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Geeked-Out: Half Life 2 D0g Papercraft

by Chad Lakkis on September 1, 2008

Two weeks time, nearly 50 hours of labor intensive paper crafting precision, and what do you get? A 12-inch high papercraft replica of Half Life 2’s D0g. The work is that of 4chan.org user, chamoo232.

Great work, but I really want to see a full size, ten foot version, strong enough to pick up large objects like cars, dumpsters, and Dennis Dyack’s ego. I kid, I kid.

Have something you think we should show on Geeked-Out? Email it to us.

Source: 4chan.org (via: qj.net)

It’s kind of hard to argue with the popular belief that the console versions of TF2 are massively inferior to the PC one. They don’t have 32 player matches, they’ve got awful controls, there’s barely any community to speak of, it used to be obscenely laggy, and they’ve never gotten any of the cool (and free) updates the PC version has, like Achievements and new weapons for the Medic and Pyro, and most recently the Heavy.

Well, maybe things will get better when Valve releases a massive update to the 360 version of TF2 later this year. Read more…

Bravo, Valve. Bravo.

The video above is the latest “Meet the” TF2 video from Valve, showcasing what I’m convinced is the most powerful class in the game- SANDWICH. Weighing in at 120mg, it’s variety of weapons include, but is not limited to swiss cheese, two slices of whole wheat bread, and new meat.  Okay, okay, so its not actually a playable class, rather than a portable medikit of sorts, but the second it becomes a playable class, you better grab some Saran wrap and head for the hills.

For the past week, Valve has been releasing, bit by bit, parts of the new update coming to the PC version of TF2 very soon. Hit the jump for the full details of the update, which include a new map, new achievements, and a new minigun for Sasha to be jealous of. Read more…

A Heavy Update for Team Fortress 2

by Roly Reyes on August 12, 2008

“Release early and often” is the established mantra the Valve team has set and continues to perpetuate as they update Team Fortress 2 with maps, modes, achievements, and weapon add-ons. This time? The Heavy. Read more…

PS3 “Left 4 Dead” After All

by Dylan Duarte on August 4, 2008

Yesterday we reported that Left 4 Dead may be coming to the PlayStation 3 after all, coutesy of Electronic Arts. Now, unfortunately, it looks like that isn’t true. Hit the jump if you want your dreams crushed and eaten by zombies. Read more…

PS3 “Left 4 Dead” by Valve? EA to the Rescue!

by Chad Lakkis on August 3, 2008

The Official Playstation Magazine reports that Valve’s Left 4 Dead survival-horror game will be making its way to the PS3 console as a port courtesy of Electronic Arts. This is the second time in recent history that Valve is partnering with EA to port one of their titles to the PS3 — the first being Orange Box.

Will this port be any better than the last, and will Valve once again shun responsibility if it isn’t. Those are the million dollar questions. Stay tuned for the sixty dollar answers.

Update: Valve’s Doug Lombardi was recently asked about the PS3 port of Left 4 Dead and stated the following “There is no PS3 version of Left 4 Dead currently in production.” Read the entire update here.

Source: N4G

During our liveblog of the Microsoft E3 press conference, Andrew reported on new Portal content for the Xbox 360 as the room erupted with cheers.

11:21 am: GladOs introduces Portal: Still Alive, with new, more challenging levels. And it’s coming out this year to Xbox Live Arcade. Sweet! Hearty applause.

I have a feeling that many of those cheers have now turned into jeers. The new Portal: Still Alive Xbox 360 content, teased by the voice of GlaDOS at E3, is apparently nothing more than a map pack port from the PC version of the game.

The Flash Version MapPack made its debut on the PC as a free download based on the maps created by Hen Mazolskiv, a fan of the game. This content is essentially being repackaged as “Still Alive” for the 360, and sadly will not offer any continuation of the plot.

Source: Shacknews (via G4TV)

Left 4 Dead Box Art: Thumbs Up!

by Chad Lakkis on July 21, 2008

Valve released the offical box art for their upcoming title, Left 4 Dead. In case you didn’t get the “for” vs “4″ play on words, the cover reinforces it even further, by displaying a zombie like hand with a torn off thumb. If you are counting at home, that leaves us … you guessed it, four fingers! Get it?

Of course, I could be overthinking the cover, but there really isn’t much else to say about a game’s box art revleal. If you like the art, check out Emily’s hands-on preview of the game here.

Did Valve Help Make PS3’s Orange Box Suck?

by Dan Landis on July 20, 2008

In a recent interview at E3, Valve Software’s Erik Johnson stated that the PS3 port of The Orange Box was done “mostly” by EA. So if it was only “mostly” done by EA, does that mean that Valve actually had a hand in making a game they consistently denied being a part of? Why does that even matter?

The only reason this could be a big deal is because Gabe Newell has always been down on the PS3, even going so far as to call it “a waste of everyone’s time.” Valve has always denied having a hand in the PS3 port, placing all of the blame for The Orange Box’s issues squarely on EA’s shoulders.  If Valve did, in fact, help make the Orange Box suck-fest, it would certainly make them look like a bunch of dicks. Read more…

Hands-On: Left 4 Dead

by Emily Balistrieri on July 18, 2008

Andrew and I tackled the first level of Valve’s co-op survival horror shooter, Left 4 Dead, on PC. In case you don’t already know how cool this game is, let me first just say that (if you didn’t catch it on our final E3 podcast) it was definitely the best thing I got my hands on at the show.

Zombies! From whence do they hail? We don’t really care. Honestly, do you really have time to care when there are like five of them mauling your face as you fire off desperation shots from your incapacitated position on the floor? Andrew didn’t, I can tell you that. Read more…

No Half-Life 2: Episode Three at E3

by Dylan Duarte on June 28, 2008

A couple days ago, we reported that Valve would be showing the next Half-Life installment at this year’s E3. It wasn’t just us, either. The internet was abuzz with the story. Well, now it looks like that isn’t true. Read more…

Half-Life 2: Episode 3 at E3? This E3?!

by Roly Reyes on June 26, 2008

What Would Gordan Freeman Do?

Valve isn’t known for their prompt delivery of games. Quite the contrary, they often announce release dates and push the game back until it’s as close to perfect as it can become. Such has been the evidence of almost all their games, all the way from Half-Life to Left 4 Dead. So it came as some surprise to hear from the E3 folks themselves that Half-Life 3 will be at E3 in a few weeks and it’ll be a Microsoft exclusive.

Read more…

Confirmed: No New Portal in 2008

by Tom Hillman on April 27, 2008

Portal 2 announced

When Eurogamer.net spoke with Valve’s Marketing Director, Doug Lombardi, he explained there would be no new Portal in 2008, but the next edition of the series would be something special. Read more…

Portal 2: The Cookie Is a Lie?

by Roly Reyes on February 23, 2008

Portal 2 announced

While conversing with X-Play’s Morgan Webb, Portal lead designer Kim Swift confirmed the existence of Portal 2, saying “I believe Doug Lombardi, who is our lead marketing director at Valve, has announced Portal 2.” Companion Cube 2.0? Yes, please. Read more…

Steam Reaches 15 Million Users — WoW!

by Roly Reyes on February 7, 2008

steam_15million_users.jpg

Let’s preface this by saying that Steam is a free platform. You can go and create an account right now with no charge, and never buy a game. So while many will argue that it is unfair to compare the 15 million user base of Steam to the 10 million user base of World of WarCraft, which involves a recurring monthly fee, Valve is still an amazing company that really seems to understand their audience. Read more…

Orange Box to be Opened and Contents Sold Separately

by John Kershaw on February 1, 2008

01orangeboxlettes-1.jpg

In a move many people wished had been made when the Orange Box launched, EA have announced that TF2, HL2:ep2 and Portal will soon be sold individually for PC. Read more…

Introducing Valve Steamworks: Tools for Publishers

by Roly Reyes on January 29, 2008

last-steam-copy.jpgIf you think back to 2002, when Steam first launched, I specifically remember Computer Gaming World handing out the not-so-coveted award of ‘Coaster of the Year’ to Valve and their Steam delivery platform.

Needless to say, Valve have turned that around to the point where most gamers would much rather purchase games from Steam instead of the brick and mortar store down the street. And now they’re once again pushing forward the industry that we care so much about with Steamworks.
Read more…

Nvidia Users Get Portal: First Slice

by Dylan Duarte on January 10, 2008

portal.jpg

Nvidia and Valve have joined forces and to kick it off they’re handing out exclusive games to Nvidia users. Read more…

Companion Cube Gets Soft

by Adam Montgomery on December 17, 2007

companion_cube-copy1.jpg

Weighted Companion Cube has became a cult hero, with even the plush of his (or her) glorious image selling out completely on Valve’s store. Read more…

Xbox 360 Review - Half Life 2: Orange Box

by Andrew Podolsky on October 16, 2007

team_fortress_2.jpg
I’m telling you, we’re not The Incredibles!

Combine, Capture the Flag, and Cake. There’s something for everyone in this remarkable collection of first person shooters (and one puzzler) from the tech wizards at Valve. From the gorgeous landscapes and alien architecture of the Half Life series, to the sterile laboratory of Portal and cartoon personalities of Team Fortress 2, there’s such a great variety inside Orange Box that it’s hard to run out of fun things to do. Read more…

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