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GDC 08: Smash Bros. Designer Talks Brawl Roster

by Emily Balistrieri on February 23, 2008

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“Sorry about that. I’m a bit nervous so I just broke out into song,” joked Masahiro Sakurai, the designer of the Smash Bros. series, after regaling us with a few bars of the chanting trailer soundtrack. He gave an in-depth and very articulate look at the process of developing the latest installment’s character roster.

The line-up was pretty well finalized as early as 2005, with the exception of Sonic, who was added just last year. Characters were selected for their individuality, unique abilities, and balance of both the fighting and game series representation. Read more…

E for All Hands-On Preview: Super Smash Brothers Brawl

by Andrew Podolsky on October 19, 2007

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If you don’t have fun playing this game, check for a pulse…

Easily the most highly anticipated Nintendo Wii game of E for All, even more popular than Super Mario Galaxy, was Super Smash Brothers Brawl. As an ode to Nintendo fans of the last two decades, Smash Brothers Brawl packed in even more obscure references along with the familiar characters and locations. Read more…

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