripten.com/2008/06/16/new-battlefieldbad-company-trailer-takes-the-piss-out-of-metal-gear-solid/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 02:16:51 +0000</pubDate>
		<dc:creator>John Kershaw</dc:creator>
				<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Battlefield:-Bad-Company]]></category>
		<category><![CDATA[MGS4]]></category>
		<category><![CDATA[Solid-Snake]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=4987</guid>
		<description><![CDATA[
If your anything like us, you have no doubt been stuffing your face will all the Solid Snake you can get. It looks like the makers of Battlefield: Bad Company know this too. The new trailer entitled &#8220;Snake Eyes&#8221; isn&#8217;t exactly subtle in its references.

Even lacking any subtly, it&#8217;s still very funny and &#8230; hey, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="alignnone size-full wp-image-4988 aligncenter" title="I think he knows we are here" src="http://www.ripten.com/wp-content/uploads/2008/06/17solidbbc.jpg" alt="I think he knows we are here" width="480" height="300" /></p>
<p>If your anything like us, you have no doubt been stuffing your face will all the Solid Snake you can get. It looks like the makers of Battlefield: Bad Company know this too. The new trailer entitled &#8220;Snake Eyes&#8221; isn&#8217;t exactly subtle in its references.<br />
<span id="more-4987"></span><!-- adman --><br />
Even lacking any subtly, it&#8217;s still very funny and &#8230; hey, guys look! I found an eye patch!</p>
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<p><b><font size="3">Battlefield: Bad Company &#8211; Pre-Played</font></b></p>
<p><font size="2">Use the cover of a modern battlefield to uncover gold and riches with three of your renegade buddies from B Company! Rather than stick to the multiplayer format the Battlefield games are famous for, Bad Company puts you in the boots of four ambitious soldiers and drops you in the middle of a truly destructible environment&#8230;</font></p>
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<p><img src="http://www.lduhtrp.net/image-3061419-10419859" width="1" height="1" border="0"/></td>
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		<title>Smash Bros. Dojo: Snake’s Final Smash Revealed</title>
		<link>http://www.ripten.com/2008/01/10/smash-bros-dojo-snake%e2%80%99s-final-smash-revealed/</link>
		<comments>http://www.ripten.com/2008/01/10/smash-bros-dojo-snake%e2%80%99s-final-smash-revealed/#comments</comments>
		<pubDate>Thu, 10 Jan 2008 12:07:10 +0000</pubDate>
		<dc:creator>Dylan Duarte</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Party]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[metal-gear-solid]]></category>
		<category><![CDATA[nintendo-wii]]></category>
		<category><![CDATA[Solid-Snake]]></category>
		<category><![CDATA[super-smash-bros-brawl]]></category>

		<guid isPermaLink="false">http://www.ripten.com/2008/01/10/smash-bros-dojo-snake%e2%80%99s-final-smash-revealed/</guid>
		<description><![CDATA[
This week’s Smash Bros. Dojo update reveals the final smash move for the game’s most out-of-place character: Solid Snake. 
When Snake activates his final smash move, he calls in a helicopter, grabs onto its rope ladder, and let’s loose with a grenade launcher. Players actual get to aim the launcher as the camera looks over [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2008/01/solidsnake.jpg" alt="solidsnake.jpg" /></p>
<p>This week’s <a href="http://www.smashbros.com/en_us/index.html">Smash Bros. Dojo</a> update reveals the final smash move for the game’s most out-of-place character: Solid Snake. <span id="more-2771"></span></p>
<p>When Snake activates his final smash move, he calls in a helicopter, grabs onto its rope ladder, and let’s loose with a grenade launcher. Players actual get to aim the launcher as the camera looks over Snake’s shoulder and a targeting reticule appears on the screen.</p>
<p>Other players can still control their characters like normal and they can attempt to dodge the grenades.</p>
<p>Snake’s final smash ends when he either runs out of time or shoots all twelve of his grenades.</p>
<p>Check out the screens below.<br />
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		<title>Costly MGS4 Must Sell 1 Million on Day One</title>
		<link>http://www.ripten.com/2007/11/29/costly-mgs4-must-sell-1-million-on-day-one/</link>
		<comments>http://www.ripten.com/2007/11/29/costly-mgs4-must-sell-1-million-on-day-one/#comments</comments>
		<pubDate>Thu, 29 Nov 2007 17:10:55 +0000</pubDate>
		<dc:creator>Cavin Smith</dc:creator>
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		<guid isPermaLink="false">http://www.ripten.com/2007/11/29/costly-mgs4-must-sell-1-million-on-day-one/</guid>
		<description><![CDATA[
All of you PS3 hold-outs better be ready to pony up the cash when Metal Gear Solid 4 finally hits shelves next year, because Kojima Productions needs your support to continue working exclusively on Sony&#8217;s next-gen platform.
Assistant Producer Ryan Payton told Reuters that they&#8217;d need to sell over a million copies on launch day to [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2007/11/mgs_cash_cow.jpg" alt="mgs_cash_cow.jpg" /></p>
<p>All of you PS3 hold-outs better be ready to pony up the cash when Metal Gear Solid 4 finally hits shelves next year, because Kojima Productions needs your support to continue working exclusively on Sony&#8217;s next-gen platform.<span id="more-1792"></span></p>
<p>Assistant Producer Ryan Payton told Reuters that they&#8217;d need to sell over a million copies <em>on launch day</em> to justify development costs, showing that the Playstation brand isn&#8217;t merely suffering from the cost of the new console, but the cost of doing business.</p>
<p>Though it might seem silly to expect as many sales right off the bat, keep in mind that many games sell the majority of their copies during the first few days after release. In other words, a million would trend well enough for the rest of MGS4&#8217;s lifetime to justify the amount of money that&#8217;s already been poured into its production.</p>
<p>G4TV commentator Adam Sessler was quoted in the article as saying:</p>
<blockquote><p>&#8220;No, &#8216;Metal Gear Solid 4&#8242; isn&#8217;t the killer app. People who already own a PS3 will likely get it. But it doesn&#8217;t have that kind of broad-based appeal.&#8221;</p></blockquote>
<p>It begs the question of whether or not gamers really care about such franchises as much as they once did. Looking at sales of such huge platform releases as Ratchet and Clank Future (only 75,000 in October), we might find that a majority of people are trending away from the series that built up the Playstation brand in the first place.</p>
<p>Sure, plenty of core gamers have been waiting for Solid Snake&#8217;s latest to hit before jumping on the PS3 bandwagon, but general public perception could be that the franchise is as old and tired as its geriatric hero. The last outing, Metal Gear Solid 3, only moved around 3.7 million copies. Impressive, but only about half that of its predecessor (MGS2, 7 million).<!-- adman --></p>
<p>Kojima Productions remains bullish on the Playstation 3&#8217;s capabilities, but if their flagship title&#8217;s sales don&#8217;t live up to expectations, it wouldn&#8217;t be far-fetched to see it appear on other platforms down the line and it almost certainly bodes poorly for any future exclusives.</p>
<p>Source: [<a href="http://www.reuters.com/article/technologyNews/idUSLAU93973120071129?pageNumber=1&amp;virtualBrandChannel=0" target="_blank">Reuters</a>]</p>
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		<title>Konami Pushes Metal Gear Solid 4 Back Again &#8211; Spring 2008 Expected Release</title>
		<link>http://www.ripten.com/2007/10/31/metal-gear-solid-4-pushed-back-to-spring-2008/</link>
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		<pubDate>Thu, 01 Nov 2007 02:16:43 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
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		<description><![CDATA[
Snake and the gang have nothing but time to kill, for now&#8230;
The title many of us have been waiting for has been pushed back yet again, and while the delays may be frustrating, if the end result ultimately adds up to a flawless finale for a treasured franchise, it will have been well worth the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.ripten.com/wp-content/uploads/2007/10/snake_n_gang.jpg" alt="snake_n_gang.jpg" /><br />
<em>Snake and the gang have nothing but time to kill, for now&#8230;</em></p>
<p>The title many of us have been waiting for has been pushed back yet again, and while the delays may be frustrating, if the end result ultimately adds up to a flawless finale for a treasured franchise, it will have been well worth the wait. Press release after the jump. <span id="more-1270"></span><!-- adman --></p>
<blockquote><p><strong>METAL GEAR SOLID 4 GUNS OF THE PATRIOTS Release Update</strong><br />
October 31, 2007</p>
<p>KONAMI announced today that &#8220;METAL GEAR SOLID 4 GUNS OF THE PATRIOTS&#8221;, the latest in the METAL GEAR series, is scheduled to be released in the second quarter of calendar year 2008.</p>
<p>KONAMI had initially intended to release &#8220;METAL GEAR SOLID 4 GUNS OF THE PATRIOTS&#8221; this winter and has been working on the production of the title. KONAMI has decided to delay the title&#8217;s release in order to make further improvements to the quality of the game and provide even greater enjoyment for more customers worldwide.</p>
<p>KONAMI will continue its efforts to make &#8220;METAL GEAR SOLID 4 GUNS OF THE PATRIOTS&#8221; meet everyone&#8217;s expectations.</p>
<p>Further information regarding the release date will be announced as soon as possible.</p>
<p><strong> Title:</strong>     &#8220;METAL GEAR SOLID 4 GUNS OF THE PATRIOTS&#8221;<br />
<strong> Expected Release Date:</strong>     the second quarter of 2008<br />
<strong> Genre:     </strong>Action<br />
<strong> Platform:     </strong>&#8220;PLAYSTATION 3&#8243;</p>
<p>&#8220;PLAYSTATION&#8221; is a registered trademark of Sony Computer Entertainment Inc.</p></blockquote>
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