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	<title>Ripten Video Game Blog &#187; Tom-Clancy</title>
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	<link>http://www.ripten.com</link>
	<description>All Your Geek Are Belong To Us</description>
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		<copyright>&#xA9;Ripcast </copyright>
		<managingEditor>chad@ripten.com (Ripcast)</managingEditor>
		<webMaster>chad@ripten.com(Ripcast)</webMaster>
		<category>Video Games</category>
		<ttl>1440</ttl>
		<itunes:keywords>ripten, ripcast, riptenradio, ripten radio, video games, videogames, games, video</itunes:keywords>
		<itunes:subtitle>Video game nerdery at it's finest.</itunes:subtitle>
		<itunes:summary>Join Staff Writers and Editors from Ripten.com that decided to make a weekly podcast as an outlet to incessantly and unendingly talk about video games, in order to avoid getting awkward stares in public. Enjoy.</itunes:summary>
		<itunes:author>Ripcast</itunes:author>
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		<title>PS3/360 Review: Tom Clancy&#8217;s EndWar</title>
		<link>http://www.ripten.com/2008/11/24/ps3360-review-tom-clancys-endwar/</link>
		<comments>http://www.ripten.com/2008/11/24/ps3360-review-tom-clancys-endwar/#comments</comments>
		<pubDate>Mon, 24 Nov 2008 19:49:27 +0000</pubDate>
		<dc:creator>Dylan Duarte</dc:creator>
				<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Real Time Strategy]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[EndWar]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[voice control]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8629</guid>
		<description><![CDATA[
It’s a well-known fact among the gaming community that consoles and RTS games don’t mix very well. The effectiveness of the tried and true keyboard/mouse control scheme that PCs utilize has to yet to be successfully matched by a console controller. While games like the upcoming Halo Wars are trying to remedy the problem by [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2008/11/endwar-title-1.jpg" alt="" title="Tom Clany\&#039;s EndWar Review" class="aligncenter size-full wp-image-8653" /></p>
<p>It’s a well-known fact among the gaming community that consoles and RTS games don’t mix very well. The effectiveness of the tried and true keyboard/mouse control scheme that PCs utilize has to yet to be successfully matched by a console controller. While games like the upcoming Halo Wars are trying to remedy the problem by designing for a console from the ground up, EndWar takes a different route. A more vocal route, one might say.</p>
<p>See what I did there? <span id="more-8629"></span></p>
<p>Tom Clancy’s EndWar takes place in the future, where things have gone to shit, as one might guess from the title of the game. The US and Europe co-develop SLAMS, the Space-Land-Air-Missile Shield, putting an end to nuclear war. Russia wasn’t invited to the party, which comes back to bite everyone in the ass when the world’s oil supply begins to run out and Russia controls what little is left. This divides the world even more, forcing most Western European States to combine into the European Federation.</p>
<p>As if hell hadn’t already broken lose, America furthers the international tension by dominating space. The Freedom Star Military Space Station is capable of putting marines on the ground anywhere in the world within 90 minutes, which makes everyone a little uneasy, understandably. When terrorists attack the launch of the final space station module, inevitable war finally breaks out.</p>
<p>The story in EndWar is good for moving the action forward and little else. Being an American, my heart swells with pride at the thought of us building a Death Star, but the plot is weak and is simply there to set up the action.</p>
<p><img class="alignnone size-full wp-image-8630" title="endwar2" src="http://www.ripten.com/wp-content/uploads/2008/11/endwar2.jpg" alt="" /></p>
<p>If you decide to play the single player campaign, you’ll begin with the Prelude to War tutorial. The tutorial does what it’s supposed to do, but I felt that it does it rather slowly. Four or five missions into the game and I felt like I hadn’t employed any strategy whatsoever, as I was always outfitted with more than enough resources to completely decimate the enemy. I understand that the purpose of the tutorial is primarily to teach, but what better way to learn than through challenge? Enough with the hand holding; I want to scream “Unit 2 attack hostile 4!” like my virtual life depends on it.</p>
<p>My main concern going into EndWar was how well the voice commands would work. I can’t help but think of those terribly automated operators that companies employ to answer their phones. You know the ones I’m talking about. The ones where, if you’re lucky, they’ll just ask you to repeat yourself rather than misunderstanding you and connecting you to someone that you don’t want to talk to at all.</p>
<p>As I feared, the voice commands are a mixed bag. While my dirt-cheap Bluetooth headset probably doesn’t help matters, it can’t be blamed for all of the problems I encountered with the computer not understanding me or hearing something different. You can tell a unit to abort an order if the wrong command gets issued, and while it’s pretty fantastic to scream “ABOOOORRT,” it became a problem after a while.</p>
<p>It’s been said that you can play EndWar entirely with voice commands, and while that may be true in theory, you’ll end up using a combination of both your voice and controller.</p>
<p>That isn’t to say the voice commands are a failed endeavor. When they do work, which is the majority of the time, they’re fantastic. However, when you’re in the heat of the battle and they stop working, it becomes a serious issue. Still, Ubisoft has found a very creative way to get around the console RTS control issues and they should be commended for that.</p>
<p><img class="alignnone size-full wp-image-8631" title="endwar3" src="http://www.ripten.com/wp-content/uploads/2008/11/endwar3.jpg" alt="" /></p>
<p>Another issue I had was with the camera system. Your view is limited to the unit you currently have selected. If you want to switch cameras, select another unit. You can rotate the camera 360 degrees and zoom in on whatever you’re looking at, but if you try to move you’re on a pretty short leash.</p>
<p>EndWar is set in the future – 2020 to be exact. We’re reminded of this constantly with all the talk of the European Federation and Military Space Stations; not to mention the futuristic-looking gunships. But despite all of this, your view of the battlefield is seriously limited. Having to select a unit and stay within its sight line is incredibly annoying and switching units in mid-battle and having to regain your bearings is anything but intuitive.</p>
<p>I know that Tom Clancy is a stickler for accuracy, and I love the man because of that, but couldn’t Ubisoft come up with some reason to give us full visual access to the area? The Americans have their Space Station – couldn’t they use some crazy satellite technology to get a real-time view of the battlefield?</p>
<p><img class="alignnone size-full wp-image-8632" title="endwar4" src="http://www.ripten.com/wp-content/uploads/2008/11/endwar4.jpg" alt="" /></p>
<p>Now that I’ve aired my major grievances, I can get down to the actual combat. Aside from being somewhat limited (this seems to be a recurring theme here), it’s really fun. When I say it’s limited, I’m talking about the fact that it only has six core units, with clearly laid out strengths and weaknesses. If the enemy is attacking with tanks, send some gunships to stop them. If you see a group of engineers, riflemen or artillery will make short work of them.</p>
<p>Despite the game’s limited offerings, there’s still plenty of room for strategy. You’ll gain Command Points by securing uplinks and simply surviving in battle and you must choose the best way to spend them. You’ll also have to decide where to deploy your various units to maximize their effectiveness. While the game could definitely benefit from being a larger experience overall, that’s what a sequel is for.</p>
<p>The online multiplayer, called Theatre of War, is easily the game’s best feature. Before you can do anything, you must choose which of the three factions – USA, EU, Russia – that you will align yourself with, as well as pick your battalion, each having their own specializations. After that, you’ll be thrown into an online persistent battle for worldwide domination. From here, you can see what territories your faction controls and you can choose from a wide variety of missions; each victory will bring you closer to world domination.</p>
<p><img class="alignnone size-full wp-image-8628" title="endwar" src="http://www.ripten.com/wp-content/uploads/2008/11/endwar.jpg" alt="" /></p>
<p>Theatre of War is a stroke of genius. EndWar could’ve easily had run-of-the-mill online multiplayer and it would’ve been a blast to play. Instead, they give you a persistent world and a goal, one which you share with thousands of people. As a gamer, I like something I can really get involved in, and this is exactly that.</p>
<p>I don’t feel comfortable saying that EndWar should be purchased. It’s absolutely a rental, as it’s unique and it’s quite good. At its core, it’s a lot of fun, which is the most important thing. Ultimately, however, a lack of battlefield control, brought on by a restricting camera system and voice commands that sometimes don’t work, prevent it from achieving greatness. I can only imagine hardcore RTS fans picking this one up.</p>
<p><img src="http://www.ripten.com/images-1013/ripten-rating-6.5.jpg" alt="6.5" width="510" height="130" /><br />
<!-- adman --></p>
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		<title>Ubisoft Announces EndWar XBL VIP Demo &#8211; Token Insert Begins Early October</title>
		<link>http://www.ripten.com/2008/08/26/ubisoft-announces-endwar-xbl-vip-demo-token-insert-begins-eary-october/</link>
		<comments>http://www.ripten.com/2008/08/26/ubisoft-announces-endwar-xbl-vip-demo-token-insert-begins-eary-october/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 23:27:11 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[EndWar]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[VIP demo]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=7034</guid>
		<description><![CDATA[
If you have been looking forward to Tom&#8217;Clancy&#8217;s strategy game, EndWar, and you own an Xbox 360, you will get your shot at a multiplayer beta come early October.
The catch (and ultimately what makes this a &#8220;VIP demo&#8220;) is that you will need to pre-order the game (I see a trend developing here) in order [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-7035" title="endwar-vip-demo-xbl-oct" src="http://www.ripten.com/wp-content/uploads/2008/08/endwar-vip-demo-xbl-oct.jpg" alt="" /></p>
<p>If you have been looking forward to Tom&#8217;Clancy&#8217;s strategy game, EndWar, and you own an Xbox 360, you will get your shot at a multiplayer beta come early October.</p>
<p>The catch (and ultimately what makes this a &#8220;<a href="www.endwargame.com/vipdemo" target="_blank">VIP demo</a>&#8220;) is that you will need to pre-order the game (I see a trend developing here) in order to receive a token which grants you access to download the game. The press release states that slots are limited and tokens will be given out on a first come first serve basis.</p>
<p>A full copy of the press release is available after the jump. <span id="more-7034"></span></p>
<blockquote><p><strong>UBISOFT ANNOUNCES TOM CLANCY&#8217;S ENDWAR(TM) PRE-LAUNCH VIP DEMO</strong></p>
<p>San Francisco – August 26, 2008 – Kicking off the countdown to the game&#8217;s release this fall, Ubisoft announced today that a pre-launch VIP demo of Tom Clancy&#8217;s EndWar(TM) for the Xbox 360® video game and entertainment system from Microsoft will be made available to consumers prior to the game&#8217;s release.  Tom Clancy&#8217;s EndWar was recently named the Best Strategy Game of E3 2008 by Game Critics Awards, the first time ever a console game has received this award.</p>
<p>&#8220;We believe EndWar will revolutionize the strategy genre on consoles and are thrilled gamers will be able to get a little taste of why we are so excited about EndWar&#8217;s release this holiday season,” said Tony Key, senior vice president of sales and marketing at Ubisoft.  &#8220;With its innovative voice command and intuitive game design, fans will be able to learn first hand how a console game was able to win the judges over and win Best Strategy Game of E3 for the first time in a category previously dominated by PC titles.”</p>
<p>The pre-launch VIP demo will feature multiplayer functionality and serve as a final stress test for the online systems of the massive war game, allowing fans to try EndWar&#8217;s voice command¬ enabled strategy prior to its release.  With only a limited number of slots available for access to the VIP demo, fans that pre-order the game at participating retailers will be given access to a unique token on a first-come first-served basis that will allow them to download the VIP demo from Xbox LIVE® Marketplace for Xbox 360.</p>
<p>The Xbox 360 VIP demo of Tom Clancy&#8217;s EndWar will begin in early October.</p>
<p>Tom Clancy&#8217;s EndWar will ship in North America this fall for the Xbox 360 video game system from Microsoft, the PLAYSTATION®3 computer entertainment system and PSP® (PlayStation®Portable) system, and Nintendo DS(TM). For more information go to <a href="http://www.endwargame.com" target="_blank">www.endwargame.com</a> or <a href="http://www.endwargame.com/vipdemo" target="_blank">www.endwargame.com/vipdemo</a>.</p></blockquote>
<p><!-- adman --></p>
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		<title>Vegas 2 Patch Officially Released</title>
		<link>http://www.ripten.com/2008/07/02/vegas-2-patch-officially-released/</link>
		<comments>http://www.ripten.com/2008/07/02/vegas-2-patch-officially-released/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 08:58:35 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
				<category><![CDATA[First Person]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
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		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[rainbow six vegas]]></category>
		<category><![CDATA[RSV2]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=5271</guid>
		<description><![CDATA[
The much-talked-about patch to the hit game Rainbow Six Vegas 2 is officially available for download.  I just checked it out on the Xbox 360, and I would assume it is available for the PlayStation 3 as well, though I can&#8217;t confirm it.  Read on for the full update details. 
Here are the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/wp-content/uploads/2008/07/vegas2-1-1.jpg"><img class="aligncenter size-full wp-image-5273" title="vegas2-1-1" src="http://www.ripten.com/wp-content/uploads/2008/07/vegas2-1-1.jpg" alt="" width="480" height="277" /></a></p>
<p>The much-talked-about patch to the hit game Rainbow Six Vegas 2 is officially available for download.  I just checked it out on the Xbox 360, and I would assume it is available for the PlayStation 3 as well, though I can&#8217;t confirm it.  Read on for the full update details. <span id="more-5271"></span></p>
<p>Here are the patch notes via <a href="http://ve3d.ign.com/articles/news/39543/Tom-Clancys-Rainbow-Six-Vegas-2-Fan-Pack-Trailer-Announcement" target="_blank">Voodoo Extreme:</a></p>
<blockquote><p># Calypso Casino: The fan favorite from Rainbow Six Vegas is back by popular demand. All Rainbow Six Vegas 2 game modes are supported, including co-op terrorist hunt.<br />
# Murdertown – Dark: Experience this map&#8217;s intense, close-quarter action underneath the cover of darkness.<br />
# CQB Training – Dark: This map is set at nighttime, so expect more tactical assaults as players must use their night vision to spot enemies.</p>
<p># New Ranks: Unlock new ranks beyond the rank of Elite. XP players have already accumulated as Elite will be applied toward the new ranks.</p>
<p># More A.C.E.S.: While adding new ranks, the A.C.E.S. will be extended to 100 for each of these three categories: Marksman, CQB and Assault. Each A.C.E.S. level earned contains a substantial XP reward. Points that players have already accumulated in each of the categories will be applied toward the new A.C.E.S. levels.</p>
<p># Grenade Indicator: While inside the damage radius of a frag or incendiary grenade, a grenade indicator icon is displayed on the screen.</p>
<p># High Stakes Setting: Experience game modes in a more tactical way using the High Stakes setting, including:</p>
<p># Limited HUD</p>
<p>* No radar<br />
* Enemies not visible on tactical map<br />
* Grenade indicator is disabled</p>
<p># Health System</p>
<p>* Health regeneration is disabled<br />
* Altered post-process effects of being in a critical health state</p>
<p># Take Cover</p>
<p>* Camera view has changed so that players must be exposed in order to see around a corner</p>
<p># Weapons &amp; Gadgets</p>
<p>* Aim assistance is completely disabled, requiring players to be more precise<br />
* Bullet spread is increased when not zoomed in<br />
* Less ammunition</p>
<p># Kill Camera is always disabled</p>
<p># Friendly Fire is always enabled</p>
<p># Weapons and Gadgets Balancing: There are a number of changes to the weapons and gadgets settings in this new package, including:</p>
<p>* Explosion delay of the incendiary grenade has been increased<br />
* Detonation speed of the C4 has been slightly increased<br />
* Increased the damage of Sniper Rifles at long range<br />
* Increased the base accuracy of the Light Machine Guns<br />
* Adjusted the rate of fire for some of the Assault Rifles, Shotguns and an SMG<br />
* Sped up the time it takes to zoom in and out with weapons, making it more responsive</p>
<p># Respawns in Team Deathmatch: Hosts can choose whether or not their match uses random respawns in Team Deathmatch.</p>
<p># Voice Chat: Hosts can choose to enable voice chat between living and dead players of the same team so that when players die they can keep talking with their teammates (Player Match and System Link only).</p>
<p># Score in Deathmatch: Player&#8217;s score, along with the top opponent, is displayed on the HUD in Deathmatch.</p>
<p># Team Leader Changes: Players now respawn next to the leader by default, unless players specifically choose to spawn back at the base.</p>
<p># Show Dead Players in Lobby: Players that have no lives remaining will have a skull icon displayed next to their name in the lobby screen so that it&#8217;s easy to tell who is still alive and who has been eliminated.</p>
<p># Terrorist Hunt Spawning: Fixed the terrorist spawning so they don&#8217;t appear right in front of players, or in areas they have cleared recently.</p></blockquote>
<p><!-- adman --></p>
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		<title>Tom Clancy’s EndWar Preview &#8212; The War To End All Wars</title>
		<link>http://www.ripten.com/2007/08/31/tom-clancy%e2%80%99s-endwar-preview-the-war-to-end-all-wars/</link>
		<comments>http://www.ripten.com/2007/08/31/tom-clancy%e2%80%99s-endwar-preview-the-war-to-end-all-wars/#comments</comments>
		<pubDate>Fri, 31 Aug 2007 15:11:47 +0000</pubDate>
		<dc:creator>James Fleming</dc:creator>
				<category><![CDATA[First Person Shooter]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/2007/08/31/tom-clancy%e2%80%99s-endwar-preview-the-war-to-end-all-wars/</guid>
		<description><![CDATA[
World War III and its hypothesized aftermath has been the subject of countless novels, films, video games and even music for the last sixty years. Basically, since the defeat of the Axis Powers in 1945, people from nations around the globe have prophesized about what the parameters would be for the next Great War. As [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ripten.com/wp-content/uploads/2007/08/endwar_preview.jpg" alt="endwar_preview.jpg" /></p>
<p>World War III and its hypothesized aftermath has been the subject of countless novels, films, video games and even music for the last sixty years. Basically, since the defeat of the Axis Powers in 1945, people from nations around the globe have prophesized about what the parameters would be for the next Great War. As Americans, we have been subject to these possibilities since their inception. But as time marched on, our speculations as far as the “who” and “where” of the next world conflict have evolved. <span id="more-742"></span></p>
<p>In the 60’s it looked as if it was going to come from Cuba. In the 80’s it seemed mainland Russia would be the source. Today our attention is focused on the Middle East and North Korea. Enter Tom Clancy. A man who has sold over 80 million books, lent his name to over 12 games and has had adaptations of his novels turned into 4 well received feature films tackling this very subject. In Clancy’s latest effort, EndWar, he goes about doing what he does best…telling us how the bombs are going to fall.</p>
<p>EndWar is a real time strategy game being developed by Ubisoft’s Shanghai team and is the first game of it’s kind being made under the Tom Clancy moniker. The Clancy name is something that is synonymous with tactical and squad based shooters like Rainbow Six, as well as their highly successful espionage series Splinter Cell (which also has a new entry for next gen consoles being slated for next year).  These games focused the player’s attention on a particular soldier or group of soldiers. Now, Ubisoft wants to draw that focus back to consider the entire war that you are engaged in. From infantry to artillery, you will be in charge. The player will be given the opportunity to govern the movements of an entire front.</p>
<p><img src="http://www.ripten.com/wp-content/uploads/2007/08/endwar_preview4.jpg" alt="endwar_preview4.jpg" /></p>
<p>RTS games have been attempted on consoles before (some with less than favorable results), but none like this. Ubisoft and Creative Director Michael De Platter want you to be the general. They want you to bark the orders…and they do mean literally. Part of the reason that many attempts to transfer the magic of strategy games from PC to Console have failed is due to the poorly adapted control schemes. In reaction to that, De Platter and company have designed the game to be played with the XBOX headset. <!-- adman --></p>
<p>You tell squad Red-5 to attack Alpha and they snap into action: hugging cover and staying in formation along the way. Good A.I. will definitely need to play a part in all this, but if it works as its supposed to it should help take out a lot of the Stalinistic authority needed to watch over each individual soldier, freeing you up to consider the entire battalion’s course of action. This doesn’t mean that the controller will be completely struck from the record though. Think of it as playing the role of a walkie-talkie. You press the right trigger to initiate the voice recognition and issue your orders accordingly through the headset.</p>
<p><img src="http://www.ripten.com/wp-content/uploads/2007/08/endwar_preview5.jpg" alt="endwar_preview5.jpg" /></p>
<p>A heads up display will be available for referencing your available commands, however any orders you’ve memorized can be issued without bringing up said display. Stubborn D-pad purist can rest easy knowing that the directional buttons can still be used to tell your army to move, attack, defend and capture. So, anyone that has played previous entries of the Clancy canon (GRAW, Rainbow Six: Vegas) should be comfortable with the setup.</p>
<p>The success of this bold technology relies on the voice recognition accuracy. According to De Platter at the game convention in Leipzig, Germany the team has achieved 90% accuracy thus far and are shooting for 95%. It’s good to see how much attention Shanghai is putting on this aspect. There’s nothing worse than ordering a platoon to take out a beachhead gun emplacement, only to witness your men start grilling burgers while their comrades are viciously mowed down – all because the computer mistook your Midwestern accent of the word “execute” as “barbecue”.</p>
<p><img src="http://www.ripten.com/wp-content/uploads/2007/08/endwar_preview6.jpg" alt="endwar_preview6.jpg" /></p>
<p>Aside from the exciting prospect of using your voice to command your legions, another thing that makes this title immediately standout are the amazing battle possibilities that will be found on XBOX Live. The game in fact has been designed specifically with online involved, which is evident due to the variety ways in which EndWar can be played. Any of the missions can be taken on in Single Player, Multiplayer or Co-op mode. Not only that, but there will also be a massive multiplayer online campaign available to the swarms of XBOX Live account holders all over the world.</p>
<p>Command a particular section of your faction’s military force along with your comrades. Your battle record will tip the scales of the entire war. Win a battle and you’ll advance the line. Lose a skirmish and that line will recede (along with you receiving a barrage of voice modulated ridicule from the 13 year old Erwin Rommel wannabe on the other side).</p>
<p>There will be about 40 fully destructible battlefields to wreak havoc in when the game is released, with almost inevitable online additions in tow. The battlefields will be set in locales such as Paris, Washington DC, Moscow, Germany, New York Harbor, Spain and rural America. The screen will be packed. Each one is clocking in at hundreds of megabytes each, according to De Platter. Upgrading will also play a large roll in EndWar with over 300 equipment and training upgrades available for your units (Riflemen, Engineers, etc.) and vehicles (tanks, helicopter gunships, camera drones, hunterkiller robots, sentry drones and planes).</p>
<p><img src="http://www.ripten.com/wp-content/uploads/2007/08/endwar_preview2.jpg" alt="endwar_preview2.jpg" /></p>
<p>All in all EndWar is looking very promising. If Ubisoft can deliver on their claims then a must have addition to your XBOX 360 library will be out the first quarter of 2008. Considering Halo 3 will be launching in September, EndWar may be sliding in at just the right time to snag a good amount of players needing a break from Master Chief in search of a new online fix. After all, why be the puppet when you could be the man pulling the strings.</p>
<p>Sources: <a href="www.endwargame.uk.ubi.com?phpMyAdmin=93ad5f7fbeea76a61fa65247555a8677&#038;phpMyAdmin=1dcfa7e57cf670eb9b456ee51eafa4ec&#038;phpMyAdmin=87c474c0c73t2f8f21a0&#038;phpMyAdmin=SPoNUEog35rTcKwdtvlRKKETT68&#038;phpMyAdmin=45fc47ce5f88t4788e17f">www.endwargame.uk.ubi.com</a> , <a href="www.ubi.com/us/news/info?phpMyAdmin=93ad5f7fbeea76a61fa65247555a8677&#038;phpMyAdmin=1dcfa7e57cf670eb9b456ee51eafa4ec&#038;phpMyAdmin=87c474c0c73t2f8f21a0&#038;phpMyAdmin=SPoNUEog35rTcKwdtvlRKKETT68&#038;phpMyAdmin=45fc47ce5f88t4788e17f" target="_blank">www.ubi.com/us/news/info</a> , <a href="www.computerandvideogames.com?phpMyAdmin=93ad5f7fbeea76a61fa65247555a8677&#038;phpMyAdmin=1dcfa7e57cf670eb9b456ee51eafa4ec&#038;phpMyAdmin=87c474c0c73t2f8f21a0&#038;phpMyAdmin=SPoNUEog35rTcKwdtvlRKKETT68&#038;phpMyAdmin=45fc47ce5f88t4788e17f" target="_blank">www.computerandvideogames.com</a></p>
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