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	<title>RipTen Videogame Blog &#187; Tom-Clancy</title>
	<atom:link href="http://www.ripten.com/tag/tom-clancy/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com</link>
	<description>Real Independent Press To Every Nerd</description>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
	<itunes:author>RipTen Videogame Blog</itunes:author>
	<itunes:explicit>no</itunes:explicit>
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	<itunes:subtitle>Real Independent Press To Every Nerd</itunes:subtitle>
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		<title>RipTen Videogame Blog &#187; Tom-Clancy</title>
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		<title>Ubisoft Releases First Gameplay Trailer for Ghost Recon: Future Soldier “Only The Dead Fight Fair.”</title>
		<link>http://www.ripten.com/2012/02/02/ubisoft-releases-first-gameplay-trailer-for-ghost-recon-future-soldier-%e2%80%9conly-the-dead-fight-fair-%e2%80%9d/</link>
		<comments>http://www.ripten.com/2012/02/02/ubisoft-releases-first-gameplay-trailer-for-ghost-recon-future-soldier-%e2%80%9conly-the-dead-fight-fair-%e2%80%9d/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 23:30:03 +0000</pubDate>
		<dc:creator>Rick Givens</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[tom clancy's ghost recon future soldier]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=107956</guid>
		<description><![CDATA[Today Ubisoft handed us this fantastic trailer for Tom Clancy’s Ghost Recon: Future Soldier. ]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-107968" title="ubisoft-tomc-future-soldier-trailer" src="http://cdn.ripten.com/wp-content/uploads/2012/02/ubisoft-tomc-future-soldier-trailer.jpg" alt="" width="610" height="340" /></p>
<p>Today Ubisoft handed us this fantastic trailer for <em><a href="http://www.ripten.com/tag/future-soldier/">Tom Clancy’s Ghost Recon: Future Soldier</a></em>. Set to release on May 22nd, the game features high tech gadgets, advanced weaponry, and the ability to cloak like a Predator.</p>
<p>For those of you who have not been keeping tabs on this release, Future Soldier is fourth in the Ghost Recon series, where players will be taking the roles of various members of a four man team as they tackle an extremist Russian force, which has taken control and started invading nearby countries. The game will be a third person shooter, with the action switching to the first person point of view as you aim down the sights, and will also feature a partially destructible environment.</p>
<p>Check out the trailer below.</p>
<p><iframe src="http://www.youtube.com/embed/bTpQOPHkfQ8" frameborder="0" width="610" height="340"></iframe></p>
<p>Another feature confirmed to be in the game is Kinect compatibility, allowing the player to use voice and motion to not only control the game, but also customize character weapons, as seen in this video.</p>
<p><iframe src="http://www.youtube.com/embed/gIjwyPhYiM0" frameborder="0" width="610" height="340"></iframe>
<ul>
<li><a href="http://www.ripten.com/2012/01/10/ghost-recon-future-soldier-deploys-this-may/" title="Ghost Recon: Future Soldier Deploys This May">Ghost Recon: Future Soldier Deploys This May</a></li>
<li><a href="http://www.ripten.com/2011/08/23/ubisofts-reveals-its-largest-pax-lineup-to-date/" title="Ubisoft&#8217;s Reveals its Largest PAX Lineup to Date">Ubisoft&#8217;s Reveals its Largest PAX Lineup to Date</a></li>
<li><a href="http://www.ripten.com/2010/09/08/ripten-review-tom-clancys-h-a-w-x-2-brycew/" title="Ripten Review: Tom Clancy&#8217;s H.A.W.X. 2 (Xbox 360)">Ripten Review: Tom Clancy&#8217;s H.A.W.X. 2 (Xbox 360)</a></li>
<li><a href="http://www.ripten.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/" title="Ubisoft Announces Ghost Recon: Future Soldier ">Ubisoft Announces Ghost Recon: Future Soldier </a></li>
<li><a href="http://www.ripten.com/2008/11/24/ps3360-review-tom-clancys-endwar/" title="PS3/360 Review: Tom Clancy&#8217;s EndWar">PS3/360 Review: Tom Clancy&#8217;s EndWar</a></li>
<li><a href="http://www.ripten.com/2008/08/26/ubisoft-announces-endwar-xbl-vip-demo-token-insert-begins-eary-october/" title="Ubisoft Announces EndWar XBL VIP Demo &#8211; Token Insert Begins Early October">Ubisoft Announces EndWar XBL VIP Demo &#8211; Token Insert Begins Early October</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2012/02/02/ubisoft-releases-first-gameplay-trailer-for-ghost-recon-future-soldier-%e2%80%9conly-the-dead-fight-fair-%e2%80%9d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ghost Recon: Future Soldier Deploys This May</title>
		<link>http://www.ripten.com/2012/01/10/ghost-recon-future-soldier-deploys-this-may/</link>
		<comments>http://www.ripten.com/2012/01/10/ghost-recon-future-soldier-deploys-this-may/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 22:02:04 +0000</pubDate>
		<dc:creator>Justin Carter</dc:creator>
				<category><![CDATA[Industry-News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Third Person]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Ghost Recon: Future Soldier]]></category>
		<category><![CDATA[Multiplayer Beta]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=103708</guid>
		<description><![CDATA[Tom Clancy's elite Ghost unit is back this spring. Expect a hands on beta sometime in May.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2012/01/10/ghost-recon-future-soldier-deploys-this-may/ghost-recont-future-soldier-art-530w/" rel="attachment wp-att-103709"><img class="alignnone size-full wp-image-103709" title="ghost-recont-future-soldier-art-530w" src="http://cdn.ripten.com/wp-content/uploads/2012/01/ghost-recont-future-soldier-art-530w-e1326231784691.jpg" alt="" width="600" height="384" /></a></p>
<p><a href="www.ripten.com/tag/tom-clancy">Tom Clancy</a> games are known for dropping off the radar for a few months to a year before having a release date announced. With the upcoming <a title="Ubisoft Announces Ghost Recon: Future Soldier" href="http://www.ripten.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/"><em>Tom Clancy&#8217;s Ghost Recon: Future Solider</em>,</a> this is an even bigger deal, since a <a title="Ubisoft Announces Ghost Recon: Future Soldier" href="http://www.ripten.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/">multiplayer beta </a>was said to arrive to anyone who bought copies of <em>Splinter Cell: Conviction </em>two years ago. Today, Ubisoft announced that <em>Future Soldier </em>will launch on May 22 in the US, and the 24th in the UK. The game was originally scheduled for a March release, but Ubisoft pushed it back to &#8220;ensure that all these ingredients (single player, multiplayer, and four player co-op) are pushed to the highest level and provide a truly unique shooter experience&#8221;.</p>
<p>And what of the beta, you ask? That&#8217;s being pushed back as well. Instead of January as planned, the multiplayer beta will launch sometime in April. If you don&#8217;t have a PS3 or 360, you can play it on the PC &#8220;at a later date.&#8221; It&#8217;s a safe guess to say that it&#8217;ll be sometime in the summer or fall.</p>
<p>via <a href="http://www.joystiq.com/2012/01/10/ghost-recon-future-soldier-launch-delayed-to-may-22-in-na-may/#continued">Joystiq</a>
<ul>
<li><a href="http://www.ripten.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/" title="Ubisoft Announces Ghost Recon: Future Soldier ">Ubisoft Announces Ghost Recon: Future Soldier </a></li>
<li><a href="http://www.ripten.com/2012/02/02/ubisoft-releases-first-gameplay-trailer-for-ghost-recon-future-soldier-%e2%80%9conly-the-dead-fight-fair-%e2%80%9d/" title="Ubisoft Releases First Gameplay Trailer for Ghost Recon: Future Soldier “Only The Dead Fight Fair.”">Ubisoft Releases First Gameplay Trailer for Ghost Recon: Future Soldier “Only The Dead Fight Fair.”</a></li>
<li><a href="http://www.ripten.com/2011/09/02/assassins-creed-revelations-beta-starts-this-weekend-preload-now/" title="Assassin&#8217;s Creed Revelations Beta Starts This Weekend! Preload now!">Assassin&#8217;s Creed Revelations Beta Starts This Weekend! Preload now!</a></li>
<li><a href="http://www.ripten.com/2011/08/23/ubisofts-reveals-its-largest-pax-lineup-to-date/" title="Ubisoft&#8217;s Reveals its Largest PAX Lineup to Date">Ubisoft&#8217;s Reveals its Largest PAX Lineup to Date</a></li>
<li><a href="http://www.ripten.com/2011/08/16/sneak-peak-at-ghost-recon-future-soldier-multiplayer/" title="Sneak Peak at Ghost Recon Future Soldier Multiplayer ">Sneak Peak at Ghost Recon Future Soldier Multiplayer </a></li>
<li><a href="http://www.ripten.com/2011/08/10/ps3-gets-timed-exclusive-assassins-creed-revelations-mp-beta/" title="PS3 To Get &#8220;Exclusive&#8221; Assassin&#8217;s Creed Revelations Multiplayer Beta ">PS3 To Get &#8220;Exclusive&#8221; Assassin&#8217;s Creed Revelations Multiplayer Beta </a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2012/01/10/ghost-recon-future-soldier-deploys-this-may/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Rainbow Six Patriots Revealed by Ubisoft as Next GI Cover, Coming 2013</title>
		<link>http://www.ripten.com/2011/11/03/rainbow-six-patriots-revealed-by-ubisoft-as-next-gi-cover-coming-in-2013/</link>
		<comments>http://www.ripten.com/2011/11/03/rainbow-six-patriots-revealed-by-ubisoft-as-next-gi-cover-coming-in-2013/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 18:15:27 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Third Person Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[cover]]></category>
		<category><![CDATA[Game Informer]]></category>
		<category><![CDATA[official]]></category>
		<category><![CDATA[Rainbow Six Patriots]]></category>
		<category><![CDATA[Release-Date]]></category>
		<category><![CDATA[Reveal]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[True Patriots]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=97473</guid>
		<description><![CDATA[The rumours you've heard are true soldier.  Ubisoft has officially revealed Rainbox Six Patriots.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-97474" title="Cover1FullSize" src="http://cdn.ripten.com/wp-content/uploads/2011/11/Cover1FullSize-600x354.jpg" alt="" width="600" height="354" /></p>
<p>The rumours you&#8217;ve heard are true soldier.  Ubisoft has officially revealed <strong>Rainbox Six Patriots</strong>.</p>
<p>There&#8217;s a new American-based terror threat known as the <strong>True Patriots</strong>, and it&#8217;s up to you as <strong>Team Rainbow</strong> to stop it before they overthrow the government.  *cue epic music* <em> Forget Waco, this is war.</em></p>
<blockquote><p>“Terrorism has evolved, and so has Rainbow 6,&#8221; said creative director David Sears. &#8220;In Rainbow 6 Patriots, all the team play, tactics, and realism that fans of the series love have been coupled with an exciting new narrative direction. This adds an unprecedented level of humanity that will make Rainbow 6 Patriots an extremely tense and immersive experience.”</p></blockquote>
<p>The game is scheduled for a 2013 release, so expect plenty of info to be rolling out over the next year and for Ubisoft to be bringing the game around to E3 and all the other big shows.</p>
<p><img class="aligncenter size-medium wp-image-97486" title="Cover2FullSize" src="http://cdn.ripten.com/wp-content/uploads/2011/11/Cover2FullSize-600x355.jpg" alt="" width="600" height="355" /></p>
<p>For more, <a href="http://www.gameinformer.com/b/features/archive/2011/11/03/introducing-rainbow-6-patriots.aspx">check out a short concept gameplay video at Game Informer</a> (Warning, this footage is awesome)
<ul>
<li><a href="http://www.ripten.com/2011/10/25/grand-theft-auto-v-is-official-trailer-coming-next-week/" title="Grand Theft Auto V is Official &#8211; Trailer Coming Next Week">Grand Theft Auto V is Official &#8211; Trailer Coming Next Week</a></li>
<li><a href="http://www.ripten.com/2011/05/05/assassins-creed-revelations-officially-revealed-details/" title="Assassin&#8217;s Creed: Revelations Officially Revealed (Details)">Assassin&#8217;s Creed: Revelations Officially Revealed (Details)</a></li>
<li><a href="http://www.ripten.com/2011/10/10/mass-effect-3-multiplayer-super-double-confirmed/" title="Mass Effect 3 Multiplayer Super Double Confirmed">Mass Effect 3 Multiplayer Super Double Confirmed</a></li>
<li><a href="http://www.ripten.com/2011/05/15/potential-hitman-absolution-cover-images-revealed-brycew/" title="Potential Hitman: Absolution Box Art Images Revealed">Potential Hitman: Absolution Box Art Images Revealed</a></li>
<li><a href="http://www.ripten.com/2011/05/14/in-soviet-russia-modern-warfare-3-teases-you/" title="In Soviet Russia &#8211; Modern Warfare 3 Teases You!">In Soviet Russia &#8211; Modern Warfare 3 Teases You!</a></li>
<li><a href="http://www.ripten.com/2011/05/12/ps3-exclusive-starhawk-officially-announced-screens/" title="PS3 Exclusive &#8216;Starhawk&#8217; Officially Announced (Video/Screens)">PS3 Exclusive &#8216;Starhawk&#8217; Officially Announced (Video/Screens)</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ubisoft&#8217;s Reveals its Largest PAX Lineup to Date</title>
		<link>http://www.ripten.com/2011/08/23/ubisofts-reveals-its-largest-pax-lineup-to-date/</link>
		<comments>http://www.ripten.com/2011/08/23/ubisofts-reveals-its-largest-pax-lineup-to-date/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 01:00:44 +0000</pubDate>
		<dc:creator>Stephanie Gutowski</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Assassins-Creed]]></category>
		<category><![CDATA[from dust]]></category>
		<category><![CDATA[Just Dance 3]]></category>
		<category><![CDATA[PAX 11]]></category>
		<category><![CDATA[rayman]]></category>
		<category><![CDATA[Seattle]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=86497</guid>
		<description><![CDATA[With PAX staring us in right in the face, Ubisoft is ready with their most impressive list to date.]]></description>
			<content:encoded><![CDATA[<p><img src="http://cdn.ripten.com/wp-content/uploads/2011/08/Ubisoft-600x337.png" alt="" title="Ubisoft-600x337" width="600" height="337" class="aligncenter size-full wp-image-86505" /></p>
<p>As we continue to pack our bags for PAX Prime, developers are releasing their much-awaited viewing lineups. <a href="http://www.ripten.com/tag/ubisoft/">Ubisoft</a> will be there in full force with games spanning four booths. These are just some of the more popular titles you can look forward to seeing this coming weekend:</p>
<p>•       Assassin’s Creed Revelations<br />
•       From Dust™<br />
•       Just Dance® 3<br />
•       Might &amp; Magic® Heroes® VI<br />
•       Might &amp; Magic Heroes Kingdoms™<br />
•       Rayman® Origins<br />
•       Rocksmith™<br />
•       Shoot Many Robots™<br />
•       Tom Clancy’s Ghost Recon® Online<br />
•       Tom Clancy’s Ghost Recon Future Soldier™<br />
•       TrackMania™2 Canyon</p>
<p>Ubi has also announced a handful of incentives for attendees who reserve these games while at the show. Pre-order at the conference to score these bonuses:</p>
<p>•       Tom Clancy’s Ghost Recon Future Soldier: Exclusive PAX gun skin<br />
•       Assassin’s Creed Revelations:  Altair avatar<br />
•       Just Dance 3: Neon watch<br />
•       Rayman Origins: Rayman T-shirt<br />
•       Rocksmith: Exclusive guitar strap</p>
<p>In addition to the extra in-game goodies, Ubisoft will be hosting several giveaways during the convention. You like prizes, right? Well, I hope you scored a PAX pass because Ubi might just be prize central this year. They&#8217;ll also host a special Assassin&#8217;s Creed panel on Friday from 6 to 7 p.m. at the Main Theatre in downtown Seattle. Be there, or be a templar.
<ul>
<li><a href="http://www.ripten.com/2011/08/17/ps-vita-has-plenty-of-third-party-support-from-ubisoft/" title="PS Vita Has Plenty of Third Party Support From Ubisoft">PS Vita Has Plenty of Third Party Support From Ubisoft</a></li>
<li><a href="http://www.ripten.com/2012/02/02/ubisoft-releases-first-gameplay-trailer-for-ghost-recon-future-soldier-%e2%80%9conly-the-dead-fight-fair-%e2%80%9d/" title="Ubisoft Releases First Gameplay Trailer for Ghost Recon: Future Soldier “Only The Dead Fight Fair.”">Ubisoft Releases First Gameplay Trailer for Ghost Recon: Future Soldier “Only The Dead Fight Fair.”</a></li>
<li><a href="http://www.ripten.com/2012/01/13/just-dance-franchise-at-25-million-sales-top-motion-controlled-game-in-december/" title="Just Dance Franchise at 25 Million Sales &#8211; Top Motion Controlled Game in December">Just Dance Franchise at 25 Million Sales &#8211; Top Motion Controlled Game in December</a></li>
<li><a href="http://www.ripten.com/2012/01/10/ghost-recon-future-soldier-deploys-this-may/" title="Ghost Recon: Future Soldier Deploys This May">Ghost Recon: Future Soldier Deploys This May</a></li>
<li><a href="http://www.ripten.com/2011/12/08/ripten-review-rayman-origins-xbox-360/" title="RipTen Review: Rayman Origins (Xbox 360)">RipTen Review: Rayman Origins (Xbox 360)</a></li>
<li><a href="http://www.ripten.com/2011/11/30/pick-up-ezios-threads-in-final-fantasy-xiii-2/" title="Pick Up Ezio&#8217;s Threads in Final Fantasy XIII-2">Pick Up Ezio&#8217;s Threads in Final Fantasy XIII-2</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ripten Review: Tom Clancy&#8217;s H.A.W.X. 2 (Xbox 360)</title>
		<link>http://www.ripten.com/2010/09/08/ripten-review-tom-clancys-h-a-w-x-2-brycew/</link>
		<comments>http://www.ripten.com/2010/09/08/ripten-review-tom-clancys-h-a-w-x-2-brycew/#comments</comments>
		<pubDate>Wed, 08 Sep 2010 14:09:33 +0000</pubDate>
		<dc:creator>Bryce Wilson</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[explosions]]></category>
		<category><![CDATA[fighter pilots]]></category>
		<category><![CDATA[hawx]]></category>
		<category><![CDATA[hawx 2]]></category>
		<category><![CDATA[jets]]></category>
		<category><![CDATA[plane simulators]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Romania]]></category>
		<category><![CDATA[Splinter Cell]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=35532</guid>
		<description><![CDATA[Is the latest H.A.W.X. game a high flyer, or is it bound to crash and burn at high speeds? Read the definitive Ripten review to find out...]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-35533" title="wallpapertomclancyshawx021024_2" src="http://cdn.ripten.com/wp-content/uploads/2010/09/wallpapertomclancyshawx021024_2.jpg" alt="" width="610" height="347" /></p>
<p>A common problem I find with air combat games, especially on consoles, is that they shoot themselves in the foot and become victims of their biggest asset: freedom. A huge open environment where you can literally fly anywhere, soon becomes boring because it’s repetitive and uninspiring.</p>
<p>Luckily H.A.W.X. 2, unlike it’s predecessor, realizes this and actually breaks up the monotonous plane to plane combat with new and fresh sequences that the original game could’ve used. Whether this was to draw a new audience, or to simply keep the original audience enthralled by the advanced plane combat remains to be seen.</p>
<p>Following the events of the original game, the HAWX Team (A squadron of advanced pilots) have been deployed to the Middle East in attempt to quell increasing violence and movement of high value enemy leaders. Throughout the course of the campaign, you will find yourself switching between a number of pilots and nationalities, each with their own separate planes and stories. While this is a good way to tell the story, it is confusing and ultimately I felt it didn’t work well for this style of game.</p>
<p>As I previously mentioned, Ubisoft Romania, the developers of the second game, have introduced a plethora of new content to separate the otherwise dreary and repetitive missions.  Throughout the course of the campaign players will have access to a number of planes, from the well known A-10 Thunderbolt II, right through to the lesser known SU-37 Terminator. Each plane handles differently and each has it’s own weapon loadouts and capabilities. For example, the A-10 is better at taking out armored vehicles with it’s GAU-8 cannon, where as jets designed for faster speed and maneuverability will be better for engaging other enemy jets.</p>
<p>Perhaps one of the most fun and well used additions is the introduction of the AC-130; perhaps one of the most well known gunships in the world. One particular mission towards the start of the campaign sees you take the role of gunner as you protect an elite squad rescuing a captured leader. By using the various optical zooms, you can literally see the squad members taking cover and firing at the enemy. This mission is a real standout in an otherwise bleak and boring campaign. As well as the AC-130 segments, the ability to land and take off has been introduced, as well as the ability to land and take off on carriers, and mid-air refueling. Although nothing added is insanely different, these new elements make the game appear to be about more than just dogfighting.  Although it doesn’t take long for that excitement to subside and you&#8217;ll soon feel like you’re just following waypoints and blowing up planes.</p>
<p>Check out some HD gameplay footage below:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/rZSD2VWwz0M?fs=1&amp;hl=en_US&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="350" src="http://www.youtube.com/v/rZSD2VWwz0M?fs=1&amp;hl=en_US&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Something I was quite happy with, was the fact the skill and intelligence of the AI has been ramped up significantly. No longer will they just fly idly allowing you to shoot them out of the sky, now they will present a much harder challenge. Numerous times in a single dogfight the enemy broke my missile lock, or even deployed flares then performed evasive techniques. With this smarter AI, the dogfights feel a lot more alive as opposed to a <em>mid air duck shoot.</em> It becomes more of a problem in sections of the game where you’re tasked with eliminating numerous groups of enemies while you struggle just to take out <strong>one</strong>.</p>
<p>Later on in the game you will finally have access to your wingmen. The most significant use for these team mates is to target enemies and tell them to engage. This is absolutely essential in later parts of the game where you have to defend a base from ground <em>and </em>air targets, since you can’t be in 150 places at once. If you die during the process, you’re plonked right back at a checkpoint, and this really makes the gameplay feel stale and repetitive. What would’ve been much better is a dynamic campaign.  It would be interesting if when you failed a mission, you lost a tiny portion of a map, similar to Tom Clancy&#8217;s End War.</p>
<p>Graphically the game has been improved, and a lot of that is thanks to the amazing imagery from the GeoEye Satellite that takes realistic screen shots of Earth, then relays them back to the ground. The textures hold up when you’re fairly high up, but when you dip down to lower altitudes the textures seem a bit blurry and low res. This is easy to ignore however as you will be feasting your eyes upon the gorgeous planes and mind blowing explosions. Coupled with a brilliant emotion inducing soundtrack, <strong>HAWX 2 is definitely a treat for the eyes and ears.</strong></p>
<p>In my opinion the greatest joy of the game comes from the online co-op modes. By teaming up with another pilot online, you will actually feel like an elite fighter pilot as you tackle the skies knowing true and well that you have someone to back you up. There is also a wave survival mode which is enjoyable and provides a healthy mix of competition with friends.</p>
<p>Completing a mission in Single Player then allows you to access it in an Arcade mode, where you have access to different planes, weapons and new strategies. <em>I think this is a brilliant move on Ubisoft&#8217;s behalf, as it opens the game up and adds more replay value.</em></p>
<p>All in all, the new gameplay content and graphics sadly don’t make Tom Clancy’s H.A.W.X. 2 an essential must have game of 2010. It’s definitely worth playing as something new in a jaded landscape of first person shooters, but it’s not genre defining <strong>or </strong>perfect – not even close actually.</p>
<p><strong>Here&#8217;s The Rundown:</strong></p>
<p><strong><span style="color: #008000;">+ Great New Gameplay  Additions</span><br />
<span style="color: #008000;">+ Improved AI and Extra Game Content</span><br />
<span style="color: #ff0000;">- Still Feels Boring and Repetitive</span><br />
<span style="color: #ff0000;">- AI is a Bit TOO Good</span></strong></p>
<p><span style="color: #ff0000;"><img class="aligncenter size-full wp-image-35534" title="ripten-rating-7" src="http://cdn.ripten.com/wp-content/uploads/2010/09/ripten-rating-7.jpg" alt="" width="510" height="130" /><br />
</span>
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<li><a href="http://www.ripten.com/2011/09/19/ripten-review-driver-san-francisco-xbox-360/" title="RipTen Review: Driver: San Francisco (Xbox 360) ">RipTen Review: Driver: San Francisco (Xbox 360) </a></li>
<li><a href="http://www.ripten.com/2011/09/14/ripten-review-splinter-cell-hd-collection-ps3/" title="RipTen Review: Splinter Cell HD Collection (PS3)">RipTen Review: Splinter Cell HD Collection (PS3)</a></li>
<li><a href="http://www.ripten.com/2011/08/23/ubisofts-reveals-its-largest-pax-lineup-to-date/" title="Ubisoft&#8217;s Reveals its Largest PAX Lineup to Date">Ubisoft&#8217;s Reveals its Largest PAX Lineup to Date</a></li>
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]]></content:encoded>
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		<title>Ubisoft Announces Ghost Recon: Future Soldier</title>
		<link>http://www.ripten.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/</link>
		<comments>http://www.ripten.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 17:49:15 +0000</pubDate>
		<dc:creator>Rangebar Merani</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Ghost Recon]]></category>
		<category><![CDATA[Ghost Recon: Future Soldier]]></category>
		<category><![CDATA[splinter cell conviction]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=17871</guid>
		<description><![CDATA[Ubisoft announced today that they will be bringing Tom Clancy&#8217;s Ghost Recon: Future Soldier to gamers in 2010, resurrecting the Ghost Recon franchise after a three year hiatus. Being developed by the fine Advanced Warfighter vets over at Ubisoft Paris, Future Soldier promises to bring us &#8220;cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-17872" href="http://www.ripten.com/2010/02/09/ubisoft-announces-ghost-recon-future-soldier/gr1/"><img class="aligncenter size-full wp-image-17872" title="gr1" src="http://cdn.ripten.com/wp-content/uploads/2010/02/gr1.gif" alt="" width="600" height="325" /></a></p>
<p>Ubisoft <a href="http://www.joystiq.com/2010/02/09/tom-clancys-ghost-recon-future-soldier-to-be-present-holiday-2/">announced today</a> that they will be bringing Tom Clancy&#8217;s Ghost Recon: Future Soldier to gamers in 2010, resurrecting the Ghost Recon franchise after a three year hiatus.</p>
<p><span id="more-17871"></span></p>
<p>Being developed by the fine Advanced Warfighter vets over at Ubisoft Paris, Future Soldier promises to bring us &#8220;cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and multiplayer modes.&#8221;</p>
<p>And according to one of Ubisoft’s <a href="http://twitter.com/UbiLeak/status/8855762372">Twitter</a> pages, Ubisoft will indeed be bringing Future Soldier to the PS3, along with the 360, with the &#8220;same experience, same development team and same release date.&#8221; Details of a PC version will come out on a later date.</p>
<p>A multiplayer beta is being scheduled for this summer, with invitations coming with the purchase of another Ubisoft title, Splinter Cell: Conviction, but the offer is only good for the 360 version of the game thus far.</p>
<p>Look out for Ghost Recon: Future Soldier this holiday 2010.</p>
<p><strong>Update: </strong>Ubisoft’s just confirmed it’s developing a Ghost Recon title specifically for Wii. Not much else was said, but it will be a different game then Future Soldier.
<ul>
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</ul>
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		<title>PS3/360 Review: Tom Clancy&#8217;s EndWar</title>
		<link>http://www.ripten.com/2008/11/24/ps3360-review-tom-clancys-endwar/</link>
		<comments>http://www.ripten.com/2008/11/24/ps3360-review-tom-clancys-endwar/#comments</comments>
		<pubDate>Mon, 24 Nov 2008 19:49:27 +0000</pubDate>
		<dc:creator>Dylan Duarte</dc:creator>
				<category><![CDATA[Genre]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Real Time Strategy]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[EndWar]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[voice control]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=8629</guid>
		<description><![CDATA[It’s a well-known fact among the gaming community that consoles and RTS games don’t mix very well. The effectiveness of the tried and true keyboard/mouse control scheme that PCs utilize has to yet to be successfully matched by a console controller. While games like the upcoming Halo Wars are trying to remedy the problem by [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cdn.ripten.com/wp-content/uploads/2008/11/endwar-title-1.jpg" alt="" title="Tom Clany\&#039;s EndWar Review" class="aligncenter size-full wp-image-8653" /></p>
<p>It’s a well-known fact among the gaming community that consoles and RTS games don’t mix very well. The effectiveness of the tried and true keyboard/mouse control scheme that PCs utilize has to yet to be successfully matched by a console controller. While games like the upcoming Halo Wars are trying to remedy the problem by designing for a console from the ground up, EndWar takes a different route. A more vocal route, one might say.</p>
<p>See what I did there? <span id="more-8629"></span></p>
<p>Tom Clancy’s EndWar takes place in the future, where things have gone to shit, as one might guess from the title of the game. The US and Europe co-develop SLAMS, the Space-Land-Air-Missile Shield, putting an end to nuclear war. Russia wasn’t invited to the party, which comes back to bite everyone in the ass when the world’s oil supply begins to run out and Russia controls what little is left. This divides the world even more, forcing most Western European States to combine into the European Federation.</p>
<p>As if hell hadn’t already broken lose, America furthers the international tension by dominating space. The Freedom Star Military Space Station is capable of putting marines on the ground anywhere in the world within 90 minutes, which makes everyone a little uneasy, understandably. When terrorists attack the launch of the final space station module, inevitable war finally breaks out.</p>
<p>The story in EndWar is good for moving the action forward and little else. Being an American, my heart swells with pride at the thought of us building a Death Star, but the plot is weak and is simply there to set up the action.</p>
<p><img class="alignnone size-full wp-image-8630" title="endwar2" src="http://cdn.ripten.com/wp-content/uploads/2008/11/endwar2.jpg" alt="" /></p>
<p>If you decide to play the single player campaign, you’ll begin with the Prelude to War tutorial. The tutorial does what it’s supposed to do, but I felt that it does it rather slowly. Four or five missions into the game and I felt like I hadn’t employed any strategy whatsoever, as I was always outfitted with more than enough resources to completely decimate the enemy. I understand that the purpose of the tutorial is primarily to teach, but what better way to learn than through challenge? Enough with the hand holding; I want to scream “Unit 2 attack hostile 4!” like my virtual life depends on it.</p>
<p>My main concern going into EndWar was how well the voice commands would work. I can’t help but think of those terribly automated operators that companies employ to answer their phones. You know the ones I’m talking about. The ones where, if you’re lucky, they’ll just ask you to repeat yourself rather than misunderstanding you and connecting you to someone that you don’t want to talk to at all.</p>
<p>As I feared, the voice commands are a mixed bag. While my dirt-cheap Bluetooth headset probably doesn’t help matters, it can’t be blamed for all of the problems I encountered with the computer not understanding me or hearing something different. You can tell a unit to abort an order if the wrong command gets issued, and while it’s pretty fantastic to scream “ABOOOORRT,” it became a problem after a while.</p>
<p>It’s been said that you can play EndWar entirely with voice commands, and while that may be true in theory, you’ll end up using a combination of both your voice and controller.</p>
<p>That isn’t to say the voice commands are a failed endeavor. When they do work, which is the majority of the time, they’re fantastic. However, when you’re in the heat of the battle and they stop working, it becomes a serious issue. Still, Ubisoft has found a very creative way to get around the console RTS control issues and they should be commended for that.</p>
<p><img class="alignnone size-full wp-image-8631" title="endwar3" src="http://cdn.ripten.com/wp-content/uploads/2008/11/endwar3.jpg" alt="" /></p>
<p>Another issue I had was with the camera system. Your view is limited to the unit you currently have selected. If you want to switch cameras, select another unit. You can rotate the camera 360 degrees and zoom in on whatever you’re looking at, but if you try to move you’re on a pretty short leash.</p>
<p>EndWar is set in the future – 2020 to be exact. We’re reminded of this constantly with all the talk of the European Federation and Military Space Stations; not to mention the futuristic-looking gunships. But despite all of this, your view of the battlefield is seriously limited. Having to select a unit and stay within its sight line is incredibly annoying and switching units in mid-battle and having to regain your bearings is anything but intuitive.</p>
<p>I know that Tom Clancy is a stickler for accuracy, and I love the man because of that, but couldn’t Ubisoft come up with some reason to give us full visual access to the area? The Americans have their Space Station – couldn’t they use some crazy satellite technology to get a real-time view of the battlefield?</p>
<p><img class="alignnone size-full wp-image-8632" title="endwar4" src="http://cdn.ripten.com/wp-content/uploads/2008/11/endwar4.jpg" alt="" /></p>
<p>Now that I’ve aired my major grievances, I can get down to the actual combat. Aside from being somewhat limited (this seems to be a recurring theme here), it’s really fun. When I say it’s limited, I’m talking about the fact that it only has six core units, with clearly laid out strengths and weaknesses. If the enemy is attacking with tanks, send some gunships to stop them. If you see a group of engineers, riflemen or artillery will make short work of them.</p>
<p>Despite the game’s limited offerings, there’s still plenty of room for strategy. You’ll gain Command Points by securing uplinks and simply surviving in battle and you must choose the best way to spend them. You’ll also have to decide where to deploy your various units to maximize their effectiveness. While the game could definitely benefit from being a larger experience overall, that’s what a sequel is for.</p>
<p>The online multiplayer, called Theatre of War, is easily the game’s best feature. Before you can do anything, you must choose which of the three factions – USA, EU, Russia – that you will align yourself with, as well as pick your battalion, each having their own specializations. After that, you’ll be thrown into an online persistent battle for worldwide domination. From here, you can see what territories your faction controls and you can choose from a wide variety of missions; each victory will bring you closer to world domination.</p>
<p><img class="alignnone size-full wp-image-8628" title="endwar" src="http://cdn.ripten.com/wp-content/uploads/2008/11/endwar.jpg" alt="" /></p>
<p>Theatre of War is a stroke of genius. EndWar could’ve easily had run-of-the-mill online multiplayer and it would’ve been a blast to play. Instead, they give you a persistent world and a goal, one which you share with thousands of people. As a gamer, I like something I can really get involved in, and this is exactly that.</p>
<p>I don’t feel comfortable saying that EndWar should be purchased. It’s absolutely a rental, as it’s unique and it’s quite good. At its core, it’s a lot of fun, which is the most important thing. Ultimately, however, a lack of battlefield control, brought on by a restricting camera system and voice commands that sometimes don’t work, prevent it from achieving greatness. I can only imagine hardcore RTS fans picking this one up.</p>
<p><img src="http://www.ripten.com/images-1013/ripten-rating-6.5.jpg" alt="6.5" width="510" height="130" /><br />
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<li><a href="http://www.ripten.com/2010/09/08/ripten-review-tom-clancys-h-a-w-x-2-brycew/" title="Ripten Review: Tom Clancy&#8217;s H.A.W.X. 2 (Xbox 360)">Ripten Review: Tom Clancy&#8217;s H.A.W.X. 2 (Xbox 360)</a></li>
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		<title>Ubisoft Announces EndWar XBL VIP Demo &#8211; Token Insert Begins Early October</title>
		<link>http://www.ripten.com/2008/08/26/ubisoft-announces-endwar-xbl-vip-demo-token-insert-begins-eary-october/</link>
		<comments>http://www.ripten.com/2008/08/26/ubisoft-announces-endwar-xbl-vip-demo-token-insert-begins-eary-october/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 23:27:11 +0000</pubDate>
		<dc:creator>Chad Lakkis</dc:creator>
				<category><![CDATA[Action]]></category>
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		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[EndWar]]></category>
		<category><![CDATA[Tom-Clancy]]></category>
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		<category><![CDATA[VIP demo]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=7034</guid>
		<description><![CDATA[If you have been looking forward to Tom&#8217;Clancy&#8217;s strategy game, EndWar, and you own an Xbox 360, you will get your shot at a multiplayer beta come early October. The catch (and ultimately what makes this a &#8220;VIP demo&#8220;) is that you will need to pre-order the game (I see a trend developing here) in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-7035" title="endwar-vip-demo-xbl-oct" src="http://cdn.ripten.com/wp-content/uploads/2008/08/endwar-vip-demo-xbl-oct.jpg" alt="" /></p>
<p>If you have been looking forward to Tom&#8217;Clancy&#8217;s strategy game, EndWar, and you own an Xbox 360, you will get your shot at a multiplayer beta come early October.</p>
<p>The catch (and ultimately what makes this a &#8220;<a href="http://www.endwargame.com/vipdemo" target="_blank">VIP demo</a>&#8220;) is that you will need to pre-order the game (I see a trend developing here) in order to receive a token which grants you access to download the game. The press release states that slots are limited and tokens will be given out on a first come first serve basis.</p>
<p>A full copy of the press release is available after the jump. <span id="more-7034"></span></p>
<blockquote><p><strong>UBISOFT ANNOUNCES TOM CLANCY&#8217;S ENDWAR(TM) PRE-LAUNCH VIP DEMO</strong></p>
<p>San Francisco – August 26, 2008 – Kicking off the countdown to the game&#8217;s release this fall, Ubisoft announced today that a pre-launch VIP demo of Tom Clancy&#8217;s EndWar(TM) for the Xbox 360® video game and entertainment system from Microsoft will be made available to consumers prior to the game&#8217;s release. Tom Clancy&#8217;s EndWar was recently named the Best Strategy Game of E3 2008 by Game Critics Awards, the first time ever a console game has received this award.</p>
<p>&#8220;We believe EndWar will revolutionize the strategy genre on consoles and are thrilled gamers will be able to get a little taste of why we are so excited about EndWar&#8217;s release this holiday season,” said Tony Key, senior vice president of sales and marketing at Ubisoft. &#8220;With its innovative voice command and intuitive game design, fans will be able to learn first hand how a console game was able to win the judges over and win Best Strategy Game of E3 for the first time in a category previously dominated by PC titles.”</p>
<p>The pre-launch VIP demo will feature multiplayer functionality and serve as a final stress test for the online systems of the massive war game, allowing fans to try EndWar&#8217;s voice command¬ enabled strategy prior to its release. With only a limited number of slots available for access to the VIP demo, fans that pre-order the game at participating retailers will be given access to a unique token on a first-come first-served basis that will allow them to download the VIP demo from Xbox LIVE® Marketplace for Xbox 360.</p>
<p>The Xbox 360 VIP demo of Tom Clancy&#8217;s EndWar will begin in early October.</p>
<p>Tom Clancy&#8217;s EndWar will ship in North America this fall for the Xbox 360 video game system from Microsoft, the PLAYSTATION®3 computer entertainment system and PSP® (PlayStation®Portable) system, and Nintendo DS(TM). For more information go to <a href="http://www.endwargame.com" target="_blank">www.endwargame.com</a> or <a href="http://www.endwargame.com/vipdemo" target="_blank">www.endwargame.com/vipdemo</a>.</p></blockquote>
<p>&nbsp;
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<li><a href="http://www.ripten.com/2008/11/24/ps3360-review-tom-clancys-endwar/" title="PS3/360 Review: Tom Clancy&#8217;s EndWar">PS3/360 Review: Tom Clancy&#8217;s EndWar</a></li>
<li><a href="http://www.ripten.com/2007/08/31/tom-clancy%e2%80%99s-endwar-preview-the-war-to-end-all-wars/" title="Tom Clancy’s EndWar Preview &#8212; The War To End All Wars">Tom Clancy’s EndWar Preview &#8212; The War To End All Wars</a></li>
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		<title>Vegas 2 Patch Officially Released</title>
		<link>http://www.ripten.com/2008/07/02/vegas-2-patch-officially-released/</link>
		<comments>http://www.ripten.com/2008/07/02/vegas-2-patch-officially-released/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 08:58:35 +0000</pubDate>
		<dc:creator>Dan Landis</dc:creator>
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		<description><![CDATA[The much-talked-about patch to the hit game Rainbow Six Vegas 2 is officially available for download. I just checked it out on the Xbox 360, and I would assume it is available for the PlayStation 3 as well, though I can&#8217;t confirm it. Read on for the full update details. Here are the patch notes [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cdn.ripten.com/wp-content/uploads/2008/07/vegas2-1-1.jpg"><img class="aligncenter size-full wp-image-5273" title="vegas2-1-1" src="http://cdn.ripten.com/wp-content/uploads/2008/07/vegas2-1-1.jpg" alt="" width="480" height="277" /></a></p>
<p>The much-talked-about patch to the hit game Rainbow Six Vegas 2 is officially available for download.  I just checked it out on the Xbox 360, and I would assume it is available for the PlayStation 3 as well, though I can&#8217;t confirm it.  Read on for the full update details. <span id="more-5271"></span></p>
<p>Here are the patch notes via <a href="http://ve3d.ign.com/articles/news/39543/Tom-Clancys-Rainbow-Six-Vegas-2-Fan-Pack-Trailer-Announcement" target="_blank">Voodoo Extreme:</a></p>
<blockquote><p># Calypso Casino: The fan favorite from Rainbow Six Vegas is back by popular demand. All Rainbow Six Vegas 2 game modes are supported, including co-op terrorist hunt.<br />
# Murdertown – Dark: Experience this map&#8217;s intense, close-quarter action underneath the cover of darkness.<br />
# CQB Training – Dark: This map is set at nighttime, so expect more tactical assaults as players must use their night vision to spot enemies.</p>
<p># New Ranks: Unlock new ranks beyond the rank of Elite. XP players have already accumulated as Elite will be applied toward the new ranks.</p>
<p># More A.C.E.S.: While adding new ranks, the A.C.E.S. will be extended to 100 for each of these three categories: Marksman, CQB and Assault. Each A.C.E.S. level earned contains a substantial XP reward. Points that players have already accumulated in each of the categories will be applied toward the new A.C.E.S. levels.</p>
<p># Grenade Indicator: While inside the damage radius of a frag or incendiary grenade, a grenade indicator icon is displayed on the screen.</p>
<p># High Stakes Setting: Experience game modes in a more tactical way using the High Stakes setting, including:</p>
<p># Limited HUD</p>
<p>* No radar<br />
* Enemies not visible on tactical map<br />
* Grenade indicator is disabled</p>
<p># Health System</p>
<p>* Health regeneration is disabled<br />
* Altered post-process effects of being in a critical health state</p>
<p># Take Cover</p>
<p>* Camera view has changed so that players must be exposed in order to see around a corner</p>
<p># Weapons &amp; Gadgets</p>
<p>* Aim assistance is completely disabled, requiring players to be more precise<br />
* Bullet spread is increased when not zoomed in<br />
* Less ammunition</p>
<p># Kill Camera is always disabled</p>
<p># Friendly Fire is always enabled</p>
<p># Weapons and Gadgets Balancing: There are a number of changes to the weapons and gadgets settings in this new package, including:</p>
<p>* Explosion delay of the incendiary grenade has been increased<br />
* Detonation speed of the C4 has been slightly increased<br />
* Increased the damage of Sniper Rifles at long range<br />
* Increased the base accuracy of the Light Machine Guns<br />
* Adjusted the rate of fire for some of the Assault Rifles, Shotguns and an SMG<br />
* Sped up the time it takes to zoom in and out with weapons, making it more responsive</p>
<p># Respawns in Team Deathmatch: Hosts can choose whether or not their match uses random respawns in Team Deathmatch.</p>
<p># Voice Chat: Hosts can choose to enable voice chat between living and dead players of the same team so that when players die they can keep talking with their teammates (Player Match and System Link only).</p>
<p># Score in Deathmatch: Player&#8217;s score, along with the top opponent, is displayed on the HUD in Deathmatch.</p>
<p># Team Leader Changes: Players now respawn next to the leader by default, unless players specifically choose to spawn back at the base.</p>
<p># Show Dead Players in Lobby: Players that have no lives remaining will have a skull icon displayed next to their name in the lobby screen so that it&#8217;s easy to tell who is still alive and who has been eliminated.</p>
<p># Terrorist Hunt Spawning: Fixed the terrorist spawning so they don&#8217;t appear right in front of players, or in areas they have cleared recently.</p></blockquote>
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		<title>Tom Clancy’s EndWar Preview &#8212; The War To End All Wars</title>
		<link>http://www.ripten.com/2007/08/31/tom-clancy%e2%80%99s-endwar-preview-the-war-to-end-all-wars/</link>
		<comments>http://www.ripten.com/2007/08/31/tom-clancy%e2%80%99s-endwar-preview-the-war-to-end-all-wars/#comments</comments>
		<pubDate>Fri, 31 Aug 2007 15:11:47 +0000</pubDate>
		<dc:creator>James Fleming</dc:creator>
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		<description><![CDATA[World War III and its hypothesized aftermath has been the subject of countless novels, films, video games and even music for the last sixty years. Basically, since the defeat of the Axis Powers in 1945, people from nations around the globe have prophesized about what the parameters would be for the next Great War. As [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cdn.ripten.com/wp-content/uploads/2007/08/endwar_preview.jpg" alt="endwar_preview.jpg" /></p>
<p>World War III and its hypothesized aftermath has been the subject of countless novels, films, video games and even music for the last sixty years. Basically, since the defeat of the Axis Powers in 1945, people from nations around the globe have prophesized about what the parameters would be for the next Great War. As Americans, we have been subject to these possibilities since their inception. But as time marched on, our speculations as far as the “who” and “where” of the next world conflict have evolved. <span id="more-742"></span></p>
<p>In the 60’s it looked as if it was going to come from Cuba. In the 80’s it seemed mainland Russia would be the source. Today our attention is focused on the Middle East and North Korea. Enter Tom Clancy. A man who has sold over 80 million books, lent his name to over 12 games and has had adaptations of his novels turned into 4 well received feature films tackling this very subject. In Clancy’s latest effort, EndWar, he goes about doing what he does best…telling us how the bombs are going to fall.</p>
<p>EndWar is a real time strategy game being developed by Ubisoft’s Shanghai team and is the first game of it’s kind being made under the Tom Clancy moniker. The Clancy name is something that is synonymous with tactical and squad based shooters like Rainbow Six, as well as their highly successful espionage series Splinter Cell (which also has a new entry for next gen consoles being slated for next year).  These games focused the player’s attention on a particular soldier or group of soldiers. Now, Ubisoft wants to draw that focus back to consider the entire war that you are engaged in. From infantry to artillery, you will be in charge. The player will be given the opportunity to govern the movements of an entire front.</p>
<p><img src="http://cdn.ripten.com/wp-content/uploads/2007/08/endwar_preview4.jpg" alt="endwar_preview4.jpg" /></p>
<p>RTS games have been attempted on consoles before (some with less than favorable results), but none like this. Ubisoft and Creative Director Michael De Platter want you to be the general. They want you to bark the orders…and they do mean literally. Part of the reason that many attempts to transfer the magic of strategy games from PC to Console have failed is due to the poorly adapted control schemes. In reaction to that, De Platter and company have designed the game to be played with the XBOX headset. <!-- adman --></p>
<p>You tell squad Red-5 to attack Alpha and they snap into action: hugging cover and staying in formation along the way. Good A.I. will definitely need to play a part in all this, but if it works as its supposed to it should help take out a lot of the Stalinistic authority needed to watch over each individual soldier, freeing you up to consider the entire battalion’s course of action. This doesn’t mean that the controller will be completely struck from the record though. Think of it as playing the role of a walkie-talkie. You press the right trigger to initiate the voice recognition and issue your orders accordingly through the headset.</p>
<p><img src="http://cdn.ripten.com/wp-content/uploads/2007/08/endwar_preview5.jpg" alt="endwar_preview5.jpg" /></p>
<p>A heads up display will be available for referencing your available commands, however any orders you’ve memorized can be issued without bringing up said display. Stubborn D-pad purist can rest easy knowing that the directional buttons can still be used to tell your army to move, attack, defend and capture. So, anyone that has played previous entries of the Clancy canon (GRAW, Rainbow Six: Vegas) should be comfortable with the setup.</p>
<p>The success of this bold technology relies on the voice recognition accuracy. According to De Platter at the game convention in Leipzig, Germany the team has achieved 90% accuracy thus far and are shooting for 95%. It’s good to see how much attention Shanghai is putting on this aspect. There’s nothing worse than ordering a platoon to take out a beachhead gun emplacement, only to witness your men start grilling burgers while their comrades are viciously mowed down – all because the computer mistook your Midwestern accent of the word “execute” as “barbecue”.</p>
<p><img src="http://cdn.ripten.com/wp-content/uploads/2007/08/endwar_preview6.jpg" alt="endwar_preview6.jpg" /></p>
<p>Aside from the exciting prospect of using your voice to command your legions, another thing that makes this title immediately standout are the amazing battle possibilities that will be found on XBOX Live. The game in fact has been designed specifically with online involved, which is evident due to the variety ways in which EndWar can be played. Any of the missions can be taken on in Single Player, Multiplayer or Co-op mode. Not only that, but there will also be a massive multiplayer online campaign available to the swarms of XBOX Live account holders all over the world.</p>
<p>Command a particular section of your faction’s military force along with your comrades. Your battle record will tip the scales of the entire war. Win a battle and you’ll advance the line. Lose a skirmish and that line will recede (along with you receiving a barrage of voice modulated ridicule from the 13 year old Erwin Rommel wannabe on the other side).</p>
<p>There will be about 40 fully destructible battlefields to wreak havoc in when the game is released, with almost inevitable online additions in tow. The battlefields will be set in locales such as Paris, Washington DC, Moscow, Germany, New York Harbor, Spain and rural America. The screen will be packed. Each one is clocking in at hundreds of megabytes each, according to De Platter. Upgrading will also play a large roll in EndWar with over 300 equipment and training upgrades available for your units (Riflemen, Engineers, etc.) and vehicles (tanks, helicopter gunships, camera drones, hunterkiller robots, sentry drones and planes).</p>
<p><img src="http://cdn.ripten.com/wp-content/uploads/2007/08/endwar_preview2.jpg" alt="endwar_preview2.jpg" /></p>
<p>All in all EndWar is looking very promising. If Ubisoft can deliver on their claims then a must have addition to your XBOX 360 library will be out the first quarter of 2008. Considering Halo 3 will be launching in September, EndWar may be sliding in at just the right time to snag a good amount of players needing a break from Master Chief in search of a new online fix. After all, why be the puppet when you could be the man pulling the strings.</p>
<p>Sources: <a href="www.endwargame.uk.ubi.com?phpMyAdmin=93ad5f7fbeea76a61fa65247555a8677&#038;phpMyAdmin=1dcfa7e57cf670eb9b456ee51eafa4ec&#038;phpMyAdmin=87c474c0c73t2f8f21a0&#038;phpMyAdmin=SPoNUEog35rTcKwdtvlRKKETT68&#038;phpMyAdmin=45fc47ce5f88t4788e17f">www.endwargame.uk.ubi.com</a> , <a href="www.ubi.com/us/news/info?phpMyAdmin=93ad5f7fbeea76a61fa65247555a8677&#038;phpMyAdmin=1dcfa7e57cf670eb9b456ee51eafa4ec&#038;phpMyAdmin=87c474c0c73t2f8f21a0&#038;phpMyAdmin=SPoNUEog35rTcKwdtvlRKKETT68&#038;phpMyAdmin=45fc47ce5f88t4788e17f" target="_blank">www.ubi.com/us/news/info</a> , <a href="www.computerandvideogames.com?phpMyAdmin=93ad5f7fbeea76a61fa65247555a8677&#038;phpMyAdmin=1dcfa7e57cf670eb9b456ee51eafa4ec&#038;phpMyAdmin=87c474c0c73t2f8f21a0&#038;phpMyAdmin=SPoNUEog35rTcKwdtvlRKKETT68&#038;phpMyAdmin=45fc47ce5f88t4788e17f" target="_blank">www.computerandvideogames.com</a></p>
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