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	<title>RipTen Videogame Blog &#187; WOW</title>
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	<itunes:summary>Real Independent Press To Every Nerd</itunes:summary>
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		<title>Satirically Speaking: WoW Edition – The Panda</title>
		<link>http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/</link>
		<comments>http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 21:00:04 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Satire]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Mists of pandaria]]></category>
		<category><![CDATA[pandaren]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=105982</guid>
		<description><![CDATA[The following is a satirical piece. It is not meant to be taken seriously. If you take it seriously, I'm afraid there may be no hope for you.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-98455" title="WoWmistsofpandaria" src="http://cdn.ripten.com/wp-content/uploads/2011/11/WoWmistsofpandaria-600x337.jpg" alt="" width="600" height="337" /></p>
<p>The following is a satirical piece. It is not meant to be taken seriously. If you take it seriously, I&#8217;m afraid there may be no hope for you.</p>
<p style="padding-left: 30px;"><strong style="text-align: left;">The Panda</strong></p>
<p style="padding-left: 30px;">Once upon a midnight dreary, while I pondered weak and weary,<br />
Over many a quaint and curious volume of Pandaren lore,<br />
While I nodded, nearly napping, suddenly there came a tapping,<br />
Then the sound of old wood snapping, as flew open did my door.<br />
`&#8217;Tis some visitor,&#8217; I muttered, `breaking down my chamber door -<br />
Only this, and nothing more.&#8217;</p>
<p style="padding-left: 30px;">Ah, distinctly I mull over that dark night in bleak October,<br />
Whence from Blizzcon came a creature consigned to myth and nothing more<br />
Eagerly I wished the morrow; &#8211; vainly I had sought to borrow<br />
From my books surcease of sorrow &#8211; sorrow for dredged up WoW lore-<br />
For the rare and radiant Pandaren thus announced on Blizzcon’s floor-<br />
Canon now and evermore.</p>
<p style="padding-left: 30px;">And the silken sad uncertain rustling of each purple curtain<br />
Worried me &#8211; filled me with fantastic terrors never felt before;<br />
So that now, to still the clamour of my heart, I stood repeating<br />
`&#8217;Tis some visitor now beating entrance at my chamber door -<br />
Some late visitor entreating blows upon my chamber door; -<br />
This it is, and nothing more,&#8217;</p>
<p style="padding-left: 30px;">Presently my soul grew stronger; hesitating then no longer,<br />
`Sir,&#8217; said I, `or Madam, truly your forgiveness I implore;<br />
But the fact is I was napping, and so violently you came rapping,<br />
And so bluntly you came attacking, attacking my poor chamber door,<br />
That I scarce dared approach you’ &#8211; here I opened wide the door; -<br />
Darkness there, and nothing more.</p>
<p style="padding-left: 30px;">Deep into that darkness peering, long I stood there wondering, fearing,<br />
Doubting, dreaming dreams no mortal ever dared to dream before;<br />
But the silence was unbroken, and the darkness gave no token,<br />
And the only words there spoken were the whispered words, `WoW lore!&#8217;<br />
This I whispered, and an echo murmured back the words, `WoW lore!&#8217;<br />
Merely this and nothing more.</p>
<p style="padding-left: 30px;">Back into the chamber turning, all my soul within me burning,<br />
Soon again I heard a smashing somewhat louder than before.<br />
`Surely,&#8217; said I, `surely that is my window lattice, broken;<br />
Let me see then, what thereat is, and this mystery explore -<br />
Let my heart be still a moment and this mystery explore; -<br />
&#8216;Tis the wind and nothing more!&#8217;</p>
<p style="padding-left: 30px;">Open here I flung the shutter, when, full of bravado and bluster,<br />
In there stepped a portly panda with a brief but mighty roar.<br />
Not the least obeisance made he; not a minute stopped or stayed he;<br />
But, with gait lumbering did he slouch beside my chamber door -<br />
Slouched beside the broken remains of my chamber door -<br />
Slouched, and sat, and nothing more.</p>
<p style="padding-left: 30px;">Then this strange panda beguiling my sad fancy into smiling,<br />
By the cute and cuddly decorum of the countenance it wore,<br />
`Though property damage has been caused, thou,&#8217; I said, `art adorable on my floor.<br />
Cheerful, soft and ancient panda wandering from the nightly shore -<br />
Tell me what thy lovely name is, that I might stand here in awe!&#8217;<br />
Quoth the panda, `Evermore!&#8217;</p>
<p style="padding-left: 30px;">Much I marvelled this ungainly bear to hear discourse so plainly,<br />
Though its answer little meaning &#8211; little relevancy bore;<br />
For we cannot help agreeing that no living human being<br />
Ever yet was blessed with seeing bear burst through his chamber door -<br />
And leave a man bereft of warmth at night, his shattered chamber door,<br />
With such name as `Evermore!&#8217;</p>
<p style="padding-left: 30px;">But the panda, sitting lonely on the cold floor, spoke only,<br />
That one word, as if his soul in that one word he did outpour.<br />
Nothing further then he uttered – mouth remaining firmly shuttered -<br />
Till I scarcely more than muttered `Blizzard have made jokes before -<br />
On the morrow he will leave me, a joke, a prank, as once before.&#8217;<br />
Then the bear said, `Evermore.&#8217;</p>
<p style="padding-left: 30px;">Startled at the stillness broken by reply so aptly spoken,<br />
`Doubtless,&#8217; said I, `what it utters is its only growl and roar,<br />
Voiced from some unhappy refrain, memories of whence it came,<br />
Mournful moans of memories muddied, his song from central Kalimdor -<br />
Till the dirges of his hope that melancholy burden bore<br />
Of &#8220;Never-evermore.&#8221;&#8216;</p>
<p style="padding-left: 30px;">But the panda still beguiling all my sad soul into smiling,<br />
Straight I wheeled a cushioned seat in front of bear and broken door;<br />
Then, upon the velvet sinking, I betook myself to linking<br />
Fancy unto fancy, thinking what this ominous bear of yore -<br />
What this large, ungainly, adorable, drunk, and ominous bear of yore<br />
Meant in growling `Evermore.&#8217;</p>
<p style="padding-left: 30px;">This I sat engaged in guessing, but no syllable expressing<br />
To the bear whose drooping eyes now peered into my bosom&#8217;s core;<br />
This and more I sat divining, with my head at ease reclining<br />
On the cushion&#8217;s velvet lining that the screen-light gloated o&#8217;er,<br />
And whose velvet violet lining with the screen-light gloating o&#8217;er,<br />
<strong>I</strong> shall press, ah, evermore!</p>
<p style="padding-left: 30px;">Then, methought, the air grew denser, fouled from an unseen censer<br />
Swung by Legions whose foot-falls burned on the tufted floor.<br />
`Wretch,&#8217; I cried, `Metzen hath lent thee &#8211; by these demons he has sent thee<br />
Respite &#8211; respite and nepenthe from dim memories of WoW lore!<br />
Quaff, oh quaff this kind nepenthe, and forget this lost WoW lore!&#8217;<br />
Quoth the panda, `Evermore.&#8217;</p>
<p style="padding-left: 30px;">`Prophet!&#8217; said I, `thing of evil! &#8211; prophet still, if bear or devil! -<br />
Whether Metzen sent, or whether Metzen tossed thee here ashore,<br />
Bountiful yet all undaunted, on this misty land enchanted -<br />
On this home by horror haunted &#8211; tell me truly, I implore -<br />
Is there – <strong>must</strong> there be Pandaria? &#8211; tell me &#8211; tell me, I implore!&#8217;<br />
Quoth the raven, `Evermore.&#8217;</p>
<p style="padding-left: 30px;">`Prophet!&#8217; said I, `thing of evil! &#8211; prophet still, if bear or devil!<br />
By this world which grows around us &#8211; by Blizzard that we both adore -<br />
Tell this soul with sorrow laden if, within the mists now fading,<br />
It shall clasp a sainted maiden whom the devs named WoW lore -<br />
Clasp a rare and radiant maiden, whom the devs named WoW lore?&#8217;<br />
Quoth the raven, `Evermore.&#8217;</p>
<p style="padding-left: 30px;">`Be that word our sign of parting, bear or fiend!&#8217; I shrieked upstarting -<br />
`Get thee back into the annals of foul creatures once of yore!<br />
Leave no brew as a token of that lie thy soul hath spoken!<br />
Leave my Azeroth unbroken! &#8211; quit your place upon my floor!<br />
Take thy claws from out my heart, and take thy form from off my floor!&#8217;<br />
Quoth the panda, `Evermore.&#8217;</p>
<p style="padding-left: 30px;">And the panda I’m left hating, still is waiting, still is waiting<br />
Propped up against the frame of my shattered chamber door;<br />
And his eyes have all the seeming of a most infernal being,<br />
And the screen-light o&#8217;er him streaming throws his shadow on the floor;<br />
And my soul from out that shadow dies a death brought on by lore<br />
The Pandaren – now evermore!</p>
<p>~Credit for the original (and timeless) composition of this piece belongs to The Raven, by Edgar Allen Poe.
<ul>
<li><a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/" title="Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen">Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
<li><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/" title="Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal">Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</a></li>
<li><a href="http://www.ripten.com/2011/11/29/world-of-warcrafts-hour-of-twilight-patch-goes-live-today/" title="World of Warcraft&#8217;s Hour of Twilight Patch Goes Live (Details)">World of Warcraft&#8217;s Hour of Twilight Patch Goes Live (Details)</a></li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Amazing Minecraft Time-Lapse Video Will Make You Question Reality</title>
		<link>http://www.ripten.com/2011/12/22/amazing-minecraft-time-lapse-video-will-make-you-question-reality/</link>
		<comments>http://www.ripten.com/2011/12/22/amazing-minecraft-time-lapse-video-will-make-you-question-reality/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 02:00:49 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Casual]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[amazing]]></category>
		<category><![CDATA[Aquila]]></category>
		<category><![CDATA[Mincraft]]></category>
		<category><![CDATA[Mojang]]></category>
		<category><![CDATA[Time Lapse]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=102561</guid>
		<description><![CDATA[What happens when you get a team of dedicated Minecraft builders together and have them work for 16 hours?]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-102658" title="Aquila" src="http://cdn.ripten.com/wp-content/uploads/2011/12/Aquila-600x325.png" alt="" width="600" height="325" /></p>
<p>What happens when you get a team of dedicated <a href="http://www.ripten.com/tag/minecraft">Minecraft</a> builders together and have them work for 16 hours straight?  You get <strong>Aquila</strong>, this magnificent castle city.</p>
<p><iframe src="http://www.youtube.com/embed/vlu2yNdjpq8?hd=1" frameborder="0" width="600" height="335"></iframe></p>
<p>This is almost amazing enough to make me want to play <em>Minecraft</em>&#8230; almost.
<ul>
<li><a href="http://www.ripten.com/2011/11/02/watch-this-awesome-gunslinger-spin-his-revolvers-like-ocelot-in-real-life/" title="Watch This Awesome Gunslinger Spin His Revolvers Like Ocelot">Watch This Awesome Gunslinger Spin His Revolvers Like Ocelot</a></li>
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<li><a href="http://www.ripten.com/2012/02/03/behold-bear-witness-to-the-birth-of-skynet-mhib/" title="Behold, Bear Witness To The Birth Of Skynet">Behold, Bear Witness To The Birth Of Skynet</a></li>
<li><a href="http://www.ripten.com/2012/01/27/town-from-red-dead-redemption-recreated-in-minecraft-sam-n/" title="Town from Red Dead Redemption Recreated in Minecraft">Town from Red Dead Redemption Recreated in Minecraft</a></li>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2012/01/24/minecraft-lego-will-be-a-real-thing-soon-sam-n/" title="Minecraft LEGO Will Likely be a Real Thing Soon">Minecraft LEGO Will Likely be a Real Thing Soon</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>World of Warcraft&#8217;s Hour of Twilight Patch Goes Live (Details)</title>
		<link>http://www.ripten.com/2011/11/29/world-of-warcrafts-hour-of-twilight-patch-goes-live-today/</link>
		<comments>http://www.ripten.com/2011/11/29/world-of-warcrafts-hour-of-twilight-patch-goes-live-today/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 18:02:52 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[hour of twilight]]></category>
		<category><![CDATA[patch 4.3]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=100359</guid>
		<description><![CDATA[It's been a long time coming, but Blizzard's 4.3 patch for World of Warcraft is finally making its way to live servers today.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/11/29/world-of-warcrafts-hour-of-twilight-patch-goes-live-today/wowdeathwing2/" rel="attachment wp-att-100363"><img class="aligncenter size-medium wp-image-100363" title="WoWDeathwing2" src="http://cdn.ripten.com/wp-content/uploads/2011/11/WoWDeathwing2-600x326.jpg" alt="" width="600" height="326" /></a></p>
<p>It&#8217;s been a long time coming, but <em><a href="http://us.blizzard.com/en-us/">Blizzard&#8217;s</a></em> 4.3 patch for <em><a href="http://us.battle.net/wow/en/">World of Warcraft</a></em> is finally making its way to live servers today.</p>
<p>Major features of the patch include transmogrification, which introduces a wardrobe-like cosmetic function to the game, three new 5-man dungeons, void storage (long term storage option for sentimental items you want to keep, but don&#8217;t want to clutter up your bank), the new Darkmoon Island island zone and of course the final Cataclysm raid in which players face a climactic with Deathwing.</p>
<p>On top of that there are the usual class fixes and changes. For your convenience, the full patch notes follow the trailer below.</p>
<p style="text-align: center;"><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/2yz4ebjZCPg?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/2yz4ebjZCPg?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<blockquote><p><strong>General</strong></p>
<ul>
<li>New Dungeon: End Time
<ul>
<li>This new 5-player Heroic dungeon begins the quest to save all with a look at the desolate future of Azeroth, should its defenders fail to stop Deathwing.</li>
</ul>
</li>
<li>New Dungeon: Well of Eternity
<ul>
<li>In this new 5-player Heroic dungeon, adventurers travel back 10,000 years in a brazen attempt to retrieve the Dragon Soul.</li>
</ul>
</li>
<li>New Dungeon: Hour of Twilight
<ul>
<li>This new 5-player Heroic dungeon sets the final stage by bringing players face-to-face with the Twilight&#8217;s Hammer in present-day Dragonblight, where Thrall and the Dragon Soul must be safely escorted to Wyrmrest Temple so that the assault on Deathwing can commence.</li>
</ul>
</li>
<li>New Raid: Dragon Soul
<ul>
<li>Players have the opportunity to take the fight to Wyrmrest Temple and beyond, assisting Thrall and the Dragon Aspects as they seek to bring an end to the Black Dragonflight once and for all. 10- and 25-person raids will get to take on Deathwing himself, with three levels of difficulty to consider and epic gear to claim.</li>
</ul>
</li>
<li>New Baradin Hold boss: Alizabal
<ul>
<li>Alizabal presents an all-new boss challenge to player in 10- and 25-player arrangements who control Tol Barad. This boss will be available with the start of Season 11, one week after the release of patch 4.3.</li>
</ul>
</li>
<li>New Legendary Item: Fangs of the Father
<ul>
<li>The most deadly and experienced rogues will play a central role in the fate of the world the rogue&#8217;s way: by manipulating key events from the shadows. Players will travel across continents to accomplish crucial missions of reconnaissance, burglary, infiltration and, of course, assassination. Rogues who succeed will receive a paired set of daggers that will become increasingly lethal as their bearer progresses along the legendary quest. At the height of their strength, they will be imbued with the vile essence of the Old Gods, as well as the maddened fury of the Black Dragonflight &#8212; bestowing great power upon their bearer. These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue&#8217;s back, removing the combo point cost and increasing damage of finishing moves for a short time. In addition, the wings which can be spread on command (with no combat benefit) to slow a rapid descent, allowing the rogue to slowly fall to the ground&#8230; or enact a little death from above!</li>
</ul>
</li>
<li>New Feature: Raid Finder
<ul>
<li>This new grouping feature allows players to quickly and easily form a pick-up raid for a specially tuned version of the current tier of endgame content: the Dragon Soul raid.</li>
</ul>
</li>
<li>New Feature: Transmogrification
<ul>
<li>This new feature allows players to customize their gear like never before: copying the appearance of one magical item onto another.. You&#8217;ll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar.</li>
</ul>
</li>
<li>New Feature: Void Storage
<ul>
<li>In addition to the bank, players will now have access to a new &#8220;deep storage&#8221; system, allowing characters to free bag space by setting aside coveted gear. You&#8217;ll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar.</li>
</ul>
</li>
<li>Reforging
<ul>
<li>The former Reforging vendors have been&#8230; retired. The ethereals have chosen to take over the business and joined their Transmogrification and Void Storage service providers. You&#8217;ll find them in Cathedral Square, Stormwind and The Drag, Orgrimmar.</li>
</ul>
</li>
<li>Darkmoon Faire
<ul>
<li>Make your way to Darkmoon Island during the first week of every month to take in the new Darkmoon Faire, complete with new quests, shows, games, recipes, toys, balloons, souvenirs, snacks, beverages, achievements, and titles.</li>
</ul>
</li>
<li>Improved Outland &amp; Northrend Quest Flow
<ul>
<li>The amount of experience needed to gain levels 71 through 80 has been reduced by approximately 33%.</li>
<li>Many Group quests in Outland and Northrend have been re-tuned to allow players to complete them solo. They are no longer labeled as Group quests.</li>
<li>Relevant questgivers have been moved into Outland and Northrend dungeons. The majority of dungeon quests for these zones are now available from within their respective dungeons.</li>
</ul>
</li>
</ul>
<p><strong>Achievements</strong></p>
<ul>
<li>The achievement Master of Alterac Valley no longer requires the Alterac Valley Blitz achievement.</li>
<li>The achievement Tol Barad Veteran now requires 25 victories in Tol Barad, down from 100.</li>
</ul>
<p><strong>Classes: General</strong></p>
<ul>
<li>Vengeance for Protection warriors, Protection paladins, Blood death knights, and Feral druids has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it&#8217;s always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.</li>
<li>Threat generated by classes in active tanking modes has been increased to 500% damage done, up from 300%. This applies to druids in Bear Form, death knights in Blood Presence, warriors in Defensive Stance, and paladins with Righteous Fury active.</li>
<li>Spells which have an effect broken by taking damage past a threshold (Entangling Roots, Fear, Frost Nova, etc.) now count damage that was prevented by damage absorbs or other damage reducing effects.</li>
<li>Buffs
<ul>
<li>All raid and party buffs which grant group members 10% increased attack power have been changed slightly. They continue to provide 10% increased ranged attack power, but now provide 20% increased melee attack power.
<ul>
<li>Abomination&#8217;s Might: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.</li>
<li>Blessing of Might: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.</li>
<li>Runescroll of Might: The melee attack power bonus from this consumable has been increased to 16%, up from 8%. The ranged attack power bonus remains 8%.</li>
<li>Trueshot Aura: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.</li>
<li>Unleashed Rage: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Death Knights</strong></p>
<ul>
<li>Death Strike now heals the death knight whether or not the attack misses, or is dodged/parried. As a result of this change, Death Strike no longer refunds its rune cost if it fails to hit the target, as the death knight will still receive the healing effect.</li>
<li>Blood Presence now provides an armor bonus of 55%, up from 30%.</li>
<li>Death Knight pets now properly inherit their master&#8217;s crit and spell penetration stats.</li>
<li>Talent Specializations
<ul>
<li>Blood
<ul>
<li>Blade Barrier has been redesigned. It now passively reduces damage taken.</li>
<li>Bone Shield now has 6 charges, up from 4.</li>
<li>Veteran of the Third War now reduces the cooldown of Outbreak by 30 seconds.</li>
</ul>
</li>
<li>Unholy
<ul>
<li>The gargoyle called by Summon Gargoyle should exclusively use its ranged attack regardless of range to the target.</li>
<li>Unholy Might now increases Strength by 25%, up from 20%.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Druids</strong></p>
<ul>
<li>Wrath has a new spell effect.</li>
<li>Hurricane has a new updated visual effect.</li>
<li>Swipe (Cat) has been reduced to 340% weapon damage, down from 415%.</li>
<li>Bear Form now provides an armor bonus of 120% at all levels, up from 65% for characters below level 40, making it easier for lower level druids to tank dungeons.</li>
<li>Bear Form now provides a Stamina bonus of 20%, up from 10%.</li>
<li>Talent Specializations
<ul>
<li>Balance
<ul>
<li>Celestial Focus now also reduces Cyclone spell pushback.</li>
</ul>
</li>
<li>Restoration
<ul>
<li>Wild Growth healing has been reduced by 20%.</li>
<li>Nature&#8217;s Focus now also reduces Cyclone and Entangling Roots spell pushback.</li>
</ul>
</li>
</ul>
</li>
<li>Glyphs
<ul>
<li>Glyph of Shred has been renamed Glyph of Bloodletting, and now also causes Mangle (Cat) to extend the duration of Rip, in addition to its existing Shred functionality.</li>
<li>Glyph of Wild Growth now also increases the cooldown on Wild Growth by 2 seconds.</li>
</ul>
</li>
</ul>
<p><strong>Hunters</strong></p>
<ul>
<li>Monstrous Bite now reduces the target&#8217;s healing received by 25%, up from 10%.</li>
<li>Talent Specializations
<ul>
<li>Beast Mastery
<ul>
<li>Animal Handler now increases Attack Power by 30%, up from 25%.</li>
<li>Widow Venom now reduces the target&#8217;s healing received by 25%, up from 10%.</li>
<li>Burrow Attack now does approximately 20% more damage, and has an increased area of effect.</li>
<li>Froststorm Breath now does approximately 20% more damage, and has an increased area of effect.</li>
</ul>
</li>
<li>Survival
<ul>
<li>Explosive Shot damage has been increased by 15%.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Mages</strong></p>
<ul>
<li>Mages
<ul>
<li>Pyroblast&#8217;s initial damage has been increased by approximately 26%, and its damage over time has been increased by approximately 100%.</li>
<li>Fireball damage has been increased by approximately 17%.</li>
<li>Talent Specializations
<ul>
<li>Fire
<ul>
<li>Living Bomb damage over time has been increased by approximately 10%, and explosion damage has been increased by approximately 120%.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Paladins</strong></p>
<ul>
<li>Holy Radiance now has a 3.0-second cast time, no cooldown, and requires a player target. That target is imbued with Holy Radiance, which heals them and all group members within 10 yards instantly, and continues to heal them by a smaller amount every 1 second for 3 seconds.</li>
<li>Seal of Insight, when Judged, no longer returns 15% base mana to the paladin. Judging Seal of Insight still causes damage, and melee attacks will still restore 4% of base mana.</li>
<li>Seal of Truth, when Judged, now benefits from a multiplier of 20% per stack of Censure, up from 10%.</li>
<li>Talent Specializations
<ul>
<li>Holy
<ul>
<li>Clarity of Purpose now also reduces the cast time of Holy Radiance.</li>
<li>Illuminated Healing (mastery) now also applies to Holy Radiance.</li>
<li>Infusion of Light now applies its cast time reduction from Holy Shock critical effects to Holy Radiance, in addition to its current effects.</li>
<li>In addition to providing haste, the effect from Judgements of the Pure now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.</li>
<li>Light of Dawn now affects 6 targets (base effect), up from 5.</li>
<li>Paragon of Virtue now lowers the cooldown of Divine Protection by 15/30 seconds, up from 10/20 seconds.</li>
<li>Speed of Light no longer triggers from Holy Radiance and no longer lowers the Holy Radiance cooldown. Speed of Light now only triggers from Divine Protection.</li>
<li>Tower of Radiance, in addition to its current effects, now also causes Holy Radiance to always generate 1 charge of Holy Power at all times.</li>
<li>Beacon of Light is triggered by Word of Glory, Holy Shock, Flash of Light, Divine Light and Light of Dawn at 50% transference and Holy Light at 100% transference. It does not transfer Holy Radiance, Protector of the Innocent or other sources of healing.</li>
</ul>
</li>
<li>Retribution
<ul>
<li>Sanctified Retribution now increases the critical hit chance of Hammer of Wrath by 2/4/6%, down from 20/40/60%.</li>
<li>Two-Handed Weapon Specialization (passive) now increases damage by 25%, up from 20%.</li>
</ul>
</li>
</ul>
</li>
<li>Glyphs
<ul>
<li>Glyph of Light of Dawn now lowers the number of targets to 4, instead of increasing targets to 6, but increases healing by 25%.</li>
</ul>
</li>
</ul>
<p><strong>Priests</strong></p>
<ul>
<li>Divine Hymn now affects 5 targets, up from 3.</li>
<li>Talent Specializations
<ul>
<li>Discipline
<ul>
<li>Atonement will now account for the target enemy&#8217;s combat reach when calculating proper range, enabling it to be used on large creatures such as Ragnaros and Ala&#8217;kir.</li>
<li>Divine Aegis has a new spell effect.</li>
</ul>
</li>
<li>Holy
<ul>
<li>Spirit of Redemption has been rebuilt to address a few functionality issues and make it more responsive. Spirit of Redemption otherwise remains unchanged.</li>
<li>State of Mind has been redesigned and is now called Heavenly Voice. Heavenly Voice increases the healing done by Divine Hymn by 50/100%, and reduces the cooldown of Divine Hymn by 2.5/5 minutes.</li>
<li>Guardian Spirit&#8217;s healing bonus has been increased to 60%, up from 40%.</li>
<li>Holy Word: Serenity now has a cooldown of 10 seconds, down from 15 seconds.</li>
</ul>
</li>
</ul>
</li>
<li>Glyphs
<ul>
<li>Glyph of Circle of Healing now also increases the mana cost of Circle of Healing by 20%.</li>
</ul>
</li>
</ul>
<p><strong>Rogues</strong></p>
<ul>
<li>Wound Poison now reduces the target&#8217;s healing received by 25%, up from 10%.</li>
</ul>
<p><strong>Shaman</strong></p>
<ul>
<li>Flametongue Weapon no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.</li>
<li>Lightning Bolt has a new spell effect.</li>
<li>Wind Shear&#8217;s base cooldown has been adjusted to 15 seconds, up from 6 seconds.</li>
<li>Talent Specializations
<ul>
<li>Elemental
<ul>
<li>Call of Flame no longer causes Fire Nova to extend the duration of Flame Shock.</li>
<li>Earthquake damage has been increased by roughly 75%.</li>
<li>Elemental Fury now removes the cooldown from Chain Lightning.</li>
<li>Reverberation now reduces the cooldown of Wind Shear by 5/10 seconds, up from 0.5/1 second.</li>
<li>Shamanism now increases the spell power benefit to Lightning Bolt, Lava Burst, and Chain Lightning by 36%, up from 32%.</li>
<li>Fire Elemental now benefits from 55% of its master&#8217;s spell power, up from 50%</li>
</ul>
</li>
<li>Enhancement
<ul>
<li>Improved Lava Lash now causes Lava Lash to spread a Flame Shock debuff from the target to up to 4 nearby targets. This excludes crowd-controlled targets and those who already have a Flame Shock debuff from the shaman.</li>
<li>Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.</li>
<li>Mental Quickness has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.</li>
<li>Maelstrom Weapon can now also proc from fully absorbed melee attacks.</li>
</ul>
</li>
<li>Restoration
<ul>
<li>Ancestral Healing now also causes the shaman&#8217;s heals to increase the target&#8217;s maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target&#8217;s maximum health, for 15 seconds. This effect does not stack if multiple Restoration shaman are present, and does not apply to heals from procs.</li>
<li>Riptide&#8217;s periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Warlocks</strong></p>
<ul>
<li>Shadow Bolt has a new spell effect.</li>
<li>Soul Fire now scales with 72.6% of spell power, up from 62.5%.</li>
<li>The Voidwalker ability Suffering now works like the hunter pet talent Taunt.</li>
<li>Talent Specializations
<ul>
<li>Demonology
<ul>
<li>Master Demonologist now grants a base bonus of <span style="text-decoration: line-through;">20%</span>18.4% and<span style="text-decoration: line-through;">2.5%</span>2.3% per mastery, up from 16% and 2% per mastery.</li>
<li>Impending Doom is now also activated by Soul Fire.</li>
</ul>
</li>
<li>Destruction
<ul>
<li>Fire and Brimstone now increases the damage of Incinerate and Chaos Bolt on Immolated targets by 5/10/15%, up from 2/4/6%.</li>
<li>Burning Embers now deals damage equal to 25/50% of Soul Fire and Imp&#8217;s Firebolt, up from 15/30%.</li>
<li>Buning Embers damage cap has been raised.</li>
<li>Shadowburn now deals Shadowflame damage, instead of Shadow damage.</li>
<li>Improved Soul Fire now lasts 20 sec, up from 15sec.</li>
</ul>
</li>
</ul>
</li>
<li>Bug Fixes
<ul>
<li>Fixed a bug that caused Doomguard and Infernal to benefit dramatically more than intended from Demonology Mastery.</li>
</ul>
</li>
</ul>
<p><strong>Warriors</strong></p>
<ul>
<li>Charge (and related abilities) should now correctly path to a target even if the target moves during the Charge. This change should decrease the likelihood of the warrior Charging to a different location than the target.</li>
<li>Slam now uses a new character attack animation.</li>
<li>Colossus Smash now uses a new character attack animation.</li>
<li>Talent Specializations
<ul>
<li>Arms
<ul>
<li>Mortal Strike now reduces the target&#8217;s healing received by 25%, up from 10%.</li>
</ul>
</li>
<li>Fury
<ul>
<li>Dual Wield Specialization no longer increases Physical damage by 5%. It continues to increase off-hand attack damage by 25%.</li>
<li>Furious Attacks now reduces the target&#8217;s healing received by 25%, up from 10%.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Dungeons &amp; Raids</strong></p>
<ul>
<li>Dungeon Journal entries have been added for the new dungeons: End Time, Well of Eternity, Hour of Twilight, and Dragon Soul.</li>
<li>Players who use Dungeon Finder for a random Heroic dungeon will no longer be locked to that instance. Previously, players who entered an instance via the Random Dungeon option were then prohibited from queuing for that dungeon or entering the instance manually via the portal. Players should now always be able to complete a specific Heroic dungeon once per day regardless of any random dungeons completed.</li>
<li>Ruins of Ahn&#8217;qiraj
<ul>
<li>Bosses in Ruins of Ahn&#8217;qiraj now drop a rare-quality Scarab Coffer Key which can be used to open the Scarab Coffers found within. These keys are zone-bound to Ruins of Ahn&#8217;qiraj and have a 17-hour expiration. This change also applies to Greater Scarab Coffer Keys used to open Large Scarab Coffers.</li>
</ul>
</li>
<li>Zul&#8217;Gurub
<ul>
<li>Players now only have to kill two of the four initial dungeon bosses (High Priest Venoxis, Broodlord Mandokir, High Priestess Kilnara, and Zanzil) to face Jin&#8217;do the Godbreaker.</li>
</ul>
</li>
<li>Zul&#8217;Aman
<ul>
<li>Players now only have to kill two of the four Troll avatars before they may face Hex Lord Malacrass.</li>
</ul>
</li>
</ul>
<p><strong>Guilds</strong></p>
<ul>
<li>Guild Standards are again useable in Firelands. Duration has been increased to 15 minutes, the effect has a 100 yard radius, and now affects dead players.</li>
<li>Inactive Guild Leader Replacement
<ul>
<li>Guilds with inactive guild leaders can now usurp the leader under specific conditions.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Dragonwrath, Tarecgosa&#8217;s Rest: The chance for this item&#8217;s effect to be triggered has been reduced.</li>
</ul>
<p><strong>Races</strong></p>
<ul>
<li>The orc racial Blood Fury now increases spell power rather than only spell damage.</li>
</ul>
<p><strong>User Interface</strong></p>
<ul>
<li>Archaeology areas of interest will now show on the mini-map, in addition to the World Map.</li>
<li>Bag Search
<ul>
<li>A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items.</li>
</ul>
</li>
<li>The Reforging interface has been updated and improved.</li>
<li>Quest Tracking areas or points of interest will now show on the mini-map, in addition to the World Map.</li>
<li>The World Map now displays the expected character levels for each zone.</li>
<li>Added a &#8220;promote everyone&#8221; checkbox that will automatically make all raid members, Raid assistants. This checkbox can be found in the Raid Frame and the Unit Frame &#8220;pull-out&#8221; tab.</li>
<li>There are now commands for world markers &amp; unit markers.</li>
<li>Added new rotation, zoom, and pan controls are now available in all windows with player models in UI frames.</li>
<li>Players can now unlearn profession specialization without unlearning the profession (Engineering &amp; Alchemy).</li>
<li>[Mac] Added functionality to allow using the Command key instead of the Control key on Apple keyboards. This can be enabled in Mac Options.</li>
<li>[Mac] Added functionality to disable Mac OS system keyboard shortcuts so that they do not interfere with keyboard shortcuts in WoW. This can be enabled in Mac Options.</li>
<li>Added a feature to interact with NPCs, game objects (mailbox, mining nodes, etc.), and corpses on left-click as well as right-click. There is now an option under Interface:Controls to turn this feature off.</li>
</ul>
<p><strong>General Bug Fixes</strong></p>
<ul>
<li>[China, Korea, Taiwan] Pasting from the clipboard should no longer cause the client to crash.</li>
</ul>
</blockquote>
<ul>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Chuck Norris World of Warcraft Commercial Proves How Dated It Is</title>
		<link>http://www.ripten.com/2011/11/21/chuck-norris-world-of-warcraft-commercial-proves-how-dated-it-is/</link>
		<comments>http://www.ripten.com/2011/11/21/chuck-norris-world-of-warcraft-commercial-proves-how-dated-it-is/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 13:30:34 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[beating a dead horse]]></category>
		<category><![CDATA[Chuck Norris]]></category>
		<category><![CDATA[Commcercial]]></category>
		<category><![CDATA[FUS ROH DAH]]></category>
		<category><![CDATA[jumping the shark]]></category>
		<category><![CDATA[mr t]]></category>
		<category><![CDATA[not funny]]></category>
		<category><![CDATA[ozzy osborune]]></category>
		<category><![CDATA[subscribers]]></category>
		<category><![CDATA[william shatner]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=99631</guid>
		<description><![CDATA[As someone who often beats dead horses and jokes into the ground, you'd think I'd be cool with this...]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-99635" title="Chuck Norris" src="http://cdn.ripten.com/wp-content/uploads/2011/11/Chuck-Norris-600x329.jpg" alt="" width="600" height="329" /></p>
<p>As someone who often beats dead horses and jokes into the ground, you&#8217;d think I&#8217;d be cool with Blizzard using Chuck Norris to promote World of Warcraft the same way they did with Ozzy Osbourne, Mr. T and William Shatner.</p>
<p>However, not only is their latest commercial not funny, it&#8217;s not even relevant.</p>
<p>You may notice the commercial states that there are 10 million people in the World of Warcraft.  Well, that&#8217;s not because Chuck Norris allows them to be there, that&#8217;s because nearly two million have left to play other games&#8230; or possibly go outside.</p>
<p>Anyway, if you&#8217;re so inclined, watch it anyway:</p>
<p><iframe src="http://www.youtube.com/embed/arKpdxjHamI?hd=1" frameborder="0" width="600" height="335"></iframe></p>
<p>Yep.</p>
<p>If you want to come along and remember when World of Warcraft was still cool, check out the Mr. T Night Elf Mohawk commercials, they&#8217;re still hilarious:</p>
<p><iframe src="http://www.youtube.com/embed/bqJE5TH5jhc" frameborder="0" width="600" height="335"></iframe></p>
<p><iframe src="http://www.youtube.com/embed/ituIurHrewA" frameborder="0" width="600" height="335"></iframe></p>
<p>For more on the subject, check out our article on <a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/">why World of Warcraft no longer holds any appeal</a> even though <a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%E2%80%99t-in-any-danger/">they are in no danger of losing profits</a>.
<ul>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2011/11/29/world-of-warcrafts-hour-of-twilight-patch-goes-live-today/" title="World of Warcraft&#8217;s Hour of Twilight Patch Goes Live (Details)">World of Warcraft&#8217;s Hour of Twilight Patch Goes Live (Details)</a></li>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</title>
		<link>http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/</link>
		<comments>http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/#comments</comments>
		<pubDate>Sat, 12 Nov 2011 03:00:26 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[MMO]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/?p=98229</guid>
		<description><![CDATA[Worried about World of Warcraft? Don't be. Subscriber numbers may be down, but profits are way up!]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/wowdino4/" rel="attachment wp-att-98476"><img class="aligncenter size-medium wp-image-98476" title="WoWDino4" src="http://cdn.ripten.com/wp-content/uploads/2011/11/WoWDino4-600x348.png" alt="" width="600" height="348" /></a></p>
<p>If you <a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/">read my last opinion article</a> relating to <em><a href="http://us.battle.net/wow/en/">World of Warcraft</a>,</em> you’d know I’m not a fan of the recently announced <em>Mists of Pandaria</em> expansion. Despite that, I’ve never doubted that <em><a href="http://us.blizzard.com/en-us/">Blizzard’s</a></em> behemoth of an MMO is in any danger of losing its number one position in the MMO hierarchy.</p>
<p>While MoP may not be for me, it certainly will and does appeal to a great many others, and I stated my belief that it would be a superior expansion to <em>Cataclysm</em> in terms of design, content and player retention.</p>
<p>WoW’s subscriber numbers made the news recently, with an <em>Activision Blizzard</em> investor call revealing subscriptions have dropped from 11.4 million in May to current total of 10.3 million. If you factor in the total loss since <em>Cataclysm’s</em> launch, you have a loss of roughly 1.7 million subscribers. That’s a lot of lost subs. However, <em>Blizzard</em> CEO <strong>Mike Morhaime</strong> reported that the majority of those losses come from the eastern market (China, in other words).</p>
<p>While WoW struggles with retention issues, <em>Activision Blizzard</em> amassed $627 million worth of sales, with $148 million in profit. The majority of that revenue (62%) was generated via digital sales.</p>
<p>So on one hand you have an ageing MMO bleeding subscribers, but on the other you have a company (and IP) that has tripled its profit for the quarter over this period last year. What does this mean?</p>
<div id="attachment_98458" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/wowguardiancub/" rel="attachment wp-att-98458"><img class="size-medium wp-image-98458" title="WoWGuardianCub" src="http://cdn.ripten.com/wp-content/uploads/2011/11/WoWGuardianCub-e1320963226780-600x337.jpg" alt="" width="600" height="337" /></a><p class="wp-caption-text">A Guardian Cub spends a few precious moments with its mother before a digital salesman pounces.</p></div>
<p><em>World of Warcraft</em> has without doubt peaked and has now begun its slow decline. While subscriber numbers will fluctuate following expansion releases, they will continue to drop. In my opinion, <em>Blizzard</em> will continue to do their best to entice former players to renew their lapsed accounts while shifting an eye towards new, younger players to combat turnover.</p>
<p>So long as WoW retains enough of a player base to deliver lucrative sales of digital fluff items such as mounts and pets, a decline in actual subscribers doesn’t really hurt the game or the company much at all. The ubiquitous Sparkle Pony (Celestial Steed) and more recent Guardian Cub pet have proven to be great hits within the WoW community, and so long as players continue to purchase similar digital items, WoW’s subscriber loss is buffered by the increase in revenue earned from these digital sales.</p>
<p>Of course, if your subscriber numbers dip significantly, your digital sales will also take a hit. Furthermore, you have to consider that younger players won’t have the income or ability to purchase digital items, and will be relying on their parents (who are likely already paying subscription costs). It’s a delicate balancing act.</p>
<div id="attachment_91709" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.ripten.com/2011/10/25/microtransactions-an-improvement-or-detriment-to-the-player%e2%80%99s-experience-dont-publish/wowsparklepony/" rel="attachment wp-att-91709"><img class="size-full wp-image-91709" title="WoWSparklePony" src="http://cdn.ripten.com/wp-content/uploads/2011/09/WoWSparklePony.jpg" alt="" width="600" height="355" /></a><p class="wp-caption-text">It&#39;s a bird! It&#39;s a plane! No, my mistake, it&#39;s just another sparkle pony.</p></div>
<p>If you take into account a good portion of the 1.7 million lost subscribers were from China, you also have to consider the manner in which subscriptions are purchased in that region. Instead of a flat monthly fee, Chinese players purchase game cards which allow them access to the game for a number of hours. Thus, revenue generated from subscriptions is going to be wildly different to regions where a standard US$15 is charged. Subscriptions themselves are subjective when they’re neither fixed nor recurring.</p>
<p>Even if <em>World of Warcraft’s</em> subscriber numbers dropped to 8 or 7 million by the time <em>Mists of Pandaria</em> is released, it would <em>still</em> be the most successful MMO on the market, it would <em>still</em> be raking in revenue from digital sales and it would <em>still</em> have the ability to bounce back, with the expansion providing an instant if temporary subscriber boost. If MoP is a stronger expansion than <em>Cataclysm</em>, it will retain more of those new and returned players in the long run.</p>
<p>To conclude, <em>World of Warcraft</em> will continue to dominate the market for the next few years at least, regardless of subscriber decline. <em>Blizzard</em> itself is likely to have a landmark 2012 when you factor in the release of <em>Mists of Pandaria</em>, <em>Diablo III</em> and most probably <em>Starcraft II: Heart of the Swarm</em>. So say I, with all the clout of my non-existent financial analysis expertise. WoW isn’t going anywhere, and it isn’t going to relinquish its mantle as the king of MMO’s any time soon. If that disappoints you, here’s a picture that is sure to cheer you up.</p>
<p><div id="attachment_98455" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/wowmistsofpandaria-2/" rel="attachment wp-att-98455"><img class="size-medium wp-image-98455" title="WoWmistsofpandaria" src="http://cdn.ripten.com/wp-content/uploads/2011/11/WoWmistsofpandaria-600x337.jpg" alt="" width="600" height="337" /></a><p class="wp-caption-text">Pandamon, I choose you!</p></div>
<ul>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/" title="Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players">Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players</a></li>
<li><a href="http://www.ripten.com/2011/10/19/blizzard-partners-with-asiasoft-to-bring-world-of-warcraft-to-southeast-asia/" title="Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia">Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia</a></li>
<li><a href="http://www.ripten.com/2011/10/11/blizzard-endorses-real-money-transactions-via-new-boe-pet/" title="Blizzard Endorses Real Money Transactions via New BoE Pet">Blizzard Endorses Real Money Transactions via New BoE Pet</a></li>
<li><a href="http://www.ripten.com/2011/09/19/blizzard-previews-new-dungeon-for-world-of-warcraft/" title="Blizzard Previews New Dungeon for World of Warcraft">Blizzard Previews New Dungeon for World of Warcraft</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<title>WoW Devs Answer Class Balance and Design Questions in Latest Q&amp;A</title>
		<link>http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/</link>
		<comments>http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 23:20:37 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
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		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[dev chat]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/?p=98203</guid>
		<description><![CDATA[ Today, the second of these Blizzard's World of Warcraft Mists Of Pandaria Q&#038;A's took place via CoverItLive.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/wowpanda/" rel="attachment wp-att-98205"><img class="aligncenter size-medium wp-image-98205" title="WoWpanda" src="http://cdn.ripten.com/wp-content/uploads/2011/11/WoWpanda-e1320877416244-600x329.jpg" alt="" width="600" height="329" /></a></p>
<p>A few weeks ago <em><a href="http://us.blizzard.com/en-us/">Blizzard</a></em> hosted a Q&amp;A session regarding <a href="http://us.battle.net/wow/en/"><em>World of Warcraft&#8217;s</em> </a>upcoming expansion, Mists of Pandaria. Today, the second of these Q&amp;A&#8217;s took place via CoverItLive</p>
<p>Community Managers Bashiok and Zarhym presided over the session, with input from class designers Celestalon, Koraa, Watcher, Wradyx, Xelnath and everyone&#8217;s favorite spirit beast, Ghostcrawler.</p>
<p>Each <em>WoW</em> class was discussed to some degree, with class homogenization also mentioned. Questions about the new talent system, healer mana management, glyphs and PvP all found their way into the discussion as well.</p>
<p>There was far too much discussed to even attempt to sum up, but you can read the entire transcript below and visit the <a href="http://us.battle.net/wow/en/blog/3914934/CoverItLive_QA_Class_Design__Balance_Transcript-11_9_2011#blog">official site</a> to view comments and reactions.</p>
<p><iframe src="http://www.coveritlive.com/index2.php/option=com_altcaster/task=viewaltcast/altcast_code=b133ccdf56/height=900/width=570" frameborder="0" scrolling="no" width="570" height="900px"></iframe>
<ul>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
<li><a href="http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/" title="Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players">Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players</a></li>
<li><a href="http://www.ripten.com/2011/10/19/blizzard-partners-with-asiasoft-to-bring-world-of-warcraft-to-southeast-asia/" title="Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia">Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia</a></li>
<li><a href="http://www.ripten.com/2011/10/11/blizzard-endorses-real-money-transactions-via-new-boe-pet/" title="Blizzard Endorses Real Money Transactions via New BoE Pet">Blizzard Endorses Real Money Transactions via New BoE Pet</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Watch This Awesome Gunslinger Spin His Revolvers Like Ocelot</title>
		<link>http://www.ripten.com/2011/11/02/watch-this-awesome-gunslinger-spin-his-revolvers-like-ocelot-in-real-life/</link>
		<comments>http://www.ripten.com/2011/11/02/watch-this-awesome-gunslinger-spin-his-revolvers-like-ocelot-in-real-life/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 04:15:58 +0000</pubDate>
		<dc:creator>Dave Oshry</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
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		<category><![CDATA[cooool]]></category>
		<category><![CDATA[gun spinning]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[hideo-kojima]]></category>
		<category><![CDATA[juggling]]></category>
		<category><![CDATA[juski1000]]></category>
		<category><![CDATA[metal-gear-solid]]></category>
		<category><![CDATA[mgs]]></category>
		<category><![CDATA[ocelot]]></category>
		<category><![CDATA[revolver]]></category>
		<category><![CDATA[revolver ocelot]]></category>
		<category><![CDATA[six shooter]]></category>
		<category><![CDATA[Solid-Snake]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/?p=97357</guid>
		<description><![CDATA[Not only is YouTuber Juski1000 one hell of a gunslinger, he's so damn good, he can drop it like he's Ocelot.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-97360" title="Ocelot" src="http://cdn.ripten.com/wp-content/uploads/2011/11/Ocelot-600x325.jpg" alt="" width="600" height="325" /></p>
<p>Anyone who&#8217;s familiar with the<em> <a href="http://www.ripten.com/tag/metal-gear-solid">Metal Gear Solid</a></em> series knows <a href="http://en.wikipedia.org/wiki/Revolver_Ocelot">Revolver Ocelot</a>.  That cocky bastard sure does love his six shooters and he sure knows how to spin &#8216;em.  He does some pretty impressive gun spinnin&#8217; in the game, but let&#8217;s see someone try that in real life!</p>
<p>Well, not only is YouTuber <a href="http://www.youtube.com/user/juski1000">Juski1000</a> one hell of a gunslinger, he&#8217;s so damn good, he can drop it like he&#8217;s Ocelot.</p>
<p><iframe src="http://www.youtube.com/embed/BBQ2mflwnEU" frameborder="0" width="600" height="437"></iframe></p>
<p>Yes, that is impressive.
<ul>
<li><a href="http://www.ripten.com/2011/12/13/hideo-kojima-says-he-would-have-made-metal-gear-rising-slower-and-more-bushido/" title="Hideo Kojima Says He Would Have Made Metal Gear Rising Slower and More &#8220;Bushido&#8221;">Hideo Kojima Says He Would Have Made Metal Gear Rising Slower and More &#8220;Bushido&#8221;</a></li>
<li><a href="http://www.ripten.com/2011/11/15/stuff-that-never-gets-old-metal-gear-awesome/" title="Stuff That Never Gets Old: Metal Gear Awesome">Stuff That Never Gets Old: Metal Gear Awesome</a></li>
<li><a href="http://www.ripten.com/2011/06/20/e3-footage-of-mgs-peace-walker-hd/" title="E3 Footage of MGS: Peace Walker HD">E3 Footage of MGS: Peace Walker HD</a></li>
<li><a href="http://www.ripten.com/2009/03/26/gdc09-the-next-mgs-awaits-us-may-star-raiden/" title="GDC09: &#8216;The Next MGS&#8217; Awaits Us, May Star Raiden">GDC09: &#8216;The Next MGS&#8217; Awaits Us, May Star Raiden</a></li>
<li><a href="http://www.ripten.com/2008/07/09/metal-gear-solid-animated-short-cold-blooded/" title="Metal Gear Solid Animated Short: Cold Blooded">Metal Gear Solid Animated Short: Cold Blooded</a></li>
<li><a href="http://www.ripten.com/2012/02/06/david-hayter%e2%80%99s-favorite-mg-game-is-metal-gear-solid-3-snake-eater/" title="David Hayter’s Favorite MGS Game is Metal Gear Solid 3: Snake Eater">David Hayter’s Favorite MGS Game is Metal Gear Solid 3: Snake Eater</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Mists of Pandaria Further Explored via Developer Q&amp;A Transcript</title>
		<link>http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/</link>
		<comments>http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/#comments</comments>
		<pubDate>Fri, 28 Oct 2011 17:21:40 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
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		<guid isPermaLink="false">http://www.ripten.com/?p=96567</guid>
		<description><![CDATA[More information on the recently announced World of Warcraft expansion.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/wowmistsofpandaria3/" rel="attachment wp-att-96059"><img class="aligncenter size-medium wp-image-96059" title="Wowmistsofpandaria3" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Wowmistsofpandaria3-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>Late yesterday afternoon, <em><a href="http://us.blizzard.com/en-us/?-">Blizzard</a></em> conducted a live Q&amp;A session for <em>Mists of Pandaria</em>, with most questions answered by <em><a href="http://us.battle.net/wow/en/">World of Warcraft</a></em> developers <strong>Cory &#8220;Mumper&#8221; Stockton</strong> and <strong>Greg &#8220;Ghostcrawler&#8221; Street</strong>, hosted by Community Manager <strong>Zarhym</strong>.</p>
<p>The questions fielded include both the silly and the serious, and touch on topics such as the new talent system, the pet battle system (including the possibility of a spectator mode), guild levels and rewards, and the Pandaria faction hubs.</p>
<p>You can view the full transcript below. It is rather lengthy.</p>
<blockquote><p><strong>Zarhym:</strong> Hello everyone and welcome to our live developer Q&amp;A with Greg Street and Cory Stockton! For the next hour we&#8217;ll be fielding your questions about World of Warcraft&#8217;s fourth expansion, Mists of Pandaria.</p>
<p><strong>Comment From Dwight</strong><br />
How will one get to the continent of Pandaria?</p>
<p><strong>Mumper:</strong> Players will get to Pandaria via new quests from Orgrimmar and Stormwind. We have tried to make these quests short and sweet to make sure players can into the new continent as fast as possible.</p>
<p><strong>Comment From Ceantari</strong><br />
Any future plans (patches or in the MoP x-pac) on changing how player pets (in particular hunter pets) spawn upon dismounting? Prior to patch 4.2, whenever you dismounted, your pet would spawn with initial starting stats. A few seconds later, it&#8217;s stats would update with the appropriate values. Sometimes this would lag, which usually resulted in fatality for the pet when the player (more appropriately, the hunter) would engage combat immediately after dismounting. Now, the 4.2 patch allows the pet to remain at your side while on a ground mount, but still despawns when on a flying mount. This brought up a new problem: when you aggro a hostile enemy while riding a ground mount, your (whether it be hunter&#8217;s, warlock&#8217;s, or mage&#8217;s) pet&#8217;s movement speed is reduced to 100%. If the player continues to ignore the aggro&#8217;ed enemy, the pet will fall behind and despawn upon leaving draw distance. This is more of an inconvenience for frost mages, since they have to spend a 3 min cooldown to summon it.</p>
<p><strong>Bashiok:</strong> Hi all! Please keep in mind this is a *moderated* chat, meaning your comments won&#8217;t show in the channel until we answer it.</p>
<p><strong>Mumper:</strong> We are fixing pets so stats won&#8217;t lag several seconds after logging in or dismounting in 5.0.</p>
<p><strong>Zarhym:</strong> Greg Street will be fielding our next question&#8230;</p>
<p><strong>Comment From Ceantari</strong><br />
Currently, it was announced that Monks might not have an auto-attack feature. With the lack of auto-attacks, are there plans on balancing the values for Hit Rating and Haste Rating for a DPS-spec&#8217;ed Monk, since one would only need to reach the &#8220;soft&#8221; hit cap (8%) for specials and Haste Rating will only be affecting their power regeneration and reducing their GCD?</p>
<p><strong>Ghostcrawler:</strong> Monks will have the same hit cap as e.g. an Arms warrior and their energy regen drives everything they do, so their regen will scale the same as rogues and haste in general will scale their damage by the same percentages.</p>
<p><strong>Comment From Eldacar</strong><br />
At Blizzcon Tom Chilton mentioned possible incentives for raiding enemy towns to encourage world PVP in mists, can Greg or Cory elaborate on this at all?</p>
<p><strong>Mumper:</strong> In regards to extra rewards for world pvp, we are contemplating the idea of increasing players conquest point caps by an extra 10-15%.</p>
<p><strong>Comment From Guest</strong><br />
With the new talent system, will you start to follow the model in place with Collosus Smash, where a move functions completely differently in PVE and PVP?</p>
<p><strong>Ghostcrawler:</strong> We don&#8217;t have a problem with specific mechanics working differently in PvP and PvE. Curse of Doom worked that way for years. Same with PvP durations on debuffs. What we don&#8217;t want to do is just launch into having different coefficients and talents and everything for PvP and PvE. That just doubles the size of the game which makes it more complex to balance and harder for players to understand.</p>
<p><strong>Zarhym:</strong> I see we have a few questions. :)</p>
<p><strong>Comment From Timothy Maloney</strong><br />
Currently in 4.2 as a Balance Druid I have to kill critters before every boss fight so that I start in Solar Eclipse. Is there going to be more critters in MoP or even better, a cooldown that puts us straight into an eclipse?</p>
<p><strong>Ghostcrawler:</strong> We don&#8217;t think the answer is more critter spawning in instances. :) We don&#8217;t have a specific solution we&#8217;re ready to announce, but we plan to address the problem.</p>
<p><strong>Comment From Jesse Kik</strong><br />
Where do we level from 85 to 90?</p>
<p><strong>Zarhym: </strong>You&#8217;ll be leveling on the new continent of Pandaria, of course! ;)</p>
<p><strong>Comment From Guest</strong><br />
Hey there. Will Pandaria have a new Dalaran like city or will we be using the ones already existing ingame?</p>
<p><strong>Mumper:</strong> We will have separate player hubs for both the Horde and Alliance on Pandaria. Separate hubs means we do not have to make them sanctuary and will encourage world PVP. These hubs will have access to an AH, Bank and general vendors. Valor, conquest, profession and faction vendors will be scattered around the world to encourage travel.</p>
<p><strong>Comment From Greenmember</strong><br />
Will there be more guild levels in MoP, if so how far will the cap go and do you have any examples of new perks?</p>
<p><strong>Comment From Ezioh</strong><br />
Are you still considering expanding the proposed talent system or is the general form already set? As in, is there still the possibility of get more choice from the new system? (Six overall specializing skills seems quite limiting)</p>
<p><strong>Ghostcrawler:</strong> We tried a lot of tiers. We were worried at more than 6 that the combinatorial complexity of &gt;729 different variations of talents would be challenging to balance or for players to even comprehend. We want to focus on having fewer awesome talents than many tiers that will force us to dilute individual abilities in the name of balance (for example, if you ended up with 6 forms of crowd control, then all of them need to be pretty weak).</p>
<p><strong>Mumper:</strong> We will be adding new levels to the guild leveling system for Mists of Pandaria. These new levels will come with new perks too! An example of a couple perks we are thinking about are reduced cost on void storage and transmogrification.</p>
<p><strong>Zarhym:</strong> Mumper&#8217;s answer was for Greenmember. ;)</p>
<p><strong>Comment From Dave Hovis</strong><br />
Where exactly is Pandaria located on Azeroth? many speculate that it is in the south, but I have always assumed it was to the west of Kalimdor.</p>
<p><strong>Mumper:</strong> Pandaria is located on the south side of Azeroth. Think the exact opposite of Northrend. Come to think of it, we should have named it Southrend.</p>
<p><strong>Zarhym:</strong> :o</p>
<p><strong>Comment From David Nguyen</strong><br />
Often as an enhancement shaman, I find that weapon drops, specifically agility one handers, are always rare or not made to be slow (I know slow daggers seem pretty odd, but stay with me here). Is there any chance we would be able to reforge swing speeds?</p>
<p><strong>Ghostcrawler:</strong> We don&#8217;t want minute differences in weapon speed to have a non-obvious, massive effect. We like daggers being fast and other weapons being slow and will make shaman etc. mechanics work around that.</p>
<p><strong>Comment From Mer</strong><br />
Since we&#8217;re getting an account wide &#8220;pet library&#8221; so to speak, do you have any plans to extend this functionality to the mount page? Many players are hanging onto exclusive mounts on older/unplayed characters.</p>
<p><strong>Mumper:</strong> We will be testing out account wide features with pet battles and if it proves successful there, we would certainly want to the same thing with mounts.</p>
<p><strong>Comment From Walterodim</strong><br />
First off, just wanted to say Blizzcon was awesome. It was my first time there and you guys were all great! Look forward to coming back next year. During the first discussion on talents, you revealed that Druids would be receiving a fourth talent tree to differentiate between bears and cats. I think this has been mostly received as a positive change by the community. You also stated that the notion of a hybrid tax is an antiquated view on class structure. Are there any plans to provide unique buffs to the four pure DPS classes to compensate for their lack of diversity, or maybe, creating a 4th spec in their areas that would allow for another role, such as a tanking Warlock?</p>
<p><strong>Ghostcrawler:</strong> We don&#8217;t want to have unique buffs per DPS spec within a class, but we do want to make sure the DPS specs do offer utility that the tanks and healers can&#8217;t bring alone. We also want to have greater variety and richness among specs for those classes with multiple DPS specs (e.g. hunter, warrior). We definitely want for there to be a reason to bring pures to a group as well.</p>
<p><strong>Comment From Kcdope</strong><br />
In regards to the Challenge Mode dungeons, how many of the dungeons will offer these modes and will our entire level/stats be reduced to a level equal to lower level dungeons if applicable?</p>
<p><strong>Mumper: </strong>We are hoping to have challenge mode dungeons enabled for all 9 of the new Mists of Pandaria dungeons. Assuming we like how it pans out, we would certainly be excited to extend the feature to more classic dungeons or raids.</p>
<p><strong>Comment From Gil</strong><br />
With shadow orbs becoming a new resource, do you have any plans to improve the interface to make tracking shadows orbs easier, like what was done with paladins?</p>
<p><strong>Ghostcrawler:</strong> If you saw the way we handled the monk resource bar at Blizzcon, we are experimenting with doing that for various classes and specs who have resources like that. So we could move shadow orbs down in the middle of the screen for Shadow priests if that paradigm works out.</p>
<p><strong>Comment From molgive</strong><br />
Will you consider giving glyphs the same treatment as the talent trees? Glyphs are also somewhat cookie cutter, as passive damage increases are not fun and are mandatory for any player wishing to compete</p>
<p><strong>Ghostcrawler:</strong> We aren&#8217;t happy at all with Prime glyphs because they are no-brainers (but often mathy to figure that out). We want to expand the Major glyphs because that is where the real decisions lie. Not sure of the future of Primes quite yet. They *might* go away. (Don&#8217;t freak, scribes!)</p>
<p><strong>Comment From Guest</strong><br />
With MoP you&#8217;re introducing the pet battles. Will that be a new way of earning XP and/or valor points ?</p>
<p><strong>Mumper:</strong> We are hoping to implement XP gain for pet battles in a similar way to what players see with gathering professions now. You would not want to level your entire character just on pet battles, but we do think you should be rewarded for participating in it.</p>
<p><strong>Comment From Avengerjk</strong><br />
So with the removal of talent points it seems like players leveling lose their &#8220;awesome I just got zealotry&#8221; feeling. Though the new talent system seems interesting and unique the gap between each 15 levels makes a dullish feeling in between each gap. Any word on how this will play out?</p>
<p><strong>Ghostcrawler:</strong> Couple of points. With Ret specifically, we wanted to try and address some of the feedback from players about the rotation. Divine Purpose and Zealotry add too much complication or RNG for some players, which is why we think they make good optional mechanics. Overall, when you see the rate at which you get new spells, you are still rewarded about every other character level (much like today). There are just a lot of core or spec spells that used to be no-brainer talents.</p>
<p><strong>Comment From Jim Smith</strong><br />
I think I read somewhere that resilience is becoming a base stat in MoP &#8212; if this is the case, what does that mean for PvP gear and/or does this mean that end game guilds will be top in PvP.</p>
<p><strong>Ghostcrawler:</strong> Resilience will still be an important stat for competitive PvP. Likewise, PvE gear will still be the best gear for PvE. The hope is to lower the barrier of entry by making the gap smaller (but not trivial).</p>
<p><strong>Comment From Kubus</strong><br />
One of the current issues discouraging World pvp is the presence of highly overpowered guards around cities and hubs, 1-shotting anyone who engages in pvp. How will this be in MoP?</p>
<p><strong>Mumper:</strong> We know this is an issue in the current game and we plan to address it in Mists. We want to encourage world PVP, not make it a one-shot game for npc guards. This is one of the main reasons we decided to make two separate player hubs instead of a shared sanctuary.</p>
<p><strong>Comment From Mitchell John Goolmeeze</strong><br />
Will pet battles be created the same way as duals?</p>
<p><strong>Mumper:</strong> We will let players duel other players that are near them in the world, but we will also have a queuing system you can join to fight against other pet trainers of similar level.</p>
<p><strong>Comment From Aurora</strong><br />
I see two new poisons given to rogues in the new talent system, does this indicate we&#8217;ll be seeing poisons reworked for MoP? As it is the Assassination spec relies so heavily on the instant/deadly combo for damage it&#8217;s not viable to use anything else.</p>
<p><strong>Ghostcrawler:</strong> We are reworking poisons. For starters, rogue damage is balanced around the expectation of two damage poisons, which makes it really brutal to use a utility poision instead. In MoP, you will have one damage poison and one utility poison so you can choose which utility poison to use (and not IF you want a utility poison). We also want to reduce the amount of ramping that rogue DPS requires, such as removing the need for Deadly Poison to stack. (And likewise we want to make Bandit&#8217;s Guile less punitive when swapping targets.)</p>
<p><strong>Comment From Karasan</strong><br />
Will the pandarian racial that benifits XP bonus give them twice the blue bar for the same amount rested, or will it give you a larger multiplyer when reciving XP</p>
<p><strong>Zarhym:</strong> Their blue bar (rested XP) will last longer before running out.</p>
<p><strong>Comment From Mistrpickles</strong><br />
The island of Pandaria is set to be located on the back of a giant turtle, will this turtle go under water?</p>
<p><strong>Mumper:</strong> The starting zone for new Pandaren is located on The Wandering Isle (the turtle). The continent of Pandaria itself is not a turtle, its a piece of land.</p>
<p><strong>Comment From Hazmatt</strong><br />
Is there any chance of a new spell for paladins to fill the role of Holy Wrath for single target fights?</p>
<p><strong>Ghostcrawler: </strong>Holy Wrath becomes a nuke for Holy. Ret and Prot will generate Holy Power from Judgment, Exorcism procs, Hammer of Wrath and other abilities that make sense. We still want there to be some small gaps in rhe rotation, but smooth over some of the frustration of today.</p>
<p><strong>Comment From KJCossin</strong><br />
Is Bashiok nice in person?</p>
<p><strong>Zarhym:</strong> He&#8217;s the best! (I&#8217;m within punching range.)</p>
<p><strong>Comment From adarkguardian</strong><br />
How does the new death knight talent Asphyxiate work at this point? Does it last until the target takes damage, like Repentance or Hex, or is it channeled like the succubus minion&#8217;s Seduction?</p>
<p><strong>Ghostcrawler:</strong> Asphyxiate lasts 5 sec. There was a typo in the Blizzcon presentation. Asphyxiate is the same duration as Strangulate, which it replaces.</p>
<p><strong>Bashiok:</strong> I am the best. You can tell because I say so.</p>
<p><strong>Comment From Ashendant</strong><br />
What&#8217;s going to happen to the currently existing Relics once the MoP arrives? will they be turned into gold/grey trash/off-hands/trinkets?</p>
<p><strong>Ghostcrawler:</strong> Relics will turn into gray items that you can vendor.</p>
<p><strong>Comment From Dave Williams</strong><br />
My questions concerns the limits to Pandaren faction chat. How do you intend to deal with if you meet someone at the starting pandaren area and friend each other (not RealID) yet choose seperate factions?</p>
<p><strong>Zarhym:</strong> Much like the worgen and goblins cannot leave their starting areas, you cannot friend a fellow pandaren until she has chosen her faction.</p>
<p><strong>Comment From Stephen LaFlamme</strong><br />
At Blizzcon you stated that mage&#8217;s primary nukes will be spec specific ( Fireball for Fire, Arcane Blast for Arcane, and Frostbolt for Frost). However, what will happen to Frostfire bolt? Currently it is only used by Frost Mages and only when a talent procs. Is this spell going to be reworked or simply removed from the game?</p>
<p><strong>Ghostcrawler:</strong> Frostfire Bolt is the starting spell at level 1. You get Frostbolt, Fireball or Arcane Blast at level 10. Fire or Arcane can still use Frostfire if they want a snare, or when Brain Freeze procs for Frost.</p>
<p><strong>Comment From matticus</strong><br />
Is @ChrisMetzen the real Chris Metzen?</p>
<p><strong>Zarhym:</strong> Yes sir.</p>
<p><strong>Comment From Cerylia Dawnwing</strong><br />
I have a question about dungeons&#8230; many people have complained that there were not very many dungeons this expansion (compared to the number of dungeons in 1-60 Azeroth, Outland, and even Northrend). In Cataclysm endgame, there were very few normal dungeons for a casual player to easily PuG, and the rest are perhaps a dozen or so heroics (which do get boring after doing the same ones over and over!). Do you plan to have more dungeons come MoP? Will there be more choices for both regular AND heroic versions to have a little something for everyone?</p>
<p><strong>Mumper:</strong> We will have 9 normal mode dungeons at launch for Mists of Pandaria. 6 of those will be on Pandaria and 3 will be classic heroics (Scholomance and Scarlet Monastery). All of these dungeons will have a normal, heroic and challenge mode version. We are currently planning to not have any max level, non-heroic dungeons. Most players never found a good niche for dungeons at that tuning level.</p>
<p><strong>Comment From Rory Mayo</strong><br />
With MoP featuring the battle between the alliance and the horde, can we expect to see more prominent roles or appearances from famous NPCs?</p>
<p><strong>Mumper:</strong> Yes, we certainly are.</p>
<p><strong>Zarhym:</strong> ^.^</p>
<p><strong>Comment From Adam John Mitchell</strong><br />
Is drain life ,death coil and soul harvest being removed since there are similar talents in it&#8217;s place?</p>
<p><strong>Ghostcrawler: </strong>Harvest of Life upgrades Drain Life (Drain Life turns into Harvest, which is a mechanic we use for several spells such as Strangulate -&gt; Asphyxiate and HoJ -&gt; Fist of Justice). Soul Harvest is being removed, but shards passively regen outside of combat or can Drain Soul in combat to replace them. Mortal Coil is the new Death Coil.</p>
<p><strong>Ghostcrawler:</strong> Keep in mind all of this is subject to change. :)</p>
<p><strong>Comment From Jackson</strong><br />
Will there be a system where you can turn pet battles on/off at will? Sometimes I don&#8217;t want to be pestered by obnoxious pet owners that constantly want to duel. Or perhaps I don&#8217;t want to get a random encountet while trying to get anywhere. Anyways, will there be an option to switch pet battles off temporarily?</p>
<p><strong>Mumper:</strong> We will have an option to disable invites to pet battles. Similar to what we have for player duels.</p>
<p><strong>Comment From Gillian Seed</strong><br />
The new Cold Snap talent resets Ice Block, Frost Nova, and Water Elemental. I realize that the talents are early, but given that the first two are baseline, might this mean that the Elemental (like Living Bomb) is becoming a core mage spell?</p>
<p><strong>Ghostcrawler:</strong> Water Elemental is a Frost spec spell.</p>
<p><strong>Comment From bulldude</strong><br />
how does the new warlock talent that allows you to move while casting, but doubles cast time affect channeled spells?</p>
<p><strong>Ghostcrawler: </strong>Channeled spells take twice as long to tick after you have started moving with that talent.</p>
<p><strong>Comment From Mondo</strong><br />
One of the issues with the Outland expansion was that it felt too &#8216;off-worldly&#8217;. Northrend resolved this a bit by actually taking place -on- Azeroth, and Cataclysm brought back that wholesome Azerothian nostalgia. How does Pandaria handle this issue, considering how foreign the land (and indeed, the entire Pandaren lore) is to the world? When you&#8217;re playtesting MoP, how do -you- feel about the land?</p>
<p><strong>Mumper:</strong> We are actually working very hard on this specific concept. Pandaria is based on Asian landscapes but its important to remember that these landscapes need to feel like they fit in Azeroth, not the real world. So far, we feel really great about how we are doing on this. Hopefully that was clear to players at BlizzCon as well!</p>
<p><strong>Comment From Feye</strong><br />
What place will the World Bosses have in the scheme of raid difficulty and the item level of gear they drop? Will they be a mandatory part of the raiding cycle?</p>
<p><strong>Ghostcrawler:</strong> We want the world bosses to be optional, kind of like Baradin Hold.</p>
<p><strong>Comment From Krazie</strong><br />
Are we going to require items to change talents like changing the glyphs?</p>
<p><strong>Ghostcrawler:</strong> Yes. Our goal (which is more important than the mechanism) is that we don&#8217;t want swapping talents to be a huge pain, but don&#8217;t want it to be so easy that making the choice isn&#8217;t interesting. We don&#8217;t want players to feel the need to swap talents in 5-player dungeons or for every trash pull in a raid.</p>
<p><strong>Comment From Ensanguine</strong><br />
How big are the MoP areas going to be in comparison to say Outlands or Northrend?</p>
<p><strong>Mumper:</strong> The zones themselves are quite large, even bigger when you take into consideration that you will not be able to use your flying mount until level 90. If I was to guess, I would say you could imagine the entire continent feeling like all 5 of the Cataclysm 80-85 zones combined.</p>
<p><strong>Comment From Krazie</strong><br />
Will their be any raid size PvE scenarios?</p>
<p><strong>Zarhym:</strong> One step at a time, grasshopper. ;D</p>
<p><strong>Bashiok:</strong> Try to snatch the Valor Points from my hand.</p>
<p><strong>Comment From penguin</strong><br />
Will there be a way for pandaran to switch factions (once) after they choose alliance/horde? Can they defect?</p>
<p><strong>Mumper:</strong> We are currently planning for this to be a permanent choice.</p>
<p><strong>Comment From James Brooks Tost</strong><br />
I play Enhance &#8211; with 4.3 the cooldown for Wind Shear is going to 26 seconds untalented, with Talents back to 5 Seconds, when MoP comes out those talents are gone. Are there plans to give the 5 second Wind Shear to Enhance as a base skill, or can I kiss my reputation as my Guild&#8217;s top interrupter goodbye?</p>
<p><strong>Ghostcrawler:</strong> We want Enhance to still have a frequent interrupt that locks out for less time than other interrupts. However, overall we want to reduce the frequency of interrupts and increase their duration so that when you use them is more of a decision. We want them to be more impactful for both the interrupter and target rather than a spammy nuisance.</p>
<p><strong>Comment From Khrow</strong><br />
Any plans to rework the crowd control system? Currently fear is not a reliable form of CC unless a glyph is used so they won&#8217;t move others, like warriors have no real CC at all. Speaking of which, how much CC will be needed in the new dungeons?</p>
<p><strong>Zarhym:</strong> We&#8217;re currently exploring ways for Fear to behave more consistently without the glyph, but don&#8217;t have a precise answer yet.</p>
<p><strong>Comment From Wink</strong><br />
Regarding the talent trees, will there be trees as we know them at all? I like the way you guys are moving with talents, but I wasn&#8217;t sure if combat/assassination/subtlety would exist anymore at all? Using a rogue as an example, will all three trees be merged into &#8216;Rogue&#8217; now? It&#8217;s hard to tell from the examples given.</p>
<p><strong>Ghostcrawler: </strong>Specs as you know them will still exist. At level 10 you can choose Assassination and get Mutilate. We want the specs (especially for the pure classes) to be more distinct than they are today since some of the signature utility is now available to all members of that class. Specs will contain core rotational mechanics and the tools needed to perform your role. Talents complement that with various forms of utility.</p>
<p><strong>Comment From Thersius</strong><br />
I don&#8217;t like PvP, I play on a PvP server, because my friends on a PvP server and most people from my country is playing on that particular server. I have to face world PvP every time I am doing my bussiness in the new hubs in Pandaria? I love the new zone, but I don&#8217;t want to be backstabbed by a rogue while I am selling my stuff, or buying equipment. Can non-interested players avoid the world Pv</p>
<p><strong>Mumper:</strong> Yes, we certainly don&#8217;t want you to always be back-stabbed while you are setting up your auctions. However, if a group of the opposing faction wants to form a raid and attack your city, we want them to have a chance to be successful. So yes and no. =)</p>
<p><strong>Comment From aikouka</strong><br />
There seemed to be a bit of a backlash at BlizzCon against the idea of counters in the Pet Battle System. An example would be a water-based pet (Murloc) vs. a fire-based pet (Lil&#8217; Ragnaros). This makes the fighting seem a bit more intricate, but I can understand the desire to have Pet Battles be easier to approach. Is there any thought to more than one skill level?</p>
<p><strong>Zarhym:</strong> We intend to create a simple combat system with some engaging depth. We&#8217;re still in the process hashing out the details. Suggestions are certainly welcome! ;)</p>
<p><strong>Comment From Guest</strong><br />
So far everything I have heard about the expansion sounds too good to be true! I was wondering however &#8211; I had heard that Cooking will become a primary skill, but others say I have misheard/read this. But wouldn&#8217;t it make the Pandaren racial moot if that were the case? Can you clarify?</p>
<p><strong>Ghostcrawler:</strong> Cooking will remain a secondary skill. We do have some cool stuff planned to match the Pandaren love of cooking. For example, you can choose to specialize in different styles of cooking. For example, grilling may create Strength food. You can choose the specialization that makes the most sense for your character and still unlock feasts at the end, or you can try and learn all specializations.</p>
<p><strong>Comment From dude</strong><br />
I am keeping my gray relics! Who is with me?!?!?</p>
<p><strong>Zarhym: </strong>Not me! I like my gold. :)</p>
<p><strong>Zarhym:</strong> We&#8217;ll be wrapping up the chat pretty soon, folks, but we still have a couple more answers to provide.</p>
<p><strong>Comment From oliver</strong><br />
What will be the new cap for professions? Do you plan to create any new professions?</p>
<p><strong>Mumper:</strong> The new cap for professions is 600 and we are currently not planning to add a new profession. We are hoping that pet battles will offer a fun, new type of activity for players to do that offers an alternative to player power progression.</p>
<p><strong>Comment From SlowFatKid</strong><br />
Will there be any grasshoppers?</p>
<p><strong>Mumper:</strong> Yes! It actually just got checked into the game by the artists today! Going to be awesome to use in pet battles!</p>
<p><strong>Comment From brendan</strong><br />
will pandas become a mount as well</p>
<p><strong>Zarhym: </strong>Inappropriate! :o</p>
<p><strong>Comment From Ben Casaleno</strong><br />
Do you plan on making talent options for each class spec or only 1 set per class. In the preview it seemed that each tier complimented a specific spec rather the class. Also if you believe that talents should be fun choices why put damage dealing spells in the talent options rather then make them only things that increase movement speed, change rotation (ie makes 1 spell faster to cast),.This new system will not kill off cookie cutter builds if things people view as optional are mixed in with abilities. Make abilities base line with spec/leveling and make talents optional increases in power not through damage like the disc priest talent soul warding or rogues improved slice and dice&#8230;.they both increases possible damage without a direct damage increase. Any comments?</p>
<p><strong>Ghostcrawler:</strong> The damage-dealing talents aren&#8217;t core rotational abilities, but situational or utility abilities. When there is a damage option, it should compete against other damage options. The idea is to get away from cookie cutter builds. We don&#8217;t think there is always a right answer for whether you&#8217;d choose to run for longer or more often. Even today, guides will say &#8220;choose what you want&#8221; for those options. Some talents will probably be better situationally (if the boss can&#8217;t be interrupted, then your interrupt talent isn&#8217;t so sexy for that fight), but every e.g. shaman should not have the same talent set at the same time, or our design has failed.</p>
<p><strong>Comment From T Williams</strong><br />
Just wanted to say awesome job guys, especially on the new talent system, looks like a huge improvement</p>
<p><strong>Zarhym:</strong> Thank you. We&#8217;ve spent a lot of time working on it. We can&#8217;t wait to get further feedback and suggestions.</p>
<p><strong>Comment From EldacarJS</strong><br />
Does Bashiok occasionally run around the office yelling &#8220;Rakanisu!&#8221; like his imp brethren from D2??</p>
<p><strong>Bashiok:</strong> No way. Bishibosh 4 lyfe!</p>
<p><strong>Comment From Spinner</strong><br />
What will happen to passive abilities like trueshot aura, arcane tactics, improved icy talons and unleashed rage? Where will they go in the new talent system?</p>
<p><strong>Ghostcrawler:</strong> Many of those become passive abilities you get for your spec. We are removing some of the less interesting buffs and debuffs (+bleed damage, armor, 3% damage, resists are all on the chopping block at the moment).</p>
<p><strong>Comment From MattWedra</strong><br />
At Blizzcon it was mentioned that PvE Scenarios will be something that we will queue for&#8230;Will we be required to be in the area that the PvE Scenario will take place in order to queue, or will we be able to queue for them from the cities like we do for the Dungeon Finder. If they are instanced events how will this &#8220;get the players out into the world&#8221; other than standing around a specific area waiting for the queue to pop, or am I missing the idea?</p>
<p><strong>Mumper:</strong> We are planning to only let players queue for scenarios from specific spots in the world (where the scenario is located), not in the cities. We want players out in the world, not spamming the queue button in cities.</p>
<p><strong>Comment From Grunbold</strong><br />
Is there any chance we&#8217;ll be seeing more weapons with procs? Something akin to thunderfury, sulfuras, or even the Revenge of Kalimdor?</p>
<p><strong>Ghostcrawler:</strong> Yes, proc weapons are fun. There are several in the 4.3 raid. We will add more.</p>
<p><strong>Comment From Zolstice</strong><br />
what will the pandas ride? non anthropomorphic pandas?</p>
<p><strong>Mumper:</strong> We are still working on ideas for their mount. An epic turtle is certainly one of the most popular options around the office right now!</p>
<p><strong>Comment From Val</strong><br />
At Blizzcon you said that demolocks will create demonic fury and turn into a demon when it is maxed out. will this be automatically or will we be able to choose when we use our full demonic fury?</p>
<p><strong>Ghostcrawler:</strong> You have control over when you transform. The amount of Demonic Fury you have determines the duration of the Metamorphosis.</p>
<p><strong>Comment From Ferel</strong><br />
Has GC seen #OccupyGregStreet ?</p>
<p><strong>Ghostcrawler:</strong> Heh.</p>
<p><strong>Zarhym:</strong> I had nothing to do with that! &#8230;</p>
<p><strong>Comment From Juan Tejada</strong><br />
can other people watch the pets battle?</p>
<p><strong>Mumper: </strong>We are working really, really hard to have spectating for the pet battles. Trust me, we want it just as bad as you guys. Stay tuned.</p>
<p><strong>Comment From Viktor Voko Lindvall</strong><br />
Is Zarhym this flirty in real life?</p>
<p><strong>Zarhym:</strong> Wouldn&#8217;t you like to know? &lt;3</p>
<p><strong>Comment From Raghnall</strong><br />
With the world PvP that is being talked about, are there any plans to add any Quest Hubs in Mists of Pandaria which functions like a smaller scale of Baradin Hold/Wintergrasp that will change faction when it is assaulted? Maybe even ones with actual leveling quests instead of just more dailies to add a dynamic questing experience like the ones that were talked about at Blizzcon?</p>
<p><strong>Mumper:</strong> Yes, this is exactly the kind of thing we are thinking about. We will share more info on our ideas for this soon. The idea is that we want to give players more options and not just always have one place to go or one thing to do.</p>
<p><strong>Comment From Varthsic</strong><br />
What exactly is a PvE scenario?</p>
<p><strong>Zarhym: </strong>It&#8217;s a short, instanced 2-3 player experience without the need for a tank/healer. Think of them as a short series of group quests with a queuing option available.</p>
<p><strong>Comment From Coercion</strong><br />
It&#8217;s clear from the consideration and thought you give your answers that you all have a deep understanding of the theory behind MMOs. Is this all knowledge learned on-the-job, or did you have any guidance such as school or peers when making these design decisions?</p>
<p><strong>Ghostcrawler: </strong>There isn&#8217;t a lot of formal training that goes into it (though that seems to be improving over time). A lot of it is playing a lot of games, but it helps to have a bunch of really smart dudes on the WoW team (and throughout the company) who can poke holes in what you were certain is a brilliant idea. The guys behind the scenes don&#8217;t get enough credit for the success of our games.</p>
<p><strong>Comment From Damian Liu</strong><br />
Will there be any new underwater zones in MoP? I personally loved Vashj&#8217; and would hope that there&#8217;s at least some mini-zone in the starting area or something.</p>
<p><strong>Mumper: </strong>Nope, we are not making another Vashj&#8217;ir. Glad you liked it though! =)</p>
<p><strong>Comment From Matthew</strong><br />
If you get skinning as a Pandarin, will they weep when skinning another bear?</p>
<p><strong>Zarhym:</strong> :*(</p>
<p><strong>Comment From Blizzhoof</strong><br />
I&#8217;m in a high end raiding guild and if the racials for Panderan stay as is, we are almost all going to have to race change. Do you plan to have the Panderan racials (specifically the double food buff) nearly balanced with the other races on release or do you want them to be the best to start with so more people play them?</p>
<p><strong>Ghostcrawler:</strong> The food buff is the equivalent of racials like the haste or crit buffs of the goblin and worgen.</p>
<p><strong>Ghostcrawler:</strong> The 100% number is a ballpark number.</p>
<p><strong>Ghostcrawler:</strong> We are still evaluating the power of our primary vs. secondary stats. Primary stats (Agi etc.) are a bit good right now, but that also helps ensure that new tiers of gear are nearly always upgrades.</p>
<p><strong>Comment From Zac Williams</strong><br />
Will Arms Warriors do an equal amount of damage when using Bladestorm (lvl 90 talent) as Fury warriors, who have double weapons over arms?</p>
<p><strong>Ghostcrawler:</strong> We don&#8217;t want there to be obvious talent decisions. We can make Bladestorm do more damage with two weapons or let Arms do more damage to keep Arms vs. Fury equivalent.</p>
<p><strong>Comment From Nathan Drake</strong><br />
When do we except this x-pack to come out? (hopefully not late 2012)</p>
<p><strong>Mumper:</strong> Based on what we showed at Blizzcon, hopefully sooner rather than later. =)</p>
<p><strong>Comment From Zyde</strong><br />
Just have to say Blizzard are doing a wicked job with this expansion. It is very hard to hype up an expansion without some epic badass villain. The idea of the raging war between the two factions and the Pandaren being stuck in the middle (somehow trying to find peace?) looks to be so cleverly laid out. So very well done for that. New talent system is one of your best ideas yet. Just one question. How will the story be planned out with no villain, will there be a consecutive story eg every patch will release a raid focusing onto the main raid in the last patch. Or will every patch be unique in terms of story?</p>
<p><strong>Ghostcrawler:</strong> There are definitely villians in Mists of Pandaria. We just didn&#8217;t want to put one on the &#8220;box cover&#8221; so to speak (we don&#8217;t know what the box looks like yet of course). You have seen some of them, like the mogu. We know who the final boss is. Seriously. It&#8217;s just too epic to share. Yet.</p>
<p><strong>Comment From XLM</strong><br />
Come on guys, time to wrap up.</p>
<p><strong>Zarhym:</strong> You got it. =)</p>
<p><strong>Ghostcrawler:</strong> This has been cool. It&#8217;s nice being able to interact so directly with players (aside from the approximate 5000 people I met at Blizzcon). We look forward to doing it again. I want to give a shout out to all the other designers that helped Cory and I get all the answers right. :)</p>
<p><strong>Mumper:</strong> Thanks for all the great questions guys! There is only so much time at the BlizzCon Q&amp;A so this was great to get a chance to field some more questions! Thanks and hopefully we can do it again soon!</p>
<p><strong>Ghostcrawler: </strong>We&#8217;ll try to address the item inflation question soon in a dev watercooler.</p>
<p><strong>Zarhym:</strong> Thank you all very much for participating in our first-ever CoverItLive developer Q&amp;A! We have plans to hold these events at regular intervals going forward on much more specific topics. Stay tuned to http://worldofwarcraft.com for details.</p>
<p>We appreciate you being a part of our first run!</p></blockquote>
<p>&nbsp;
<ul>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/" title="Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal">Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</a></li>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
</ul>
]]></content:encoded>
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		<title>Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</title>
		<link>http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/</link>
		<comments>http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 22:45:02 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[cannibal corpse]]></category>
		<category><![CDATA[corpsegrinder]]></category>
		<category><![CDATA[George Fisher]]></category>
		<category><![CDATA[Mists of pandaria]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=96477</guid>
		<description><![CDATA[Some offensive comments made by the lead-singer of the metal band Cannibal Corpse were broadcast during BlizzCon...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/blizzcon-2/" rel="attachment wp-att-96482"><img class="aligncenter size-medium wp-image-96482" title="Blizzcon" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Blizzcon1-600x328.jpg" alt="" width="600" height="328" /></a></p>
<p><strong>UPDATE:</strong> Blizzard President Mike Morhaime has <a href="http://gaygamer.net/2011/10/blizzard_president_apologizes.html">issued a written apology</a> to GayGamer.</p>
<p>The <em>Mists of Pandaria</em> announcement isn’t the only divisive news to come out of Blizzcon.  Seemingly homophobic comments made by George “Corpsegrinder” Fisher, the lead-singer for the metal band <em>Cannibal Corpse</em>, were broadcast in an interview screened during the closing ceremony of the event. While Fisher’s language was bleeped out, an uncensored version of the interview, wherein he levels homophobic insults towards Alliance players, can be viewed at <a href="http://gaygamer.net/2011/10/antigay_speech_at_blizzcon_201.html">GayGamer</a>.</p>
<p>While Fisher’s invective riddled tirade is obviously aimed at Alliance players, the fact that the interview was broadcast at all is somewhat questionable, given that Fisher encouraged Alliance players to commit suicide (bleeped in the edited version). While the statements were made in jest, and everyone is entitled to free speech, a company has an obligation to consider whether such statements should be broadcast to the public and reflect upon their corporate image.</p>
<p>A<a href="http://us.battle.net/wow/en/forum/topic/3424796168?page=1"> thread on the official forums</a> seems to be more focused on the perceived bias between the Horde and the Alliance factions on the whole, but has generated over 75 pages worth of responses.</p>
<p><em>Blizzard</em> has also issued a statement regarding the incident:</p>
<blockquote><p>“We are sorry that we offended anyone; everything at our shows is just meant in fun. Thank you all for speaking up. We’ll definitely keep this in mind for future shows,”</p></blockquote>
<p>What do you think? Have Fisher’s comments been blown out of proportion, or should<em> Blizzard</em> have avoided airing the interview?</p>
<p>You can view the edited version of the video below.</p>
<p>Via [<a href="http://www.rockpapershotgun.com/2011/10/27/blizzcons-peculiar-homophobic-moment/">RPS</a>]</p>
<p style="text-align: center;"><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/U2yvZM1wn04?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/U2yvZM1wn04?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<ul>
<li><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/" title="Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal">Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</a></li>
<li><a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/" title="Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen">Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen</a></li>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
<li><a href="http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/" title="BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes">BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Blizzard to Host Live Mists of Pandaria Q&amp;A on October 27</title>
		<link>http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/</link>
		<comments>http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 20:20:23 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[dev chat]]></category>
		<category><![CDATA[expansion]]></category>
		<category><![CDATA[Mists of pandaria]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=96150</guid>
		<description><![CDATA[Do you have any burning questions regarding Mists of Pandaria? Here's your chance to have them answered.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/wowmistsofpandaria4/" rel="attachment wp-att-96151"><img class="aligncenter size-medium wp-image-96151" title="Wowmistsofpandaria4" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Wowmistsofpandaria4-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>Do you have any burning questions regarding <em><a href="http://us.battle.net/wow/en/">World of Warcraft&#8217;s</a></em> latest expansion, <em>Mists of Pandaria</em>? Here&#8217;s your chance to have them answered.</p>
<p>Tomorrow, Thursday October 27th, <em>Blizzard</em> will be hosting a one-hour live online developer Q&amp;A with Lead Content Designer <strong>Cory “Mumper” Stockton</strong> and Lead Systems Designer <strong>Greg “Ghostcrawler” Street</strong>, beginning at 5:00 p.m. PDT.</p>
<p>In order to participate, you&#8217;ll need to visit the official <a href="http://www.coveritlive.com/" target="_blank">CoverItLive</a> website beforehand to create an account. Once the chat begins, all you have to do is log into the CoverItLive client embedded on WoW&#8217;s front page to ask any question relating to Mists of Pandaria. You can also read the responses as the developers answer as many queries as they can.</p>
<p>As it&#8217;s a moderated chat, it&#8217;s probably not worth participating if all you have are complaints. You can view the full details <a href="http://us.battle.net/wow/en/blog/3825584/Live_Mists_of_Pandaria_Developer_QA_Thursday-10_25_2011#blog">here</a>.
<ul>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/" title="Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal">Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</a></li>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
<li><a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/" title="Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen">Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</title>
		<link>http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/</link>
		<comments>http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/#comments</comments>
		<pubDate>Wed, 26 Oct 2011 19:40:03 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[Cataclysm]]></category>
		<category><![CDATA[expansion]]></category>
		<category><![CDATA[Mists of pandaria]]></category>
		<category><![CDATA[The Burning Crusade]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>
		<category><![CDATA[Wrath of the Lich King]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=96051</guid>
		<description><![CDATA[When Blizzard revealed Mists of Pandaria last week at Blizzcon, I was nonplussed. Kung-fu pandas? Really?]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/wowmistsofpandaria/" rel="attachment wp-att-96056"><img class="aligncenter size-full wp-image-96056" title="WoWMistsofPandaria" src="http://cdn.ripten.com/wp-content/uploads/2011/10/WoWMistsofPandaria.jpg" alt="" width="600" height="300" /></a></p>
<p>When <strong><a href="http://us.blizzard.com/en-us/">Blizzard</a></strong> announced the next expansion to MMO behemoth <em><a href="http://us.battle.net/wow/en/">World of Warcraft</a></em> last week at Blizzcon, I was nonplussed. <a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/">Kung-fu pandas? Really?</a> Was my disinterest symptomatic of the gradual decline in satisfaction I’ve felt while playing <em>WoW</em> since early this year, or could it be attributed to other factors?</p>
<p>At the time of this writing, the <a href="http://www.youtube.com/watch?v=nyeZ8khSEC0" target="_blank">official <em>Mists of Pandaria</em> preview trailer</a> on YouTube has 18,000 likes and 16,400 dislikes, a near even split. Personally, I found the trailer entirely uninspiring. Compared to the impending threat and wow factor conveyed in the <em>Cataclysm</em> trailer, it lacks the same punch.</p>
<p><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/wowmistsofpandaria2/" rel="attachment wp-att-96058"><img class="aligncenter size-medium wp-image-96058" title="Wowmistsofpandaria2" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Wowmistsofpandaria2-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>I’ve played <em>WoW</em> on and off since 2007, shortly after the <em>Burning Crusade</em> expansion went live. My heaviest period of play was during the <em>Wrath of the Lich King</em> era, including the year long wait between the Icecrown raid and <em>Cataclysm</em> launch. Finally taking down the Lich King was one of my favorite moments in <em>WoW</em>. I was fairly motivated back then, even during the great update drought, where several of my guild mates grew burnt-out from the lack of content and the status quo.</p>
<p>I thought <em>Cataclysm</em> was great – for the first few months. Ultimately, not enough had changed to hold my interest. I didn’t object to the dungeons becoming difficult again, in fact I enjoyed the challenge. The same goes for raid content. I just ran out of things to do. I was losing interest. From what I&#8217;ve read and seen, <em>Mists of Pandaria</em> offers more of the same &#8211; five new levels to gain and a burst of end game content (the novelty of which will soon wear off), with the Pandaren race and pet battles providing the real meat of the expansion.</p>
<p>This time last year, I was pumped for <em>Cataclysm</em>. I’d been collecting achievements to occupy myself, PvPing, reading up on the new zones, talents etc. So I wonder, what has changed? Perhaps I’ve simply outgrown the game. That said, if the expansion had contained something to revitalize my interest, perhaps I would have resubscribed shortly before its presumed arrival next year. Even the incentive of a <a href="http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/">free copy of Diablo III</a> isn&#8217;t enough to encourage me to sign up for another 12 months.</p>
<p><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/wowmistsofpandaria3/" rel="attachment wp-att-96059"><img class="aligncenter size-medium wp-image-96059" title="Wowmistsofpandaria3" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Wowmistsofpandaria3-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>There are a few factors in play as to why the <em>Mists of Pandaria</em> announcement failed to ignite my passion:</p>
<ul>
<li>I’ve pre-ordered <em>Star Wars: The Old Republic</em>. I’m looking for something fresh and new, with updated graphics and more importantly, a story I actually care about. I’ve <a href="http://www.ripten.com/2011/09/11/star-wars-the-old-republic-you-have-my-attention-post-on-912/">mentioned before</a> that I have very little interest in the Star Wars Universe itself. What does interest me is innovation, while surrounded by familiar elements.</li>
</ul>
<ul>
<li>Even if <em>SWTOR</em> fails to retain my interest after a few months, <em>Guild Wars 2</em> is on the horizon. <em>GW2</em> promises even more than <em>SWTOR</em> in terms of innovation when it comes to MMO mechanics. How well those promises are implemented remains to be seen, but it’s safe to say that the thrill of something ‘new’ will always divert interest from an aging but well established game.</li>
</ul>
<ul>
<li><em>World of Warcraft</em> has never really had any ‘real’ competitors. I’m not suggesting <em>SWTOR</em> or <em>GW2</em> will be the death of <em>WoW</em> in any way – they won’t. They do, however, have the potential to carve their own niches in the MMO market with more success than the challengers which have attempted to do so before them. That’s not to say MMO’s like <em>Dungeons and Dragons Online</em> and <em>The Lord of the Rings Online</em> aren’t profitable – if they weren’t, they’d no longer be operational. Plenty of MMO’s have launched during my years as a <em>WoW</em> subscriber, but other than <em>Rift</em>, none of them have caught enough of my attention to persuade me to sub. Arguably, this is partly because I was still very invested in <em>WoW</em> at the time. Still, from my perspective <em>BioWare</em> is a company that can rival <em>Blizzard</em> in terms of creating amazing worlds and designing enjoyable games. They also have an edge when it comes to storytelling. All reasons I’m prepared to give <em>SWTOR</em> a chance.</li>
</ul>
<ul>
<li><strong>Thinking of Pandaren results in my face distorting into an unfortunate expression</strong>. It’s an odd reaction, sure, considering <em>World of Warcraft</em> has never been a particularly serious MMO, and Pandaren were introduced as part of Azeroth’s lore in Warcraft III (I wasn’t fond of them then either). I’m tempted to attribute this dislike to my age bracket (almost 30, or as my young cousins would say, ‘old’). Pandaren are quite obviously designed to appeal to a younger audience, but then so is much of <em>WoW</em>. Throw in the new Pokemon style pet mini-game intended for <em>Mists of Pandaria</em> and I believe <em>Blizzard</em> is shifting their focus towards a younger demographic. I’d be remiss not to acknowledge that plenty of mothers and fathers have no qualms at all with Pandaren, and are looking forward to playing them with their children. Similarly, I’m sure there are plenty of 30+’s out there who are genuinely excited for <em>MoP</em>.</li>
</ul>
<ul>
<li>I’m tired of glacial paced updates. While I was subscribed to <em>Rift</em>, I was spoiled by the rate of content updates. Five updates in seven months. In <em>World of Warcraft</em>, <em>Blizzard</em> would manage two in the same time period. Static worlds no longer ‘content’ me. Finding something new to do every six weeks keeps me entertained, especially when the focus isn’t almost exclusively on endgame raiding.</li>
</ul>
<p><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/wowmistsofpandaria5/" rel="attachment wp-att-96060"><img class="aligncenter size-medium wp-image-96060" title="Wowmistsofpandaria5" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Wowmistsofpandaria5-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>I have no doubt that <em>Mists of Pandaria</em> will be a successful expansion. The <a href="http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/">list of announced features and changes</a> is as extensive as its cataclysmic predecessor, although as with Path of the Titans (an alternate advancement system which was scrapped before <em>Cataclysm&#8217;s</em> launch), what is promised and what you actually receive may differ.</p>
<p>At the risk of looking like an idiot a year from now, I think <em>MoP</em> will be more successful than <em>Cataclysm</em> in terms of subscription retention and pleasing the player base, due to the refocus towards a younger audience that I believe is taking place. <em>WoW</em> is an aging MMO, destined to continue leaking subscribers as older players and long time subscribers move on to other games (including <em>Blizzard’s</em> own <em>Titan</em> project).</p>
<p>As a 10 year-old kid, I didn’t care about the graphics presented on my NES copy of <em>Super Mario Brothers</em>. All that mattered was the fact that could play an amazing game which was fun and cool. I suspect the same applies today. Pandaren (and much of the rest of <em>WoW</em>) are cute. Pokemon style battles are still incredibly popular among teens and pre-teens. Simplified talent systems make for fewer decisions and more time spent <em>playing.</em></p>
<p>However, in the oft uttered words of my father, ‘It’s just not my cup of tea.’</p>
<p><img class="aligncenter size-full wp-image-96231" title="world-of-warcraft-mists-of-pandaria-artwork" src="http://cdn.ripten.com/wp-content/uploads/2011/10/world-of-warcraft-mists-of-pandaria-artwork-e1319673808995.jpg" alt="" width="600" height="294" />
<ul>
<li><a href="http://www.ripten.com/2010/10/23/there-will-be-a-4th-world-of-warcraft-expansion-brycew/" title="There Will Be a 4th World of Warcraft Expansion">There Will Be a 4th World of Warcraft Expansion</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
<li><a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/" title="Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen">Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen</a></li>
<li><a href="http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/" title="BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes">BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>85</slash:comments>
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		<title>Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players</title>
		<link>http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/</link>
		<comments>http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 18:51:27 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[Paul Sams]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=96009</guid>
		<description><![CDATA[According to Blizzard COO Paul Sams, Diablo III free to WoW subscribers is a show of gratitude.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/diablo3a/" rel="attachment wp-att-96011"><img class="aligncenter size-full wp-image-96011" title="Diablo3a" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Diablo3a.jpg" alt="" width="550" height="295" /></a></p>
<p>As revealed at Blizzcon last week, players who subscribe to <em><a href="http://us.battle.net/wow/en/">World of Warcraft</a></em> for a period of one year will be entitled to a free digital copy of <em><a href="http://us.battle.net/en/int?r=blizzard">Blizzard&#8217;s</a></em> action RPG<em> <a href="http://us.battle.net/d3/en/">Diablo III</a></em>. According to <em>Blizzard</em> COO <strong>Paul Sams</strong>, this offer is a way to thank subscribers for continuing to support and play their flagship MMO.</p>
<blockquote><p>“We talk about, all the time, how can we do something cool for our players that’s going to benefit them, benefit us, and that they’ll feel is a give-back of sorts,” Sams said. “That’s where this started. There’s a variety of benefits that come from it. Certainly the players get DIII, which is pretty exciting. That doesn’t mean they get the expansion sets, it means that they get DIII, right? So we get people excited about playing that … they get to touch it, feel it, experience it. And then from our perspective, it also is a situation where they aren’t necessarily going to leave WoW to play our own game.&#8221;</p></blockquote>
<p>The <em>World of Warcraft</em> Annual Pass is available for a limited time and locks players in to a year long subscription, billed monthly. In addition to the free copy of <em>Diablo III</em>, subscribers receive access to the <em>Mists of Pandaria</em> beta and the exclusive Tyreal&#8217;s Charger mount.</p>
<p>You can read more comments from the <em>Blizzard</em> COO regarding the <em>Mists of Pandaria</em> expansion and <em>Diablo III</em> offer over at <a href="http://venturebeat.com/2011/10/22/blizzard-coo-paul-sams-talks-mobile-games-and-giving-away-diablo-iii-for-free/">VentureBeat</a>.
<ul>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/21/breaking-news-from-blizzcon-diablo-iii-free-to-12-month-wow-subscribers/" title="Breaking News from BlizzCon &#8211; Diablo III FREE to 12 month WoW Subscribers">Breaking News from BlizzCon &#8211; Diablo III FREE to 12 month WoW Subscribers</a></li>
<li><a href="http://www.ripten.com/2011/10/19/blizzard-partners-with-asiasoft-to-bring-world-of-warcraft-to-southeast-asia/" title="Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia">Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia</a></li>
<li><a href="http://www.ripten.com/2011/10/11/blizzard-endorses-real-money-transactions-via-new-boe-pet/" title="Blizzard Endorses Real Money Transactions via New BoE Pet">Blizzard Endorses Real Money Transactions via New BoE Pet</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<title>Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen</title>
		<link>http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/</link>
		<comments>http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 17:30:33 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[chris metzen]]></category>
		<category><![CDATA[Mists of pandaria]]></category>
		<category><![CDATA[pandaren]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=95978</guid>
		<description><![CDATA[According to Vice President of Creative Development Chris Metzen, Pandaren are serious business.]]></description>
			<content:encoded><![CDATA[<p><em><a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/wowpandaren/" rel="attachment wp-att-95984"><img class="aligncenter size-medium wp-image-95984" title="WoWPandaren" src="http://cdn.ripten.com/wp-content/uploads/2011/10/WoWPandaren-600x375.jpg" alt="" width="600" height="375" /></a></em></p>
<p><em><a href="http://us.battle.net/wow/en/">World of Warcraft&#8217;s</a></em> latest expansion was announced at Blizzcon last week, and <em>Mists of Pandaria</em> appears to have split the <em>WoW</em> community in regards to the cute and cuddly new race.</p>
<p>However, according to Vice President of Creative Development <strong>Chris Metzen</strong>, the Pandaren are serious business.</p>
<p>“This is no joke,” Metzen explained when questioned about serious story content in <em>Mists of Pandaria</em>, “This is not a throw-away silly-silly ha ha funny expansion set; it is absolutely the next vital chapter and as things ratchet up, they’re gonna get really gnarly.&#8221; He also mentions <em>WoW&#8217;s</em> Senior Art Director <strong>Sam Didier</strong> has been working on the character designs for years.</p>
<p>I&#8217;ll leave it to you to decide what side of the spectrum you fall on when contemplating Mists of Pandaria. Is the expansion <em>Blizzard&#8217;s</em> latest coup and an exciting new road to travel, or is it a step too far in the wrong direction?</p>
<p>Source: <a href="http://www.gamefront.com/blizzcon-2011-pandaren-are-not-a-joke-race-in-world-of-warcraft/">Gamefront</a>
<ul>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
<li><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/" title="Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal">Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
<li><a href="http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/" title="BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes">BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Five O&#8217;Clock Fan Art: Worgen Warriors</title>
		<link>http://www.ripten.com/2011/10/21/five-oclock-fan-art-worgen-warriors/</link>
		<comments>http://www.ripten.com/2011/10/21/five-oclock-fan-art-worgen-warriors/#comments</comments>
		<pubDate>Sat, 22 Oct 2011 00:00:00 +0000</pubDate>
		<dc:creator>Dylan Duarte</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[fan art]]></category>
		<category><![CDATA[fanart]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=95787</guid>
		<description><![CDATA[Little-known indie gem World of Warcraft is in the news again. Blizzard, a tiny speck of a developer based out of Irvine, California is holding some sort of small convention for its few but loyal fans.
]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-95788" title="worgheader" src="http://cdn.ripten.com/wp-content/uploads/2011/10/worgheader.jpg" alt="" width="610" height="347" /></p>
<p>Little-known indie gem World of Warcraft is in the news again. Blizzard, a tiny speck of a developer based out of Irvine, California is holding some sort of small convention for its few but loyal fans.</p>
<p>Watch the <a href="http://www.ripten.com/2011/10/21/blizzard-announces-mists-of-pandaria-as-next-world-of-warcraft-expansion/" target="_blank">trailer for the upcoming WoW expansion Mists of Pandaria.</a></p>
<p>Check out the <a href="http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/" target="_blank">Mists of Pandaria features.</a></p>
<p>And finally, <a href="http://www.ripten.com/2011/10/21/breaking-news-from-blizzcon-diablo-iii-free-to-12-month-wow-subscribers/" target="_blank">12-month WoW subscribers get Diablo III for free.</a> I don&#8217;t how a beginning developer like Blizzard is going to get off the ground when they&#8217;re just giving away games.</p>
<p>Five O’Clock Fan Art is perfect for wrapping up the work day. You don’t want to think anymore, you just want to look at awesome things. And there’s nothing more awesome than a well crafted piece of videogame fan art. If you don’t agree, what the hell are you doing at a gaming blog?</p>
<p><a href="http://arsenal21.deviantart.com/" target="_blank">Arsenal21 </a>could teach Stephanie Meyers a thing or two about werewolves.</p>
<p><img class="alignnone size-full wp-image-95789" title="worg" src="http://cdn.ripten.com/wp-content/uploads/2011/10/worg.jpg" alt="" width="610" height="255" />
<ul>
<li><a href="http://www.ripten.com/2012/01/25/satirically-speaking-wow-edition-%e2%80%93-the-panda/" title="Satirically Speaking: WoW Edition – The Panda">Satirically Speaking: WoW Edition – The Panda</a></li>
<li><a href="http://www.ripten.com/2011/11/29/five-oclock-fan-art-deathwing/" title="Five O&#8217;Clock Fan Art: Deathwing">Five O&#8217;Clock Fan Art: Deathwing</a></li>
<li><a href="http://www.ripten.com/2011/11/29/world-of-warcrafts-hour-of-twilight-patch-goes-live-today/" title="World of Warcraft&#8217;s Hour of Twilight Patch Goes Live (Details)">World of Warcraft&#8217;s Hour of Twilight Patch Goes Live (Details)</a></li>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes</title>
		<link>http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/</link>
		<comments>http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/#comments</comments>
		<pubDate>Fri, 21 Oct 2011 22:17:44 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[changes]]></category>
		<category><![CDATA[expansion]]></category>
		<category><![CDATA[features]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=95748</guid>
		<description><![CDATA[Wondering what the next World of Warcraft expansion has in store for you? Read on.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/69x94mm/" rel="attachment wp-att-95750"><img class="aligncenter size-medium wp-image-95750" title="69x94mm" src="http://cdn.ripten.com/wp-content/uploads/2011/10/WoW-Mistsofpandaria-e1319232073672-600x338.jpg" alt="" width="600" height="338" /></a></p>
<p>A slew of changes and features were announced for the next <em><a href="http://us.battle.net/wow/en/">World of Warcraft</a></em> expansion at BlizzCon today, although no launch date was given. Right now, a good guess would be &#8216;some time next year.&#8217;</p>
<p>Below is a summary of what you can expect in <em>Mists of Pandaria</em>.</p>
<blockquote>
<ul>
<li>Outdoor world raid bosses will be returning</li>
<li>Valor points will be available as quest rewards via dailies</li>
<li>5 new zones to level up in</li>
<li>One continent with an Asian influence</li>
<li>Banking, Auction House and quest hubs all available on the new continent</li>
<li>Flying will not be available until level 90 on the new continent</li>
<li>Pandaria rests on the back of a giant turtle</li>
<li>Pandaren are a neutral race. At level 10, the player pledged alliegance to the Alliance or the Horde</li>
<li>A new race known as the Mantid will be threatening Pandaria</li>
<li>Pandaren classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warrior</li>
<li>Monk Races &#8211; Draeni, Dwarf, Gnome, Human, Night Elf, Pandaren, Blood Elf, Orc, Tauren, Troll, Undead</li>
<li>Pandaren racials: Bouncy = Falling damage reduced by half. Inner Peace = Your reseted xp bonuses lasts twice as long. Gourmand = Cooking skill increased by 15. Epicurean racial = Increases the stats benefits from food by 100%</li>
<li>Monk Brewmaster = tank</li>
<li>Monk Misterweaver = healer (melee based)</li>
<li>Monk Windwalker = melee DPS</li>
<li>The Monk is not a hero class and begins at level 1</li>
<li>Monks will wear leather armor and primarily wield staves and fist weapons</li>
<li>New resource system for the Monk uses Chi (energy). The Monk&#8217;s primary attack of Jab generates light and dark force, which are the resource for other special abilities.</li>
<li>The Monk has no auto attack</li>
<li>Talent trees are being redesigned (again). No longer will there be talent points or ranks. There will be one talent tree per class. Talents will be learned every fifteen levels and each talent will be between a choice of three. The design goal is that there be no mandatory talents.</li>
<li>Talents will be changed in a similar manner to glyphs</li>
<li>A new UI has been designed</li>
<li>PVE scenarios: Short instances for a small number of players, similar to questing and without any class or role requirement. Essentially epic quests which reward valor or justice points</li>
<li>Challenge mode dungeons: Complete a dungeon in a set time to receive bronze, silver or gold medals. Also a source of valor points. Will include competitive rank and leader boards</li>
<li>Pet battle system: Essentially Pokemon &#8211; Use 3 pets to challenge another trainer (I mean player) to a turn based combat. Pets can hold items. You can travel around the world to defeat Pokemon Masters (I mean, plain old Masters). Defeating them earns you their ability</li>
<li>9 new dungeons will be available at launch, including 6 within Pandaria. The remaining 3 are Heroic Scholomance and Heroic Scarlet Monastery (wings 1 and 2)</li>
<li>3 new raids at launch, featuring Mantids as enemies amongst others</li>
<li>Raid finder will continue to be operational</li>
<li>More focus will be given to max level content. Blizzard acknowledges that Cataclysm had a dearth of activities to occupy players at max level</li>
<li>Incentives to complete dailies &#8211; complete 5 dailies, a special piece of loot may become available in a dungeon which can only be rolled upon by those who have completed said dailies</li>
<li>Less grinding to earn faction rep</li>
<li>New battlegrounds being considered &#8211; Diamond Mine (first to X resources wins),Valley of Power (hold and retain an object, object damages player over time, multiple point zones), Azshara Crater (DOTA)</li>
<li>New arena &#8211; Tol&#8217;vir Proving Grounds</li>
<li>Resilience is now a base stat. PvP gear will add to it</li>
<li>Hunter minimum range removed, along with melee weapon usage</li>
<li>Ranged and relic slots removed for all other characters. Wands are now main hand weapons. Warriors and rogues can throw their melee weapon</li>
<li>Warlocks: Each warlock spec will utilise a different resource. Soul shards for affliction. Demonology warlocks will morph into demons once their demonic fury maxes out. Destruction warlocks build up fire energy then release it devastatingly</li>
<li>Shamans: Buff totems have been removed. Earthgrab totem = big root. Repulsion totem = prevents mobs from closing. Bulward totem = absorbs damage</li>
<li>Druids: Have 4 specs. Feral = cat melee DPS. Guardian = bear tank. Restoration and Boomkin round out the remainder.</li>
<li>All class rotations have been improved, as have spellbooks. Spells are automatically learned. Trainers will exist for the purpose of respeccing</li>
</ul>
</blockquote>
<ul>
<li><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/" title="Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal">Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
<li><a href="http://www.ripten.com/2011/10/26/blizzard-to-host-live-mists-of-pandaria-qa-on-october-27/" title="Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27">Blizzard to Host Live Mists of Pandaria Q&#038;A on October 27</a></li>
<li><a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/" title="Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen">Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen</a></li>
<li><a href="http://www.ripten.com/2011/10/21/blizzard-announces-mists-of-pandaria-as-next-world-of-warcraft-expansion/" title="Blizzard announces &#8216;Mists of Pandaria&#8217; as next WoW Expansion &#8211; Watch New Trailer">Blizzard announces &#8216;Mists of Pandaria&#8217; as next WoW Expansion &#8211; Watch New Trailer</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Breaking News from BlizzCon &#8211; Diablo III FREE to 12 month WoW Subscribers</title>
		<link>http://www.ripten.com/2011/10/21/breaking-news-from-blizzcon-diablo-iii-free-to-12-month-wow-subscribers/</link>
		<comments>http://www.ripten.com/2011/10/21/breaking-news-from-blizzcon-diablo-iii-free-to-12-month-wow-subscribers/#comments</comments>
		<pubDate>Fri, 21 Oct 2011 18:53:51 +0000</pubDate>
		<dc:creator>Aaron Alexander</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Role Playing Game]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[BlizzCon]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=95694</guid>
		<description><![CDATA[Diablo III will be available as a FREE digital download to people who purchase a 12 month WoW subscription.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/21/breaking-news-from-blizzcon-diablo-iii-free-to-12-month-wow-subscribers/blizzcon/" rel="attachment wp-att-95695"><img class="aligncenter size-full wp-image-95695" title="Blizzcon" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Blizzcon.jpg" alt="" width="600" height="341" /></a></p>
<p>Moments ago, <a href="http://us.blizzard.com/en-us/"><em>Blizzard</em> </a>announced that upcoming action RPG <em>Diablo III</em>, scheduled to be released early next year, would be available as a <strong>FREE digital download</strong> to people who purchase a 12 month subscription to <em>World if Warcraft</em>, billed monthly.</p>
<p>In addition, subscribing for 12 months earns you <strong>automatic access to the beta for the next WoW expansion</strong>. You&#8217;ll also receive an in-game <em>WoW</em> mount, Tyrael&#8217;s Charger.</p>
<p>Stay tuned for more news as Blizzcon 2011 continues.</p>
<ul>
<li><a href="http://www.ripten.com/2011/10/27/blizzard-under-fire-over-homophobic-incident-at-blizzcon/" title="Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)">Blizzard Under Fire Over Homophobic Incident at BlizzCon (Update)</a></li>
<li><a href="http://www.ripten.com/2011/10/26/mists-of-pandaria-why-world-of-warcraft-no-longer-holds-any-appeal/" title="Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal">Mists of Pandaria: Why World of Warcraft No Longer Holds Any Appeal</a></li>
<li><a href="http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/" title="Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players">Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players</a></li>
<li><a href="http://www.ripten.com/2011/10/25/pandaren-are-not-a-joke-says-blizzards-chris-metzen/" title="Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen">Pandaren are &#8216;Not a Joke&#8217; Says Blizzard&#8217;s Chris Metzen</a></li>
<li><a href="http://www.ripten.com/2011/10/21/blizzcon-2011-mists-of-pandaria-list-of-features-and-changes/" title="BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes">BlizzCon 2011: Mists of Pandaria &#8211; List of Features and Changes</a></li>
<li><a href="http://www.ripten.com/2009/08/21/blizzcon-09-live-blog-for-the-insert-faction-here/" title="Blizzcon 09 Live Blog: For the (Insert Faction Here)">Blizzcon 09 Live Blog: For the (Insert Faction Here)</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia</title>
		<link>http://www.ripten.com/2011/10/19/blizzard-partners-with-asiasoft-to-bring-world-of-warcraft-to-southeast-asia/</link>
		<comments>http://www.ripten.com/2011/10/19/blizzard-partners-with-asiasoft-to-bring-world-of-warcraft-to-southeast-asia/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 19:15:40 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Asiasoft]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=95245</guid>
		<description><![CDATA[Blizzard has announced that World of Warcraft will soon be available to consumers in Singapore, Malaysia and Thailand.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/19/blizzard-partners-with-asiasoft-to-bring-world-of-warcraft-to-southeast-asia/wow2/" rel="attachment wp-att-95246"><img class="aligncenter size-medium wp-image-95246" title="WoW2" src="http://cdn.ripten.com/wp-content/uploads/2011/10/WoW2-e1319043642805-600x381.jpg" alt="" width="600" height="381" /></a></p>
<p><a href="http://us.battle.net/blizzcon/en/">Blizzcon</a> kicks off later this week, but before the convention has even begun,<em> <a href="http://blizzard.com/">Blizzard</a></em>has announced that <a href="http://www.battle.net/wow/"><em>World of Warcraft</em> </a>will soon be available to consumers in Singapore, Malaysia and Thailand.</p>
<p>&#8220;One of our top priorities is ensuring that our games are easily accessible to players all around the world,&#8221; said <em>Blizzard</em> COO <strong>Paul Sams</strong>, &#8221;We are confident that as a leading online game services provider in Southeast Asia, Asiasoft will help us reach many new players in this growing region.&#8221;</p>
<p>It&#8217;s no secret that Asia is one of WoW&#8217;s largest markets, and has helped them rack up over 11 million subscribers. This new partnership with Asian publisher and developer <em><a href="http://www.asiasoft.net/">Asiasoft</a></em> will no doubt pay further dividends, and includes <em>Starcraft II</em> and the forthcoming <em>Diablo III</em>.</p>
<p>Source: <a href="http://www.gamesindustry.biz/articles/2011-10-19-asiasoft-takes-blizzard-titles-to-thailand-malaysia-and-singapore">GamesIndustry.biz</a>
<ul>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/" title="Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players">Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players</a></li>
<li><a href="http://www.ripten.com/2011/10/11/blizzard-endorses-real-money-transactions-via-new-boe-pet/" title="Blizzard Endorses Real Money Transactions via New BoE Pet">Blizzard Endorses Real Money Transactions via New BoE Pet</a></li>
<li><a href="http://www.ripten.com/2011/09/19/blizzard-previews-new-dungeon-for-world-of-warcraft/" title="Blizzard Previews New Dungeon for World of Warcraft">Blizzard Previews New Dungeon for World of Warcraft</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>This Ultimate Battlefield Simulator is Awesome</title>
		<link>http://www.ripten.com/2011/10/18/this-ultimate-battlefield-simulator-is-awesome/</link>
		<comments>http://www.ripten.com/2011/10/18/this-ultimate-battlefield-simulator-is-awesome/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 18:00:54 +0000</pubDate>
		<dc:creator>Brandon Fenty</dc:creator>
				<category><![CDATA[Film and TV]]></category>
		<category><![CDATA[First Person Shooter]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Batlefield 3]]></category>
		<category><![CDATA[crazy]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[paintball]]></category>
		<category><![CDATA[real life]]></category>
		<category><![CDATA[simulator]]></category>
		<category><![CDATA[tech]]></category>
		<category><![CDATA[The Gadget Show]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=94986</guid>
		<description><![CDATA[You think you know what a good gaming rig is? Think again.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-95102" title="Simulator" src="http://cdn.ripten.com/wp-content/uploads/2011/10/Simulator-600x324.jpg" alt="" width="600" height="324" /></p>
<p>You think you&#8217;ve got a good gaming setup, with your wimpy 65&#8243; 1080p LED TV and Surround Sound setup? Think again, you&#8217;ve got nothing on the <strong>Ultimate Battlefield Simulator</strong>.</p>
<p>The Simulator uses a 360 screen setup to put you right in the middle of the action. It uses a Kinect to track your movements, and an actual gun for aiming. You walk on a 360 degree treadmill to move. If you get shot, 12 paintball guns are waiting to remind you to take cover next time.  Yeah, it&#8217;s pretty intense.</p>
<p>The Gadget show is doing a special on this monster on October 24th. In the meantime, you can check out the youtube preview:</p>
<p><object width="600" height="335" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/nQR49JGySTM?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="600" height="335" type="application/x-shockwave-flash" src="http://www.youtube.com/v/nQR49JGySTM?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object>
<ul>
<li><a href="http://www.ripten.com/2010/12/02/dice-to-talk-battlefield-3-at-gdc-sam-n/" title="DICE to Talk Battlefield 3 at GDC ">DICE to Talk Battlefield 3 at GDC </a></li>
<li><a href="http://www.ripten.com/2012/02/07/medal-of-honor-2-unveiling-this-coming-march/" title="Medal of Honor 2 Unveiling this Coming March">Medal of Honor 2 Unveiling this Coming March</a></li>
<li><a href="http://www.ripten.com/2011/12/20/sweet-battlefield-3-jet-stunt-video-takes-you-to-the-danger-zone/" title="Sweet Battlefield 3 Jet Stunt Videos Take You To The Danger Zone">Sweet Battlefield 3 Jet Stunt Videos Take You To The Danger Zone</a></li>
<li><a href="http://www.ripten.com/2011/12/15/make-the-best-battlefield-3-video-and-win-a-trip-to-sweden-to-play-with-dice/" title="Make the Best Battlefield 3 Video and Win a Trip to Sweden to Play With DICE!">Make the Best Battlefield 3 Video and Win a Trip to Sweden to Play With DICE!</a></li>
<li><a href="http://www.ripten.com/2011/12/12/the-best-battlefield-3-kill-ever/" title="The Best Battlefield 3 Kill Ever">The Best Battlefield 3 Kill Ever</a></li>
<li><a href="http://www.ripten.com/2011/12/06/latest-battlefield-3-back-to-karkand-trailer-goes-back-to-wake-island/" title="Latest Battlefield 3 &#8220;Back to Karkand&#8221; Trailer Goes Back To Wake Island">Latest Battlefield 3 &#8220;Back to Karkand&#8221; Trailer Goes Back To Wake Island</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ripten.com/2011/10/18/this-ultimate-battlefield-simulator-is-awesome/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Blizzard Endorses Real Money Transactions via New BoE Pet</title>
		<link>http://www.ripten.com/2011/10/11/blizzard-endorses-real-money-transactions-via-new-boe-pet/</link>
		<comments>http://www.ripten.com/2011/10/11/blizzard-endorses-real-money-transactions-via-new-boe-pet/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 18:27:38 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[RMT]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=94127</guid>
		<description><![CDATA[Blizzard's new cosmetic pet can be purchased with real money, then sold in game via the auction house.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/10/11/blizzard-endorses-real-money-transactions-via-new-boe-pet/wowpet2/" rel="attachment wp-att-94128"><img class="aligncenter size-medium wp-image-94128" title="WoWPet2" src="http://cdn.ripten.com/wp-content/uploads/2011/10/WoWPet2-e1318356065334-600x311.jpg" alt="" width="600" height="311" /></a></p>
<p>It’s not exactly a secret that <em><a href="http://us.battle.net/wow/">World of Warcraft</a></em> has suffered from a never ending onslaught of illegal gold sellers over the years, but perhaps <em><a href="http://us.blizzard.com/en-us/">Blizzard</a></em> has finally found a way to minimise their impact.</p>
<p>A new cosmetic pet called the Guardian Cub is available for purchase for the sum of $10, and as the pet is bind-on-equip rather than the usual bind-on-account, the purchaser can essentially sell it via <em>WoW’s</em> auction house for in game currency. Essentially, this allows people to purchase WoW gold for real dollars, albeit in a roundabout way.</p>
<p>In the official FAQ for the Guardian Club, <em>Blizzard</em> states:</p>
<blockquote><p>“While our goal is to offer players alternative ways to add a Pet Store pet to their collection, we’re ok with it if some players choose to use the Guardian Cub as a safe and secure way to try to acquire a little extra in-game gold without turning to third-party gold-selling services. However, please keep in mind that there&#8217;s never any guarantee that someone will purchase what you put up for sale in the auction house, or how much they&#8217;ll pay for it. Also, it’s important to note that we take a firm stance against buying gold from outside sources because in most cases, the gold these companies offer has been stolen from compromised accounts. (You can read more about our stance here.) While some players might be able to acquire some extra gold by putting the Guardian Cub in the auction house, that’s preferable to players contributing to the gold-selling &#8216;black market&#8217; and account theft.”</p></blockquote>
<p>This verge towards RMT has angered some players and delighted others, although it should be noted that the majority of <em>World of Warcraft</em> top tier items cannot be purchased on the auction house in any case, and must usually be attained via raiding.
<ul>
<li><a href="http://www.ripten.com/2011/11/11/goodbye-subscribers-hello-profit-why-world-of-warcraft-isn%e2%80%99t-in-any-danger/" title="Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger">Goodbye Subscribers, Hello Profit! Why World of Warcraft Isn’t In Danger</a></li>
<li><a href="http://www.ripten.com/2011/11/09/wow-devs-answer-class-balance-and-design-questions-in-latest-qa/" title="WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A">WoW Devs Answer Class Balance and Design Questions in Latest Q&#038;A</a></li>
<li><a href="http://www.ripten.com/2011/10/28/mists-of-pandaria-further-explored-via-developer-qa-transcript/" title="Mists of Pandaria Further Explored via Developer Q&#038;A Transcript">Mists of Pandaria Further Explored via Developer Q&#038;A Transcript</a></li>
<li><a href="http://www.ripten.com/2011/10/25/blizzard-coo-says-diablo-iii-offer-is-a-show-of-gratitude-to-wow-players/" title="Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players">Blizzard COO Says Diablo III Offer is a Show of Gratitude to WoW Players</a></li>
<li><a href="http://www.ripten.com/2011/10/19/blizzard-partners-with-asiasoft-to-bring-world-of-warcraft-to-southeast-asia/" title="Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia">Blizzard Partners With Asiasoft to Bring World of Warcraft to Southeast Asia</a></li>
<li><a href="http://www.ripten.com/2011/09/19/blizzard-previews-new-dungeon-for-world-of-warcraft/" title="Blizzard Previews New Dungeon for World of Warcraft">Blizzard Previews New Dungeon for World of Warcraft</a></li>
</ul>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Trion CEO Views Rift as Serious Competitor to WoW</title>
		<link>http://www.ripten.com/2011/10/07/trion-ceo-views-rift-as-serious-competitor-to-wow/</link>
		<comments>http://www.ripten.com/2011/10/07/trion-ceo-views-rift-as-serious-competitor-to-wow/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 17:15:10 +0000</pubDate>
		<dc:creator>Jensen Walker</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Rift]]></category>
		<category><![CDATA[Trion]]></category>
		<category><![CDATA[World-of-Warcraft]]></category>
		<category><![CDATA[WOW]]></category>

		<guid isPermaLink="false">http://www.ripten.com/?p=93560</guid>
		<description><![CDATA[According to Trion CEO Lars Buttler, Rift is the most competition World of Warcraft has seen in seven years.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ripten.com/2011/09/20/rift-recap-what%e2%80%99s-ahead-in-patch-1-5/rift3/" rel="attachment wp-att-90818"><img class="aligncenter size-medium wp-image-90818" title="Rift3" src="http://cdn.ripten.com/wp-content/uploads/2011/09/Rift3-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>It’s difficult to deny that <em><a href="http://www.riftgame.com/">Rift</a></em> was a success story when it launched in March 2011, avoiding an early misstep on the MMO minefield. How big a success? Well, According to <em>Trion</em> CEO <strong>Lars Buttler</strong>, <em>Rift</em> is the most competition <em>World of Warcraft</em> has seen in seven years.</p>
<blockquote><p>“<em>Rift</em> is out there as the most serious competitor they ever had, and now with <em>Rift</em> updating and evolving in the most dramatic way, that is changing everyday,” asserted Buttler, promoting <em>Rift’s</em> evolving world and dynamic gameplay.</p></blockquote>
<p>An assumed juggernaut lurks on the horizon however, in the form of BioWare’s <em>Star Wars: The Old Republic</em>. Does this concern Buttler in regards to <em>Rift’s</em> future?</p>
<blockquote><p>&#8220;I think it actually creates a perfect storm of energy in our space that will catalyze the shift to online and multi-player even more. And <em>Rift</em> is such a great game and it’s so live and it will continue this speed of innovation that we don’t think anybody will be able to match,&#8221; Buttler claimed, adding, &#8220;So we’re not afraid at all. We actually look forward to it with great excitement. It makes our point.”</p></blockquote>
<p><em>Trion</em> has a number of other MMO projects in the works, including<em> <a href="http://www.trionworlds.com/en/games/end-of-nations">End of Nations</a></em> and <em><a href="http://www.trionworlds.com/en/games/defiance">Defiance</a></em>, so no doubt it’s hoping <em>BioWare</em> succeeds in its MMO venture as they prepare their own properties and continue to support<em> Rift.</em></p>
<p>Source: <a href="http://www.industrygamers.com/news/wow-had-no-competition-for-7-years-rift-most-serious-competitor-they-ever-had/">Industry Gamers</a>
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