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I published the cinematic intro for Sonic Unleashed a few hours ago, and I’m back with yet more Sonic video to feed your speed addiction — and by speed I mean running really fast. Anyway, here’s a look at some opening dialog between Sonic and Chip, the Hub World area, and the Windmill Isle level which was playable at TGS 08. Read more…

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Hedgehog by day – Werehog by night

E3 08 … the moment of truth. Would Sonic Unleashed suck? Well, if you are willing to have an open mind, and can toss aside your hardcore “sonic must run fast all the time” mentality, then the answer will be no, Sonic Unleashed will not suck.

First off, Sonic unleashed is scheduled for release in November of 2008 for the Wii, PS2, PS3, and 360 consoles, and as expected, the next gen versions will be different in terms of both content and game play mechanics.

The version we were granted access to at E3 was the 360 version. So the information below is in large part specific to the next gen version of the game. The code we viewed was an early version, and SEGA made it clear that lighting, camera, and AI was still being worked on.

That said, lets dig into some Sonic Unleashed details. Read more…

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